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remove superfluous debugging
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1 changed files with 0 additions and 3 deletions
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@ -96,9 +96,6 @@ int VoxelTree::readNodeData(VoxelNode *destinationNode, unsigned char * nodeData
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destinationNode->setColorFromAverageOfChildren(colorArray);
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// give this destination node the child mask from the packet
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printf("The child mask is\n");
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outputBits(*(nodeData + bytesRead));
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printf("\n");
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destinationNode->childMask = *(nodeData + bytesRead);
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int childIndex = 0;
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