removed clang formatting issues :"

This commit is contained in:
amerhifi 2019-09-16 13:09:14 -07:00
parent aa6cf466d9
commit 92d1f7bdcb
2 changed files with 204 additions and 147 deletions

View file

@ -67,7 +67,7 @@ static const int CHECK_INPUT_READS_MSECS = 2000;
static const int MIN_READS_TO_CONSIDER_INPUT_ALIVE = 10;
#endif
static const auto DEFAULT_POSITION_GETTER = [] { return Vectors::ZERO; };
static const auto DEFAULT_POSITION_GETTER = []{ return Vectors::ZERO; };
static const auto DEFAULT_ORIENTATION_GETTER = [] { return Quaternions::IDENTITY; };
static const int DEFAULT_BUFFER_FRAMES = 1;
@ -78,11 +78,12 @@ static const int OUTPUT_CHANNEL_COUNT = 2;
static const bool DEFAULT_STARVE_DETECTION_ENABLED = true;
static const int STARVE_DETECTION_THRESHOLD = 3;
static const int STARVE_DETECTION_PERIOD = 10 * 1000; // 10 Seconds
static const int STARVE_DETECTION_PERIOD = 10 * 1000; // 10 Seconds
Setting::Handle<bool> dynamicJitterBufferEnabled("dynamicJitterBuffersEnabled",
InboundAudioStream::DEFAULT_DYNAMIC_JITTER_BUFFER_ENABLED);
Setting::Handle<int> staticJitterBufferFrames("staticJitterBufferFrames", InboundAudioStream::DEFAULT_STATIC_JITTER_FRAMES);
Setting::Handle<int> staticJitterBufferFrames("staticJitterBufferFrames",
InboundAudioStream::DEFAULT_STATIC_JITTER_FRAMES);
// protect the Qt internal device list
using Mutex = std::mutex;
@ -155,7 +156,8 @@ QList<HifiAudioDeviceInfo> AudioClient::getAudioDevices(QAudio::Mode mode) const
}
static void channelUpmix(int16_t* source, int16_t* dest, int numSamples, int numExtraChannels) {
for (int i = 0; i < numSamples / 2; i++) {
for (int i = 0; i < numSamples/2; i++) {
// read 2 samples
int16_t left = *source++;
int16_t right = *source++;
@ -171,6 +173,7 @@ static void channelUpmix(int16_t* source, int16_t* dest, int numSamples, int num
static void channelDownmix(int16_t* source, int16_t* dest, int numSamples) {
for (int i = 0; i < numSamples / 2; i++) {
// read 2 samples
int16_t left = *source++;
int16_t right = *source++;
@ -181,6 +184,7 @@ static void channelDownmix(int16_t* source, int16_t* dest, int numSamples) {
}
static bool detectClipping(int16_t* samples, int numSamples, int numChannels) {
const int32_t CLIPPING_THRESHOLD = 32392; // -0.1 dBFS
const int CLIPPING_DETECTION = 3; // consecutive samples over threshold
@ -190,9 +194,9 @@ static bool detectClipping(int16_t* samples, int numSamples, int numChannels) {
int oversLeft = 0;
int oversRight = 0;
for (int i = 0; i < numSamples / 2; i++) {
int32_t left = std::abs((int32_t)samples[2 * i + 0]);
int32_t right = std::abs((int32_t)samples[2 * i + 1]);
for (int i = 0; i < numSamples/2; i++) {
int32_t left = std::abs((int32_t)samples[2*i+0]);
int32_t right = std::abs((int32_t)samples[2*i+1]);
if (left > CLIPPING_THRESHOLD) {
isClipping |= (++oversLeft >= CLIPPING_DETECTION);
@ -223,6 +227,7 @@ static bool detectClipping(int16_t* samples, int numSamples, int numChannels) {
}
static float computeLoudness(int16_t* samples, int numSamples) {
float scale = numSamples ? 1.0f / numSamples : 0.0f;
int32_t loudness = 0;
@ -234,6 +239,7 @@ static float computeLoudness(int16_t* samples, int numSamples) {
template <int NUM_CHANNELS>
static void applyGainSmoothing(float* buffer, int numFrames, float gain0, float gain1) {
// fast path for unity gain
if (gain0 == 1.0f && gain1 == 1.0f) {
return;
@ -248,13 +254,14 @@ static void applyGainSmoothing(float* buffer, int numFrames, float gain0, float
float tStep = 1.0f / numFrames;
for (int i = 0; i < numFrames; i++) {
// evaluate poly over t=[0,1)
float gain = (c3 * t + c2) * t * t + c0;
t += tStep;
// apply gain to all channels
for (int ch = 0; ch < NUM_CHANNELS; ch++) {
buffer[NUM_CHANNELS * i + ch] *= gain;
buffer[NUM_CHANNELS*i + ch] *= gain;
}
}
}
@ -264,22 +271,52 @@ static inline float convertToFloat(int16_t sample) {
}
AudioClient::AudioClient() :
AbstractAudioInterface(), _gate(this), _audioInput(NULL), _dummyAudioInput(NULL), _desiredInputFormat(), _inputFormat(),
_numInputCallbackBytes(0), _audioOutput(NULL), _desiredOutputFormat(), _outputFormat(), _outputFrameSize(0),
_numOutputCallbackBytes(0), _loopbackAudioOutput(NULL), _loopbackOutputDevice(NULL), _inputRingBuffer(0),
_localInjectorsStream(0, 1), _receivedAudioStream(RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES), _isStereoInput(false),
_outputStarveDetectionStartTimeMsec(0), _outputStarveDetectionCount(0),
AbstractAudioInterface(),
_gate(this),
_audioInput(NULL),
_dummyAudioInput(NULL),
_desiredInputFormat(),
_inputFormat(),
_numInputCallbackBytes(0),
_audioOutput(NULL),
_desiredOutputFormat(),
_outputFormat(),
_outputFrameSize(0),
_numOutputCallbackBytes(0),
_loopbackAudioOutput(NULL),
_loopbackOutputDevice(NULL),
_inputRingBuffer(0),
_localInjectorsStream(0, 1),
_receivedAudioStream(RECEIVED_AUDIO_STREAM_CAPACITY_FRAMES),
_isStereoInput(false),
_outputStarveDetectionStartTimeMsec(0),
_outputStarveDetectionCount(0),
_outputBufferSizeFrames("audioOutputBufferFrames", DEFAULT_BUFFER_FRAMES),
_sessionOutputBufferSizeFrames(_outputBufferSizeFrames.get()),
_outputStarveDetectionEnabled("audioOutputStarveDetectionEnabled", DEFAULT_STARVE_DETECTION_ENABLED),
_lastRawInputLoudness(0.0f), _lastSmoothedRawInputLoudness(0.0f), _lastInputLoudness(0.0f), _timeSinceLastClip(-1.0f),
_muted(false), _shouldEchoLocally(false), _shouldEchoToServer(false), _isNoiseGateEnabled(true), _isAECEnabled(true),
_reverb(false), _reverbOptions(&_scriptReverbOptions), _inputToNetworkResampler(NULL), _networkToOutputResampler(NULL),
