added some debugging

This commit is contained in:
ZappoMan 2015-01-26 11:13:30 -08:00
parent f85774c687
commit 73b9c06ec0
4 changed files with 20 additions and 1 deletions

View file

@ -21,6 +21,9 @@
#include "EntityItem.h"
#include "EntityTree.h"
quint64 EntityItem::lastCollisionTime = 0;
void EntityItem::initFromEntityItemID(const EntityItemID& entityItemID) {
_id = entityItemID.id;
_creatorTokenID = entityItemID.creatorTokenID;

View file

@ -42,7 +42,6 @@ class EntityTreeElementExtraEncodeData;
/// one directly, instead you must only construct one of it's derived classes with additional features.
class EntityItem {
friend class EntityTreeElement;
public:
enum EntityDirtyFlags {
DIRTY_POSITION = 0x0001,
@ -55,6 +54,8 @@ public:
DIRTY_UPDATEABLE = 0x0080,
};
static quint64 lastCollisionTime;
DONT_ALLOW_INSTANTIATION // This class can not be instantiated directly
EntityItem(const EntityItemID& entityItemID);

View file

@ -99,6 +99,13 @@ void EntityMotionState::setWorldTransform(const btTransform& worldTrans) {
_outgoingPacketFlags = DIRTY_PHYSICS_FLAGS;
EntityMotionState::enqueueOutgoingEntity(_entity);
quint64 now = usecTimestampNow();
qDebug() << "EntityMotionState::setWorldTransform()... changed entity:" << _entity->getEntityItemID();
qDebug() << " last edited:" << _entity->getLastEdited() << formatUsecTime(now - _entity->getLastEdited()) << "ago";
qDebug() << " last simulated:" << _entity->getLastSimulated() << formatUsecTime(now - _entity->getLastSimulated()) << "ago";
qDebug() << " last updated:" << _entity->getLastUpdated() << formatUsecTime(now - _entity->getLastUpdated()) << "ago";
qDebug() << " last collision:" << EntityItem::lastCollisionTime << formatUsecTime(now - EntityItem::lastCollisionTime) << "ago";
}
void EntityMotionState::updateObjectEasy(uint32_t flags, uint32_t frame) {

View file

@ -371,10 +371,18 @@ void PhysicsEngine::computeCollisionEvents() {
if (B && B->getType() == MOTION_STATE_TYPE_ENTITY) {
idB = static_cast<EntityMotionState*>(B)->getEntity()->getEntityItemID();
}
qDebug() << "entityCollisionWithEntity()... idA:" << idA << "idB:" << idB << "*******************************";
EntityItem::lastCollisionTime = usecTimestampNow();
emit entityCollisionWithEntity(idA, idB, contactItr->second);
} else if (B && B->getType() == MOTION_STATE_TYPE_ENTITY) {
EntityItemID idA;
EntityItemID idB = static_cast<EntityMotionState*>(B)->getEntity()->getEntityItemID();
qDebug() << "entityCollisionWithEntity()... idA:" << idA << "idB:" << idB << "*******************************";
EntityItem::lastCollisionTime = usecTimestampNow();
emit entityCollisionWithEntity(idA, idB, contactItr->second);
}