Cleaning up code

This commit is contained in:
samcake 2016-05-11 11:12:39 -07:00
parent 99dcfef5a8
commit 80c80091e4

View file

@ -228,14 +228,11 @@ void FBXReader::consolidateFBXMaterials() {
if (!material._material->getKey().isAlbedo()) {
// switch emissive to material albedo as we tag the material to unlit
material._material->setUnlit(true);
material._material->setEmissive(diffuse);
material._material->setAlbedo(emissive);
if (!material.emissiveTexture.isNull()) {
material.albedoTexture = material.emissiveTexture;
}
std::cout << emissive;
}
}
}