mirror of
https://github.com/JulianGro/overte.git
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add a sound once first AM packet received
This commit is contained in:
parent
94cd0762bd
commit
666830c04d
11 changed files with 358 additions and 304 deletions
23
examples/dialTone.js
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23
examples/dialTone.js
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@ -0,0 +1,23 @@
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//
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// dialTone.js
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// examples
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//
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// Created by Stephen Birarda on 06/08/15.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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// setup the local sound we're going to use
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var connectSound = SoundCache.getSound("file://" + Paths.resources + "sounds/short1.wav");
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// setup the options needed for that sound
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var connectSoundOptions = {
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localOnly: true
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}
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// play the sound locally once we get the first audio packet from a mixer
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Audio.receivedFirstPacket.connect(function(){
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Audio.playSound(connectSound, connectSoundOptions);
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});
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BIN
interface/resources/sounds/short1.wav
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BIN
interface/resources/sounds/short1.wav
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@ -153,6 +153,7 @@ void AudioClient::reset() {
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}
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void AudioClient::audioMixerKilled() {
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_hasReceivedFirstPacket = false;
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_outgoingAvatarAudioSequenceNumber = 0;
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_stats.reset();
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}
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@ -481,6 +482,7 @@ void AudioClient::start() {
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qCDebug(audioclient) << "Unable to set up audio input because of a problem with input format.";
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qCDebug(audioclient) << "The closest format available is" << inputDeviceInfo.nearestFormat(_desiredInputFormat);
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}
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if (!outputFormatSupported) {
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qCDebug(audioclient) << "Unable to set up audio output because of a problem with output format.";
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qCDebug(audioclient) << "The closest format available is" << outputDeviceInfo.nearestFormat(_desiredOutputFormat);
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@ -489,6 +491,7 @@ void AudioClient::start() {
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if (_audioInput) {
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_inputFrameBuffer.initialize( _inputFormat.channelCount(), _audioInput->bufferSize() * 8 );
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}
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_inputGain.initialize();
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_sourceGain.initialize();
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_noiseSource.initialize();
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@ -926,6 +929,14 @@ void AudioClient::addReceivedAudioToStream(const QByteArray& audioByteArray) {
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DependencyManager::get<NodeList>()->flagTimeForConnectionStep(LimitedNodeList::ConnectionStep::ReceiveFirstAudioPacket);
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if (_audioOutput) {
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if (!_hasReceivedFirstPacket) {
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_hasReceivedFirstPacket = true;
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// have the audio scripting interface emit a signal to say we just connected to mixer
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emit receivedFirstPacket();
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}
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// Audio output must exist and be correctly set up if we're going to process received audio
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_receivedAudioStream.parseData(audioByteArray);
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}
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@ -37,6 +37,7 @@
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#include <MixedProcessedAudioStream.h>
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#include <RingBufferHistory.h>
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#include <SettingHandle.h>
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#include <Sound.h>
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#include <StDev.h>
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#include "AudioIOStats.h"
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@ -57,7 +58,7 @@ static const int NUM_AUDIO_CHANNELS = 2;
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static const int DEFAULT_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 3;
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static const int MIN_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 1;
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static const int MAX_AUDIO_OUTPUT_BUFFER_SIZE_FRAMES = 20;
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#if defined(Q_OS_ANDROID) || defined(Q_OS_WIN)
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#if defined(Q_OS_ANDROID) || defined(Q_OS_WIN)
