removed logs and prototype code

This commit is contained in:
milad 2019-07-24 11:39:50 -07:00
parent 189809dc2c
commit 9f0fc8bd06
6 changed files with 429 additions and 434 deletions

View file

@ -91,7 +91,6 @@ Item {
permissionPopupBackground.permissionsOptions.feature = feature;
permissionPopupBackground.visible = true;
// grantFeaturePermission(securityOrigin, feature, false);
}
onLoadingChanged: {

View file

@ -23,11 +23,6 @@ Item {
property string currentRequestedPermission
signal permissionButtonPressed(real buttonNumber)
Component.onCompleted: {
console.log(JSON.stringify(root.permissionLanguage))
console.log("\n\n\n\n\n current permission:" + root.currentRequestedPermission);
}
Rectangle {
id: mainContainer
width: root.width

View file

@ -9,7 +9,6 @@ Rectangle {
anchors.fill: parent
color: Qt.rgba(0, 0, 0, 0.5);
visible: false
property var permissionsOptions: ({'securityOrigin':'none','feature': 'none'})
property string securityOrigin: 'none'
property string feature: 'none'
signal sendPermission(string securityOrigin, string feature, bool shouldGivePermission)

View file

@ -56,12 +56,6 @@
#include "scripting/RenderScriptingInterface.h"
/*
QSharedPointer<OffscreenUi> getOff() {
return DependencyManager::get<OffscreenUi>();
}
*/
extern bool DEV_DECIMATE_TEXTURES;
Menu* Menu::getInstance() {
@ -82,44 +76,45 @@ Menu::Menu() {
addActionToQMenuAndActionHash(fileMenu, MenuOption::Login);
// connect to the appropriate signal of the AccountManager so that we can change the Login/Logout menu item
connect(accountManager.data(), &AccountManager::profileChanged, dialogsManager.data(),
&DialogsManager::toggleLoginDialog);
connect(accountManager.data(), &AccountManager::logoutComplete, dialogsManager.data(),
&DialogsManager::toggleLoginDialog);
connect(accountManager.data(), &AccountManager::profileChanged,
dialogsManager.data(), &DialogsManager::toggleLoginDialog);
connect(accountManager.data(), &AccountManager::logoutComplete,
dialogsManager.data(), &DialogsManager::toggleLoginDialog);
}
// File > Quit
addActionToQMenuAndActionHash(fileMenu, MenuOption::Quit, Qt::CTRL | Qt::Key_Q, qApp, SLOT(quit()), QAction::QuitRole);
// Edit menu ----------------------------------
MenuWrapper* editMenu = addMenu("Edit");
// Edit > Cut
auto cutAction = addActionToQMenuAndActionHash(editMenu, "Cut", QKeySequence::Cut);
connect(cutAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_X, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_X, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
// Edit > Copy
auto copyAction = addActionToQMenuAndActionHash(editMenu, "Copy", QKeySequence::Copy);
connect(copyAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_C, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_C, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
// Edit > Paste
auto pasteAction = addActionToQMenuAndActionHash(editMenu, "Paste", QKeySequence::Paste);
connect(pasteAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_V, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_V, Qt::ControlModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
// Edit > Delete
auto deleteAction = addActionToQMenuAndActionHash(editMenu, "Delete", QKeySequence::Delete);
connect(deleteAction, &QAction::triggered, [] {
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_Delete, Qt::NoModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
QKeyEvent* keyEvent = new QKeyEvent(QEvent::KeyPress, Qt::Key_Delete, Qt::NoModifier);
QCoreApplication::postEvent(QCoreApplication::instance(), keyEvent);
});
editMenu->addSeparator();
@ -138,7 +133,8 @@ Menu::Menu() {
editMenu->addSeparator();
// Edit > Asset Browser
auto assetServerAction = addActionToQMenuAndActionHash(editMenu, MenuOption::AssetServer, Qt::CTRL | Qt::SHIFT | Qt::Key_A,
auto assetServerAction = addActionToQMenuAndActionHash(editMenu, MenuOption::AssetServer,
Qt::CTRL | Qt::SHIFT | Qt::Key_A,
qApp, SLOT(showAssetServerWidget()));
{
auto nodeList = DependencyManager::get<NodeList>();
@ -149,7 +145,9 @@ Menu::Menu() {
// Edit > Avatar Packager
#ifndef Q_OS_ANDROID
action = addActionToQMenuAndActionHash(editMenu, MenuOption::AvatarPackager);
connect(action, &QAction::triggered, [] { DependencyManager::get<AvatarPackager>()->open(); });
connect(action, &QAction::triggered, [] {
DependencyManager::get<AvatarPackager>()->open();
});
#endif
// Edit > Reload All Content
@ -164,6 +162,7 @@ Menu::Menu() {
QActionGroup* displayModeGroup = new QActionGroup(displayModeMenu);
displayModeGroup->setExclusive(true);
// View menu ----------------------------------
MenuWrapper* viewMenu = addMenu("View");
QActionGroup* cameraModeGroup = new QActionGroup(viewMenu);
@ -172,29 +171,31 @@ Menu::Menu() {
cameraModeGroup->setExclusive(true);
// View > First Person
auto firstPersonAction = cameraModeGroup->addAction(
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FirstPerson, 0, true, qApp, SLOT(cameraMenuChanged())));
auto firstPersonAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::FirstPerson, 0,
true, qApp, SLOT(cameraMenuChanged())));
firstPersonAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
// View > Third Person
auto thirdPersonAction = cameraModeGroup->addAction(
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::ThirdPerson, 0, false, qApp, SLOT(cameraMenuChanged())));
auto thirdPersonAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::ThirdPerson, 0,
false, qApp, SLOT(cameraMenuChanged())));
thirdPersonAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
// View > Mirror
auto viewMirrorAction =
cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FullscreenMirror, 0, false,
qApp, SLOT(cameraMenuChanged())));
auto viewMirrorAction = cameraModeGroup->addAction(addCheckableActionToQMenuAndActionHash(
viewMenu, MenuOption::FullscreenMirror, 0,
false, qApp, SLOT(cameraMenuChanged())));
viewMirrorAction->setProperty(EXCLUSION_GROUP_KEY, QVariant::fromValue(cameraModeGroup));
viewMenu->addSeparator();
// View > Center Player In View
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView, 0, true, qApp,
SLOT(rotationModeChanged()));
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::CenterPlayerInView,
0, true, qApp, SLOT(rotationModeChanged()));
// View > Enter First Person Mode in HMD
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FirstPersonHMD, 0, true);
@ -209,19 +210,21 @@ Menu::Menu() {
// Navigate > Copy Address
auto addressManager = DependencyManager::get<AddressManager>();
addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyAddress, 0, addressManager.data(), SLOT(copyAddress()));
addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyAddress, 0,
addressManager.data(), SLOT(copyAddress()));
// Navigate > Copy Path
addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyPath, 0, addressManager.data(), SLOT(copyPath()));
addActionToQMenuAndActionHash(navigateMenu, MenuOption::CopyPath, 0,
addressManager.data(), SLOT(copyPath()));
// Navigate > Start-up Location
MenuWrapper* startupLocationMenu = navigateMenu->addMenu(MenuOption::StartUpLocation);
QActionGroup* startupLocatiopnGroup = new QActionGroup(startupLocationMenu);
startupLocatiopnGroup->setExclusive(true);
startupLocatiopnGroup->addAction(
addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::HomeLocation, 0, false));
startupLocatiopnGroup->addAction(
addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::LastLocation, 0, true));
startupLocatiopnGroup->addAction(addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::HomeLocation, 0,
false));
startupLocatiopnGroup->addAction(addCheckableActionToQMenuAndActionHash(startupLocationMenu, MenuOption::LastLocation, 0,
true));
// Settings menu ----------------------------------
MenuWrapper* settingsMenu = addMenu("Settings");
@ -231,20 +234,20 @@ Menu::Menu() {
connect(action, &QAction::triggered, [] {
if (!qApp->getLoginDialogPoppedUp()) {
qApp->showDialog(QString("hifi/dialogs/GeneralPreferencesDialog.qml"),
QString("hifi/tablet/TabletGeneralPreferences.qml"), "GeneralPreferencesDialog");
QString("hifi/tablet/TabletGeneralPreferences.qml"), "GeneralPreferencesDialog");
}
});
// Settings > Controls...
action = addActionToQMenuAndActionHash(settingsMenu, "Controls...");
connect(action, &QAction::triggered, [] {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/tablet/ControllerSettings.qml");
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/tablet/ControllerSettings.qml");
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Audio...
