mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-07 06:02:28 +02:00
try to fix audio injector threading issues
This commit is contained in:
parent
c0240d2431
commit
609c4ab52e
25 changed files with 403 additions and 334 deletions
|
@ -232,6 +232,10 @@ Item {
|
|||
text: "Audio Codec: " + root.audioCodec + " Noise Gate: " +
|
||||
root.audioNoiseGate;
|
||||
}
|
||||
StatText {
|
||||
visible: root.expanded;
|
||||
text: "Injectors (Local/NonLocal): " + root.audioInjectors.x + "/" + root.audioInjectors.y;
|
||||
}
|
||||
StatText {
|
||||
visible: root.expanded;
|
||||
text: "Entity Servers In: " + root.entityPacketsInKbps + " kbps";
|
||||
|
|
|
@ -2695,9 +2695,7 @@ void Application::cleanupBeforeQuit() {
|
|||
|
||||
DependencyManager::destroy<OffscreenQmlSurfaceCache>();
|
||||
|
||||
if (_snapshotSoundInjector != nullptr) {
|
||||
_snapshotSoundInjector->stop();
|
||||
}
|
||||
_snapshotSoundInjector = nullptr;
|
||||
|
||||
// destroy Audio so it and its threads have a chance to go down safely
|
||||
// this must happen after QML, as there are unexplained audio crashes originating in qtwebengine
|
||||
|
@ -4216,10 +4214,9 @@ void Application::keyPressEvent(QKeyEvent* event) {
|
|||
Setting::Handle<bool> notificationSoundSnapshot{ MenuOption::NotificationSoundsSnapshot, true };
|
||||
if (notificationSounds.get() && notificationSoundSnapshot.get()) {
|
||||
if (_snapshotSoundInjector) {
|
||||
_snapshotSoundInjector->setOptions(options);
|
||||
_snapshotSoundInjector->restart();
|
||||
DependencyManager::get<AudioInjectorManager>()->setOptionsAndRestart(_snapshotSoundInjector, options);
|
||||
} else {
|
||||
_snapshotSoundInjector = AudioInjector::playSound(_snapshotSound, options);
|
||||
_snapshotSoundInjector = DependencyManager::get<AudioInjectorManager>()->playSound(_snapshotSound, options);
|
||||
}
|
||||
}
|
||||
takeSnapshot(true);
|
||||
|
|
|
@ -629,8 +629,7 @@ void AvatarManager::handleCollisionEvents(const CollisionEvents& collisionEvents
|
|||
// but most avatars are roughly the same size, so let's not be so fancy yet.
|
||||
const float AVATAR_STRETCH_FACTOR = 1.0f;
|
||||
|
||||
_collisionInjectors.remove_if(
|
||||
[](const AudioInjectorPointer& injector) { return !injector || injector->isFinished(); });
|
||||
_collisionInjectors.remove_if([](const AudioInjectorPointer& injector) { return !injector; });
|
||||
|
||||
static const int MAX_INJECTOR_COUNT = 3;
|
||||
if (_collisionInjectors.size() < MAX_INJECTOR_COUNT) {
|
||||
|
@ -640,7 +639,7 @@ void AvatarManager::handleCollisionEvents(const CollisionEvents& collisionEvents
|
|||
options.volume = energyFactorOfFull;
|
||||
options.pitch = 1.0f / AVATAR_STRETCH_FACTOR;
|
||||
|
||||
auto injector = AudioInjector::playSoundAndDelete(collisionSound, options);
|
||||
auto injector = DependencyManager::get<AudioInjectorManager>()->playSound(collisionSound, options, true);
|
||||
_collisionInjectors.emplace_back(injector);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
#include <SimpleMovingAverage.h>
|
||||
#include <shared/RateCounter.h>
|
||||
#include <avatars-renderer/ScriptAvatar.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <AudioInjectorManager.h>
|
||||
#include <workload/Space.h>
|
||||
#include <EntitySimulation.h> // for SetOfEntities
|
||||
|
||||
|
@ -239,7 +239,7 @@ private:
|
|||
std::shared_ptr<MyAvatar> _myAvatar;
|
||||
quint64 _lastSendAvatarDataTime = 0; // Controls MyAvatar send data rate.