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static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED = false;
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#else
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static const int DEFAULT_AUDIO_OUTPUT_STARVE_DETECTION_ENABLED = true;
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@ -88,14 +89,14 @@ public:
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void stop() { close(); }
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qint64 readData(char * data, qint64 maxSize);
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qint64 writeData(const char * data, qint64 maxSize) { return 0; }
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int getRecentUnfulfilledReads() { int unfulfilledReads = _unfulfilledReads; _unfulfilledReads = 0; return unfulfilledReads; }
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private:
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MixedProcessedAudioStream& _receivedAudioStream;
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AudioClient* _audio;
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int _unfulfilledReads;
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};
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const MixedProcessedAudioStream& getReceivedAudioStream() const { return _receivedAudioStream; }
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MixedProcessedAudioStream& getReceivedAudioStream() { return _receivedAudioStream; }
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@ -105,30 +106,30 @@ public:
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float getAudioAverageInputLoudness() const { return _lastInputLoudness; }
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int getDesiredJitterBufferFrames() const { return _receivedAudioStream.getDesiredJitterBufferFrames(); }
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bool isMuted() { return _muted; }
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const AudioIOStats& getStats() const { return _stats; }
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float getInputRingBufferMsecsAvailable() const;
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float getAudioOutputMsecsUnplayed() const;
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int getOutputBufferSize() { return _outputBufferSizeFrames.get(); }
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bool getOutputStarveDetectionEnabled() { return _outputStarveDetectionEnabled.get(); }
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void setOutputStarveDetectionEnabled(bool enabled) { _outputStarveDetectionEnabled.set(enabled); }
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int getOutputStarveDetectionPeriod() { return _outputStarveDetectionPeriodMsec.get(); }
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void setOutputStarveDetectionPeriod(int msecs) { _outputStarveDetectionPeriodMsec.set(msecs); }
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int getOutputStarveDetectionThreshold() { return _outputStarveDetectionThreshold.get(); }
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void setOutputStarveDetectionThreshold(int threshold) { _outputStarveDetectionThreshold.set(threshold); }
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void setPositionGetter(AudioPositionGetter positionGetter) { _positionGetter = positionGetter; }
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void setOrientationGetter(AudioOrientationGetter orientationGetter) { _orientationGetter = orientationGetter; }
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static const float CALLBACK_ACCELERATOR_RATIO;
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public slots:
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void start();
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void stop();
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@ -140,7 +141,7 @@ public slots:
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void reset();
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void audioMixerKilled();
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void toggleMute();
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virtual void enableAudioSourceInject(bool enable);
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virtual void selectAudioSourcePinkNoise();
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virtual void selectAudioSourceSine440();
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@ -148,10 +149,10 @@ public slots:
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virtual void setIsStereoInput(bool stereo);
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void toggleAudioNoiseReduction() { _isNoiseGateEnabled = !_isNoiseGateEnabled; }
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void toggleLocalEcho() { _shouldEchoLocally = !_shouldEchoLocally; }
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void toggleServerEcho() { _shouldEchoToServer = !_shouldEchoToServer; }
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void processReceivedSamples(const QByteArray& inputBuffer, QByteArray& outputBuffer);
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void sendMuteEnvironmentPacket();
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@ -172,10 +173,10 @@ public slots:
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void setReverbOptions(const AudioEffectOptions* options);
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void outputNotify();
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void loadSettings();
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void saveSettings();
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signals:
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bool muteToggled();
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void inputReceived(const QByteArray& inputSamples);
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@ -184,14 +185,16 @@ signals:
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void deviceChanged();
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void receivedFirstPacket();
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protected:
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AudioClient();
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~AudioClient();
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virtual void customDeleter() {