@ -272,30 +275,16 @@ Menu::Menu() {
}
});
action = addActionToQMenuAndActionHash(editMenu, "Test Permissions");
connect(action, &QAction::triggered, [] {
auto logMessage = [=](QQmlContext* context, QObject* newObject) {
qCDebug(interfaceapp) << "Testing permissions setting";
};
qCDebug(interfaceapp) << "\n\nTesting permissions setting\n\n";
static const QUrl url{ "hifi/Permission.qml" };
DependencyManager::get<OffscreenUi>()->show(url, "AssetServer", logMessage);
});
// Settings > Security...
action = addActionToQMenuAndActionHash(settingsMenu, "Security...");
connect(action, &QAction::triggered, [] {
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/dialogs/security/Security.qml");
auto tablet = DependencyManager::get<TabletScriptingInterface>()->getTablet("com.highfidelity.interface.tablet.system");
auto hmd = DependencyManager::get<HMDScriptingInterface>();
tablet->pushOntoStack("hifi/dialogs/security/Security.qml");
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
if (!hmd->getShouldShowTablet()) {
hmd->toggleShouldShowTablet();
}
});
// Settings > Developer Menu
@ -306,26 +295,28 @@ Menu::Menu() {
// Developer menu ----------------------------------
MenuWrapper* developerMenu = addMenu("Developer", "Developer");
// Developer > Scripting >>>
MenuWrapper* scriptingOptionsMenu = developerMenu->addMenu("Scripting");
// Developer > Scripting > Console...
addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::Console, Qt::CTRL | Qt::ALT | Qt::Key_J,
DependencyManager::get<StandAloneJSConsole>().data(), SLOT(toggleConsole()), QAction::NoRole,
DependencyManager::get<StandAloneJSConsole>().data(),
SLOT(toggleConsole()),
QAction::NoRole,
UNSPECIFIED_POSITION);
// Developer > Scripting > API Debugger
// Developer > Scripting > API Debugger
action = addActionToQMenuAndActionHash(scriptingOptionsMenu, "API Debugger");
connect(action, &QAction::triggered, [] {
QUrl defaultScriptsLoc = PathUtils::defaultScriptsLocation();
defaultScriptsLoc.setPath(defaultScriptsLoc.path() + "developer/utilities/tools/currentAPI.js");
DependencyManager::get<ScriptEngines>()->loadScript(defaultScriptsLoc.toString());
});
// Developer > Scripting > Entity Script Server Log
auto essLogAction = addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::EntityScriptServerLog, 0, qApp,
SLOT(toggleEntityScriptServerLogDialog()));
auto essLogAction = addActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::EntityScriptServerLog, 0,
qApp, SLOT(toggleEntityScriptServerLogDialog()));
{
auto nodeList = DependencyManager::get<NodeList>();
QObject::connect(nodeList.data(), &NodeList::canRezChanged, essLogAction, [essLogAction] {
@ -336,53 +327,56 @@ Menu::Menu() {
}
// Developer > Scripting > Script Log (HMD friendly)...
addActionToQMenuAndActionHash(scriptingOptionsMenu, "Script Log (HMD friendly)...", Qt::NoButton, qApp,
SLOT(showScriptLogs()));
addActionToQMenuAndActionHash(scriptingOptionsMenu, "Script Log (HMD friendly)...", Qt::NoButton,
qApp, SLOT(showScriptLogs()));
// Developer > Scripting > Verbose Logging
addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::VerboseLogging, 0, false, qApp,
SLOT(updateVerboseLogging()));
addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::VerboseLogging, 0, false,
qApp, SLOT(updateVerboseLogging()));
// Developer > Scripting > Enable Speech Control API
#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
auto speechRecognizer = DependencyManager::get<SpeechRecognizer>();
QAction* speechRecognizerAction =
addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::ControlWithSpeech,
Qt::CTRL | Qt::SHIFT | Qt::Key_C, speechRecognizer->getEnabled(),
speechRecognizer.data(), SLOT(setEnabled(bool)), UNSPECIFIED_POSITION);
QAction* speechRecognizerAction = addCheckableActionToQMenuAndActionHash(scriptingOptionsMenu, MenuOption::ControlWithSpeech,
Qt::CTRL | Qt::SHIFT | Qt::Key_C,
speechRecognizer->getEnabled(),
speechRecognizer.data(),
SLOT(setEnabled(bool)),
UNSPECIFIED_POSITION);
connect(speechRecognizer.data(), SIGNAL(enabledUpdated(bool)), speechRecognizerAction, SLOT(setChecked(bool)));
#endif
// Developer > UI >>>
MenuWrapper* uiOptionsMenu = developerMenu->addMenu("UI");
action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::DesktopTabletToToolbar, 0,
qApp->getDesktopTabletBecomesToolbarSetting());
// Developer > UI > Show Overlays
addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::Overlays, 0, true);
// Developer > UI > Desktop Tablet Becomes Toolbar
connect(action, &QAction::triggered, [action] { qApp->setDesktopTabletBecomesToolbarSetting(action->isChecked()); });
// Developer > UI > HMD Tablet Becomes Toolbar
connect(action, &QAction::triggered, [action] {
qApp->setDesktopTabletBecomesToolbarSetting(action->isChecked());
});
// Developer > UI > HMD Tablet Becomes Toolbar
action = addCheckableActionToQMenuAndActionHash(uiOptionsMenu, MenuOption::HMDTabletToToolbar, 0,
qApp->getHmdTabletBecomesToolbarSetting());
connect(action, &QAction::triggered, [action] { qApp->setHmdTabletBecomesToolbarSetting(action->isChecked()); });
connect(action, &QAction::triggered, [action] {
qApp->setHmdTabletBecomesToolbarSetting(action->isChecked());
});
// Developer > Render >>>
MenuWrapper* renderOptionsMenu = developerMenu->addMenu("Render");
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AntiAliasing, 0,
RenderScriptingInterface::getInstance()->getAntialiasingEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setAntialiasingEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AntiAliasing, 0, RenderScriptingInterface::getInstance()->getAntialiasingEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setAntialiasingEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Shadows, 0,
RenderScriptingInterface::getInstance()->getShadowsEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setShadowsEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Shadows, 0, RenderScriptingInterface::getInstance()->getShadowsEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setShadowsEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AmbientOcclusion, 0,
RenderScriptingInterface::getInstance()->getAmbientOcclusionEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setAmbientOcclusionEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::AmbientOcclusion, 0, RenderScriptingInterface::getInstance()->getAmbientOcclusionEnabled(),
RenderScriptingInterface::getInstance(), SLOT(setAmbientOcclusionEnabled(bool)));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::WorldAxes);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::DefaultSkybox, 0, true);
@ -404,8 +398,7 @@ Menu::Menu() {
MenuWrapper* textureMenu = renderOptionsMenu->addMenu(MenuOption::RenderMaxTextureMemory);
QActionGroup* textureGroup = new QActionGroup(textureMenu);
textureGroup->setExclusive(true);
textureGroup->addAction(
addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTextureAutomatic, 0, true));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTextureAutomatic, 0, true));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture4MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture64MB, 0, false));
textureGroup->addAction(addCheckableActionToQMenuAndActionHash(textureMenu, MenuOption::RenderMaxTexture256MB, 0, false));
@ -418,7 +411,7 @@ Menu::Menu() {
connect(textureGroup, &QActionGroup::triggered, [textureGroup] {
auto checked = textureGroup->checkedAction();
auto text = checked->text();
gpu::Context::Size newMaxTextureMemory{ 0 };
gpu::Context::Size newMaxTextureMemory { 0 };
if (MenuOption::RenderMaxTexture4MB == text) {