|
||||
|
||||
std::list<AudioInjectorPointer> _collisionInjectors;
|
||||
std::list<QWeakPointer<AudioInjector>> _collisionInjectors;
|
||||
|
||||
RateCounter<> _myAvatarSendRate;
|
||||
int _numAvatarsUpdated { 0 };
|
||||
|
|
|
@ -66,7 +66,7 @@ void TTSScriptingInterface::updateLastSoundAudioInjector() {
|
|||
if (_lastSoundAudioInjector) {
|
||||
AudioInjectorOptions options;
|
||||
options.position = DependencyManager::get<AvatarManager>()->getMyAvatarPosition();
|
||||
_lastSoundAudioInjector->setOptions(options);
|
||||
DependencyManager::get<AudioInjectorManager>()->setOptions(_lastSoundAudioInjector, options);
|
||||
_lastSoundAudioInjectorUpdateTimer.start(INJECTOR_INTERVAL_MS);
|
||||
}
|
||||
}
|
||||
|
@ -143,7 +143,7 @@ void TTSScriptingInterface::speakText(const QString& textToSpeak) {
|
|||
options.position = DependencyManager::get<AvatarManager>()->getMyAvatarPosition();
|
||||
|
||||
if (_lastSoundAudioInjector) {
|
||||
_lastSoundAudioInjector->stop();
|
||||
DependencyManager::get<AudioInjectorManager>()->stop(_lastSoundAudioInjector);
|
||||
_lastSoundAudioInjectorUpdateTimer.stop();
|
||||
}
|
||||
|
||||
|
@ -151,7 +151,7 @@ void TTSScriptingInterface::speakText(const QString& textToSpeak) {
|
|||
uint32_t numSamples = (uint32_t)_lastSoundByteArray.size() / sizeof(AudioData::AudioSample);
|
||||
auto samples = reinterpret_cast<AudioData::AudioSample*>(_lastSoundByteArray.data());
|
||||
auto newAudioData = AudioData::make(numSamples, numChannels, samples);
|
||||
_lastSoundAudioInjector = AudioInjector::playSoundAndDelete(newAudioData, options);
|
||||
_lastSoundAudioInjector = DependencyManager::get<AudioInjectorManager>()->playSound(newAudioData, options, true);
|
||||
|
||||
_lastSoundAudioInjectorUpdateTimer.start(INJECTOR_INTERVAL_MS);
|
||||
#else
|
||||
|
@ -161,7 +161,7 @@ void TTSScriptingInterface::speakText(const QString& textToSpeak) {
|
|||
|
||||
void TTSScriptingInterface::stopLastSpeech() {
|
||||
if (_lastSoundAudioInjector) {
|
||||
_lastSoundAudioInjector->stop();
|
||||
_lastSoundAudioInjector = NULL;
|
||||
DependencyManager::get<AudioInjectorManager>()->stop(_lastSoundAudioInjector);
|
||||
_lastSoundAudioInjector = nullptr;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -29,7 +29,7 @@
|
|||
#include <PathUtils.h>
|
||||
#include <ResourceManager.h>
|
||||
#include <SoundCache.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <AudioInjectorManager.h>
|
||||
#include <RegisteredMetaTypes.h>
|
||||
#include <ui/TabletScriptingInterface.h>
|
||||
|
||||
|
@ -537,7 +537,7 @@ void Keyboard::handleTriggerBegin(const QUuid& id, const PointerEvent& event) {
|
|||
audioOptions.position = keyWorldPosition;
|
||||
audioOptions.volume = 0.05f;
|
||||
|
||||
AudioInjector::playSoundAndDelete(_keySound, audioOptions);
|
||||
DependencyManager::get<AudioInjectorManager>()->playSound(_keySound, audioOptions, true);
|
||||
|
||||
int scanCode = key.getScanCode(_capsEnabled);
|
||||
QString keyString = key.getKeyString(_capsEnabled);
|
||||
|
|
|
@ -19,9 +19,9 @@
|
|||
#include <QtCore/QObject>
|
||||
#include <QTimer>
|
||||
#include <QHash>
|
||||
#include <QUuid>
|
||||
#include <DependencyManager.h>
|
||||
#include <Sound.h>
|
||||
#include <AudioInjector.h>
|
||||
#include <shared/ReadWriteLockable.h>
|
||||
#include <SettingHandle.h>
|
||||
|
||||
|
|
|
@ -266,6 +266,11 @@ void Stats::updateStats(bool force) {
|
|||
}
|
||||
STAT_UPDATE(audioCodec, audioClient->getSelectedAudioFormat());
|
||||
