Merge branch 'master' of https://github.com/highfidelity/hifi into hdr

This commit is contained in:
samcake 2016-10-01 15:36:14 -07:00
commit 918f7cd515
17 changed files with 99 additions and 55 deletions

View file

@ -91,7 +91,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
// check for a wallet UUID on the command line or in the config
// this would represent where the user running AC wants funds sent to
if (!walletUUID.isNull()) {
qCDebug(assigmnentclient) << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
qCDebug(assignment_client) << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
_requestAssignment.setWalletUUID(walletUUID);
}
@ -102,16 +102,16 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
}
_assignmentServerSocket = HifiSockAddr(_assignmentServerHostname, assignmentServerPort, true);
_assignmentServerSocket.setObjectName("AssigmentServer");
_assignmentServerSocket.setObjectName("AssignmentServer");
nodeList->setAssignmentServerSocket(_assignmentServerSocket);
qCDebug(assigmnentclient) << "Assignment server socket is" << _assignmentServerSocket;
qCDebug(assignment_client) << "Assignment server socket is" << _assignmentServerSocket;
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
qCDebug(assigmnentclient) << "Waiting for assignment -" << _requestAssignment;
qCDebug(assignment_client) << "Waiting for assignment -" << _requestAssignment;
if (_assignmentServerHostname != "localhost") {
qCDebug(assigmnentclient) << "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
qCDebug(assignment_client) << "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
}
connect(&_requestTimer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
@ -129,7 +129,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
_assignmentClientMonitorSocket = HifiSockAddr(DEFAULT_ASSIGNMENT_CLIENT_MONITOR_HOSTNAME, assignmentMonitorPort);
_assignmentClientMonitorSocket.setObjectName("AssignmentClientMonitor");
qCDebug(assigmnentclient) << "Assignment-client monitor socket is" << _assignmentClientMonitorSocket;
qCDebug(assignment_client) << "Assignment-client monitor socket is" << _assignmentClientMonitorSocket;
// Hook up a timer to send this child's status to the Monitor once per second
setUpStatusToMonitor();
@ -140,7 +140,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
}
void AssignmentClient::stopAssignmentClient() {
qCDebug(assigmnentclient) << "Forced stop of assignment-client.";
qCDebug(assignment_client) << "Forced stop of assignment-client.";
_requestTimer.stop();
_statsTimerACM.stop();
@ -218,14 +218,14 @@ void AssignmentClient::sendAssignmentRequest() {
quint16 localAssignmentServerPort;
if (nodeList->getLocalServerPortFromSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, localAssignmentServerPort)) {
if (localAssignmentServerPort != _assignmentServerSocket.getPort()) {
qCDebug(assigmnentclient) << "Port for local assignment server read from shared memory is"
qCDebug(assignment_client) << "Port for local assignment server read from shared memory is"
<< localAssignmentServerPort;
_assignmentServerSocket.setPort(localAssignmentServerPort);
nodeList->setAssignmentServerSocket(_assignmentServerSocket);
}
} else {
qCWarning(assigmnentclient) << "Failed to read local assignment server port from shared memory"
qCWarning(assignment_client) << "Failed to read local assignment server port from shared memory"
<< "- will send assignment request to previous assignment server socket.";
}
}
@ -235,10 +235,10 @@ void AssignmentClient::sendAssignmentRequest() {
}
void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessage> message) {
qCDebug(assigmnentclient) << "Received a PacketType::CreateAssignment - attempting to unpack.";
qCDebug(assignment_client) << "Received a PacketType::CreateAssignment - attempting to unpack.";
if (_currentAssignment) {
qCWarning(assigmnentclient) << "Received a PacketType::CreateAssignment while still running an active assignment. Ignoring.";
qCWarning(assignment_client) << "Received a PacketType::CreateAssignment while still running an active assignment. Ignoring.";
return;
}
@ -246,7 +246,7 @@ void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessa
_currentAssignment = AssignmentFactory::unpackAssignment(*message);
if (_currentAssignment && !_isAssigned) {
qDebug(assigmnentclient) << "Received an assignment -" << *_currentAssignment;
qDebug(assignment_client) << "Received an assignment -" << *_currentAssignment;
_isAssigned = true;
auto nodeList = DependencyManager::get<NodeList>();
@ -256,7 +256,7 @@ void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessa
nodeList->getDomainHandler().setSockAddr(message->getSenderSockAddr(), _assignmentServerHostname);
nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID());
qCDebug(assigmnentclient) << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
qCDebug(assignment_client) << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
// start the deployed assignment
QThread* workerThread = new QThread;
@ -284,7 +284,7 @@ void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessa
// Starts an event loop, and emits workerThread->started()
workerThread->start();
} else {
qCWarning(assigmnentclient) << "Received an assignment that could not be unpacked. Re-requesting.";
qCWarning(assignment_client) << "Received an assignment that could not be unpacked. Re-requesting.";
}
}
@ -294,10 +294,10 @@ void AssignmentClient::handleStopNodePacket(QSharedPointer<ReceivedMessage> mess
if (senderSockAddr.getAddress() == QHostAddress::LocalHost ||
senderSockAddr.getAddress() == QHostAddress::LocalHostIPv6) {
qCDebug(assigmnentclient) << "AssignmentClientMonitor at" << senderSockAddr << "requested stop via PacketType::StopNode.";
qCDebug(assignment_client) << "AssignmentClientMonitor at" << senderSockAddr << "requested stop via PacketType::StopNode.";
QCoreApplication::quit();
} else {
qCWarning(assigmnentclient) << "Got a stop packet from other than localhost.";
qCWarning(assignment_client) << "Got a stop packet from other than localhost.";
}
}
@ -317,7 +317,7 @@ void AssignmentClient::handleAuthenticationRequest() {
// ask the account manager to log us in from the env variables
accountManager->requestAccessToken(username, password);
} else {
qCWarning(assigmnentclient) << "Authentication was requested against" << qPrintable(accountManager->getAuthURL().toString())
qCWarning(assignment_client) << "Authentication was requested against" << qPrintable(accountManager->getAuthURL().toString())
<< "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV)
<< "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate.";
@ -335,7 +335,7 @@ void AssignmentClient::assignmentCompleted() {
// reset the logging target to the the CHILD_TARGET_NAME
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
qCDebug(assigmnentclient) << "Assignment finished or never started - waiting for new assignment.";
qCDebug(assignment_client) << "Assignment finished or never started - waiting for new assignment.";
auto nodeList = DependencyManager::get<NodeList>();