newMaxTextureMemory = MB_TO_BYTES(4);
} else if (MenuOption::RenderMaxTexture64MB == text) {
@ -444,8 +437,7 @@ Menu::Menu() {
#ifdef Q_OS_WIN
// Developer > Render > Enable Sparse Textures
{
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::SparseTextureManagement, 0,
gpu::Texture::getEnableSparseTextures());
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::SparseTextureManagement, 0, gpu::Texture::getEnableSparseTextures());
connect(action, &QAction::triggered, [&](bool checked) {
qDebug() << "[TEXTURE TRANSFER SUPPORT] --- Enable Dynamic Texture Management menu option:" << checked;
gpu::Texture::setEnableSparseTextures(checked);
@ -453,34 +445,36 @@ Menu::Menu() {
}
#else
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer and Dynamic Texture Management not supported on this "
"platform.";
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer and Dynamic Texture Management not supported on this platform.";
#endif
{
auto action = addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::RenderClearKtxCache);
connect(action, &QAction::triggered, [] {
connect(action, &QAction::triggered, []{
Setting::Handle<int>(KTXCache::SETTING_VERSION_NAME, KTXCache::INVALID_VERSION).set(KTXCache::INVALID_VERSION);
});
}
// Developer > Render > LOD Tools
addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::LodTools, 0, qApp, SLOT(loadLODToolsDialog()));
addActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::LodTools, 0,
qApp, SLOT(loadLODToolsDialog()));
// HACK enable texture decimation
{
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, "Decimate Textures");
connect(action, &QAction::triggered, [&](bool checked) { DEV_DECIMATE_TEXTURES = checked; });
connect(action, &QAction::triggered, [&](bool checked) {
DEV_DECIMATE_TEXTURES = checked;
});
}
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::ComputeBlendshapes, 0, true,
DependencyManager::get<ModelBlender>().data(), SLOT(setComputeBlendshapes(bool)));
DependencyManager::get<ModelBlender>().data(), SLOT(setComputeBlendshapes(bool)));
{
auto drawStatusConfig =
qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>("RenderMainView.DrawStatus");
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::HighlightTransitions, 0, false, drawStatusConfig,
SLOT(setShowFade(bool)));
auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>("RenderMainView.DrawStatus");
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::HighlightTransitions, 0, false,
drawStatusConfig, SLOT(setShowFade(bool)));
}
// Developer > Assets >>>
@ -491,8 +485,9 @@ Menu::Menu() {
auto& atpMigrator = ATPAssetMigrator::getInstance();
atpMigrator.setDialogParent(this);
addActionToQMenuAndActionHash(assetDeveloperMenu, MenuOption::AssetMigration, 0, &atpMigrator,
SLOT(loadEntityServerFile()));
addActionToQMenuAndActionHash(assetDeveloperMenu, MenuOption::AssetMigration,
0, &atpMigrator,
SLOT(loadEntityServerFile()));
#endif
// Developer > Avatar >>>
@ -507,21 +502,21 @@ Menu::Menu() {
#ifdef HAVE_DDE
defaultNoFaceTracking = false;
#endif
QAction* noFaceTracker =
addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::NoFaceTracking, 0, defaultNoFaceTracking, qApp,
SLOT(setActiveFaceTracker()));
QAction* noFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::NoFaceTracking,
0, defaultNoFaceTracking,
qApp, SLOT(setActiveFaceTracker()));
faceTrackerGroup->addAction(noFaceTracker);
#ifdef HAVE_DDE
QAction* ddeFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::UseCamera, 0, true, qApp,
SLOT(setActiveFaceTracker()));
QAction* ddeFaceTracker = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::UseCamera,
0, true,
qApp, SLOT(setActiveFaceTracker()));
faceTrackerGroup->addAction(ddeFaceTracker);
#endif
}
#ifdef HAVE_DDE
faceTrackingMenu->addSeparator();
QAction* binaryEyelidControl =
addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::BinaryEyelidControl, 0, true);
QAction* binaryEyelidControl = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::BinaryEyelidControl, 0, true);
binaryEyelidControl->setVisible(true); // DDE face tracking is on by default
QAction* coupleEyelids = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::CoupleEyelids, 0, true);
coupleEyelids->setVisible(true); // DDE face tracking is on by default
@ -530,104 +525,102 @@ Menu::Menu() {
QAction* ddeFiltering = addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::VelocityFilter, 0, true);
ddeFiltering->setVisible(true); // DDE face tracking is on by default
QAction* ddeCalibrate = addActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::CalibrateCamera, 0,
DependencyManager::get<DdeFaceTracker>().data(), SLOT(calibrate()));
DependencyManager::get<DdeFaceTracker>().data(), SLOT(calibrate()));
ddeCalibrate->setVisible(true); // DDE face tracking is on by default
faceTrackingMenu->addSeparator();
addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::MuteFaceTracking,
[](bool mute) { FaceTracker::setIsMuted(mute); }, Qt::CTRL | Qt::SHIFT | Qt::Key_F,
FaceTracker::isMuted());
[](bool mute) { FaceTracker::setIsMuted(mute); },
Qt::CTRL | Qt::SHIFT | Qt::Key_F, FaceTracker::isMuted());
addCheckableActionToQMenuAndActionHash(faceTrackingMenu, MenuOption::AutoMuteAudio, 0, false);
#endif
#ifdef HAVE_IVIEWHMD
// Developer > Avatar > Eye Tracking
MenuWrapper* eyeTrackingMenu = avatarDebugMenu->addMenu("Eye Tracking");
addCheckableActionToQMenuAndActionHash(eyeTrackingMenu, MenuOption::SMIEyeTracking, 0, false, qApp,
SLOT(setActiveEyeTracker()));
addCheckableActionToQMenuAndActionHash(eyeTrackingMenu, MenuOption::SMIEyeTracking, 0, false,
qApp, SLOT(setActiveEyeTracker()));
{
MenuWrapper* calibrateEyeTrackingMenu = eyeTrackingMenu->addMenu("Calibrate");
addActionToQMenuAndActionHash(calibrateEyeTrackingMenu, MenuOption::OnePointCalibration, 0, qApp,
SLOT(calibrateEyeTracker1Point()));
addActionToQMenuAndActionHash(calibrateEyeTrackingMenu, MenuOption::ThreePointCalibration, 0, qApp,
SLOT(calibrateEyeTracker3Points()));
addActionToQMenuAndActionHash(calibrateEyeTrackingMenu, MenuOption::FivePointCalibration, 0, qApp,
SLOT(calibrateEyeTracker5Points()));
addActionToQMenuAndActionHash(calibrateEyeTrackingMenu, MenuOption::OnePointCalibration, 0,
qApp, SLOT(calibrateEyeTracker1Point()));
addActionToQMenuAndActionHash(calibrateEyeTrackingMenu, MenuOption::ThreePointCalibration, 0,
qApp, SLOT(calibrateEyeTracker3Points()));
addActionToQMenuAndActionHash(calibrateEyeTrackingMenu, MenuOption::FivePointCalibration, 0,
qApp, SLOT(calibrateEyeTracker5Points()));
}
addCheckableActionToQMenuAndActionHash(eyeTrackingMenu, MenuOption::SimulateEyeTracking, 0, false, qApp,
SLOT(setActiveEyeTracker()));
addCheckableActionToQMenuAndActionHash(eyeTrackingMenu, MenuOption::SimulateEyeTracking, 0, false,
qApp, SLOT(setActiveEyeTracker()));
#endif
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AvatarReceiveStats, 0, false);
connect(action, &QAction::triggered,
[this] { Avatar::setShowReceiveStats(isOptionChecked(MenuOption::AvatarReceiveStats)); });
connect(action, &QAction::triggered, [this]{ Avatar::setShowReceiveStats(isOptionChecked(MenuOption::AvatarReceiveStats)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowBoundingCollisionShapes, 0, false);
connect(action, &QAction::triggered,
[this] { Avatar::setShowCollisionShapes(isOptionChecked(MenuOption::ShowBoundingCollisionShapes)); });
connect(action, &QAction::triggered, [this]{ Avatar::setShowCollisionShapes(isOptionChecked(MenuOption::ShowBoundingCollisionShapes)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowMyLookAtVectors, 0, false);
connect(action, &QAction::triggered,