STAT_UPDATE(audioNoiseGate, audioClient->getNoiseGateOpen() ? "Open" : "Closed");
|
||||
{
|
||||
int localInjectors = audioClient->getNumLocalInjectors();
|
||||
int nonLocalInjectors = DependencyManager::get<AudioInjectorManager>()->getNumInjectors();
|
||||
STAT_UPDATE(audioInjectors, QVector2D(localInjectors, nonLocalInjectors));
|
||||
}
|
||||
|
||||
STAT_UPDATE(entityPacketsInKbps, octreeServerCount ? totalEntityKbps / octreeServerCount : -1);
|
||||
|
||||
|
|
|
@ -87,6 +87,7 @@ private: \
|
|||
* @property {number} audioPacketLoss - <em>Read-only.</em>
|
||||
* @property {string} audioCodec - <em>Read-only.</em>
|
||||
* @property {string} audioNoiseGate - <em>Read-only.</em>
|
||||
* @property {Vec2} audioInjectors - <em>Read-only.</em>
|
||||
* @property {number} entityPacketsInKbps - <em>Read-only.</em>
|
||||
*
|
||||
* @property {number} downloads - <em>Read-only.</em>
|
||||
|
@ -243,6 +244,7 @@ class Stats : public QQuickItem {
|
|||
STATS_PROPERTY(int, audioPacketLoss, 0)
|
||||
STATS_PROPERTY(QString, audioCodec, QString())
|
||||
STATS_PROPERTY(QString, audioNoiseGate, QString())
|
||||
STATS_PROPERTY(QVector2D, audioInjectors, QVector2D());
|
||||
STATS_PROPERTY(int, entityPacketsInKbps, 0)
|
||||
|
||||
STATS_PROPERTY(int, downloads, 0)
|
||||
|
@ -692,6 +694,13 @@ signals:
|
|||
*/
|
||||
void audioNoiseGateChanged();
|
||||
|
||||
/**jsdoc
|
||||
* Triggered when the value of the <code>audioInjectors</code> property changes.
|
||||
* @function Stats.audioInjectorsChanged
|
||||
* @returns {Signal}
|
||||
*/
|
||||
void audioInjectorsChanged();
|
||||
|
||||
/**jsdoc
|
||||
* Triggered when the value of the <code>entityPacketsInKbps</code> property changes.
|
||||
* @function Stats.entityPacketsInKbpsChanged
|
||||
|
|
|
@ -1354,26 +1354,28 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
|
|||
|
||||
for (const AudioInjectorPointer& injector : _activeLocalAudioInjectors) {
|
||||
// the lock guarantees that injectorBuffer, if found, is invariant
|
||||
AudioInjectorLocalBuffer* injectorBuffer = injector->getLocalBuffer();
|
||||
auto injectorBuffer = injector->getLocalBuffer();
|
||||
if (injectorBuffer) {
|
||||
|
||||
auto options = injector->getOptions();
|
||||
|
||||
static const int HRTF_DATASET_INDEX = 1;
|
||||
|
||||
int numChannels = injector->isAmbisonic() ? AudioConstants::AMBISONIC : (injector->isStereo() ? AudioConstants::STEREO : AudioConstants::MONO);
|
||||
int numChannels = options.ambisonic ? AudioConstants::AMBISONIC : (options.stereo ? AudioConstants::STEREO : AudioConstants::MONO);
|
||||
size_t bytesToRead = numChannels * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
|
||||
|
||||
// get one frame from the injector
|
||||
memset(_localScratchBuffer, 0, bytesToRead);
|
||||
if (0 < injectorBuffer->readData((char*)_localScratchBuffer, bytesToRead)) {
|
||||
|
||||
float gain = injector->getVolume();
|
||||
float gain = options.volume;
|
||||
|
||||
if (injector->isAmbisonic()) {
|
||||
if (options.ambisonic) {
|
||||
|
||||
if (injector->isPositionSet()) {
|
||||
if (options.positionSet) {
|
||||
|
||||
// distance attenuation
|
||||
glm::vec3 relativePosition = injector->getPosition() - _positionGetter();
|
||||
glm::vec3 relativePosition = options.position - _positionGetter();
|
||||
float distance = glm::max(glm::length(relativePosition), EPSILON);
|
||||
gain = gainForSource(distance, gain);
|
||||
}
|
||||
|
@ -1382,7 +1384,7 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
|
|||
// Calculate the soundfield orientation relative to the listener.