View file

@ -11,4 +11,4 @@
#include "AssignmentClientLogging.h"
Q_LOGGING_CATEGORY(assigmnentclient, "hifi.assignment-client")
Q_LOGGING_CATEGORY(assignment_client, "hifi.assignment-client")

View file

@ -14,6 +14,6 @@
#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(assigmnentclient)
Q_DECLARE_LOGGING_CATEGORY(assignment_client)
#endif // hifi_AssignmentClientLogging_h

View file

@ -6,8 +6,8 @@ if (WIN32)
include(ExternalProject)
ExternalProject_Add(
${EXTERNAL_NAME}
URL http://hifi-public.s3.amazonaws.com/dependencies/qtaudio_wasapi.zip
URL_MD5 11c8a7728d6eda7223df800e10b70723
URL http://hifi-public.s3.amazonaws.com/dependencies/qtaudio_wasapi2.zip
URL_MD5 272b27bd6c211c45c0c23d4701b63b5e
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""

View file

@ -49,6 +49,7 @@ macro(PACKAGE_LIBRARIES_FOR_DEPLOYMENT)
TARGET ${TARGET_NAME}
POST_BUILD
COMMAND if exist ${QTAUDIO_PATH}/qtaudio_windows.dll ( ${CMAKE_COMMAND} -E remove ${QTAUDIO_PATH}/qtaudio_windows.dll && ${CMAKE_COMMAND} -E copy ${WASAPI_DLL_PATH}/qtaudio_wasapi.dll ${QTAUDIO_PATH} && ${CMAKE_COMMAND} -E copy ${WASAPI_DLL_PATH}/qtaudio_wasapi.pdb ${QTAUDIO_PATH} )
COMMAND if exist ${QTAUDIO_PATH}/qtaudio_windowsd.dll ( ${CMAKE_COMMAND} -E remove ${QTAUDIO_PATH}/qtaudio_windowsd.dll && ${CMAKE_COMMAND} -E copy ${WASAPI_DLL_PATH}/qtaudio_wasapid.dll ${QTAUDIO_PATH} && ${CMAKE_COMMAND} -E copy ${WASAPI_DLL_PATH}/qtaudio_wasapid.pdb ${QTAUDIO_PATH} )
)
endif ()

