Fixing merge conflict

This commit is contained in:
Brad Davis 2017-03-22 14:55:11 -07:00
parent 85c80f3be8
commit 9a3686fc1a

View file

@ -762,7 +762,7 @@ bool sphericalHarmonicsFromTexture(const gpu::Texture& cubeTexture, std::vector<
for(int face=0; face < gpu::Texture::NUM_CUBE_FACES; face++) {
PROFILE_RANGE(render_gpu, "ProcessFace");
auto mipFormat = cubeTexture.accessStoredMipFace(0, face)->getFormat();
auto mipFormat = cubeTexture.getStoredMipFormat();
auto numComponents = mipFormat.getScalarCount();
int roffset { 0 };
int goffset { 1 };