Merge pull request #12273 from samcake/RC63-fix-lighting

RC63 hotfix: fixing lighting on scattering skin bug 11802
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John Conklin II 2018-01-29 09:26:11 -08:00 committed by GitHub
commit 97d9fe0ea7
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@ -99,7 +99,6 @@ void evalLightingAmbient(out vec3 diffuse, out vec3 specular, LightAmbient ambie
// Diffuse from ambient
diffuse = sphericalHarmonics_evalSphericalLight(getLightAmbientSphere(ambient), lowNormalCurvature.xyz).xyz;
diffuse /= 3.1415926;
specular = vec3(0.0);
}
<@endif@>