View file

@ -771,6 +771,21 @@ void DomainGatekeeper::getGroupMemberships(const QString& username) {
// loop through the groups mentioned on the settings page and ask if this user is in each. The replies
// will be received asynchronously and permissions will be updated as the answers come in.
QJsonObject json;
QSet<QString> groupIDSet;
foreach (QUuid groupID, _server->_settingsManager.getGroupIDs() + _server->_settingsManager.getBlacklistGroupIDs()) {
groupIDSet += groupID.toString().mid(1,36);
}
if (groupIDSet.isEmpty()) {
// if no groups are in the permissions settings, don't ask who is in which groups.
return;
}
QJsonArray groupIDs = QJsonArray::fromStringList(groupIDSet.toList());
json["groups"] = groupIDs;
// if we've already asked, wait for the answer before asking again
QString lowerUsername = username.toLower();
if (_inFlightGroupMembershipsRequests.contains(lowerUsername)) {
@ -779,13 +794,6 @@ void DomainGatekeeper::getGroupMemberships(const QString& username) {
}
_inFlightGroupMembershipsRequests += lowerUsername;
QJsonObject json;
QSet<QString> groupIDSet;
foreach (QUuid groupID, _server->_settingsManager.getGroupIDs() + _server->_settingsManager.getBlacklistGroupIDs()) {
groupIDSet += groupID.toString().mid(1,36);
}
QJsonArray groupIDs = QJsonArray::fromStringList(groupIDSet.toList());
json["groups"] = groupIDs;
JSONCallbackParameters callbackParams;
callbackParams.jsonCallbackReceiver = this;

View file

@ -1749,7 +1749,7 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
_ephemeralACScripts[scriptAssignment->getUUID()] = formData[0].second;
// add the script assigment to the assignment queue
// add the script assignment to the assignment queue
SharedAssignmentPointer sharedScriptedAssignment(scriptAssignment);
_unfulfilledAssignments.enqueue(sharedScriptedAssignment);
_allAssignments.insert(sharedScriptedAssignment->getUUID(), sharedScriptedAssignment);

View file

@ -68,6 +68,7 @@
#include <InfoView.h>
#include <input-plugins/InputPlugin.h>
#include <controllers/UserInputMapper.h>
#include <controllers/ScriptingInterface.h>
#include <controllers/StateController.h>
#include <UserActivityLoggerScriptingInterface.h>
#include <LogHandler.h>
@ -4918,6 +4919,10 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
scriptEngine->registerGlobalObject("Users", DependencyManager::get<UsersScriptingInterface>().data());
scriptEngine->registerGlobalObject("Steam", new SteamScriptingInterface(scriptEngine));
auto scriptingInterface = DependencyManager::get<controller::ScriptingInterface>();
scriptEngine->registerGlobalObject("Controller", scriptingInterface.data());
UserInputMapper::registerControllerTypes(scriptEngine);
}
bool Application::canAcceptURL(const QString& urlString) const {

View file

@ -87,7 +87,7 @@ public:
AudioOutputIODevice(MixedProcessedAudioStream& receivedAudioStream, AudioClient* audio) :
_receivedAudioStream(receivedAudioStream), _audio(audio), _unfulfilledReads(0) {};
void start() { open(QIODevice::ReadOnly); }
void start() { open(QIODevice::ReadOnly | QIODevice::Unbuffered); }
void stop() { close(); }
qint64 readData(char * data, qint64 maxSize) override;
qint64 writeData(const char * data, qint64 maxSize) override { return 0; }
@ -167,7 +167,8 @@ public slots:
int setOutputBufferSize(int numFrames, bool persist = true);
virtual bool outputLocalInjector(bool isStereo, AudioInjector* injector) override;
bool outputLocalInjector(bool isStereo, AudioInjector* injector) override;
bool shouldLoopbackInjectors() override { return _shouldEchoToServer; }
bool switchInputToAudioDevice(const QString& inputDeviceName);
bool switchOutputToAudioDevice(const QString& outputDeviceName);

View file

@ -33,6 +33,7 @@ public:
public slots:
virtual bool outputLocalInjector(bool isStereo, AudioInjector* injector) = 0;
virtual bool shouldLoopbackInjectors() { return false; }
virtual void setIsStereoInput(bool stereo) = 0;
};