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deleteLater();
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}
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private:
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void outputFormatChanged();
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@ -216,35 +219,35 @@ private:
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QString _inputAudioDeviceName;
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QString _outputAudioDeviceName;
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quint64 _outputStarveDetectionStartTimeMsec;
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int _outputStarveDetectionCount;
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Setting::Handle<int> _outputBufferSizeFrames;
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Setting::Handle<bool> _outputStarveDetectionEnabled;
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Setting::Handle<int> _outputStarveDetectionPeriodMsec;
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// Maximum number of starves per _outputStarveDetectionPeriod before increasing buffer size
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Setting::Handle<int> _outputStarveDetectionThreshold;
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StDev _stdev;
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QElapsedTimer _timeSinceLastReceived;
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float _averagedLatency;
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float _lastInputLoudness;
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float _timeSinceLastClip;
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int _totalInputAudioSamples;
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bool _muted;
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bool _shouldEchoLocally;
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bool _shouldEchoToServer;
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bool _isNoiseGateEnabled;
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bool _audioSourceInjectEnabled;
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bool _reverb;
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AudioEffectOptions _scriptReverbOptions;
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AudioEffectOptions _zoneReverbOptions;
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AudioEffectOptions* _reverbOptions;
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ty_gverb* _gverb;
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// possible soxr streams needed for resample
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soxr* _inputToNetworkResampler;
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soxr* _networkToOutputResampler;
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@ -268,17 +271,17 @@ private:
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// Input framebuffer
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AudioBufferFloat32 _inputFrameBuffer;
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// Input gain
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AudioGain _inputGain;
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// Post tone/pink noise generator gain
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AudioGain _sourceGain;
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// Pink noise source
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bool _noiseSourceEnabled;
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AudioSourcePinkNoise _noiseSource;
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// Tone source
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bool _toneSourceEnabled;
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AudioSourceTone _toneSource;
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quint16 _outgoingAvatarAudioSequenceNumber;
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AudioOutputIODevice _audioOutputIODevice;
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AudioIOStats _stats;
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AudioNoiseGate _inputGate;
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AudioPositionGetter _positionGetter;
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AudioOrientationGetter _orientationGetter;
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QVector<QString> _inputDevices;
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QVector<QString> _outputDevices;
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void checkDevices();
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bool _hasReceivedFirstPacket = false;
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};
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AudioInjector::AudioInjector(QObject* parent) :
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QObject(parent)
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{
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}
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AudioInjector::AudioInjector(Sound* sound, const AudioInjectorOptions& injectorOptions) :
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_audioData(audioData),
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_options(injectorOptions)
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{
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}
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void AudioInjector::setIsFinished(bool isFinished) {
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_isFinished = isFinished;
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if (_isFinished) {
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emit finished();
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if (_localBuffer) {
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_localBuffer->stop();
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_localBuffer->deleteLater();
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_localBuffer = NULL;
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}
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_isStarted = false;
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_shouldStop = false;
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if (_shouldDeleteAfterFinish) {
