Make OpenVR windows only for now

This commit is contained in:
Bradley Austin Davis 2015-07-27 09:13:04 -04:00
parent 671bda8883
commit 6d8adbf2b5
3 changed files with 3 additions and 3 deletions

View file

@ -38,7 +38,7 @@ elseif(NOT ANDROID)
# FIXME need to account for different architectures
set(${EXTERNAL_NAME_UPPER}_LIBRARIES ${SOURCE_DIR}/lib/linux64/libopenvr_api.so CACHE TYPE INTERNAL)
add_paths_to_fixup_libs(${SOURCE_DIR}/bin/linux32)
add_paths_to_fixup_libs(${SOURCE_DIR}/bin/linux64)
endif()

View file

@ -26,7 +26,7 @@ find_package(LibOVR REQUIRED)
target_include_directories(${TARGET_NAME} PRIVATE ${LIBOVR_INCLUDE_DIRS})
target_link_libraries(${TARGET_NAME} ${LIBOVR_LIBRARIES})
if (NOT(APPLE))
if (WIN32)
add_dependency_external_projects(OpenVR)
find_package(OpenVR REQUIRED)
target_include_directories(${TARGET_NAME} PRIVATE ${OPENVR_INCLUDE_DIRS})

View file

@ -7,7 +7,7 @@
//
#include "OpenVrDisplayPlugin.h"
#if !defined(Q_OS_MAC)
#if defined(Q_OS_WIN)
#include <memory>