View file

@ -211,6 +211,7 @@ int64_t AudioInjector::injectNextFrame() {
}
// if we haven't setup the packet to send then do so now
static int loopbackOptionOffset = -1;
static int positionOptionOffset = -1;
static int volumeOptionOffset = -1;
static int audioDataOffset = -1;
@ -260,10 +261,9 @@ int64_t AudioInjector::injectNextFrame() {
// pack the stereo/mono type of the stream
audioPacketStream << _options.stereo;
// pack the flag for loopback. Now, we don't loopback
// and _always_ play locally, so loopbackFlag should be
// false always.
uchar loopbackFlag = (uchar)false;
// pack the flag for loopback, if requested
loopbackOptionOffset = _currentPacket->pos();
uchar loopbackFlag = (_localAudioInterface && _localAudioInterface->shouldLoopbackInjectors());
audioPacketStream << loopbackFlag;
// pack the position for injected audio
@ -293,6 +293,7 @@ int64_t AudioInjector::injectNextFrame() {
return NEXT_FRAME_DELTA_ERROR_OR_FINISHED;
}
}
if (!_frameTimer->isValid()) {
// in the case where we have been restarted, the frame timer will be invalid and we need to start it back over here
_frameTimer->restart();
@ -317,6 +318,9 @@ int64_t AudioInjector::injectNextFrame() {
// pack the sequence number
_currentPacket->writePrimitive(_outgoingSequenceNumber);
_currentPacket->seek(loopbackOptionOffset);
_currentPacket->writePrimitive((uchar)(_localAudioInterface && _localAudioInterface->shouldLoopbackInjectors()));
_currentPacket->seek(positionOptionOffset);
_currentPacket->writePrimitive(_options.position);
_currentPacket->writePrimitive(_options.orientation);

View file

@ -67,8 +67,8 @@ void GLWidget::createContext() {
_context = new gl::Context();
_context->setWindow(windowHandle());
_context->create();
_context->clear();
_context->makeCurrent();
_context->clear();
}
bool GLWidget::makeCurrent() {

View file

@ -18,7 +18,6 @@
std::unordered_map<TexturePointer, nvtxRangeId_t> _map;
#endif
//#define TEXTURE_TRANSFER_PBOS
#ifdef TEXTURE_TRANSFER_PBOS
#define TEXTURE_TRANSFER_BLOCK_SIZE (64 * 1024)
@ -62,11 +61,16 @@ void GLTextureTransferHelper::transferTexture(const gpu::TexturePointer& texture
void GLTextureTransferHelper::setup() {
#ifdef THREADED_TEXTURE_TRANSFER
_context.makeCurrent();
#ifdef TEXTURE_TRANSFER_FORCE_DRAW
// FIXME don't use opengl 4.5 DSA functionality without verifying it's present
glCreateRenderbuffers(1, &_drawRenderbuffer);
glNamedRenderbufferStorage(_drawRenderbuffer, GL_RGBA8, 128, 128);
glCreateFramebuffers(1, &_drawFramebuffer);
glNamedFramebufferRenderbuffer(_drawFramebuffer, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, _drawRenderbuffer);
glCreateFramebuffers(1, &_readFramebuffer);
#endif
#ifdef TEXTURE_TRANSFER_PBOS
std::array<GLuint, TEXTURE_TRANSFER_PBO_COUNT> pbos;
glCreateBuffers(TEXTURE_TRANSFER_PBO_COUNT, &pbos[0]);
@ -84,7 +88,9 @@ void GLTextureTransferHelper::setup() {
void GLTextureTransferHelper::shutdown() {
#ifdef THREADED_TEXTURE_TRANSFER
_context.makeCurrent();
#endif
#ifdef TEXTURE_TRANSFER_FORCE_DRAW
glNamedFramebufferRenderbuffer(_drawFramebuffer, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
glDeleteFramebuffers(1, &_drawFramebuffer);
_drawFramebuffer = 0;
@ -165,6 +171,11 @@ bool GLTextureTransferHelper::process() {
}
gltexture->finishTransfer();
#ifdef TEXTURE_TRANSFER_FORCE_DRAW
// FIXME force a draw on the texture transfer thread before passing the texture to the main thread for use
#endif
#ifdef THREADED_TEXTURE_TRANSFER
clientWait();
#endif

