From 8c15d1bab900e349a8d76670181af8e3cd95e326 Mon Sep 17 00:00:00 2001 From: "Anthony J. Thibault" Date: Wed, 5 Jul 2017 15:50:47 -0700 Subject: [PATCH] delete-trailing-whitespace --- plugins/openvr/src/ViveControllerManager.cpp | 24 ++++++++++---------- plugins/openvr/src/ViveControllerManager.h | 2 +- 2 files changed, 13 insertions(+), 13 deletions(-) diff --git a/plugins/openvr/src/ViveControllerManager.cpp b/plugins/openvr/src/ViveControllerManager.cpp index b0e7297879..2b0a485a00 100644 --- a/plugins/openvr/src/ViveControllerManager.cpp +++ b/plugins/openvr/src/ViveControllerManager.cpp @@ -124,7 +124,7 @@ static glm::mat4 calculateResetMat() { float const UI_RADIUS = 1.0f; float const UI_HEIGHT = 1.6f; float const UI_Z_OFFSET = 0.5; - + float xSize, zSize; chaperone->GetPlayAreaSize(&xSize, &zSize); glm::vec3 uiPos(0.0f, UI_HEIGHT, UI_RADIUS - (0.5f * zSize) - UI_Z_OFFSET); @@ -251,7 +251,7 @@ void ViveControllerManager::pluginUpdate(float deltaTime, const controller::Inpu _resetMat = calculateResetMat(); _resetMatCalculated = true; } - + _system->GetDeviceToAbsoluteTrackingPose(vr::TrackingUniverseStanding, 0, _nextSimPoseData.vrPoses, vr::k_unMaxTrackedDeviceCount); _nextSimPoseData.update(_resetMat); } else if (isDesktopMode()) { @@ -429,7 +429,7 @@ void ViveControllerManager::InputDevice::emitCalibrationStatus() { status["hand_pucks"] = (_handConfig == HandConfig::Pucks); status["puckCount"] = (int)_validTrackedObjects.size(); status["UI"] = _calibrate; - + emit inputConfiguration->calibrationStatus(status); } @@ -480,7 +480,7 @@ void ViveControllerManager::InputDevice::sendUserActivityData(QString activity) {"head_puck", (_headConfig == HeadConfig::Puck) ? true : false}, {"hand_pucks", (_handConfig == HandConfig::Pucks) ? true : false} }; - + UserActivityLogger::getInstance().logAction(activity, jsonData); } @@ -513,12 +513,12 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr glm::mat4 defaultToReferenceMat = glm::mat4(); if (_headConfig == HeadConfig::HMD) { defaultToReferenceMat = calculateDefaultToReferenceForHmd(inputCalibration); - } else if (_headConfig == HeadConfig::Puck) { + } else if (_headConfig == HeadConfig::Puck) { defaultToReferenceMat = calculateDefaultToReferenceForHeadPuck(inputCalibration); } - + _config = _preferedConfig; - + bool headConfigured = configureHead(defaultToReferenceMat, inputCalibration); bool handsConfigured = configureHands(defaultToReferenceMat, inputCalibration); bool bodyConfigured = configureBody(defaultToReferenceMat, inputCalibration); @@ -952,12 +952,12 @@ void ViveControllerManager::InputDevice::calibrateLeftHand(glm::mat4& defaultToR glm::mat4 newHandMat = glm::mat4(glm::vec4(xPrime, 0.0f), glm::vec4(yPrime, 0.0f), glm::vec4(zPrime, 0.0f), glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)); - + glm::vec3 translationOffset = glm::vec3(0.0f, _handPuckYOffset, _handPuckZOffset); glm::quat initialRotation = glmExtractRotation(handPoseAvatarMat); glm::quat finalRotation = glmExtractRotation(newHandMat); - + glm::quat rotationOffset = glm::inverse(initialRotation) * finalRotation; glm::mat4 offsetMat = createMatFromQuatAndPos(rotationOffset, translationOffset); @@ -982,13 +982,13 @@ void ViveControllerManager::InputDevice::calibrateRightHand(glm::mat4& defaultTo glm::vec3 yPrime = glm::normalize(glm::cross(zPrime, xPrime)); glm::mat4 newHandMat = glm::mat4(glm::vec4(xPrime, 0.0f), glm::vec4(yPrime, 0.0f), glm::vec4(zPrime, 0.0f), glm::vec4(0.0f, 0.0f, 0.0f, 1.0f)); - + glm::vec3 translationOffset = glm::vec3(0.0f, _handPuckYOffset, _handPuckZOffset); glm::quat initialRotation = glmExtractRotation(handPoseAvatarMat); glm::quat finalRotation = glmExtractRotation(newHandMat); - + glm::quat rotationOffset = glm::inverse(initialRotation) * finalRotation; glm::mat4 offsetMat = createMatFromQuatAndPos(rotationOffset, translationOffset); @@ -1005,7 +1005,7 @@ void ViveControllerManager::InputDevice::calibrateFeet(glm::mat4& defaultToRefer auto& secondFoot = _validTrackedObjects[SECOND_FOOT]; controller::Pose& firstFootPose = firstFoot.second; controller::Pose& secondFootPose = secondFoot.second; - + if (determineLimbOrdering(firstFootPose, secondFootPose, headXAxis, headPosition)) { calibrateFoot(defaultToReferenceMat, inputCalibration, firstFoot, true); calibrateFoot(defaultToReferenceMat, inputCalibration, secondFoot, false); diff --git a/plugins/openvr/src/ViveControllerManager.h b/plugins/openvr/src/ViveControllerManager.h index d94320dfb2..2c7aee5dad 100644 --- a/plugins/openvr/src/ViveControllerManager.h +++ b/plugins/openvr/src/ViveControllerManager.h @@ -152,7 +152,7 @@ private: HandController, Pucks }; - + Config _config { Config::None }; Config _preferedConfig { Config::None }; HeadConfig _headConfig { HeadConfig::HMD };