_localToOutputResampler(NULL), _loopbackResampler(NULL), _audioLimiter(AudioConstants::SAMPLE_RATE, OUTPUT_CHANNEL_COUNT),
_outgoingAvatarAudioSequenceNumber(0), _audioOutputIODevice(_localInjectorsStream, _receivedAudioStream, this),
_stats(&_receivedAudioStream), _positionGetter(DEFAULT_POSITION_GETTER),
_lastRawInputLoudness(0.0f),
_lastSmoothedRawInputLoudness(0.0f),
_lastInputLoudness(0.0f),
_timeSinceLastClip(-1.0f),
_muted(false),
_shouldEchoLocally(false),
_shouldEchoToServer(false),
_isNoiseGateEnabled(true),
_isAECEnabled(true),
_reverb(false),
_reverbOptions(&_scriptReverbOptions),
_inputToNetworkResampler(NULL),
_networkToOutputResampler(NULL),
_localToOutputResampler(NULL),
_loopbackResampler(NULL),
_audioLimiter(AudioConstants::SAMPLE_RATE, OUTPUT_CHANNEL_COUNT),
_outgoingAvatarAudioSequenceNumber(0),
_audioOutputIODevice(_localInjectorsStream, _receivedAudioStream, this),
_stats(&_receivedAudioStream),
_positionGetter(DEFAULT_POSITION_GETTER),
#if defined(Q_OS_ANDROID)
_checkInputTimer(this), _isHeadsetPluggedIn(false),
_checkInputTimer(this),
_isHeadsetPluggedIn(false),
#endif
_orientationGetter(DEFAULT_ORIENTATION_GETTER) {
@ -290,20 +327,16 @@ AudioClient::AudioClient() :
{
Setting::Handle<int>::Deprecated("maxFramesOverDesired", InboundAudioStream::MAX_FRAMES_OVER_DESIRED);
Setting::Handle<int>::Deprecated("windowStarveThreshold", InboundAudioStream::WINDOW_STARVE_THRESHOLD);
Setting::Handle<int>::Deprecated("windowSecondsForDesiredCalcOnTooManyStarves",
InboundAudioStream::WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES);
Setting::Handle<int>::Deprecated("windowSecondsForDesiredReduction",
InboundAudioStream::WINDOW_SECONDS_FOR_DESIRED_REDUCTION);
Setting::Handle<int>::Deprecated("windowSecondsForDesiredCalcOnTooManyStarves", InboundAudioStream::WINDOW_SECONDS_FOR_DESIRED_CALC_ON_TOO_MANY_STARVES);
Setting::Handle<int>::Deprecated("windowSecondsForDesiredReduction", InboundAudioStream::WINDOW_SECONDS_FOR_DESIRED_REDUCTION);
Setting::Handle<bool>::Deprecated("useStDevForJitterCalc", InboundAudioStream::USE_STDEV_FOR_JITTER);
Setting::Handle<bool>::Deprecated("repetitionWithFade", InboundAudioStream::REPETITION_WITH_FADE);
}
connect(&_receivedAudioStream, &MixedProcessedAudioStream::processSamples, this, &AudioClient::processReceivedSamples,
Qt::DirectConnection);
connect(&_receivedAudioStream, &MixedProcessedAudioStream::processSamples,
this, &AudioClient::processReceivedSamples, Qt::DirectConnection);
connect(this, &AudioClient::changeDevice, this, [=](const HifiAudioDeviceInfo& outputDeviceInfo) {
qCDebug(audioclient)
<< "got AudioClient::changeDevice signal, about to call switchOutputToAudioDevice() outputDeviceInfo: ["
<< outputDeviceInfo.deviceName() << "]";
qCDebug(audioclient)<< "got AudioClient::changeDevice signal, about to call switchOutputToAudioDevice() outputDeviceInfo: ["<< outputDeviceInfo.deviceName() << "]";
switchOutputToAudioDevice(outputDeviceInfo.getDevice());
});
@ -345,8 +378,9 @@ AudioClient::AudioClient() :
// start a thread to detect peak value changes
_checkPeakValuesTimer = new QTimer(this);
connect(_checkPeakValuesTimer, &QTimer::timeout, this,
[this] { QtConcurrent::run(QThreadPool::globalInstance(), [this] { checkPeakValues(); }); });
connect(_checkPeakValuesTimer, &QTimer::timeout, this, [this] {
QtConcurrent::run(QThreadPool::globalInstance(), [this] { checkPeakValues(); });
});
const unsigned long PEAK_VALUES_CHECK_INTERVAL_MSECS = 50;
_checkPeakValuesTimer->start(PEAK_VALUES_CHECK_INTERVAL_MSECS);
@ -367,7 +401,9 @@ AudioClient::AudioClient() :
packetReceiver.registerListener(PacketType::SelectedAudioFormat, this, "handleSelectedAudioFormat");
auto& domainHandler = nodeList->getDomainHandler();
connect(&domainHandler, &DomainHandler::disconnectedFromDomain, this, [this] { _solo.reset(); });
connect(&domainHandler, &DomainHandler::disconnectedFromDomain, this, [this] {
_solo.reset();
});
connect(nodeList.data(), &NodeList::nodeActivated, this, [this](SharedNodePointer node) {
if (node->getType() == NodeType::AudioMixer) {
_solo.resend();
@ -376,6 +412,7 @@ AudioClient::AudioClient() :
}
AudioClient::~AudioClient() {
stop();
if (_codec && _encoder) {
@ -392,11 +429,11 @@ void AudioClient::customDeleter() {
}
void AudioClient::handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec) {
qCDebug(audioclient) << __FUNCTION__ << "sendingNode:" << *node << "currentCodec:" << currentCodec
<< "recievedCodec:" << recievedCodec;
qCDebug(audioclient) << __FUNCTION__ << "sendingNode:" << *node << "currentCodec:" << currentCodec << "recievedCodec:" << recievedCodec;
selectAudioFormat(recievedCodec);
}
void AudioClient::reset() {
_receivedAudioStream.reset();
_stats.reset();
@ -474,8 +511,7 @@ QString AudioClient::getWinDeviceName(wchar_t* guid) {
HRESULT hr = S_OK;
CoInitialize(nullptr);
IMMDeviceEnumerator* pMMDeviceEnumerator = nullptr;
CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator),
(void**)&pMMDeviceEnumerator);
CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator), (void**)&pMMDeviceEnumerator);
IMMDevice* pEndpoint;
hr = pMMDeviceEnumerator->GetDevice(guid, &pEndpoint);
if (hr == E_NOTFOUND) {
@ -499,22 +535,30 @@ QAudioDeviceInfo defaultAudioDeviceForMode(QAudio::Mode mode) {
if (getAvailableDevices(mode).size() > 1) {
AudioDeviceID defaultDeviceID = 0;
uint32_t propertySize = sizeof(AudioDeviceID);
AudioObjectPropertyAddress propertyAddress = { kAudioHardwarePropertyDefaultInputDevice,
kAudioObjectPropertyScopeGlobal, kAudioObjectPropertyElementMaster };