View file

@ -21,6 +21,14 @@
#define THREADED_TEXTURE_TRANSFER
#endif
#ifdef THREADED_TEXTURE_TRANSFER
// FIXME when sparse textures are enabled, it's harder to force a draw on the transfer thread
// also, the current draw code is implicitly using OpenGL 4.5 functionality
//#define TEXTURE_TRANSFER_FORCE_DRAW
// FIXME PBO's increase the complexity and don't seem to work reliably
//#define TEXTURE_TRANSFER_PBOS
#endif
namespace gpu { namespace gl {
using TextureList = std::list<TexturePointer>;
@ -43,11 +51,15 @@ public:
private:
#ifdef THREADED_TEXTURE_TRANSFER
::gl::OffscreenContext _context;
#endif
#ifdef TEXTURE_TRANSFER_FORCE_DRAW
// Framebuffers / renderbuffers for forcing access to the texture on the transfer thread
GLuint _drawRenderbuffer { 0 };
GLuint _drawFramebuffer { 0 };
GLuint _readFramebuffer { 0 };
#endif
// A mutex for protecting items access on the render and transfer threads
Mutex _mutex;
// Commands that have been submitted for execution on the texture transfer thread

View file

@ -536,15 +536,7 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
QUuid domainUUID;
packetStream >> domainUUID;
// if this was the first domain-server list from this domain, we've now connected
if (!_domainHandler.isConnected()) {
_domainHandler.setUUID(domainUUID);
_domainHandler.setIsConnected(true);
// in case we didn't use a place name to get to this domain,
// give the address manager a chance to lookup a default one now
DependencyManager::get<AddressManager>()->lookupShareableNameForDomainID(domainUUID);
} else if (_domainHandler.getUUID() != domainUUID) {
if (_domainHandler.isConnected() && _domainHandler.getUUID() != domainUUID) {
// Recieved packet from different domain.
qWarning() << "IGNORING DomainList packet from" << domainUUID << "while connected to" << _domainHandler.getUUID();
return;
@ -555,6 +547,16 @@ void NodeList::processDomainServerList(QSharedPointer<ReceivedMessage> message)
packetStream >> newUUID;
setSessionUUID(newUUID);
// if this was the first domain-server list from this domain, we've now connected
if (!_domainHandler.isConnected()) {
_domainHandler.setUUID(domainUUID);
_domainHandler.setIsConnected(true);
// in case we didn't use a place name to get to this domain,
// give the address manager a chance to lookup a default one now
DependencyManager::get<AddressManager>()->lookupShareableNameForDomainID(domainUUID);
}
// pull the permissions/right/privileges for this node out of the stream
NodePermissions newPermissions;
packetStream >> newPermissions;

View file

@ -517,10 +517,6 @@ void ScriptEngine::init() {
// constants
globalObject().setProperty("TREE_SCALE", newVariant(QVariant(TREE_SCALE)));
auto scriptingInterface = DependencyManager::get<controller::ScriptingInterface>();
registerGlobalObject("Controller", scriptingInterface.data());
UserInputMapper::registerControllerTypes(this);
auto recordingInterface = DependencyManager::get<RecordingScriptingInterface>();
registerGlobalObject("Recording", recordingInterface.data());
@ -1021,9 +1017,12 @@ void ScriptEngine::updateMemoryCost(const qint64& deltaSize) {
}
void ScriptEngine::timerFired() {
if (DependencyManager::get<ScriptEngines>()->isStopped()) {
qCDebug(scriptengine) << "Script.timerFired() while shutting down is ignored... parent script:" << getFilename();
return; // bail early
{
auto engine = DependencyManager::get<ScriptEngines>();
if (!engine || engine->isStopped()) {
qCDebug(scriptengine) << "Script.timerFired() while shutting down is ignored... parent script:" << getFilename();
return; // bail early
}
}
QTimer* callingTimer = reinterpret_cast<QTimer*>(sender());

View file

@ -166,7 +166,7 @@ public:
void setUserLoaded(bool isUserLoaded) { _isUserLoaded = isUserLoaded; }
bool isUserLoaded() const { return _isUserLoaded; }
// NOTE - this is used by the TypedArray implemetation. we need to review this for thread safety
// NOTE - this is used by the TypedArray implementation. we need to review this for thread safety
ArrayBufferClass* getArrayBufferClass() { return _arrayBufferClass; }
void setEmitScriptUpdatesFunction(std::function<bool()> func) { _emitScriptUpdates = func; }