From 75dbadfdf5f8aa6f58b0c382bd20b04acb6819e2 Mon Sep 17 00:00:00 2001 From: ksuprynowicz Date: Sun, 17 Jul 2022 12:30:43 +0200 Subject: [PATCH] Update scripts/system/html/gridControls.html Co-authored-by: Dale Glass <51060919+daleglass@users.noreply.github.com> --- scripts/system/html/gridControls.html | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/system/html/gridControls.html b/scripts/system/html/gridControls.html index 4cece919e3..f752ec4f2a 100644 --- a/scripts/system/html/gridControls.html +++ b/scripts/system/html/gridControls.html @@ -90,7 +90,7 @@

Desktop mode:

Click the left mouse button to add a voxel. Click the middle mouse button to remove a voxel. Hold the mouse button and move the mouse to add or remove voxels in a single plane. The plane is determined by the direction in which you are looking when first voxel is added or removed (for example, look downwards to draw in horizontal plane).

VR mode:

-

Press the trigger to add a voxel. Press the trigger while holding grip to remove voxel. Hold the trigger and move controller to add/remove voxels in a single plane. Plane is determined by the direction in which the controller ray points when first voxel is added/removed (for example point downwards to draw in horizontal plane). Hold both grips and move your hands together or apart to change size of edit sphere.

+

Press the trigger to add a voxel. Press the trigger while holding the grip to remove a voxel. Hold the trigger and move the controller to add or remove voxels in a single plane. The plane is determined by the direction in which the controller's ray points when the first voxel is added or removed (for example point downwards to draw in the horizontal plane). Hold both grips and move your hands together or apart to change the size of the edit sphere.