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code review cleanup
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@ -203,7 +203,7 @@ int VoxelSystem::treeToArrays(VoxelNode* currentNode, const glm::vec3& nodePosi
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}
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}
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// if we didn't get any voxels added then we're a leaf (XXXBHG - Stephen can you explain this to me????)
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// if we didn't get any voxels added then we're a leaf
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// add our vertex and color information to the interleaved array
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if (voxelsAdded == 0 && currentNode->isColored()) {
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float startVertex[3];
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