AudioObjectPropertyAddress propertyAddress = {
kAudioHardwarePropertyDefaultInputDevice,
kAudioObjectPropertyScopeGlobal,
kAudioObjectPropertyElementMaster
};
if (mode == QAudio::AudioOutput) {
propertyAddress.mSelector = kAudioHardwarePropertyDefaultOutputDevice;
}
OSStatus getPropertyError =
AudioObjectGetPropertyData(kAudioObjectSystemObject, &propertyAddress, 0, NULL, &propertySize, &defaultDeviceID);
OSStatus getPropertyError = AudioObjectGetPropertyData(kAudioObjectSystemObject,
&propertyAddress,
0,
NULL,
&propertySize,
&defaultDeviceID);
if (!getPropertyError && propertySize) {
CFStringRef deviceName = NULL;
propertySize = sizeof(deviceName);
propertyAddress.mSelector = kAudioDevicePropertyDeviceNameCFString;
getPropertyError =
AudioObjectGetPropertyData(defaultDeviceID, &propertyAddress, 0, NULL, &propertySize, &deviceName);
getPropertyError = AudioObjectGetPropertyData(defaultDeviceID, &propertyAddress, 0,
NULL, &propertySize, &deviceName);
if (!getPropertyError && propertySize) {
// find a device in the list that matches the name we have and return it
@ -552,11 +596,9 @@ QAudioDeviceInfo defaultAudioDeviceForMode(QAudio::Mode mode) {
HRESULT hr = S_OK;
CoInitialize(NULL);
IMMDeviceEnumerator* pMMDeviceEnumerator = NULL;
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator),
(void**)&pMMDeviceEnumerator);
CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator), (void**)&pMMDeviceEnumerator);
IMMDevice* pEndpoint;
hr = pMMDeviceEnumerator->GetDefaultAudioEndpoint(mode == QAudio::AudioOutput ? eRender : eCapture, eMultimedia,
&pEndpoint);
hr = pMMDeviceEnumerator->GetDefaultAudioEndpoint(mode == QAudio::AudioOutput ? eRender : eCapture, eMultimedia, &pEndpoint);
if (hr == E_NOTFOUND) {
printf("Audio Error: device not found\n");
deviceName = QString("NONE");
@ -570,8 +612,8 @@ QAudioDeviceInfo defaultAudioDeviceForMode(QAudio::Mode mode) {
CoUninitialize();
}
qCDebug(audioclient) << "defaultAudioDeviceForMode mode: " << (mode == QAudio::AudioOutput ? "Output" : "Input") << " ["
<< deviceName << "] [" << getNamedAudioDeviceForMode(mode, deviceName).deviceName() << "]";
qCDebug(audioclient) << "defaultAudioDeviceForMode mode: " << (mode == QAudio::AudioOutput ? "Output" : "Input")
<< " [" << deviceName << "] [" << getNamedAudioDeviceForMode(mode, deviceName).deviceName() << "]";
return getNamedAudioDeviceForMode(mode, deviceName);
#endif
@ -599,8 +641,10 @@ bool AudioClient::getNamedAudioDeviceForModeExists(QAudio::Mode mode, const QStr
return (getNamedAudioDeviceForMode(mode, deviceName).deviceName() == deviceName);
}
// attempt to use the native sample rate and channel count
bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice, QAudioFormat& audioFormat) {
audioFormat = audioDevice.preferredFormat();
// converting to/from this rate must produce an integral number of samples
@ -621,6 +665,7 @@ bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice, QAudioForma
// attempt the native sample rate, with channels forced to 2
audioFormat.setChannelCount(2);
if (!audioDevice.isFormatSupported(audioFormat)) {
// attempt the native sample rate, with channels forced to 1
audioFormat.setChannelCount(1);
if (!audioDevice.isFormatSupported(audioFormat)) {
@ -634,6 +679,7 @@ bool nativeFormatForAudioDevice(const QAudioDeviceInfo& audioDevice, QAudioForma
bool adjustedFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
const QAudioFormat& desiredAudioFormat,
QAudioFormat& adjustedAudioFormat) {
qCDebug(audioclient) << "The desired format for audio I/O is" << desiredAudioFormat;
#if defined(Q_OS_WIN)
@ -666,6 +712,7 @@ bool adjustedFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
for (int channelCount : (desiredAudioFormat.channelCount() == 1 ? inputChannels : outputChannels)) {
for (int sampleRate : sampleRates) {
adjustedAudioFormat.setChannelCount(channelCount);
adjustedAudioFormat.setSampleRate(sampleRate);
@ -678,11 +725,8 @@ bool adjustedFormatForAudioDevice(const QAudioDeviceInfo& audioDevice,
return false; // a supported format could not be found
}
bool sampleChannelConversion(const int16_t* sourceSamples,
int16_t* destinationSamples,
int numSourceSamples,
const int sourceChannelCount,
const int destinationChannelCount) {
bool sampleChannelConversion(const int16_t* sourceSamples, int16_t* destinationSamples, int numSourceSamples,
const int sourceChannelCount, const int destinationChannelCount) {
if (sourceChannelCount == 2 && destinationChannelCount == 1) {
// loop through the stereo input audio samples and average every two samples
for (int i = 0; i < numSourceSamples; i += 2) {
@ -691,6 +735,7 @@ bool sampleChannelConversion(const int16_t* sourceSamples,
return true;
} else if (sourceChannelCount == 1 && destinationChannelCount == 2) {
// loop through the mono input audio and repeat each sample twice
for (int i = 0; i < numSourceSamples; ++i) {
destinationSamples[i * 2] = destinationSamples[(i * 2) + 1] = sourceSamples[i];
@ -703,29 +748,28 @@ bool sampleChannelConversion(const int16_t* sourceSamples,
}
int possibleResampling(AudioSRC* resampler,
const int16_t* sourceSamples,
int16_t* destinationSamples,
int numSourceSamples,
int maxDestinationSamples,
const int sourceChannelCount,
const int destinationChannelCount) {
const int16_t* sourceSamples, int16_t* destinationSamples,
int numSourceSamples, int maxDestinationSamples,
const int sourceChannelCount, const int destinationChannelCount) {
int numSourceFrames = numSourceSamples / sourceChannelCount;
int numDestinationFrames = 0;
if (numSourceSamples > 0) {
