mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-07 12:04:25 +02:00
commit
9c99b9d4c5
18 changed files with 31 additions and 3 deletions
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@ -7,6 +7,8 @@ if (APPLE)
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set_target_properties(${TARGET_NAME} PROPERTIES INSTALL_RPATH "@executable_path/../Frameworks")
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endif ()
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setup_memory_debugger()
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# link in the shared libraries
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link_hifi_libraries(
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audio avatars octree gpu model fbx entities
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@ -14,6 +14,8 @@ if (APPLE)
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set_target_properties(${TARGET_NAME} PROPERTIES INSTALL_RPATH "@executable_path/../Frameworks")
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endif ()
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setup_memory_debugger()
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# TODO: find a solution that will handle web file changes in resources on windows without a re-build.
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# Currently the resources are only copied on post-build. If one is changed but the domain-server is not, they will
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# not be re-copied. This is worked-around on OS X/UNIX by using a symlink.
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@ -18,5 +18,7 @@ endif ()
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include_directories(SYSTEM "${OPENSSL_INCLUDE_DIR}")
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setup_memory_debugger()
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# append OpenSSL to our list of libraries to link
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target_link_libraries(${TARGET_NAME} ${OPENSSL_LIBRARIES})
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@ -4,6 +4,8 @@ project(${TARGET_NAME})
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# set a default root dir for each of our optional externals if it was not passed
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set(OPTIONAL_EXTERNALS "LeapMotion")
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setup_memory_debugger()
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foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
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string(TOUPPER ${EXTERNAL} ${EXTERNAL}_UPPERCASE)
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if (NOT ${${EXTERNAL}_UPPERCASE}_ROOT_DIR)
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@ -5,6 +5,8 @@ set(TARGET_NAME controllers-test)
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setup_hifi_project(Script Qml)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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setup_memory_debugger()
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# link in the shared libraries
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link_hifi_libraries(shared gl script-engine plugins render-utils ui-plugins input-plugins display-plugins controllers)
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@ -16,4 +18,4 @@ if (WIN32)
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target_link_libraries(${TARGET_NAME} ${OPENVR_LIBRARIES})
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endif()
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package_libraries_for_deployment()
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package_libraries_for_deployment()
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@ -3,7 +3,7 @@ set(TARGET_NAME "entities-test")
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# This is not a testcase -- just set it up as a regular hifi project
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setup_hifi_project(Network Script)
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setup_memory_debugger()
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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# link in the shared libraries
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@ -2,6 +2,7 @@ set(TARGET_NAME gpu-test)
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AUTOSCRIBE_SHADER_LIB(gpu model render-utils)
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# This is not a testcase -- just set it up as a regular hifi project
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setup_hifi_project(Quick Gui OpenGL Script Widgets)
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setup_memory_debugger()
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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link_hifi_libraries(networking gl gpu gpu-gl procedural shared fbx model model-networking animation script-engine render render-utils octree image ktx)
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package_libraries_for_deployment()
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@ -1,10 +1,12 @@
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set(TARGET_NAME qt59)
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if (WIN32)
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /ignore:4049 /ignore:4217")
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endif()
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setup_memory_debugger()
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# This is not a testcase -- just set it up as a regular hifi project
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setup_hifi_project(Gui)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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@ -2,6 +2,7 @@ set(TARGET_NAME recording-test)
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# This is not a testcase -- just set it up as a regular hifi project
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setup_hifi_project(Test)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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setup_memory_debugger()
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link_hifi_libraries(shared recording)
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package_libraries_for_deployment()
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@ -5,6 +5,8 @@ if (WIN32)
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /ignore:4049 /ignore:4217")
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endif()
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setup_memory_debugger()
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# This is not a testcase -- just set it up as a regular hifi project
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setup_hifi_project(Quick Gui OpenGL)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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@ -5,6 +5,8 @@ if (WIN32)
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SET(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /ignore:4049 /ignore:4217")
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endif()
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setup_memory_debugger()
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# This is not a testcase -- just set it up as a regular hifi project
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setup_hifi_project(Quick Gui OpenGL)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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@ -5,6 +5,8 @@ set(TARGET_NAME render-utils-test)
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setup_hifi_project(Quick Gui OpenGL)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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setup_memory_debugger()
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# link in the shared libraries
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link_hifi_libraries(render-utils gl gpu gpu-gl shared)
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target_link_libraries(${TARGET_NAME} ${CMAKE_THREAD_LIBS_INIT})
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@ -5,6 +5,8 @@ set(TARGET_NAME shaders-test)
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setup_hifi_project(Quick Gui OpenGL)
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set_target_properties(${TARGET_NAME} PROPERTIES FOLDER "Tests/manual-tests/")
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setup_memory_debugger()
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# link in the shared libraries
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link_hifi_libraries(shared octree gl gpu gpu-gl model render fbx networking entities
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script-engine physics
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@ -1,3 +1,4 @@
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set(TARGET_NAME ac-client)
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setup_hifi_project(Core Widgets)
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setup_memory_debugger()
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link_hifi_libraries(shared networking)
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@ -1,3 +1,4 @@
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set(TARGET_NAME atp-get)
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setup_hifi_project(Core Widgets)
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setup_memory_debugger()
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link_hifi_libraries(shared networking)
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@ -1,3 +1,4 @@
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set(TARGET_NAME ice-client)
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setup_hifi_project(Core Widgets)
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setup_memory_debugger()
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link_hifi_libraries(shared networking)
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@ -1,4 +1,5 @@
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set(TARGET_NAME skeleton-dump)
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setup_hifi_project(Core Widgets)
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setup_memory_debugger()
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link_hifi_libraries(shared fbx model gpu gl animation)
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@ -8,6 +8,8 @@ find_package(VHACD REQUIRED)
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target_include_directories(${TARGET_NAME} PUBLIC ${VHACD_INCLUDE_DIRS})
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target_link_libraries(${TARGET_NAME} ${VHACD_LIBRARIES})
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setup_memory_debugger()
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if (UNIX AND NOT APPLE)
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include(FindOpenMP)
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if(OPENMP_FOUND)
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