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Fixed merge issue.
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1 changed files with 0 additions and 22 deletions
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@ -20,28 +20,6 @@
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using namespace std;
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const bool AVATAR_GRAVITY = true;
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const float DECAY = 0.1;
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const float THRUST_MAG = 1200.0;
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const float YAW_MAG = 500.0; //JJV - changed from 300.0;
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const float TEST_YAW_DECAY = 5.0;
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const float LIN_VEL_DECAY = 5.0;
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const float MY_HAND_HOLDING_PULL = 0.2;
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const float YOUR_HAND_HOLDING_PULL = 1.0;
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const float BODY_SPRING_FORCE = 6.0f;
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const float BODY_SPRING_DECAY = 16.0f;
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//const float COLLISION_FRICTION = 0.5;
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//const float COLLISION_RADIUS_SCALAR = 1.8;
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//const float COLLISION_BALL_FORCE = 0.1;
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//const float COLLISION_BODY_FORCE = 3.0;
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const float COLLISION_RADIUS_SCALAR = 1.8;
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const float COLLISION_BALL_FORCE = 0.6;
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const float COLLISION_BODY_FORCE = 6.0;
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const float COLLISION_BALL_FRICTION = 200.0;
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const float COLLISION_BODY_FRICTION = 0.5;
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const bool BALLS_ON = false;
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const bool AVATAR_GRAVITY = true;
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