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@ -28,7 +28,7 @@ void GenericThread::initialize(bool isThreaded) {
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// when the worker thread is started, call our engine's run..
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connect(_thread, SIGNAL(started()), this, SLOT(threadRoutine()));
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// when the thread is terminated, add both scriptEngine and thread to the deleteLater queue
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// XXXBHG: this is a known memory leak/thread leak. I will fix this shortly.
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//connect(this, SIGNAL(finished()), this, SLOT(deleteLater()));
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//connect(_thread, SIGNAL(finished()), _thread, SLOT(deleteLater()));
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