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// we've been asked to delete after finishing, trigger a queued deleteLater here
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qCDebug(audio) << "AudioInjector triggering delete from setIsFinished";
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@ -69,16 +69,16 @@ void AudioInjector::injectAudio() {
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if (!_isStarted) {
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// check if we need to offset the sound by some number of seconds
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if (_options.secondOffset > 0.0f) {
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// convert the offset into a number of bytes
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int byteOffset = (int) floorf(AudioConstants::SAMPLE_RATE * _options.secondOffset * (_options.stereo ? 2.0f : 1.0f));
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byteOffset *= sizeof(int16_t);
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_currentSendPosition = byteOffset;
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} else {
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_currentSendPosition = 0;
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}
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if (_options.localOnly) {
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injectLocally();
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} else {
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@ -86,7 +86,7 @@ void AudioInjector::injectAudio() {
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}
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} else {
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qCDebug(audio) << "AudioInjector::injectAudio called but already started.";
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}
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}
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}
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void AudioInjector::restart() {
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@ -100,37 +100,37 @@ void AudioInjector::injectLocally() {
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bool success = false;
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if (_localAudioInterface) {
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if (_audioData.size() > 0) {
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_localBuffer = new AudioInjectorLocalBuffer(_audioData, this);
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_localBuffer->open(QIODevice::ReadOnly);
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_localBuffer->setShouldLoop(_options.loop);
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_localBuffer->setVolume(_options.volume);
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// give our current send position to the local buffer
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_localBuffer->setCurrentOffset(_currentSendPosition);
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success = _localAudioInterface->outputLocalInjector(_options.stereo, this);
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// if we're not looping and the buffer tells us it is empty then emit finished
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connect(_localBuffer, &AudioInjectorLocalBuffer::bufferEmpty, this, &AudioInjector::stop);
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if (!success) {
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qCDebug(audio) << "AudioInjector::injectLocally could not output locally via _localAudioInterface";
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}
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} else {
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qCDebug(audio) << "AudioInjector::injectLocally called without any data in Sound QByteArray";
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}
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} else {
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qCDebug(audio) << "AudioInjector::injectLocally cannot inject locally with no local audio interface present.";
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}
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if (!success) {
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// we never started so we are finished, call our stop method
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stop();
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}
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}
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const uchar MAX_INJECTOR_VOLUME = 0xFF;
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@ -140,65 +140,65 @@ void AudioInjector::injectToMixer() {
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_currentSendPosition >= _audioData.size()) {
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_currentSendPosition = 0;
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}
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auto nodeList = DependencyManager::get<NodeList>();
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// make sure we actually have samples downloaded to inject
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if (_audioData.size()) {
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// setup the packet for injected audio
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QByteArray injectAudioPacket = nodeList->byteArrayWithPopulatedHeader(PacketTypeInjectAudio);
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QDataStream packetStream(&injectAudioPacket, QIODevice::Append);
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// pack some placeholder sequence number for now
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int numPreSequenceNumberBytes = injectAudioPacket.size();
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packetStream << (quint16)0;
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// pack stream identifier (a generated UUID)
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packetStream << QUuid::createUuid();
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// pack the stereo/mono type of the stream
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packetStream << _options.stereo;
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// pack the flag for loopback