if (!resampler) {
if (!sampleChannelConversion(sourceSamples, destinationSamples, numSourceSamples, sourceChannelCount,
destinationChannelCount)) {
if (!sampleChannelConversion(sourceSamples, destinationSamples, numSourceSamples,
sourceChannelCount, destinationChannelCount)) {
// no conversion, we can copy the samples directly across
memcpy(destinationSamples, sourceSamples, numSourceSamples * AudioConstants::SAMPLE_SIZE);
}
numDestinationFrames = numSourceFrames;
} else {
if (sourceChannelCount != destinationChannelCount) {
int16_t* channelConversionSamples = new int16_t[numSourceFrames * destinationChannelCount];
sampleChannelConversion(sourceSamples, channelConversionSamples, numSourceSamples, sourceChannelCount,
destinationChannelCount);
sampleChannelConversion(sourceSamples, channelConversionSamples, numSourceSamples,
sourceChannelCount, destinationChannelCount);
numDestinationFrames = resampler->render(channelConversionSamples, destinationSamples, numSourceFrames);
@ -745,6 +789,7 @@ int possibleResampling(AudioSRC* resampler,
}
void AudioClient::start() {
// set up the desired audio format
_desiredInputFormat.setSampleRate(AudioConstants::SAMPLE_RATE);
_desiredInputFormat.setSampleSize(16);
@ -833,6 +878,7 @@ void AudioClient::handleAudioDataPacket(QSharedPointer<ReceivedMessage> message)
nodeList->flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::ReceiveFirstAudioPacket);
if (_audioOutput) {
if (!_hasReceivedFirstPacket) {
_hasReceivedFirstPacket = true;
@ -849,8 +895,8 @@ void AudioClient::handleAudioDataPacket(QSharedPointer<ReceivedMessage> message)
}
}
AudioClient::Gate::Gate(AudioClient* audioClient) : _audioClient(audioClient) {
}
AudioClient::Gate::Gate(AudioClient* audioClient) :
_audioClient(audioClient) {}
void AudioClient::Gate::setIsSimulatingJitter(bool enable) {
std::lock_guard<std::mutex> lock(_mutex);
@ -903,6 +949,7 @@ void AudioClient::Gate::flush() {
_index = 0;
}
void AudioClient::handleNoisyMutePacket(QSharedPointer<ReceivedMessage> message) {
if (!_muted) {
setMuted(true);
@ -948,6 +995,7 @@ void AudioClient::handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> mess
}
void AudioClient::selectAudioFormat(const QString& selectedCodecName) {
_selectedCodecName = selectedCodecName;
qCDebug(audioclient) << "Selected Codec:" << _selectedCodecName << "isStereoInput:" << _isStereoInput;
@ -965,12 +1013,12 @@ void AudioClient::selectAudioFormat(const QString& selectedCodecName) {
if (_selectedCodecName == plugin->getName()) {
_codec = plugin;
_receivedAudioStream.setupCodec(plugin, _selectedCodecName, AudioConstants::STEREO);
_encoder = plugin->createEncoder(AudioConstants::SAMPLE_RATE,
_isStereoInput ? AudioConstants::STEREO : AudioConstants::MONO);
_encoder = plugin->createEncoder(AudioConstants::SAMPLE_RATE, _isStereoInput ? AudioConstants::STEREO : AudioConstants::MONO);
qCDebug(audioclient) << "Selected Codec Plugin:" << _codec.get();
break;
}
}
}
bool AudioClient::switchAudioDevice(QAudio::Mode mode, const QAudioDeviceInfo& deviceInfo) {
@ -1035,6 +1083,7 @@ void AudioClient::configureReverb() {
void AudioClient::updateReverbOptions() {
bool reverbChanged = false;
if (_receivedAudioStream.hasReverb()) {
if (_zoneReverbOptions.getReverbTime() != _receivedAudioStream.getRevebTime()) {
_zoneReverbOptions.setReverbTime(_receivedAudioStream.getRevebTime());
reverbChanged = true;
@ -1147,6 +1196,7 @@ void AudioClient::configureWebrtc() {
// rebuffer into 10ms chunks
void AudioClient::processWebrtcFarEnd(const int16_t* samples, int numFrames, int numChannels, int sampleRate) {
const webrtc::StreamConfig streamConfig = webrtc::StreamConfig(sampleRate, numChannels);
const int numChunk = (int)streamConfig.num_frames();
@ -1160,6 +1210,7 @@ void AudioClient::processWebrtcFarEnd(const int16_t* samples, int numFrames, int
}
while (numFrames > 0) {
// number of frames to fill
int numFill = std::min(numFrames, numChunk - _numFifoFarEnd);
@ -1170,6 +1221,7 @@ void AudioClient::processWebrtcFarEnd(const int16_t* samples, int numFrames, int
_numFifoFarEnd += numFill;
if (_numFifoFarEnd == numChunk) {
// convert audio format
float buffer[WEBRTC_CHANNELS_MAX][WEBRTC_FRAMES_MAX];
float* const buffers[WEBRTC_CHANNELS_MAX] = { buffer[0], buffer[1] };
@ -1186,6 +1238,7 @@ void AudioClient::processWebrtcFarEnd(const int16_t* samples, int numFrames, int
}
void AudioClient::processWebrtcNearEnd(int16_t* samples, int numFrames, int numChannels, int sampleRate) {
const webrtc::StreamConfig streamConfig = webrtc::StreamConfig(sampleRate, numChannels);
const int numChunk = (int)streamConfig.num_frames();
@ -1244,8 +1297,7 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
// if required, create loopback resampler
if (_inputFormat.sampleRate() != _outputFormat.sampleRate() && !_loopbackResampler) {
qCDebug(audioclient) << "Resampling from" << _inputFormat.sampleRate() << "to" << _outputFormat.sampleRate()
<< "for audio loopback.";
qCDebug(audioclient) << "Resampling from" << _inputFormat.sampleRate() << "to" << _outputFormat.sampleRate() << "for audio loopback.";
_loopbackResampler = new AudioSRC(_inputFormat.sampleRate(), _outputFormat.sampleRate(), OUTPUT_CHANNEL_COUNT);
}
@ -1261,8 +1313,10 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
int16_t* inputSamples = reinterpret_cast<int16_t*>(inputByteArray.data());
int16_t* loopbackSamples = reinterpret_cast<int16_t*>(loopBackByteArray.data());
int numLoopbackSamples = possibleResampling(_loopbackResampler, inputSamples, loopbackSamples, numInputSamples,
