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Merge pull request #11431 from zfox23/contextOverlayInterface_fixEnabled
Enable Inspection Mode for all; change Commerce setting name
This commit is contained in:
commit
921ebc221e
9 changed files with 42 additions and 49 deletions
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@ -15,6 +15,10 @@
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#include <EntityTreeRenderer.h>
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#include <NetworkingConstants.h>
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#ifndef MIN
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#define MIN(a,b) ((a) < (b) ? (a) : (b))
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#endif
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static const float CONTEXT_OVERLAY_TABLET_OFFSET = 30.0f; // Degrees
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static const float CONTEXT_OVERLAY_TABLET_ORIENTATION = 210.0f; // Degrees
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static const float CONTEXT_OVERLAY_TABLET_DISTANCE = 0.65F; // Meters
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@ -38,11 +42,6 @@ ContextOverlayInterface::ContextOverlayInterface() {
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_entityPropertyFlags += PROP_DIMENSIONS;
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_entityPropertyFlags += PROP_REGISTRATION_POINT;
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// initially, set _enabled to match the switch. Later we enable/disable via the getter/setters
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// if we are in edit or pal (for instance). Note this is temporary, as we expect to enable this all
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// the time after getting edge highlighting, etc...
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_enabled = _settingSwitch.get();
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auto entityTreeRenderer = DependencyManager::get<EntityTreeRenderer>().data();
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connect(entityTreeRenderer, SIGNAL(mousePressOnEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(createOrDestroyContextOverlay(const EntityItemID&, const PointerEvent&)));
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connect(entityTreeRenderer, SIGNAL(hoverEnterEntity(const EntityItemID&, const PointerEvent&)), this, SLOT(contextOverlays_hoverEnterEntity(const EntityItemID&, const PointerEvent&)));
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@ -65,40 +64,36 @@ ContextOverlayInterface::ContextOverlayInterface() {
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connect(_selectionScriptingInterface.data(), &SelectionScriptingInterface::selectedItemsListChanged, &_selectionToSceneHandler, &SelectionToSceneHandler::selectedItemsListChanged);
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}
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static const uint32_t MOUSE_HW_ID = 0;
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static const uint32_t LEFT_HAND_HW_ID = 1;
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static const xColor CONTEXT_OVERLAY_COLOR = { 255, 255, 255 };
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static const float CONTEXT_OVERLAY_INSIDE_DISTANCE = 1.0f; // in meters
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static const float CONTEXT_OVERLAY_CLOSE_DISTANCE = 1.5f; // in meters
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static const float CONTEXT_OVERLAY_CLOSE_SIZE = 0.12f; // in meters, same x and y dims
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static const float CONTEXT_OVERLAY_FAR_SIZE = 0.08f; // in meters, same x and y dims
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static const float CONTEXT_OVERLAY_CLOSE_OFFSET_ANGLE = 20.0f;
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static const float CONTEXT_OVERLAY_SIZE = 0.09f; // in meters, same x and y dims
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static const float CONTEXT_OVERLAY_OFFSET_DISTANCE = 0.1f;
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static const float CONTEXT_OVERLAY_OFFSET_ANGLE = 5.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_ALPHA = 0.85f;
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static const float CONTEXT_OVERLAY_HOVERED_ALPHA = 1.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_PULSEMIN = 0.6f;
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static const float CONTEXT_OVERLAY_UNHOVERED_PULSEMAX = 1.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_PULSEPERIOD = 1.0f;
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static const float CONTEXT_OVERLAY_UNHOVERED_COLORPULSE = 1.0f;
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static const float CONTEXT_OVERLAY_FAR_OFFSET = 0.1f;
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void ContextOverlayInterface::setEnabled(bool enabled) {
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// only enable/disable if the setting in 'on'. If it is 'off',
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// make sure _enabled is always false.
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if (_settingSwitch.get()) {
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_enabled = enabled;
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} else {
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_enabled = false;
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}
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_enabled = enabled;
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}
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bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID& entityItemID, const PointerEvent& event) {
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if (_enabled && event.getButton() == PointerEvent::SecondaryButton) {
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if (contextOverlayFilterPassed(entityItemID)) {
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if (event.getID() == MOUSE_HW_ID) {
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enableEntityHighlight(entityItemID);
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}
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qCDebug(context_overlay) << "Creating Context Overlay on top of entity with ID: " << entityItemID;
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// Add all necessary variables to the stack
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EntityItemProperties entityProperties = _entityScriptingInterface->getEntityProperties(entityItemID, _entityPropertyFlags);
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glm::vec3 cameraPosition = qApp->getCamera().getPosition();
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float distanceFromCameraToEntity = glm::distance(entityProperties.getPosition(), cameraPosition);
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glm::vec3 entityDimensions = entityProperties.getDimensions();
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glm::vec3 entityPosition = entityProperties.getPosition();
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glm::vec3 contextOverlayPosition = entityProperties.getPosition();
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@ -131,27 +126,22 @@ bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID&
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// If the camera is inside the box...
