Fix ES rejecting unowned entity physics updates

This commit is contained in:
Ryan Huffman 2016-02-03 09:28:49 -08:00
parent 25632b63b7
commit 963c71a476

View file

@ -194,7 +194,7 @@ bool EntityTree::updateEntityWithElement(EntityItemPointer entity, const EntityI
// the entire update is suspect --> ignore it
return false;
}
} else {
} else if (simulationBlocked) {
simulationBlocked = senderID != entity->getSimulatorID();
}
if (simulationBlocked) {