use memcpy on _usageType as well

This commit is contained in:
Seth Alves 2018-05-05 20:50:54 -07:00
parent 6a55e67ce9
commit 677c99abd4

View file

@ -86,7 +86,7 @@ struct GPUKTXPayload {
_usage = Texture::Usage(usageData);
data += sizeof(uint32);
_usageType = *(const TextureUsageType*)data;
memcpy(&_usageType, data, sizeof(TextureUsageType));
return true;
}