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Fix lower mips not being downloaded after initial mips
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1 changed files with 1 additions and 2 deletions
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@ -635,8 +635,6 @@ void NetworkTexture::maybeHandleFinishedInitialLoad() {
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// images with the same hash being loaded concurrently. Only one of them will make it into the cache by hash first and will
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// be the winner
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texture = textureCache->cacheTextureByHash(filename, texture);
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}
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_lowestKnownPopulatedMip = _originalKtxDescriptor->header.numberOfMipmapLevels;
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@ -660,6 +658,7 @@ void NetworkTexture::maybeHandleFinishedInitialLoad() {
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_ktxMipRequest->deleteLater();
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_ktxMipRequest = nullptr;
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}
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startRequestForNextMipLevel();
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}
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}
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