some cleanup pre CR

This commit is contained in:
ZappoMan 2013-05-06 16:21:58 -07:00
parent 239aa1ed49
commit 9fb57feb3b

View file

@ -116,7 +116,7 @@ void VoxelNode::addChildAtIndex(int childIndex) {
void VoxelNode::setColorFromAverageOfChildren() {
int colorArray[4] = {0,0,0,0};
for (int i = 0; i < 8; i++) {
if (_children[i] != NULL && _children[i]->isColored()) {
if (_children[i] && _children[i]->isColored()) {
for (int j = 0; j < 3; j++) {
colorArray[j] += _children[i]->getTrueColor()[j]; // color averaging should always be based on true colors
}
@ -196,7 +196,7 @@ bool VoxelNode::collapseIdenticalLeaves() {
int red,green,blue;
for (int i = 0; i < 8; i++) {
// if no child, or child doesn't have a color
if (_children[i] == NULL || !_children[i]->isColored()) {
if (!_children[i] || !_children[i]->isColored()) {
allChildrenMatch=false;
//printLog("SADNESS child missing or not colored! i=%d\n",i);
break;