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Be explicit about pickType/pointerType being returned when getting script parameters
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3985261c91
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66dbb08b01
2 changed files with 7 additions and 7 deletions
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@ -99,7 +99,7 @@ PickFilter getPickFilter(unsigned int filter) {
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* @property {Vec3} [dirOffset] - Synonym for <code>direction</code>.
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* @property {Quat} [orientation] - Alternative property for specifying <code>direction</code>. The value is applied to the
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* default <code>direction</code> value.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties}. A ray pick's type is {@link PickType.Ray}.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties} or {@link Picks.getPickScriptParameters}. A ray pick's type is {@link PickType.Ray}.
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* @property {Vec3} baseScale - Returned from {@link Picks.getPickProperties} when the pick has a parent with varying scale (usually an avatar or an entity).
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* Its value is the original scale of the parent at the moment the pick was created, and is used to scale the pointer which owns this pick, if any.
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*/
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@ -170,7 +170,7 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildRayPick(const QVariantMa
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* means no maximum.
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* @property {Vec3} [tipOffset=0,0.095,0] - The position of the stylus tip relative to the hand position at default avatar
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* scale.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties}. A stylus pick's type is {@link PickType.Stylus}.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties} or {@link Picks.getPickScriptParameters}. A stylus pick's type is {@link PickType.Stylus}.
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*/
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std::shared_ptr<PickQuery> PickScriptingInterface::buildStylusPick(const QVariantMap& propMap) {
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bilateral::Side side = bilateral::Side::Invalid;
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@ -245,7 +245,7 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildStylusPick(const QVarian
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* with the avatar or other parent.
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* @property {boolean} [scaleWithAvatar=true] - Synonym for <code>scalewithParent</code>.
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* <p class="important">Deprecated: This property is deprecated and will be removed.</p>
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties}. A parabola pick's type is {@link PickType.Parabola}.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties} or {@link Picks.getPickScriptParameters}. A parabola pick's type is {@link PickType.Parabola}.
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* @property {Vec3} baseScale - Returned from {@link Picks.getPickProperties} when the pick has a parent with varying scale (usually an avatar or an entity).
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* Its value is the original scale of the parent at the moment the pick was created, and is used to rescale the pick, and/or the pointer which owns this pick, if any.
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*/
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@ -344,7 +344,7 @@ std::shared_ptr<PickQuery> PickScriptingInterface::buildParabolaPick(const QVari
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* the collision region. The depth is in world coordinates but scales with the parent if defined.
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* @property {CollisionMask} [collisionGroup=8] - The type of objects the collision region collides as. Objects whose collision
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* masks overlap with the region's collision group are considered to be colliding with the region.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties}. A collision pick's type is {@link PickType.Collision}.
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* @property {PickType} pickType - The type of pick when getting these properties from {@link Picks.getPickProperties} or {@link Picks.getPickScriptParameters}. A collision pick's type is {@link PickType.Collision}.
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* @property {Vec3} baseScale - Returned from {@link Picks.getPickProperties} when the pick has a parent with varying scale (usually an avatar or an entity).
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* Its value is the original scale of the parent at the moment the pick was created, and is used to rescale the pick, and/or the pointer which owns this pick, if any.
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*/
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@ -89,7 +89,7 @@ QVariantMap PointerScriptingInterface::getPointerScriptParameters(unsigned int u
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* @property {Pointers.StylusPointerModel} [model] - Override some or all of the default stylus model properties.
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* @property {boolean} [hover=false] - <code>true</code> if the pointer generates {@link Entities} hover events,
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* <code>false</code> if it doesn't.
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* @property {PickType} pointerType - The type of pointer when getting these properties from {@link Pointers.getPointerProperties}. A stylus pointer's type is {@link PickType.Stylus}.
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* @property {PickType} pointerType - The type of pointer when getting these properties from {@link Pointers.getPointerProperties} or {@link Pointers.getPointerScriptParameters}. A stylus pointer's type is {@link PickType.Stylus}.
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* @property {number} [pickID] - Returned from {@link Pointers.getPointerProperties}. The ID of the pick created alongside this pointer.
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* @see {@link Picks.StylusPickProperties} for additional properties from the underlying stylus pick.
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*/
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@ -208,7 +208,7 @@ std::shared_ptr<Pointer> PointerScriptingInterface::buildStylus(const QVariant&
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* <code>false</code> if it doesn't.
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* @property {Pointers.Trigger[]} [triggers=[]] - A list of ways that a {@link Controller} action or function should trigger
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* events on the entity or overlay currently intersected.
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* @property {PickType} pointerType - The type of pointer when getting these properties from {@link Pointers.getPointerProperties}. A laser pointer's type is {@link PickType.Ray}.
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* @property {PickType} pointerType - The type of pointer when getting these properties from {@link Pointers.getPointerProperties} or {@link Pointers.getPointerScriptParameters}. A laser pointer's type is {@link PickType.Ray}.
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* @property {number} [pickID] - Returned from {@link Pointers.getPointerProperties}. The ID of the pick created alongside this pointer.
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* @see {@link Picks.RayPickProperties} for additional properties from the underlying ray pick.
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*/
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@ -401,7 +401,7 @@ std::shared_ptr<Pointer> PointerScriptingInterface::buildLaserPointer(const QVar
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* <code>false</code> if it doesn't.
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* @property {Pointers.Trigger[]} [triggers=[]] - A list of ways that a {@link Controller} action or function should trigger
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* events on the entity or overlay currently intersected.
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* @property {PickType} pointerType - The type of pointer when getting these properties from {@link Pointers.getPointerProperties}. A parabola pointer's type is {@link PickType.Parabola}.
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* @property {PickType} pointerType - The type of pointer when getting these properties from {@link Pointers.getPointerProperties} or {@link Pointers.getPointerScriptParameters}. A parabola pointer's type is {@link PickType.Parabola}.
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* @property {number} [pickID] - Returned from {@link Pointers.getPointerProperties}. The ID of the pick created alongside this pointer.
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* @see {@link Picks.ParabolaPickProperties} for additional properties from the underlying parabola pick.
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*/
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