bail early when removing entity focus

This commit is contained in:
Zach Pomerantz 2016-10-17 14:02:07 -07:00
parent 5b9606f0fc
commit 95eb52ad17

View file

@ -3677,7 +3677,18 @@ void Application::setKeyboardFocusEntity(QUuid id) {
void Application::setKeyboardFocusEntity(EntityItemID entityItemID) {
auto entityScriptingInterface = DependencyManager::get<EntityScriptingInterface>();
if (_keyboardFocusedItem.get() != entityItemID) {
// reset focused entity
_keyboardFocusedItem.set(UNKNOWN_ENTITY_ID);
if (_keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
// if invalid, return without expensive (locking) operations
if (entityItemID == UNKNOWN_ENTITY_ID) {
return;
}
// if valid, query properties
auto properties = entityScriptingInterface->getEntityProperties(entityItemID);
if (!properties.getLocked() && properties.getVisible()) {
auto entity = getEntities()->getTree()->findEntityByID(entityItemID);
@ -3688,6 +3699,8 @@ void Application::setKeyboardFocusEntity(EntityItemID entityItemID) {
}
_keyboardFocusedItem.set(entityItemID);
_lastAcceptedKeyPress = usecTimestampNow();
// create a focus
if (_keyboardFocusHighlightID < 0 || !getOverlays().isAddedOverlay(_keyboardFocusHighlightID)) {
_keyboardFocusHighlight = std::make_shared<Cube3DOverlay>();
_keyboardFocusHighlight->setAlpha(1.0f);
@ -3699,17 +3712,16 @@ void Application::setKeyboardFocusEntity(EntityItemID entityItemID) {
_keyboardFocusHighlight->setColorPulse(1.0);
_keyboardFocusHighlight->setIgnoreRayIntersection(true);
_keyboardFocusHighlight->setDrawInFront(false);
_keyboardFocusHighlightID = getOverlays().addOverlay(_keyboardFocusHighlight);
}
// position the focus
_keyboardFocusHighlight->setRotation(entity->getRotation());
_keyboardFocusHighlight->setPosition(entity->getPosition());
_keyboardFocusHighlight->setDimensions(entity->getDimensions() * 1.05f);
_keyboardFocusHighlight->setVisible(true);
_keyboardFocusHighlightID = getOverlays().addOverlay(_keyboardFocusHighlight);
}
}
if (_keyboardFocusedItem.get() == UNKNOWN_ENTITY_ID && _keyboardFocusHighlight) {
_keyboardFocusHighlight->setVisible(false);
}
}
}