[this] { Avatar::setShowMyLookAtVectors(isOptionChecked(MenuOption::ShowMyLookAtVectors)); });
connect(action, &QAction::triggered, [this]{ Avatar::setShowMyLookAtVectors(isOptionChecked(MenuOption::ShowMyLookAtVectors)); });
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowOtherLookAtVectors, 0, false);
connect(action, &QAction::triggered,
[this] { Avatar::setShowOtherLookAtVectors(isOptionChecked(MenuOption::ShowOtherLookAtVectors)); });
connect(action, &QAction::triggered, [this]{ Avatar::setShowOtherLookAtVectors(isOptionChecked(MenuOption::ShowOtherLookAtVectors)); });
auto avatarManager = DependencyManager::get<AvatarManager>();
auto avatar = avatarManager->getMyAvatar();
action = addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableLookAtSnapping, 0, true);
connect(action, &QAction::triggered, [this, avatar] {
avatar->setProperty("lookAtSnappingEnabled", isOptionChecked(MenuOption::EnableLookAtSnapping));
});
connect(action, &QAction::triggered, [this, avatar]{
avatar->setProperty("lookAtSnappingEnabled", isOptionChecked(MenuOption::EnableLookAtSnapping));
});
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::FixGaze, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ToggleHipsFollowing, 0, false, avatar.get(),
SLOT(setToggleHips(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false, avatar.get(),
SLOT(setEnableDebugDrawBaseOfSupport(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false, avatar.get(),
SLOT(setEnableDebugDrawDefaultPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false, avatar.get(),
SLOT(setEnableDebugDrawAnimPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawPosition, 0, false, avatar.get(),
SLOT(setEnableDebugDrawPosition(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ToggleHipsFollowing, 0, false,
avatar.get(), SLOT(setToggleHips(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawBaseOfSupport, 0, false,
avatar.get(), SLOT(setEnableDebugDrawBaseOfSupport(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawDefaultPose, 0, false,
avatar.get(), SLOT(setEnableDebugDrawDefaultPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawAnimPose, 0, false,
avatar.get(), SLOT(setEnableDebugDrawAnimPose(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawPosition, 0, false,
avatar.get(), SLOT(setEnableDebugDrawPosition(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::AnimDebugDrawOtherSkeletons, 0, false,
avatarManager.data(), SLOT(setEnableDebugDrawOtherSkeletons(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::MeshVisible, 0, true, avatar.get(),
SLOT(setEnableMeshVisible(bool)));
avatarManager.data(), SLOT(setEnableDebugDrawOtherSkeletons(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::MeshVisible, 0, true,
avatar.get(), SLOT(setEnableMeshVisible(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::DisableEyelidAdjustment, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::TurnWithHead, 0, false);
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableInverseKinematics, 0, true, avatar.get(),
SLOT(setEnableInverseKinematics(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderSensorToWorldMatrix, 0, false, avatar.get(),
SLOT(setEnableDebugDrawSensorToWorldMatrix(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKTargets, 0, false, avatar.get(),
SLOT(setEnableDebugDrawIKTargets(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKConstraints, 0, false, avatar.get(),
SLOT(setEnableDebugDrawIKConstraints(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKChains, 0, false, avatar.get(),
SLOT(setEnableDebugDrawIKChains(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderDetailedCollision, 0, false, avatar.get(),
SLOT(setEnableDebugDrawDetailedCollision(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::EnableInverseKinematics, 0, true,
avatar.get(), SLOT(setEnableInverseKinematics(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderSensorToWorldMatrix, 0, false,
avatar.get(), SLOT(setEnableDebugDrawSensorToWorldMatrix(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKTargets, 0, false,
avatar.get(), SLOT(setEnableDebugDrawIKTargets(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKConstraints, 0, false,
avatar.get(), SLOT(setEnableDebugDrawIKConstraints(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderIKChains, 0, false,
avatar.get(), SLOT(setEnableDebugDrawIKChains(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::RenderDetailedCollision, 0, false,
avatar.get(), SLOT(setEnableDebugDrawDetailedCollision(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ActionMotorControl, 0, true, avatar.get(),
SLOT(updateMotionBehaviorFromMenu()), UNSPECIFIED_POSITION, "Developer");
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ActionMotorControl, 0, true,
avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
UNSPECIFIED_POSITION, "Developer");
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ScriptedMotorControl, 0, true, avatar.get(),
SLOT(updateMotionBehaviorFromMenu()), UNSPECIFIED_POSITION, "Developer");
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ScriptedMotorControl, 0, true,
avatar.get(), SLOT(updateMotionBehaviorFromMenu()),
UNSPECIFIED_POSITION, "Developer");
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowTrackedObjects, 0, false, qApp,
SLOT(setShowTrackedObjects(bool)));
addCheckableActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::ShowTrackedObjects, 0, false, qApp, SLOT(setShowTrackedObjects(bool)));
addActionToQMenuAndActionHash(avatarDebugMenu, MenuOption::PackageModel, 0, qApp, SLOT(packageModel()));
// Developer > Hands >>>
MenuWrapper* handOptionsMenu = developerMenu->addMenu("Hands");
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHandTargets, 0, false, avatar.get(),
SLOT(setEnableDebugDrawHandControllers(bool)));
addCheckableActionToQMenuAndActionHash(handOptionsMenu, MenuOption::DisplayHandTargets, 0, false,
avatar.get(), SLOT(setEnableDebugDrawHandControllers(bool)));
// Developer > Entities >>>
MenuWrapper* entitiesOptionsMenu = developerMenu->addMenu("Entities");
addActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::OctreeStats, 0, qApp, SLOT(loadEntityStatisticsDialog()));
addActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::OctreeStats, 0,
qApp, SLOT(loadEntityStatisticsDialog()));
addCheckableActionToQMenuAndActionHash(entitiesOptionsMenu, MenuOption::ShowRealtimeEntityStats);
@ -636,30 +629,35 @@ Menu::Menu() {
action = addActionToQMenuAndActionHash(networkMenu, MenuOption::Networking);
connect(action, &QAction::triggered, [] {
qApp->showDialog(QString("hifi/dialogs/NetworkingPreferencesDialog.qml"),
QString("hifi/tablet/TabletNetworkingPreferences.qml"), "NetworkingPreferencesDialog");
QString("hifi/tablet/TabletNetworkingPreferences.qml"), "NetworkingPreferencesDialog");
});
addActionToQMenuAndActionHash(networkMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()));
addActionToQMenuAndActionHash(networkMenu, MenuOption::ClearDiskCache, 0, DependencyManager::get<AssetClient>().data(),
SLOT(clearCache()));
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::DisableActivityLogger, 0, false,
&UserActivityLogger::getInstance(), SLOT(disable(bool)));
addActionToQMenuAndActionHash(networkMenu, MenuOption::ShowDSConnectTable, 0, qApp, SLOT(loadDomainConnectionDialog()));
addActionToQMenuAndActionHash(networkMenu, MenuOption::ClearDiskCache, 0,
DependencyManager::get<AssetClient>().data(), SLOT(clearCache()));
addCheckableActionToQMenuAndActionHash(networkMenu,
MenuOption::DisableActivityLogger,
0,
false,
&UserActivityLogger::getInstance(),