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uchar loopbackFlag = (uchar) true;
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packetStream << loopbackFlag;
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// pack the position for injected audio
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int positionOptionOffset = injectAudioPacket.size();
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packetStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
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sizeof(_options.position));
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// pack our orientation for injected audio
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int orientationOptionOffset = injectAudioPacket.size();
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packetStream.writeRawData(reinterpret_cast<const char*>(&_options.orientation),
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sizeof(_options.orientation));
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// pack zero for radius
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float radius = 0;
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packetStream << radius;
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// pack 255 for attenuation byte
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int volumeOptionOffset = injectAudioPacket.size();
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quint8 volume = MAX_INJECTOR_VOLUME * _options.volume;
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packetStream << volume;
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packetStream << _options.ignorePenumbra;
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QElapsedTimer timer;
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timer.start();
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int nextFrame = 0;
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int numPreAudioDataBytes = injectAudioPacket.size();
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bool shouldLoop = _options.loop;
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// loop to send off our audio in NETWORK_BUFFER_LENGTH_SAMPLES_PER_CHANNEL byte chunks
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quint16 outgoingInjectedAudioSequenceNumber = 0;
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while (_currentSendPosition < _audioData.size() && !_shouldStop) {
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int bytesToCopy = std::min(((_options.stereo) ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL,
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_audioData.size() - _currentSendPosition);
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// Measure the loudness of this frame
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_loudness = 0.0f;
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for (int i = 0; i < bytesToCopy; i += sizeof(int16_t)) {
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@ -215,45 +215,45 @@ void AudioInjector::injectToMixer() {
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sizeof(_options.orientation));
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volume = MAX_INJECTOR_VOLUME * _options.volume;
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memcpy(injectAudioPacket.data() + volumeOptionOffset, &volume, sizeof(volume));
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// resize the QByteArray to the right size
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injectAudioPacket.resize(numPreAudioDataBytes + bytesToCopy);
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// pack the sequence number
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memcpy(injectAudioPacket.data() + numPreSequenceNumberBytes,
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&outgoingInjectedAudioSequenceNumber, sizeof(quint16));
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// copy the next NETWORK_BUFFER_LENGTH_BYTES_PER_CHANNEL bytes to the packet
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memcpy(injectAudioPacket.data() + numPreAudioDataBytes,
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_audioData.data() + _currentSendPosition, bytesToCopy);
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// grab our audio mixer from the NodeList, if it exists
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SharedNodePointer audioMixer = nodeList->soloNodeOfType(NodeType::AudioMixer);
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// send off this audio packet
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nodeList->writeDatagram(injectAudioPacket, audioMixer);
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outgoingInjectedAudioSequenceNumber++;
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_currentSendPosition += bytesToCopy;
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// send two packets before the first sleep so the mixer can start playback right away
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if (_currentSendPosition != bytesToCopy && _currentSendPosition < _audioData.size()) {
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|
||||
// process events in case we have been told to stop and be deleted
|
||||
QCoreApplication::processEvents();
|
||||
|
||||
|
||||
if (_shouldStop) {
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// not the first packet and not done
|
||||
// sleep for the appropriate time
|
||||
int usecToSleep = (++nextFrame * AudioConstants::NETWORK_FRAME_USECS) - timer.nsecsElapsed() / 1000;
|
||||
|
||||
|
||||
if (usecToSleep > 0) {
|
||||
usleep(usecToSleep);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (shouldLoop && _currentSendPosition >= _audioData.size()) {
|
||||
|
@ -261,13 +261,13 @@ void AudioInjector::injectToMixer() {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
setIsFinished(true);
|
||||
}
|
||||
|
||||
void AudioInjector::stop() {
|
||||
_shouldStop = true;
|
||||
|
||||
|
||||
if (_options.localOnly) {
|
||||
// we're only a local injector, so we can say we are finished right away too
|
||||
setIsFinished(true);
|
||||
|
|
|
@ -53,21 +53,25 @@ Sound::Sound(const QUrl& url, bool isStereo) :
|
|||
_isStereo(isStereo),
|
||||
_isReady(false)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
void Sound::downloadFinished(QNetworkReply* reply) {
