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added VIEW_CULLING_RATE_IN_MILLISECONDS
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@ -29,4 +29,5 @@ typedef unsigned long int glBufferIndex;
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const glBufferIndex GLBUFFER_INDEX_UNKNOWN = ULONG_MAX;
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const double SIXTY_FPS_IN_MILLISECONDS = 1000.0/60;
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const double VIEW_CULLING_RATE_IN_MILLISECONDS = 1000.0; // once a second is fine
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#endif
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