SLOT(disable(bool)));
addActionToQMenuAndActionHash(networkMenu, MenuOption::ShowDSConnectTable, 0,
qApp, SLOT(loadDomainConnectionDialog()));
#if (PR_BUILD || DEV_BUILD)
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongProtocolVersion, 0, false, qApp,
SLOT(sendWrongProtocolVersionsSignature(bool)));
#if (PR_BUILD || DEV_BUILD)
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongProtocolVersion, 0, false,
qApp, SLOT(sendWrongProtocolVersionsSignature(bool)));
{
auto nodeList = DependencyManager::get<NodeList>();
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongDSConnectVersion, 0, false, nodeList.data(),
SLOT(toggleSendNewerDSConnectVersion(bool)));
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::SendWrongDSConnectVersion, 0, false,
nodeList.data(), SLOT(toggleSendNewerDSConnectVersion(bool)));
}
#endif
#endif
// Developer >> Tests >>>
MenuWrapper* testMenu = developerMenu->addMenu("Tests");
addActionToQMenuAndActionHash(testMenu, MenuOption::RunClientScriptTests, 0, dialogsManager.data(),
SLOT(showTestingResults()));
addActionToQMenuAndActionHash(testMenu, MenuOption::RunClientScriptTests, 0, dialogsManager.data(), SLOT(showTestingResults()));
// Developer > Timing >>>
MenuWrapper* timingMenu = developerMenu->addMenu("Timing");
@ -680,6 +678,7 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::LogExtraTimings);
addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::SuppressShortTimings);
// Developer > Audio >>>
MenuWrapper* audioDebugMenu = developerMenu->addMenu("Audio");
@ -692,12 +691,12 @@ Menu::Menu() {
action = addActionToQMenuAndActionHash(audioDebugMenu, "Buffers...");
connect(action, &QAction::triggered, [] {
qApp->showDialog(QString("hifi/dialogs/AudioBuffers.qml"), QString("hifi/tablet/TabletAudioBuffers.qml"),
"AudioBuffersDialog");
qApp->showDialog(QString("hifi/dialogs/AudioBuffers.qml"),
QString("hifi/tablet/TabletAudioBuffers.qml"), "AudioBuffersDialog");
});
addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::MuteEnvironment, 0, DependencyManager::get<AudioClient>().data(),
SLOT(sendMuteEnvironmentPacket()));
addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::MuteEnvironment, 0,
DependencyManager::get<AudioClient>().data(), SLOT(sendMuteEnvironmentPacket()));
action = addActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioScope);
connect(action, &QAction::triggered, [] {
@ -709,31 +708,25 @@ Menu::Menu() {
// Developer > Physics >>>
MenuWrapper* physicsOptionsMenu = developerMenu->addMenu("Physics");
{
auto drawStatusConfig =
qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>("RenderMainView.DrawStatus");
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned, 0, false, drawStatusConfig,
SLOT(setShowNetwork(bool)));
auto drawStatusConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<render::DrawStatus>("RenderMainView.DrawStatus");
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowOwned,
0, false, drawStatusConfig, SLOT(setShowNetwork(bool)));
}
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletWireframe, 0, false, qApp,
SLOT(setShowBulletWireframe(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletAABBs, 0, false, qApp,
SLOT(setShowBulletAABBs(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletContactPoints, 0, false, qApp,
SLOT(setShowBulletContactPoints(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraints, 0, false, qApp,
SLOT(setShowBulletConstraints(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraintLimits, 0, false, qApp,
SLOT(setShowBulletConstraintLimits(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletWireframe, 0, false, qApp, SLOT(setShowBulletWireframe(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletAABBs, 0, false, qApp, SLOT(setShowBulletAABBs(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletContactPoints, 0, false, qApp, SLOT(setShowBulletContactPoints(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraints, 0, false, qApp, SLOT(setShowBulletConstraints(bool)));
addCheckableActionToQMenuAndActionHash(physicsOptionsMenu, MenuOption::PhysicsShowBulletConstraintLimits, 0, false, qApp, SLOT(setShowBulletConstraintLimits(bool)));
// Developer > Picking >>>
MenuWrapper* pickingOptionsMenu = developerMenu->addMenu("Picking");
addCheckableActionToQMenuAndActionHash(pickingOptionsMenu, MenuOption::ForceCoarsePicking, 0, false,
DependencyManager::get<PickManager>().data(), SLOT(setForceCoarsePicking(bool)));
DependencyManager::get<PickManager>().data(), SLOT(setForceCoarsePicking(bool)));
// Developer > Crash >>>
MenuWrapper* crashMenu = developerMenu->addMenu("Crash");
// Developer > Crash > Display Crash Options
addCheckableActionToQMenuAndActionHash(crashMenu, MenuOption::DisplayCrashOptions, 0, true);
@ -777,10 +770,10 @@ Menu::Menu() {
addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::AnimStats);
// Developer > Log
addActionToQMenuAndActionHash(developerMenu, MenuOption::Log, Qt::CTRL | Qt::SHIFT | Qt::Key_L, qApp,
SLOT(toggleLogDialog()));
addActionToQMenuAndActionHash(developerMenu, MenuOption::Log, Qt::CTRL | Qt::SHIFT | Qt::Key_L,
qApp, SLOT(toggleLogDialog()));
#if 0 /// -------------- REMOVED FOR NOW --------------
#if 0 /// -------------- REMOVED FOR NOW --------------
addDisabledActionAndSeparator(navigateMenu, "History");
QAction* backAction = addActionToQMenuAndActionHash(navigateMenu, MenuOption::Back, 0, addressManager.data(), SLOT(goBack()));
QAction* forwardAction = addActionToQMenuAndActionHash(navigateMenu, MenuOption::Forward, 0, addressManager.data(), SLOT(goForward()));
@ -807,27 +800,33 @@ Menu::Menu() {
#endif
// Help/Application menu ----------------------------------
MenuWrapper* helpMenu = addMenu("Help");
MenuWrapper * helpMenu = addMenu("Help");
// Help > About High Fidelity
action = addActionToQMenuAndActionHash(helpMenu, "About High Fidelity");
connect(action, &QAction::triggered, [] {
qApp->showDialog(QString("hifi/dialogs/AboutDialog.qml"), QString("hifi/dialogs/TabletAboutDialog.qml"), "AboutDialog");
qApp->showDialog(QString("hifi/dialogs/AboutDialog.qml"),
QString("hifi/dialogs/TabletAboutDialog.qml"), "AboutDialog");
});
helpMenu->addSeparator();
// Help > HiFi Docs
action = addActionToQMenuAndActionHash(helpMenu, "Online Documentation");
connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(QUrl("https://docs.highfidelity.com/")); });
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(QUrl("https://docs.highfidelity.com/"));
});
// Help > HiFi Forum
action = addActionToQMenuAndActionHash(helpMenu, "Online Forums");
connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(QUrl("https://forums.highfidelity.com/")); });
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(QUrl("https://forums.highfidelity.com/"));
});
// Help > Scripting Reference
action = addActionToQMenuAndActionHash(helpMenu, "Online Script Reference");
connect(action, &QAction::triggered, qApp,
[] { QDesktopServices::openUrl(QUrl("https://docs.highfidelity.com/api-reference")); });
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(QUrl("https://docs.highfidelity.com/api-reference"));
});
addActionToQMenuAndActionHash(helpMenu, "Controls Reference", 0, qApp, SLOT(showHelp()));
@ -835,12 +834,15 @@ Menu::Menu() {
// Help > Release Notes
action = addActionToQMenuAndActionHash(helpMenu, "Release Notes");
connect(action, &QAction::triggered, qApp,
[] { QDesktopServices::openUrl(QUrl("http://steamcommunity.com/games/390540/announcements/")); });
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(QUrl("http://steamcommunity.com/games/390540/announcements/"));
});
// Help > Report a Bug!