|
||||
// replace our byte array with the downloaded data
|
||||
QByteArray rawAudioByteArray = reply->readAll();
|
||||
QString fileName = reply->url().fileName();
|
||||
|
||||
if (reply->hasRawHeader("Content-Type")) {
|
||||
const QString WAV_EXTENSION = ".wav";
|
||||
|
||||
if (reply->hasRawHeader("Content-Type") || fileName.endsWith(WAV_EXTENSION)) {
|
||||
|
||||
QByteArray headerContentType = reply->rawHeader("Content-Type");
|
||||
|
||||
// WAV audio file encountered
|
||||
if (headerContentType == "audio/x-wav"
|
||||
|| headerContentType == "audio/wav"
|
||||
|| headerContentType == "audio/wave") {
|
||||
|| headerContentType == "audio/wave"
|
||||
|| fileName.endsWith(WAV_EXTENSION)) {
|
||||
|
||||
QByteArray outputAudioByteArray;
|
||||
|
||||
|
@ -80,7 +84,7 @@ void Sound::downloadFinished(QNetworkReply* reply) {
|
|||
_isStereo = true;
|
||||
qCDebug(audio) << "Processing sound of" << rawAudioByteArray.size() << "bytes from" << reply->url() << "as stereo audio file.";
|
||||
}
|
||||
|
||||
|
||||
// Process as RAW file
|
||||
downSample(rawAudioByteArray);
|
||||
}
|
||||
|
@ -88,7 +92,7 @@ void Sound::downloadFinished(QNetworkReply* reply) {
|
|||
} else {
|
||||
qCDebug(audio) << "Network reply without 'Content-Type'.";
|
||||
}
|
||||
|
||||
|
||||
_isReady = true;
|
||||
reply->deleteLater();
|
||||
}
|
||||
|
@ -99,16 +103,16 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
|
|||
|
||||
// we want to convert it to the format that the audio-mixer wants
|
||||
// which is signed, 16-bit, 24Khz
|
||||
|
||||
|
||||
int numSourceSamples = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
|
||||
|
||||
|
||||
int numDestinationBytes = rawAudioByteArray.size() / sizeof(AudioConstants::AudioSample);
|
||||
if (_isStereo && numSourceSamples % 2 != 0) {
|
||||
numDestinationBytes += sizeof(AudioConstants::AudioSample);
|
||||
}
|
||||
|
||||
|
||||
_byteArray.resize(numDestinationBytes);
|
||||
|
||||
|
||||
int16_t* sourceSamples = (int16_t*) rawAudioByteArray.data();
|
||||
int16_t* destinationSamples = (int16_t*) _byteArray.data();
|
||||
|
||||
|
@ -134,22 +138,22 @@ void Sound::downSample(const QByteArray& rawAudioByteArray) {
|
|||
}
|
||||
|
||||
void Sound::trimFrames() {
|
||||
|
||||
|
||||
const uint32_t inputFrameCount = _byteArray.size() / sizeof(int16_t);
|
||||
const uint32_t trimCount = 1024; // number of leading and trailing frames to trim
|
||||
|
||||
|
||||
if (inputFrameCount <= (2 * trimCount)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
int16_t* inputFrameData = (int16_t*)_byteArray.data();
|
||||
|
||||
AudioEditBufferFloat32 editBuffer(1, inputFrameCount);
|
||||
editBuffer.copyFrames(1, inputFrameCount, inputFrameData, false /*copy in*/);
|
||||
|
||||
|
||||
editBuffer.linearFade(0, trimCount, true);
|
||||
editBuffer.linearFade(inputFrameCount - trimCount, inputFrameCount, false);
|
||||
|
||||
|
||||
editBuffer.copyFrames(1, inputFrameCount, inputFrameData, true /*copy out*/);
|
||||
}
|
||||
|
||||
|
@ -238,7 +242,7 @@ void Sound::interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& ou
|
|||
} else if (qFromLittleEndian<quint16>(fileHeader.wave.numChannels) > 2) {
|
||||
qCDebug(audio) << "Currently not support audio files with more than 2 channels.";
|
||||
}
|
||||
|
||||
|
||||
if (qFromLittleEndian<quint16>(fileHeader.wave.bitsPerSample) != 16) {
|
||||
qCDebug(audio) << "Currently not supporting non 16bit audio files.";
|
||||
return;
|
||||
|
|
|
@ -28,19 +28,19 @@ AudioScriptingInterface& AudioScriptingInterface::getInstance() {
|
|||
AudioScriptingInterface::AudioScriptingInterface() :
|
||||
_localAudioInterface(NULL)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
ScriptAudioInjector* AudioScriptingInterface::playSound(Sound* sound, const AudioInjectorOptions& injectorOptions) {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
ScriptAudioInjector* injector = NULL;
|
||||
|
||||
|
||||
QMetaObject::invokeMethod(this, "playSound", Qt::BlockingQueuedConnection,
|
||||
Q_RETURN_ARG(ScriptAudioInjector*, injector),
|
||||
Q_ARG(Sound*, sound), Q_ARG(const AudioInjectorOptions&, injectorOptions));
|
||||
return injector;
|
||||
}
|
||||
|
||||
|
||||
if (sound) {
|
||||
// stereo option isn't set from script, this comes from sound metadata or filename
|
||||
AudioInjectorOptions optionsCopy = injectorOptions;
|
||||
|
|
|
@ -22,22 +22,23 @@ class AudioScriptingInterface : public QObject {
|
|||
Q_OBJECT
|
||||
public:
|
||||
static AudioScriptingInterface& getInstance();
|
||||
|
||||
|
||||
void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
|
||||
|
||||
|
||||
protected:
|
||||
// this method is protected to stop C++ callers from calling, but invokable from script
|
||||
Q_INVOKABLE ScriptAudioInjector* playSound(Sound* sound, const AudioInjectorOptions& injectorOptions = AudioInjectorOptions());
|
||||
|
||||
|
||||
Q_INVOKABLE void injectGeneratedNoise(bool inject);
|
||||
Q_INVOKABLE void selectPinkNoise();
|
||||
Q_INVOKABLE void selectSine440();
|
||||
|
||||
Q_INVOKABLE void setStereoInput(bool stereo);
|
||||
|
||||
|
||||
signals:
|
||||
void mutedByMixer();
|
||||
void environmentMuted();
|
||||
void receivedFirstPacket();
|
||||
|
||||
private:
|
||||
AudioScriptingInterface();
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
#include "PathUtils.h"
|
||||
|
||||
|
||||
QString& PathUtils::resourcesPath() {
|
||||
const QString& PathUtils::resourcesPath() {
|
||||
#ifdef Q_OS_MAC
|
||||
static QString staticResourcePath = QCoreApplication::applicationDirPath() + "/../Resources/";
|
||||
#else
|
||||
|
|
|
@ -12,12 +12,17 @@
|
|||
#ifndef hifi_PathUtils_h
|
||||
#define hifi_PathUtils_h
|
||||
|
||||
#include <QtCore/QObject>
|
||||
|
||||
#include <QString>
|
||||
#include "DependencyManager.h"
|
||||
|
||||
namespace PathUtils {
|
||||
QString& resourcesPath();
|
||||
}
|
||||
class PathUtils : public QObject, public Dependency {
|
||||
Q_OBJECT
|
||||
SINGLETON_DEPENDENCY
|
||||
Q_PROPERTY(QString resources READ resourcesPath)
|
||||
public:
|
||||
static const QString& resourcesPath();
|
||||
};
|
||||
|
||||
QString fileNameWithoutExtension(const QString& fileName, const QVector<QString> possibleExtensions);
|
||||
QString findMostRecentFileExtension(const QString& originalFileName, QVector<QString> possibleExtensions);
|
||||
|
|
Loading…
Reference in a new issue