maxLoopbackSamples, _inputFormat.channelCount(), OUTPUT_CHANNEL_COUNT);
int numLoopbackSamples = possibleResampling(_loopbackResampler,
inputSamples, loopbackSamples,
numInputSamples, maxLoopbackSamples,
_inputFormat.channelCount(), OUTPUT_CHANNEL_COUNT);
loopBackByteArray.resize(numLoopbackSamples * AudioConstants::SAMPLE_SIZE);
@ -1275,9 +1329,11 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
// if required, upmix or downmix to deviceChannelCount
int deviceChannelCount = _outputFormat.channelCount();
if (deviceChannelCount == OUTPUT_CHANNEL_COUNT) {
_loopbackOutputDevice->write(loopBackByteArray);
} else {
static QByteArray deviceByteArray;
int numDeviceSamples = (numLoopbackSamples * deviceChannelCount) / OUTPUT_CHANNEL_COUNT;
@ -1297,6 +1353,7 @@ void AudioClient::handleLocalEchoAndReverb(QByteArray& inputByteArray) {
void AudioClient::handleAudioInput(QByteArray& audioBuffer) {
if (!_audioPaused) {
bool audioGateOpen = false;
if (!_muted) {
@ -1350,7 +1407,8 @@ void AudioClient::handleAudioInput(QByteArray& audioBuffer) {
}
emitAudioPacket(encodedBuffer.data(), encodedBuffer.size(), _outgoingAvatarAudioSequenceNumber, _isStereoInput,
audioTransform, avatarBoundingBoxCorner, avatarBoundingBoxScale, packetType, _selectedCodecName);
audioTransform, avatarBoundingBoxCorner, avatarBoundingBoxScale,
packetType, _selectedCodecName);
_stats.sentPacket();
}
}
@ -1365,10 +1423,9 @@ void AudioClient::handleMicAudioInput() {
#endif
// input samples required to produce exactly NETWORK_FRAME_SAMPLES of output
const int inputSamplesRequired =
(_inputToNetworkResampler ? _inputToNetworkResampler->getMinInput(AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL)
: AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL) *
_inputFormat.channelCount();
const int inputSamplesRequired = (_inputToNetworkResampler ?
_inputToNetworkResampler->getMinInput(AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL) :
AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL) * _inputFormat.channelCount();
const auto inputAudioSamples = std::unique_ptr<int16_t[]>(new int16_t[inputSamplesRequired]);
QByteArray inputByteArray = _inputDevice->readAll();
@ -1380,14 +1437,17 @@ void AudioClient::handleMicAudioInput() {
float audioInputMsecsRead = inputByteArray.size() / (float)(_inputFormat.bytesForDuration(USECS_PER_MSEC));
_stats.updateInputMsRead(audioInputMsecsRead);
const int numNetworkBytes =
_isStereoInput ? AudioConstants::NETWORK_FRAME_BYTES_STEREO : AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
const int numNetworkSamples =
_isStereoInput ? AudioConstants::NETWORK_FRAME_SAMPLES_STEREO : AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL;
const int numNetworkBytes = _isStereoInput
? AudioConstants::NETWORK_FRAME_BYTES_STEREO
: AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
const int numNetworkSamples = _isStereoInput
? AudioConstants::NETWORK_FRAME_SAMPLES_STEREO
: AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL;
static int16_t networkAudioSamples[AudioConstants::NETWORK_FRAME_SAMPLES_STEREO];
while (_inputRingBuffer.samplesAvailable() >= inputSamplesRequired) {
_inputRingBuffer.readSamples(inputAudioSamples.get(), inputSamplesRequired);
// detect clipping on the raw input
@ -1417,8 +1477,10 @@ void AudioClient::handleMicAudioInput() {
emit inputLoudnessChanged(_lastSmoothedRawInputLoudness, isClipping);
if (!_muted) {
possibleResampling(_inputToNetworkResampler, inputAudioSamples.get(), networkAudioSamples, inputSamplesRequired,
numNetworkSamples, _inputFormat.channelCount(), _desiredInputFormat.channelCount());
possibleResampling(_inputToNetworkResampler,
inputAudioSamples.get(), networkAudioSamples,
inputSamplesRequired, numNetworkSamples,
_inputFormat.channelCount(), _desiredInputFormat.channelCount());
}
int bytesInInputRingBuffer = _inputRingBuffer.samplesAvailable() * AudioConstants::SAMPLE_SIZE;
float msecsInInputRingBuffer = bytesInInputRingBuffer / (float)(_inputFormat.bytesForDuration(USECS_PER_MSEC));
@ -1430,8 +1492,9 @@ void AudioClient::handleMicAudioInput() {
}
void AudioClient::handleDummyAudioInput() {
const int numNetworkBytes =
_isStereoInput ? AudioConstants::NETWORK_FRAME_BYTES_STEREO : AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
const int numNetworkBytes = _isStereoInput
? AudioConstants::NETWORK_FRAME_BYTES_STEREO
: AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
QByteArray audioBuffer(numNetworkBytes, 0); // silent
handleAudioInput(audioBuffer);
@ -1464,7 +1527,8 @@ void AudioClient::prepareLocalAudioInjectors(std::unique_ptr<Lock> localAudioLoc
int bufferCapacity = _localInjectorsStream.getSampleCapacity();
int maxOutputSamples = AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * AudioConstants::STEREO;
if (_localToOutputResampler) {
maxOutputSamples = _localToOutputResampler->getMaxOutput(AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL) *
maxOutputSamples =
_localToOutputResampler->getMaxOutput(AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL) *
AudioConstants::STEREO;
}
@ -1497,7 +1561,8 @@ void AudioClient::prepareLocalAudioInjectors(std::unique_ptr<Lock> localAudioLoc
} else {
// write to local injectors' ring buffer
samples = AudioConstants::NETWORK_FRAME_SAMPLES_STEREO;
_localInjectorsStream.writeSamples(_localMixBuffer, AudioConstants::NETWORK_FRAME_SAMPLES_STEREO);
_localInjectorsStream.writeSamples(_localMixBuffer,
AudioConstants::NETWORK_FRAME_SAMPLES_STEREO);
}
_localSamplesAvailable.fetch_add(samples, std::memory_order_release);