action = addActionToQMenuAndActionHash(helpMenu, "Report a Bug!");
connect(action, &QAction::triggered, qApp, [] { QDesktopServices::openUrl(QUrl("mailto:support@highfidelity.com")); });
connect(action, &QAction::triggered, qApp, [] {
QDesktopServices::openUrl(QUrl("mailto:support@highfidelity.com"));
});
}
void Menu::addMenuItem(const MenuItemProperties& properties) {
@ -870,10 +872,10 @@ void Menu::addMenuItem(const MenuItemProperties& properties) {
if (properties.isSeparator) {
addDisabledActionAndSeparator(menuObj, properties.menuItemName, requestedPosition, properties.grouping);
} else if (properties.isCheckable) {
menuItemAction =
addCheckableActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence,
properties.isChecked, MenuScriptingInterface::getInstance(),
SLOT(menuItemTriggered()), requestedPosition, properties.grouping);
menuItemAction = addCheckableActionToQMenuAndActionHash(menuObj, properties.menuItemName,
properties.shortcutKeySequence, properties.isChecked,
MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()),
requestedPosition, properties.grouping);
} else {
menuItemAction = addActionToQMenuAndActionHash(menuObj, properties.menuItemName, properties.shortcutKeySequence,
MenuScriptingInterface::getInstance(), SLOT(menuItemTriggered()),

View file

@ -26,204 +26,204 @@ public:
};
namespace MenuOption {
const QString AddRemoveFriends = "Add/Remove Friends...";
const QString AddressBar = "Show Address Bar";
const QString Animations = "Animations...";
const QString AnimDebugDrawAnimPose = "Debug Draw Animation";
const QString AnimDebugDrawBaseOfSupport = "Debug Draw Base of Support";
const QString AnimDebugDrawDefaultPose = "Debug Draw Default Pose";
const QString AnimDebugDrawPosition = "Debug Draw Position";
const QString AnimDebugDrawOtherSkeletons = "Debug Draw Other Skeletons";
const QString AskToResetSettings = "Ask To Reset Settings on Start";
const QString AssetMigration = "ATP Asset Migration";
const QString AssetServer = "Asset Browser";
const QString AudioScope = "Show Scope";
const QString AudioScopeFiftyFrames = "Fifty";
const QString AudioScopeFiveFrames = "Five";
const QString AudioScopeFrames = "Display Frames";
const QString AudioScopePause = "Pause Scope";
const QString AudioScopeTwentyFrames = "Twenty";
const QString AudioStatsShowInjectedStreams = "Audio Stats Show Injected Streams";
const QString AutoMuteAudio = "Auto Mute Microphone";
const QString AvatarReceiveStats = "Show Receive Stats";
const QString AvatarBookmarks = "Avatar Bookmarks";
const QString AvatarPackager = "Avatar Packager";
const QString Back = "Back";
const QString BinaryEyelidControl = "Binary Eyelid Control";
const QString BookmarkAvatar = "Bookmark Avatar";
const QString BookmarkAvatarEntities = "Bookmark Avatar Entities";
const QString BookmarkLocation = "Bookmark Location";
const QString CalibrateCamera = "Calibrate Camera";
const QString CenterPlayerInView = "Center Player In View";
const QString Chat = "Chat...";
const QString ClearDiskCache = "Clear Disk Cache";
const QString Collisions = "Collisions";
const QString Connexion = "Activate 3D Connexion Devices";
const QString Console = "Console...";
const QString ControlWithSpeech = "Enable Speech Control API";
const QString CopyAddress = "Copy Address to Clipboard";
const QString CopyPath = "Copy Path to Clipboard";
const QString CoupleEyelids = "Couple Eyelids";
const QString CrashPureVirtualFunction = "Pure Virtual Function Call";
const QString CrashPureVirtualFunctionThreaded = "Pure Virtual Function Call (threaded)";
const QString CrashDoubleFree = "Double Free";
const QString CrashDoubleFreeThreaded = "Double Free (threaded)";
const QString CrashNullDereference = "Null Dereference";
const QString CrashNullDereferenceThreaded = "Null Dereference (threaded)";
const QString CrashAbort = "Abort";
const QString CrashAbortThreaded = "Abort (threaded)";
const QString CrashOutOfBoundsVectorAccess = "Out of Bounds Vector Access";
const QString CrashOutOfBoundsVectorAccessThreaded = "Out of Bounds Vector Access (threaded)";
const QString CrashNewFault = "New Fault";
const QString CrashNewFaultThreaded = "New Fault (threaded)";
const QString CreateEntitiesGrabbable = "Create Entities As Grabbable (except Zones, Particles, and Lights)";
const QString DeadlockInterface = "Deadlock Interface";
const QString UnresponsiveInterface = "Unresponsive Interface";
const QString DecreaseAvatarSize = "Decrease Avatar Size";
const QString DefaultSkybox = "Default Skybox";
const QString DeleteAvatarBookmark = "Delete Avatar Bookmark...";
const QString DeleteAvatarEntitiesBookmark = "Delete Avatar Entities Bookmark";
const QString DeleteBookmark = "Delete Bookmark...";
const QString DisableActivityLogger = "Disable Activity Logger";
const QString DisableEyelidAdjustment = "Disable Eyelid Adjustment";
const QString DisableLightEntities = "Disable Light Entities";
const QString DisplayCrashOptions = "Display Crash Options";
const QString DisplayHandTargets = "Show Hand Targets";
const QString DisplayModelBounds = "Display Model Bounds";
const QString DisplayModelTriangles = "Display Model Triangles";
const QString DisplayModelElementChildProxies = "Display Model Element Children";
const QString DisplayModelElementProxy = "Display Model Element Bounds";
const QString DisplayDebugTimingDetails = "Display Timing Details";
const QString LocationBookmarks = "Bookmarks";
const QString DontDoPrecisionPicking = "Don't Do Precision Picking";
const QString DontRenderEntitiesAsScene = "Don't Render Entities as Scene";
const QString EchoLocalAudio = "Echo Local Audio";
const QString EchoServerAudio = "Echo Server Audio";
const QString EnableFlying = "Enable Flying";
const QString EnableAvatarCollisions = "Enable Avatar Collisions";
const QString EnableInverseKinematics = "Enable Inverse Kinematics";
const QString EntityScriptServerLog = "Entity Script Server Log";
const QString ExpandMyAvatarSimulateTiming = "Expand /myAvatar/simulation";
const QString ExpandMyAvatarTiming = "Expand /myAvatar";
const QString ExpandOtherAvatarTiming = "Expand /otherAvatar";
const QString ExpandPaintGLTiming = "Expand /paintGL";
const QString ExpandSimulationTiming = "Expand /simulation";
const QString ExpandPhysicsTiming = "Expand /physics";
const QString ExpandUpdateTiming = "Expand /update";
const QString FirstPerson = "First Person";
const QString FirstPersonHMD = "Enter First Person Mode in HMD";
const QString FivePointCalibration = "5 Point Calibration";
const QString FixGaze = "Fix Gaze (no saccade)";
const QString Forward = "Forward";
const QString FrameTimer = "Show Timer";
const QString FullscreenMirror = "Mirror";
const QString Help = "Help...";
const QString HomeLocation = "Home ";
const QString IncreaseAvatarSize = "Increase Avatar Size";
const QString ActionMotorControl = "Enable Default Motor Control";
const QString LastLocation = "Last Location";
const QString LoadScript = "Open and Run Script File...";
const QString LoadScriptURL = "Open and Run Script from URL...";
const QString LodTools = "LOD Tools";
const QString Login = "Login/Sign Up";
const QString Log = "Log";
const QString LogExtraTimings = "Log Extra Timing Details";
const QString LowVelocityFilter = "Low Velocity Filter";
const QString MeshVisible = "Draw Mesh";
const QString MuteEnvironment = "Mute Environment";
const QString MuteFaceTracking = "Mute Face Tracking";
const QString NamesAboveHeads = "Names Above Heads";
const QString Networking = "Networking...";
const QString NoFaceTracking = "None";
const QString OctreeStats = "Entity Statistics";
const QString OnePointCalibration = "1 Point Calibration";
const QString OnlyDisplayTopTen = "Only Display Top Ten";
const QString OpenVrThreadedSubmit = "OpenVR Threaded Submit";
const QString OutputMenu = "Display";
const QString Overlays = "Show Overlays";
const QString PackageModel = "Package Avatar as .fst...";
const QString Pair = "Pair";
const QString PhysicsShowOwned = "Highlight Simulation Ownership";
const QString VerboseLogging = "Verbose Logging";
const QString PhysicsShowBulletWireframe = "Show Bullet Collision";
