use destroy instead of accidental set

This commit is contained in:
Stephen Birarda 2015-11-19 17:26:10 -08:00
parent cb708859fb
commit 8f5212acac

View file

@ -410,5 +410,5 @@ void Agent::aboutToFinish() {
assetThread->wait();
// cleanup the AudioInjectorManager (and any still running injectors)
DependencyManager::set<AudioInjectorManager>();
DependencyManager::destroy<AudioInjectorManager>();
}