@ -1522,23 +1587,26 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
// the lock guarantees that injectorBuffer, if found, is invariant
auto injectorBuffer = injector->getLocalBuffer();
if (injectorBuffer) {
auto options = injector->getOptions();
static const int HRTF_DATASET_INDEX = 1;
int numChannels = options.ambisonic ? AudioConstants::AMBISONIC
: (options.stereo ? AudioConstants::STEREO : AudioConstants::MONO);
int numChannels = options.ambisonic ? AudioConstants::AMBISONIC : (options.stereo ? AudioConstants::STEREO : AudioConstants::MONO);
size_t bytesToRead = numChannels * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
// get one frame from the injector
memset(_localScratchBuffer, 0, bytesToRead);
if (0 < injectorBuffer->readData((char*)_localScratchBuffer, bytesToRead)) {
bool isSystemSound = !options.positionSet && !options.ambisonic;
float gain = options.volume * (isSystemSound ? _systemInjectorGain : _localInjectorGain);
if (options.ambisonic) {
if (options.positionSet) {
// distance attenuation
glm::vec3 relativePosition = options.position - _positionGetter();
float distance = glm::max(glm::length(relativePosition), EPSILON);
@ -1558,10 +1626,12 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
float qz = relativeOrientation.y;
// spatialize into mixBuffer
injector->getLocalFOA().render(_localScratchBuffer, mixBuffer, HRTF_DATASET_INDEX, qw, qx, qy, qz, gain,
AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
injector->getLocalFOA().render(_localScratchBuffer, mixBuffer, HRTF_DATASET_INDEX,
qw, qx, qy, qz, gain, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
} else if (options.stereo) {
if (options.positionSet) {
// distance attenuation
glm::vec3 relativePosition = options.position - _positionGetter();
float distance = glm::max(glm::length(relativePosition), EPSILON);
@ -1574,6 +1644,7 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
} else { // injector is mono
if (options.positionSet) {
// distance attenuation
glm::vec3 relativePosition = options.position - _positionGetter();
float distance = glm::max(glm::length(relativePosition), EPSILON);
@ -1582,9 +1653,10 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
float azimuth = azimuthForSource(relativePosition);
// spatialize into mixBuffer
injector->getLocalHRTF().render(_localScratchBuffer, mixBuffer, HRTF_DATASET_INDEX, azimuth, distance,
gain, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
injector->getLocalHRTF().render(_localScratchBuffer, mixBuffer, HRTF_DATASET_INDEX,
azimuth, distance, gain, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
} else {
// direct mix into mixBuffer
injector->getLocalHRTF().mixMono(_localScratchBuffer, mixBuffer, gain,
AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
@ -1592,12 +1664,14 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
}
} else {
//qCDebug(audioclient) << "injector has no more data, marking finished for removal";
injector->finishLocalInjection();
injectorsToRemove.append(injector);
}
} else {
//qCDebug(audioclient) << "injector has no local buffer, marking as finished for removal";
injector->finishLocalInjection();
injectorsToRemove.append(injector);
@ -1616,6 +1690,7 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
}
void AudioClient::processReceivedSamples(const QByteArray& decodedBuffer, QByteArray& outputBuffer) {
const int16_t* decodedSamples = reinterpret_cast<const int16_t*>(decodedBuffer.data());
assert(decodedBuffer.size() == AudioConstants::NETWORK_FRAME_BYTES_STEREO);
@ -1719,8 +1794,7 @@ bool AudioClient::setIsStereoInput(bool isStereoInput) {
if (_encoder) {
_codec->releaseEncoder(_encoder);
}
_encoder = _codec->createEncoder(AudioConstants::SAMPLE_RATE,
_isStereoInput ? AudioConstants::STEREO : AudioConstants::MONO);
_encoder = _codec->createEncoder(AudioConstants::SAMPLE_RATE, _isStereoInput ? AudioConstants::STEREO : AudioConstants::MONO);
}
qCDebug(audioclient) << "Reset Codec:" << _selectedCodecName << "isStereoInput:" << _isStereoInput;
@ -1760,6 +1834,7 @@ int AudioClient::getNumLocalInjectors() {
Lock lock(_injectorsMutex);
return _activeLocalAudioInjectors.size();
}
void AudioClient::outputFormatChanged() {
_outputFrameSize = (AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * OUTPUT_CHANNEL_COUNT * _outputFormat.sampleRate()) /
_desiredOutputFormat.sampleRate();
@ -1833,15 +1908,15 @@ bool AudioClient::switchInputToAudioDevice(const QAudioDeviceInfo inputDeviceInf
// we've got the best we can get for input
// if required, setup a resampler for this input to our desired network format
if (_inputFormat != _desiredInputFormat && _inputFormat.sampleRate() != _desiredInputFormat.sampleRate()) {
if (_inputFormat != _desiredInputFormat
&& _inputFormat.sampleRate() != _desiredInputFormat.sampleRate()) {
qCDebug(audioclient) << "Attemping to create a resampler for input format to network format.";
assert(_inputFormat.sampleSize() == 16);
assert(_desiredInputFormat.sampleSize() == 16);
int channelCount = (_inputFormat.channelCount() == 2 && _desiredInputFormat.channelCount() == 2) ? 2 : 1;
_inputToNetworkResampler =
new AudioSRC(_inputFormat.sampleRate(), _desiredInputFormat.sampleRate(), channelCount);
_inputToNetworkResampler = new AudioSRC(_inputFormat.sampleRate(), _desiredInputFormat.sampleRate(), channelCount);
} else {
qCDebug(audioclient) << "No resampling required for audio input to match desired network format.";
@ -1983,8 +2058,8 @@ void AudioClient::outputNotify() {
int newOutputBufferSizeFrames = setOutputBufferSize(oldOutputBufferSizeFrames + 1, false);