const QString PhysicsShowBulletAABBs = "Show Bullet Bounding Boxes";
const QString PhysicsShowBulletContactPoints = "Show Bullet Contact Points";
const QString PhysicsShowBulletConstraints = "Show Bullet Constraints";
const QString PhysicsShowBulletConstraintLimits = "Show Bullet Constraint Limits";
const QString PipelineWarnings = "Log Render Pipeline Warnings";
const QString Preferences = "General...";
const QString Quit = "Quit";
const QString ReloadAllScripts = "Reload All Scripts";
const QString ReloadContent = "Reload Content (Clears all caches)";
const QString RenderClearKtxCache = "Clear KTX Cache (requires restart)";
const QString RenderMaxTextureMemory = "Maximum Texture Memory";
const QString RenderMaxTextureAutomatic = "Automatic Texture Memory";
const QString RenderMaxTexture4MB = "4 MB";
const QString RenderMaxTexture64MB = "64 MB";
const QString RenderMaxTexture256MB = "256 MB";
const QString RenderMaxTexture512MB = "512 MB";
const QString RenderMaxTexture1024MB = "1024 MB";
const QString RenderMaxTexture2048MB = "2048 MB";
const QString RenderMaxTexture3072MB = "3072 MB";
const QString RenderMaxTexture4096MB = "4096 MB";
const QString RenderMaxTexture6144MB = "6144 MB";
const QString RenderMaxTexture8192MB = "8192 MB";
const QString RenderSensorToWorldMatrix = "Show SensorToWorld Matrix";
const QString RenderIKTargets = "Show IK Targets";
const QString RenderIKConstraints = "Show IK Constraints";
const QString RenderIKChains = "Show IK Chains";
const QString RenderDetailedCollision = "Show Detailed Collision";
const QString ResetAvatarSize = "Reset Avatar Size";
const QString ResetSensors = "Reset Sensors";
const QString RunningScripts = "Running Scripts...";
const QString RunClientScriptTests = "Run Client Script Tests";
const QString RunTimingTests = "Run Timing Tests";
const QString ScriptedMotorControl = "Enable Scripted Motor Control";
const QString ShowTrackedObjects = "Show Tracked Objects";
const QString SendWrongDSConnectVersion = "Send wrong DS connect version";
const QString SendWrongProtocolVersion = "Send wrong protocol version";
const QString SetHomeLocation = "Set Home Location";
const QString ShowBordersEntityNodes = "Show Entity Nodes";
const QString ShowBoundingCollisionShapes = "Show Bounding Collision Shapes";
const QString ShowDSConnectTable = "Show Domain Connection Timing";
const QString ShowMyLookAtVectors = "Show My Eye Vectors";
const QString ShowOtherLookAtVectors = "Show Other Eye Vectors";
const QString EnableLookAtSnapping = "Enable LookAt Snapping";
const QString ShowRealtimeEntityStats = "Show Realtime Entity Stats";
const QString SimulateEyeTracking = "Simulate";
const QString SMIEyeTracking = "SMI Eye Tracking";
const QString SparseTextureManagement = "Enable Sparse Texture Management";
const QString StartUpLocation = "Start-Up Location";
const QString Stats = "Show Statistics";
const QString AnimStats = "Show Animation Stats";
const QString StopAllScripts = "Stop All Scripts";
const QString SuppressShortTimings = "Suppress Timings Less than 10ms";
const QString ThirdPerson = "Third Person";
const QString ThreePointCalibration = "3 Point Calibration";
const QString ThrottleFPSIfNotFocus =
"Throttle FPS If Not Focus"; // FIXME - this value duplicated in Basic2DWindowOpenGLDisplayPlugin.cpp
const QString ToggleHipsFollowing = "Toggle Hips Following";
const QString ToolWindow = "Tool Window";
const QString TransmitterDrive = "Transmitter Drive";
const QString TurnWithHead = "Turn using Head";
const QString UseAudioForMouth = "Use Audio for Mouth";
const QString UseCamera = "Use Camera";
const QString VelocityFilter = "Velocity Filter";
const QString VisibleToEveryone = "Everyone";
const QString VisibleToFriends = "Friends";
const QString VisibleToNoOne = "No one";
const QString WorldAxes = "World Axes";
const QString DesktopTabletToToolbar = "Desktop Tablet Becomes Toolbar";
const QString HMDTabletToToolbar = "HMD Tablet Becomes Toolbar";
const QString Shadows = "Shadows";
const QString AntiAliasing = "Temporal Antialiasing (FXAA if disabled)";
const QString AmbientOcclusion = "Ambient Occlusion";
const QString NotificationSounds = "play_notification_sounds";
const QString NotificationSoundsSnapshot = "play_notification_sounds_snapshot";
const QString NotificationSoundsTablet = "play_notification_sounds_tablet";
const QString ForceCoarsePicking = "Force Coarse Picking";
const QString ComputeBlendshapes = "Compute Blendshapes";
const QString HighlightTransitions = "Highlight Transitions";
} // namespace MenuOption
const QString AddRemoveFriends = "Add/Remove Friends...";
const QString AddressBar = "Show Address Bar";
const QString Animations = "Animations...";
const QString AnimDebugDrawAnimPose = "Debug Draw Animation";
const QString AnimDebugDrawBaseOfSupport = "Debug Draw Base of Support";
const QString AnimDebugDrawDefaultPose = "Debug Draw Default Pose";
const QString AnimDebugDrawPosition= "Debug Draw Position";
const QString AnimDebugDrawOtherSkeletons = "Debug Draw Other Skeletons";
const QString AskToResetSettings = "Ask To Reset Settings on Start";
const QString AssetMigration = "ATP Asset Migration";
const QString AssetServer = "Asset Browser";
const QString AudioScope = "Show Scope";
const QString AudioScopeFiftyFrames = "Fifty";
const QString AudioScopeFiveFrames = "Five";
const QString AudioScopeFrames = "Display Frames";
const QString AudioScopePause = "Pause Scope";
const QString AudioScopeTwentyFrames = "Twenty";
const QString AudioStatsShowInjectedStreams = "Audio Stats Show Injected Streams";
const QString AutoMuteAudio = "Auto Mute Microphone";
const QString AvatarReceiveStats = "Show Receive Stats";
const QString AvatarBookmarks = "Avatar Bookmarks";
const QString AvatarPackager = "Avatar Packager";
const QString Back = "Back";
const QString BinaryEyelidControl = "Binary Eyelid Control";
const QString BookmarkAvatar = "Bookmark Avatar";
const QString BookmarkAvatarEntities = "Bookmark Avatar Entities";
const QString BookmarkLocation = "Bookmark Location";
const QString CalibrateCamera = "Calibrate Camera";
const QString CenterPlayerInView = "Center Player In View";
const QString Chat = "Chat...";
const QString ClearDiskCache = "Clear Disk Cache";
const QString Collisions = "Collisions";
const QString Connexion = "Activate 3D Connexion Devices";
const QString Console = "Console...";
const QString ControlWithSpeech = "Enable Speech Control API";
const QString CopyAddress = "Copy Address to Clipboard";
const QString CopyPath = "Copy Path to Clipboard";
const QString CoupleEyelids = "Couple Eyelids";
const QString CrashPureVirtualFunction = "Pure Virtual Function Call";
const QString CrashPureVirtualFunctionThreaded = "Pure Virtual Function Call (threaded)";
const QString CrashDoubleFree = "Double Free";
const QString CrashDoubleFreeThreaded = "Double Free (threaded)";
const QString CrashNullDereference = "Null Dereference";
const QString CrashNullDereferenceThreaded = "Null Dereference (threaded)";
const QString CrashAbort = "Abort";
const QString CrashAbortThreaded = "Abort (threaded)";
const QString CrashOutOfBoundsVectorAccess = "Out of Bounds Vector Access";
const QString CrashOutOfBoundsVectorAccessThreaded = "Out of Bounds Vector Access (threaded)";
const QString CrashNewFault = "New Fault";
const QString CrashNewFaultThreaded = "New Fault (threaded)";
const QString CreateEntitiesGrabbable = "Create Entities As Grabbable (except Zones, Particles, and Lights)";
const QString DeadlockInterface = "Deadlock Interface";
const QString UnresponsiveInterface = "Unresponsive Interface";
const QString DecreaseAvatarSize = "Decrease Avatar Size";
const QString DefaultSkybox = "Default Skybox";
const QString DeleteAvatarBookmark = "Delete Avatar Bookmark...";
const QString DeleteAvatarEntitiesBookmark = "Delete Avatar Entities Bookmark";
const QString DeleteBookmark = "Delete Bookmark...";
const QString DisableActivityLogger = "Disable Activity Logger";
const QString DisableEyelidAdjustment = "Disable Eyelid Adjustment";
const QString DisableLightEntities = "Disable Light Entities";
