Fix merge-to-master MacOS build

This commit is contained in:
David Rowe 2021-05-02 21:55:12 +12:00
parent cb3a0b51fe
commit 69065d2555

View file

@ -50,6 +50,7 @@ jobs:
echo "UPLOAD_PREFIX=master" >> $GITHUB_ENV
echo ::set-output name=github_sha_short::`echo $GIT_COMMIT | cut -c1-7`
echo "JOB_NAME=build (${{matrix.os}}, ${{matrix.build_type}})" >> $GITHUB_ENV
echo "APP_TARGET_NAME=$APP_NAME" >> $GITHUB_ENV
# Linux build variables
if [[ "${{ matrix.os }}" = "ubuntu-"* ]]; then
echo "PYTHON_EXEC=python3" >> $GITHUB_ENV
@ -65,6 +66,7 @@ jobs:
echo "INSTALLER_EXT=dmg" >> $GITHUB_ENV
echo "CMAKE_EXTRA=-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=OFF -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -G Xcode" >> $GITHUB_ENV
echo "::set-output name=symbols_archive::${BUILD_NUMBER}-${{ matrix.build_type }}-mac-symbols.zip"
echo "APP_TARGET_NAME=Vircadia" >> $GITHUB_ENV
fi
# Windows build variables
if [ "${{ matrix.os }}" = "windows-latest" ]; then
@ -126,7 +128,7 @@ jobs:
- name: Build application
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE --target $APP_NAME $CMAKE_BUILD_EXTRA
run: cmake --build . --config $BUILD_TYPE --target $APP_TARGET_NAME $CMAKE_BUILD_EXTRA
- name: Build domain server
working-directory: ${{runner.workspace}}/build
shell: bash