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// ...position the Context Overlay 1 meter in front of the camera.
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contextOverlayPosition = cameraPosition + CONTEXT_OVERLAY_INSIDE_DISTANCE * (qApp->getCamera().getOrientation() * Vectors::FRONT);
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_CLOSE_SIZE, CONTEXT_OVERLAY_CLOSE_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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} else if (distanceFromCameraToEntity < CONTEXT_OVERLAY_CLOSE_DISTANCE) {
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// Else if the entity is too close to the camera...
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// ...rotate the Context Overlay to the right of the entity.
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// This makes it easy to inspect things you're holding.
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float offsetAngle = -CONTEXT_OVERLAY_CLOSE_OFFSET_ANGLE;
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if (event.getID() == LEFT_HAND_HW_ID) {
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offsetAngle *= -1;
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}
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contextOverlayPosition = (glm::quat(glm::radians(glm::vec3(0.0f, offsetAngle, 0.0f))) * (entityPosition - cameraPosition)) + cameraPosition;
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_CLOSE_SIZE, CONTEXT_OVERLAY_CLOSE_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_SIZE, CONTEXT_OVERLAY_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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} else {
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// Else, place the Context Overlay some offset away from the entity's bounding
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// box in the direction of the camera.
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// Rotate the Context Overlay some number of degrees offset from the entity
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// along the line cast from your head to the entity's bounding box.
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glm::vec3 direction = glm::normalize(entityPosition - cameraPosition);
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float distance;
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BoxFace face;
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glm::vec3 normal;
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boundingBox.findRayIntersection(cameraPosition, direction, distance, face, normal);
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contextOverlayPosition = (cameraPosition + direction * distance) - direction * CONTEXT_OVERLAY_FAR_OFFSET;
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_FAR_SIZE, CONTEXT_OVERLAY_FAR_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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float offsetAngle = -CONTEXT_OVERLAY_OFFSET_ANGLE;
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if (event.getID() == LEFT_HAND_HW_ID) {
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offsetAngle *= -1;
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}
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contextOverlayPosition = (glm::quat(glm::radians(glm::vec3(0.0f, offsetAngle, 0.0f)))) *
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((cameraPosition + direction * (distance - CONTEXT_OVERLAY_OFFSET_DISTANCE)));
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contextOverlayDimensions = glm::vec2(CONTEXT_OVERLAY_SIZE, CONTEXT_OVERLAY_SIZE) * glm::distance(contextOverlayPosition, cameraPosition);
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}
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// Finally, setup and draw the Context Overlay
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@ -176,6 +166,7 @@ bool ContextOverlayInterface::createOrDestroyContextOverlay(const EntityItemID&
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}
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} else {
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if (!_currentEntityWithContextOverlay.isNull()) {
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disableEntityHighlight(_currentEntityWithContextOverlay);
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return destroyContextOverlay(_currentEntityWithContextOverlay, event);
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}
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return false;
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@ -237,13 +228,13 @@ void ContextOverlayInterface::contextOverlays_hoverLeaveOverlay(const OverlayID&
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}
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void ContextOverlayInterface::contextOverlays_hoverEnterEntity(const EntityItemID& entityID, const PointerEvent& event) {
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if (contextOverlayFilterPassed(entityID)) {
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if (contextOverlayFilterPassed(entityID) && _enabled && event.getID() != MOUSE_HW_ID) {
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enableEntityHighlight(entityID);
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}
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}
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void ContextOverlayInterface::contextOverlays_hoverLeaveEntity(const EntityItemID& entityID, const PointerEvent& event) {
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if (_currentEntityWithContextOverlay != entityID) {
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if (_currentEntityWithContextOverlay != entityID && _enabled && event.getID() != MOUSE_HW_ID) {
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disableEntityHighlight(entityID);
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}
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}
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@ -76,8 +76,6 @@ private:
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bool _isInMarketplaceInspectionMode { false };
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Setting::Handle<bool> _settingSwitch { "inspectionMode", false };
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void openMarketplace();
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void enableEntityHighlight(const EntityItemID& entityItemID);
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void disableEntityHighlight(const EntityItemID& entityItemID);
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@ -81,10 +81,10 @@ public:
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float getColorB() const { return color.b; }
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glm::vec3 color{ 1.f, 0.7f, 0.2f };
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float width{ 3.f };
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float intensity{ 1.f };
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float fillOpacityUnoccluded{ 0.35f };
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float fillOpacityOccluded{ 0.1f };
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float width{ 2.0f };