const QString DisplayCrashOptions = "Display Crash Options";
const QString DisplayHandTargets = "Show Hand Targets";
const QString DisplayModelBounds = "Display Model Bounds";
const QString DisplayModelTriangles = "Display Model Triangles";
const QString DisplayModelElementChildProxies = "Display Model Element Children";
const QString DisplayModelElementProxy = "Display Model Element Bounds";
const QString DisplayDebugTimingDetails = "Display Timing Details";
const QString LocationBookmarks = "Bookmarks";
const QString DontDoPrecisionPicking = "Don't Do Precision Picking";
const QString DontRenderEntitiesAsScene = "Don't Render Entities as Scene";
const QString EchoLocalAudio = "Echo Local Audio";
const QString EchoServerAudio = "Echo Server Audio";
const QString EnableFlying = "Enable Flying";
const QString EnableAvatarCollisions = "Enable Avatar Collisions";
const QString EnableInverseKinematics = "Enable Inverse Kinematics";
const QString EntityScriptServerLog = "Entity Script Server Log";
const QString ExpandMyAvatarSimulateTiming = "Expand /myAvatar/simulation";
const QString ExpandMyAvatarTiming = "Expand /myAvatar";
const QString ExpandOtherAvatarTiming = "Expand /otherAvatar";
const QString ExpandPaintGLTiming = "Expand /paintGL";
const QString ExpandSimulationTiming = "Expand /simulation";
const QString ExpandPhysicsTiming = "Expand /physics";
const QString ExpandUpdateTiming = "Expand /update";
const QString FirstPerson = "First Person";
const QString FirstPersonHMD = "Enter First Person Mode in HMD";
const QString FivePointCalibration = "5 Point Calibration";
const QString FixGaze = "Fix Gaze (no saccade)";
const QString Forward = "Forward";
const QString FrameTimer = "Show Timer";
const QString FullscreenMirror = "Mirror";
const QString Help = "Help...";
const QString HomeLocation = "Home ";
const QString IncreaseAvatarSize = "Increase Avatar Size";
const QString ActionMotorControl = "Enable Default Motor Control";
const QString LastLocation = "Last Location";
const QString LoadScript = "Open and Run Script File...";
const QString LoadScriptURL = "Open and Run Script from URL...";
const QString LodTools = "LOD Tools";
const QString Login = "Login/Sign Up";
const QString Log = "Log";
const QString LogExtraTimings = "Log Extra Timing Details";
const QString LowVelocityFilter = "Low Velocity Filter";
const QString MeshVisible = "Draw Mesh";
const QString MuteEnvironment = "Mute Environment";
const QString MuteFaceTracking = "Mute Face Tracking";
const QString NamesAboveHeads = "Names Above Heads";
const QString Networking = "Networking...";
const QString NoFaceTracking = "None";
const QString OctreeStats = "Entity Statistics";
const QString OnePointCalibration = "1 Point Calibration";
const QString OnlyDisplayTopTen = "Only Display Top Ten";
const QString OpenVrThreadedSubmit = "OpenVR Threaded Submit";
const QString OutputMenu = "Display";
const QString Overlays = "Show Overlays";
const QString PackageModel = "Package Avatar as .fst...";
const QString Pair = "Pair";
const QString PhysicsShowOwned = "Highlight Simulation Ownership";
const QString VerboseLogging = "Verbose Logging";
const QString PhysicsShowBulletWireframe = "Show Bullet Collision";
const QString PhysicsShowBulletAABBs = "Show Bullet Bounding Boxes";
const QString PhysicsShowBulletContactPoints = "Show Bullet Contact Points";
const QString PhysicsShowBulletConstraints = "Show Bullet Constraints";
const QString PhysicsShowBulletConstraintLimits = "Show Bullet Constraint Limits";
const QString PipelineWarnings = "Log Render Pipeline Warnings";
const QString Preferences = "General...";
const QString Quit = "Quit";
const QString ReloadAllScripts = "Reload All Scripts";
const QString ReloadContent = "Reload Content (Clears all caches)";
const QString RenderClearKtxCache = "Clear KTX Cache (requires restart)";
const QString RenderMaxTextureMemory = "Maximum Texture Memory";
const QString RenderMaxTextureAutomatic = "Automatic Texture Memory";
const QString RenderMaxTexture4MB = "4 MB";
const QString RenderMaxTexture64MB = "64 MB";
const QString RenderMaxTexture256MB = "256 MB";
const QString RenderMaxTexture512MB = "512 MB";
const QString RenderMaxTexture1024MB = "1024 MB";
const QString RenderMaxTexture2048MB = "2048 MB";
const QString RenderMaxTexture3072MB = "3072 MB";
const QString RenderMaxTexture4096MB = "4096 MB";
const QString RenderMaxTexture6144MB = "6144 MB";
const QString RenderMaxTexture8192MB = "8192 MB";
const QString RenderSensorToWorldMatrix = "Show SensorToWorld Matrix";
const QString RenderIKTargets = "Show IK Targets";
const QString RenderIKConstraints = "Show IK Constraints";
const QString RenderIKChains = "Show IK Chains";
const QString RenderDetailedCollision = "Show Detailed Collision";
const QString ResetAvatarSize = "Reset Avatar Size";
const QString ResetSensors = "Reset Sensors";
const QString RunningScripts = "Running Scripts...";
const QString RunClientScriptTests = "Run Client Script Tests";
const QString RunTimingTests = "Run Timing Tests";
const QString ScriptedMotorControl = "Enable Scripted Motor Control";
const QString ShowTrackedObjects = "Show Tracked Objects";
const QString SendWrongDSConnectVersion = "Send wrong DS connect version";
const QString SendWrongProtocolVersion = "Send wrong protocol version";
const QString SetHomeLocation = "Set Home Location";
const QString ShowBordersEntityNodes = "Show Entity Nodes";
const QString ShowBoundingCollisionShapes = "Show Bounding Collision Shapes";
const QString ShowDSConnectTable = "Show Domain Connection Timing";
const QString ShowMyLookAtVectors = "Show My Eye Vectors";
const QString ShowOtherLookAtVectors = "Show Other Eye Vectors";
const QString EnableLookAtSnapping = "Enable LookAt Snapping";
const QString ShowRealtimeEntityStats = "Show Realtime Entity Stats";
const QString SimulateEyeTracking = "Simulate";
const QString SMIEyeTracking = "SMI Eye Tracking";
const QString SparseTextureManagement = "Enable Sparse Texture Management";
const QString StartUpLocation = "Start-Up Location";
const QString Stats = "Show Statistics";
const QString AnimStats = "Show Animation Stats";
const QString StopAllScripts = "Stop All Scripts";
const QString SuppressShortTimings = "Suppress Timings Less than 10ms";
const QString ThirdPerson = "Third Person";
const QString ThreePointCalibration = "3 Point Calibration";
const QString ThrottleFPSIfNotFocus = "Throttle FPS If Not Focus"; // FIXME - this value duplicated in Basic2DWindowOpenGLDisplayPlugin.cpp
const QString ToggleHipsFollowing = "Toggle Hips Following";
const QString ToolWindow = "Tool Window";
const QString TransmitterDrive = "Transmitter Drive";
const QString TurnWithHead = "Turn using Head";
const QString UseAudioForMouth = "Use Audio for Mouth";
const QString UseCamera = "Use Camera";
const QString VelocityFilter = "Velocity Filter";
const QString VisibleToEveryone = "Everyone";
const QString VisibleToFriends = "Friends";
const QString VisibleToNoOne = "No one";
const QString WorldAxes = "World Axes";
const QString DesktopTabletToToolbar = "Desktop Tablet Becomes Toolbar";
const QString HMDTabletToToolbar = "HMD Tablet Becomes Toolbar";
const QString Shadows = "Shadows";
const QString AntiAliasing = "Temporal Antialiasing (FXAA if disabled)";
const QString AmbientOcclusion = "Ambient Occlusion";
const QString NotificationSounds = "play_notification_sounds";
const QString NotificationSoundsSnapshot = "play_notification_sounds_snapshot";
const QString NotificationSoundsTablet = "play_notification_sounds_tablet";
const QString ForceCoarsePicking = "Force Coarse Picking";
const QString ComputeBlendshapes = "Compute Blendshapes";
const QString HighlightTransitions = "Highlight Transitions";
}
#endif // hifi_Menu_h
#endif // hifi_Menu_h

View file

@ -140,6 +140,6 @@ InteractiveWindowPointer DesktopScriptingInterface::createWindowOnThread(const Q
return nullptr;
}
InteractiveWindowPointer window = new InteractiveWindow(sourceUrl, properties);
// window->moveToThread(targetThread);
window->moveToThread(targetThread);
return window;
}