if (newOutputBufferSizeFrames > oldOutputBufferSizeFrames) {
qCDebug(audioclient, "Starve threshold surpassed (%d starves in %d ms)", _outputStarveDetectionCount,
dt);
qCDebug(audioclient,
"Starve threshold surpassed (%d starves in %d ms)", _outputStarveDetectionCount, dt);
}
_outputStarveDetectionStartTimeMsec = now;
@ -1998,8 +2073,7 @@ void AudioClient::outputNotify() {
bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo outputDeviceInfo, bool isShutdownRequest) {
Q_ASSERT_X(QThread::currentThread() == thread(), Q_FUNC_INFO, "Function invoked on wrong thread");
qCDebug(audioclient) << "AudioClient::switchOutputToAudioDevice() outputDeviceInfo: [" << outputDeviceInfo.deviceName()
<< "]";
qCDebug(audioclient) << "AudioClient::switchOutputToAudioDevice() outputDeviceInfo: [" << outputDeviceInfo.deviceName() << "]";
bool supportedFormat = false;
// NOTE: device start() uses the Qt internal device list
@ -2068,16 +2142,15 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo outputDeviceI
// we've got the best we can get for input
// if required, setup a resampler for this input to our desired network format
if (_desiredOutputFormat != _outputFormat && _desiredOutputFormat.sampleRate() != _outputFormat.sampleRate()) {
if (_desiredOutputFormat != _outputFormat
&& _desiredOutputFormat.sampleRate() != _outputFormat.sampleRate()) {
qCDebug(audioclient) << "Attemping to create a resampler for network format to output format.";
assert(_desiredOutputFormat.sampleSize() == 16);
assert(_outputFormat.sampleSize() == 16);
_networkToOutputResampler =
new AudioSRC(_desiredOutputFormat.sampleRate(), _outputFormat.sampleRate(), OUTPUT_CHANNEL_COUNT);
_localToOutputResampler =
new AudioSRC(_desiredOutputFormat.sampleRate(), _outputFormat.sampleRate(), OUTPUT_CHANNEL_COUNT);
_networkToOutputResampler = new AudioSRC(_desiredOutputFormat.sampleRate(), _outputFormat.sampleRate(), OUTPUT_CHANNEL_COUNT);
_localToOutputResampler = new AudioSRC(_desiredOutputFormat.sampleRate(), _outputFormat.sampleRate(), OUTPUT_CHANNEL_COUNT);
} else {
qCDebug(audioclient) << "No resampling required for network output to match actual output format.";
@ -2089,9 +2162,7 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo outputDeviceI
_audioOutput = new QAudioOutput(outputDeviceInfo, _outputFormat, this);
int deviceChannelCount = _outputFormat.channelCount();
int frameSize =
(AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * deviceChannelCount * _outputFormat.sampleRate()) /
_desiredOutputFormat.sampleRate();
int frameSize = (AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * deviceChannelCount * _outputFormat.sampleRate()) / _desiredOutputFormat.sampleRate();
int requestedSize = _sessionOutputBufferSizeFrames * frameSize * AudioConstants::SAMPLE_SIZE;
_audioOutput->setBufferSize(requestedSize);
@ -2112,9 +2183,7 @@ bool AudioClient::switchOutputToAudioDevice(const QAudioDeviceInfo outputDeviceI
_outputScratchBuffer = new int16_t[_outputPeriod];
// size local output mix buffer based on resampled network frame size
int networkPeriod = _localToOutputResampler
? _localToOutputResampler->getMaxOutput(AudioConstants::NETWORK_FRAME_SAMPLES_STEREO)
: AudioConstants::NETWORK_FRAME_SAMPLES_STEREO;
int networkPeriod = _localToOutputResampler ? _localToOutputResampler->getMaxOutput(AudioConstants::NETWORK_FRAME_SAMPLES_STEREO) : AudioConstants::NETWORK_FRAME_SAMPLES_STEREO;
_localOutputMixBuffer = new float[networkPeriod];
// local period should be at least twice the output period,
@ -2157,8 +2226,7 @@ int AudioClient::setOutputBufferSize(int numFrames, bool persist) {
qCDebug(audioclient) << __FUNCTION__ << "numFrames:" << numFrames << "persist:" << persist;
numFrames = std::min(std::max(numFrames, MIN_BUFFER_FRAMES), MAX_BUFFER_FRAMES);
qCDebug(audioclient) << __FUNCTION__ << "clamped numFrames:" << numFrames
<< "_sessionOutputBufferSizeFrames:" << _sessionOutputBufferSizeFrames;
qCDebug(audioclient) << __FUNCTION__ << "clamped numFrames:" << numFrames << "_sessionOutputBufferSizeFrames:" << _sessionOutputBufferSizeFrames;
if (numFrames != _sessionOutputBufferSizeFrames) {
qCInfo(audioclient, "Audio output buffer set to %d frames", numFrames);
@ -2189,10 +2257,10 @@ const float AudioClient::CALLBACK_ACCELERATOR_RATIO = 2.0f;
#endif
int AudioClient::calculateNumberOfInputCallbackBytes(const QAudioFormat& format) const {
int numInputCallbackBytes = (int)(((AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL * format.channelCount() *
((float)format.sampleRate() / AudioConstants::SAMPLE_RATE)) /
CALLBACK_ACCELERATOR_RATIO) +
0.5f);
int numInputCallbackBytes = (int)(((AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL
* format.channelCount()
* ((float) format.sampleRate() / AudioConstants::SAMPLE_RATE))
/ CALLBACK_ACCELERATOR_RATIO) + 0.5f);
return numInputCallbackBytes;
}
@ -2214,6 +2282,7 @@ float AudioClient::azimuthForSource(const glm::vec3& relativePosition) {
float rotatedSourcePositionLength2 = glm::length2(rotatedSourcePosition);
if (rotatedSourcePositionLength2 > SOURCE_DISTANCE_THRESHOLD) {
// produce an oriented angle about the y-axis
glm::vec3 direction = rotatedSourcePosition * (1.0f / fastSqrtf(rotatedSourcePositionLength2));
float angle = fastAcosf(glm::clamp(-direction.z, -1.0f, 1.0f)); // UNIT_NEG_Z is "forward"
@ -2226,6 +2295,7 @@ float AudioClient::azimuthForSource(const glm::vec3& relativePosition) {
}
float AudioClient::gainForSource(float distance, float volume) {
// attenuation = -6dB * log2(distance)
