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@ -73,7 +73,7 @@ void AudioNoiseGate::gateSamples(int16_t* samples, int numSamples) {
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// to open the gate.
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// NOISE_GATE_CLOSE_BLOCK_DELAY: Once the noise is below the gate height for the block, how many blocks
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// will we wait before closing the gate.
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// NOISE_GATE_BLOCKSS_TO_AVERAGE: How many audio blocks should we average together to compute noise floor.
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// NOISE_GATE_BLOCKS_TO_AVERAGE: How many audio blocks should we average together to compute noise floor.
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// More means better rejection but also can reject continuous things like singing.
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// NUMBER_OF_NOISE_SAMPLE_BLOCKS: How often should we re-evaluate the noise floor?
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