From 7faed38bb52cde987cddf19845c1a79d78a09314 Mon Sep 17 00:00:00 2001 From: trent Date: Tue, 9 May 2017 12:51:25 -0400 Subject: [PATCH] Just use the smooth time constant instead of a variable. --- interface/src/avatar/MyAvatar.h | 1 - 1 file changed, 1 deletion(-) diff --git a/interface/src/avatar/MyAvatar.h b/interface/src/avatar/MyAvatar.h index afe7fd017a..fee27729da 100644 --- a/interface/src/avatar/MyAvatar.h +++ b/interface/src/avatar/MyAvatar.h @@ -632,7 +632,6 @@ private: const float SMOOTH_TIME_ORIENTATION = 0.5f; // Smoothing data for blending from one position/orientation to another on remote agents. - float _smoothOrientationTime; float _smoothOrientationTimer; glm::quat _smoothOrientationInitial; glm::quat _smoothOrientationTarget;