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float intensity{ 0.9f };
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float fillOpacityUnoccluded{ 0.0f };
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float fillOpacityOccluded{ 0.0f };
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bool glow{ false };
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signals:
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@ -61,7 +61,7 @@ void RequestFilters::interceptHFWebEngineRequest(QWebEngineUrlRequestInfo& info)
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// During the period in which we have HFC commerce in the system, but not applied everywhere:
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const QString tokenStringCommerce{ "Chrome/48.0 (HighFidelityInterface WithHFC)" };
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static Setting::Handle<bool> _settingSwitch{ "inspectionMode", false };
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static Setting::Handle<bool> _settingSwitch{ "commerce", false };
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bool isMoney = _settingSwitch.get();
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const QString tokenString = !isAuthable ? tokenStringMobile : (isMoney ? tokenStringCommerce : tokenStringMetaverse);
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@ -131,7 +131,7 @@
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var button;
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var buttonName = "WALLET";
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var tablet = null;
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var walletEnabled = Settings.getValue("inspectionMode", false);
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var walletEnabled = Settings.getValue("commerce", false);
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function startup() {
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if (walletEnabled) {
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tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
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@ -148,7 +148,9 @@ Script.include("/~/system/libraries/controllers.js");
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if (mode === "full") {
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var fullEndToEdit = PICK_WITH_HAND_RAY ? this.fullEnd : fullEnd;
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fullEndToEdit.dimensions = dim;
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LaserPointers.editRenderState(laserPointerID, mode, {path: fullPath, end: fullEndToEdit});
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LaserPointers.editRenderState(laserPointerID, mode, { path: fullPath, end: fullEndToEdit });
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this.contextOverlayTimer = false;
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this.destroyContextOverlay();
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} else if (mode === "half") {
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var halfEndToEdit = PICK_WITH_HAND_RAY ? this.halfEnd : halfEnd;
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halfEndToEdit.dimensions = dim;
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@ -298,6 +298,9 @@ Script.include("/~/system/libraries/controllers.js");
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var intersection = controllerData.rayPicks[this.hand];
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var offOverlay = (intersection.type !== RayPick.INTERSECTED_OVERLAY);
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var triggerOff = (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE);
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if (triggerOff) {
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this.deleteContextOverlay();
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}
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var grabbingOverlay = this.grabModuleWantsNearbyOverlay(controllerData);
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return offOverlay || grabbingOverlay || triggerOff;
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};
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@ -308,7 +311,6 @@ Script.include("/~/system/libraries/controllers.js");
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this.laserPressExit();
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this.laserPressingTarget = false;
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}
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this.deleteContextOverlay();
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this.relinquishTouchFocus();
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this.reset();
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this.updateLaserPointer();
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@ -450,7 +450,7 @@
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var parsedJsonMessage = JSON.parse(message);
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if (parsedJsonMessage.type === "marketplaces") {
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if (parsedJsonMessage.action === "inspectionModeSetting") {
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if (parsedJsonMessage.action === "commerceSetting") {
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confirmAllPurchases = !!parsedJsonMessage.data;
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injectCode();
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}
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@ -458,7 +458,7 @@
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}
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});
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// Request inspection mode setting
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// Request commerce setting
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// Code is injected into the webpage after the setting comes back.
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EventBridge.emitWebEvent(JSON.stringify({
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type: "REQUEST_SETTING"
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@ -138,8 +138,8 @@
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} else if (parsedJsonMessage.type === "REQUEST_SETTING") {
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tablet.emitScriptEvent(JSON.stringify({
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type: "marketplaces",
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action: "inspectionModeSetting",
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data: Settings.getValue("inspectionMode", false)
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action: "commerceSetting",
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data: Settings.getValue("commerce", false)
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}));
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} else if (parsedJsonMessage.type === "PURCHASES") {
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tablet.pushOntoStack(MARKETPLACE_PURCHASES_QML_PATH);
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