// reference attenuation of 0dB at distance = ATTN_DISTANCE_REF
float d = (1.0f / ATTN_DISTANCE_REF) * std::max(distance, HRTF_NEARFIELD_MIN);
@ -2236,6 +2306,7 @@ float AudioClient::gainForSource(float distance, float volume) {
}
qint64 AudioClient::AudioOutputIODevice::readData(char* data, qint64 maxSize) {
// lock-free wait for initialization to avoid races
if (!_audio->_audioOutputInitialized.load(std::memory_order_acquire)) {
memset(data, 0, maxSize);
@ -2254,8 +2325,7 @@ qint64 AudioClient::AudioOutputIODevice::readData(char* data, qint64 maxSize) {
int samplesRequested = maxSamplesRequested;
int networkSamplesPopped;
if ((networkSamplesPopped = _receivedAudioStream.popSamples(samplesRequested, false)) > 0) {
qCDebug(audiostream, "Read %d samples from buffer (%d available, %d requested)", networkSamplesPopped,
_receivedAudioStream.getSamplesAvailable(), samplesRequested);
qCDebug(audiostream, "Read %d samples from buffer (%d available, %d requested)", networkSamplesPopped, _receivedAudioStream.getSamplesAvailable(), samplesRequested);
AudioRingBuffer::ConstIterator lastPopOutput = _receivedAudioStream.getLastPopOutput();
lastPopOutput.readSamples(scratchBuffer, networkSamplesPopped);
for (int i = 0; i < networkSamplesPopped; i++) {
@ -2287,13 +2357,14 @@ qint64 AudioClient::AudioOutputIODevice::readData(char* data, qint64 maxSize) {
samplesRequested = std::min(samplesRequested, samplesAvailable);
if ((injectorSamplesPopped = _localInjectorsStream.appendSamples(mixBuffer, samplesRequested, append)) > 0) {
_audio->_localSamplesAvailable.fetch_sub(injectorSamplesPopped, std::memory_order_release);
qCDebug(audiostream, "Read %d samples from injectors (%d available, %d requested)", injectorSamplesPopped,
_localInjectorsStream.samplesAvailable(), samplesRequested);
qCDebug(audiostream, "Read %d samples from injectors (%d available, %d requested)", injectorSamplesPopped, _localInjectorsStream.samplesAvailable(), samplesRequested);
}
}
// prepare injectors for the next callback
QtConcurrent::run(QThreadPool::globalInstance(), [this] { _audio->prepareLocalAudioInjectors(); });
QtConcurrent::run(QThreadPool::globalInstance(), [this] {
_audio->prepareLocalAudioInjectors();
});
int samplesPopped = std::max(networkSamplesPopped, injectorSamplesPopped);
if (samplesPopped == 0) {
@ -2373,6 +2444,7 @@ void AudioClient::loadSettings() {
for (auto& plugin : codecPlugins) {
qCDebug(audioclient) << "Codec available:" << plugin->getName();
}
}
void AudioClient::saveSettings() {
@ -2385,9 +2457,9 @@ void AudioClient::setAvatarBoundingBoxParameters(glm::vec3 corner, glm::vec3 sca
avatarBoundingBoxScale = scale;
}
void AudioClient::startThread() {
moveToNewNamedThread(
this, "Audio Thread", [this] { start(); }, QThread::TimeCriticalPriority);
moveToNewNamedThread(this, "Audio Thread", [this] { start(); }, QThread::TimeCriticalPriority);
}
void AudioClient::setInputVolume(float volume, bool emitSignal) {
@ -2397,4 +2469,4 @@ void AudioClient::setInputVolume(float volume, bool emitSignal) {
emit inputVolumeChanged(_audioInput->volume());
}
}
}
}

View file

@ -80,14 +80,11 @@ class QIODevice;
class Transform;
class NLPacket;
class AudioClient : public AbstractAudioInterface, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
using LocalInjectorsStream = AudioMixRingBuffer;
public:
static const int MIN_BUFFER_FRAMES;
static const int MAX_BUFFER_FRAMES;
@ -100,21 +97,15 @@ public:
class AudioOutputIODevice : public QIODevice {
public:
AudioOutputIODevice(LocalInjectorsStream& localInjectorsStream,
MixedProcessedAudioStream& receivedAudioStream,
AudioOutputIODevice(LocalInjectorsStream& localInjectorsStream, MixedProcessedAudioStream& receivedAudioStream,
AudioClient* audio) :
_localInjectorsStream(localInjectorsStream),
_receivedAudioStream(receivedAudioStream), _audio(audio), _unfulfilledReads(0) {}
_localInjectorsStream(localInjectorsStream), _receivedAudioStream(receivedAudioStream),
_audio(audio), _unfulfilledReads(0) {}
void start() { open(QIODevice::ReadOnly | QIODevice::Unbuffered); }
qint64 readData(char* data, qint64 maxSize) override;
qint64 writeData(const char* data, qint64 maxSize) override { return 0; }
int getRecentUnfulfilledReads() {
int unfulfilledReads = _unfulfilledReads;
_unfulfilledReads = 0;
return unfulfilledReads;
}
int getRecentUnfulfilledReads() { int unfulfilledReads = _unfulfilledReads; _unfulfilledReads = 0; return unfulfilledReads; }
private:
LocalInjectorsStream& _localInjectorsStream;
MixedProcessedAudioStream& _receivedAudioStream;
@ -132,7 +123,6 @@ public:
Q_INVOKABLE float getAudioInboundPPS() const { return _audioInbound.rate(); }
Q_INVOKABLE float getSilentOutboundPPS() const { return _silentOutbound.rate(); }
Q_INVOKABLE float getAudioOutboundPPS() const { return _audioOutbound.rate(); }
Q_INVOKABLE void setDefaultDevice(QList<HifiAudioDeviceInfo>& devices, QAudio::Mode mode);
const MixedProcessedAudioStream& getReceivedAudioStream() const { return _receivedAudioStream; }
MixedProcessedAudioStream& getReceivedAudioStream() { return _receivedAudioStream; }
@ -479,12 +469,6 @@ private:
QList<HifiAudioDeviceInfo> _inputDevices;
QList<HifiAudioDeviceInfo> _outputDevices;
//QAudioDeviceInfo _inputDeviceInfo;
// QAudioDeviceInfo _outputDeviceInfo;
// QList<QAudioDeviceInfo> _inputDevices;
/// QList<QAudioDeviceInfo> _outputDevices;
AudioFileWav _audioFileWav;
bool _hasReceivedFirstPacket { false };
@ -517,4 +501,5 @@ private:
bool _isRecording { false };
};
#endif // hifi_AudioClient_h
#endif // hifi_AudioClient_h