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ya ya
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2 changed files with 0 additions and 11 deletions
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@ -22,16 +22,6 @@ void Orientation::setToIdentity() {
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front = glm::vec3(IDENTITY_FRONT);
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}
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/*
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void Orientation::setToPitchYawRoll(float pitch_change, float yaw_change, float roll_change) {
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setToIdentity();
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roll (roll_change);
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yaw (yaw_change);
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pitch(pitch_change);
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}
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*/
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void Orientation::set(Orientation o) {
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quat = o.quat;
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@ -22,7 +22,6 @@ public:
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Orientation();
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void set(Orientation);
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//void setToPitchYawRoll(float pitch_change, float yaw_change, float roll_change);
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void setToIdentity();
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void pitch(float pitch_change);
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