|
||||
// Injector orientation can be used to align a recording to our world coordinates.
|
||||
//
|
||||
glm::quat relativeOrientation = injector->getOrientation() * glm::inverse(_orientationGetter());
|
||||
glm::quat relativeOrientation = options.orientation * glm::inverse(_orientationGetter());
|
||||
|
||||
// convert from Y-up (OpenGL) to Z-up (Ambisonic) coordinate system
|
||||
float qw = relativeOrientation.w;
|
||||
|
@ -1394,12 +1396,12 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
|
|||
injector->getLocalFOA().render(_localScratchBuffer, mixBuffer, HRTF_DATASET_INDEX,
|
||||
qw, qx, qy, qz, gain, AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL);
|
||||
|
||||
} else if (injector->isStereo()) {
|
||||
} else if (options.stereo) {
|
||||
|
||||
if (injector->isPositionSet()) {
|
||||
if (options.positionSet) {
|
||||
|
||||
// distance attenuation
|
||||
glm::vec3 relativePosition = injector->getPosition() - _positionGetter();
|
||||
glm::vec3 relativePosition = options.position - _positionGetter();
|
||||
float distance = glm::max(glm::length(relativePosition), EPSILON);
|
||||
gain = gainForSource(distance, gain);
|
||||
}
|
||||
|
@ -1412,10 +1414,10 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
|
|||
|
||||
} else { // injector is mono
|
||||
|
||||
if (injector->isPositionSet()) {
|
||||
if (options.positionSet) {
|
||||
|
||||
// distance attenuation
|
||||
glm::vec3 relativePosition = injector->getPosition() - _positionGetter();
|
||||
glm::vec3 relativePosition = options.position - _positionGetter();
|
||||
float distance = glm::max(glm::length(relativePosition), EPSILON);
|
||||
gain = gainForSource(distance, gain);
|
||||
|
||||
|
@ -1437,21 +1439,21 @@ bool AudioClient::mixLocalAudioInjectors(float* mixBuffer) {
|
|||
|
||||
} else {
|
||||
|
||||
qCDebug(audioclient) << "injector has no more data, marking finished for removal";
|
||||
//qCDebug(audioclient) << "injector has no more data, marking finished for removal";
|
||||
injector->finishLocalInjection();
|
||||
injectorsToRemove.append(injector);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
qCDebug(audioclient) << "injector has no local buffer, marking as finished for removal";
|
||||
//qCDebug(audioclient) << "injector has no local buffer, marking as finished for removal";
|
||||
injector->finishLocalInjection();
|
||||
injectorsToRemove.append(injector);
|
||||
}
|
||||
}
|
||||
|
||||
for (const AudioInjectorPointer& injector : injectorsToRemove) {
|
||||
qCDebug(audioclient) << "removing injector";
|
||||
//qCDebug(audioclient) << "removing injector";
|
||||
_activeLocalAudioInjectors.removeOne(injector);
|
||||
}
|
||||
|
||||
|
@ -1562,15 +1564,13 @@ bool AudioClient::setIsStereoInput(bool isStereoInput) {
|
|||
}
|
||||
|
||||
bool AudioClient::outputLocalInjector(const AudioInjectorPointer& injector) {
|
||||
AudioInjectorLocalBuffer* injectorBuffer = injector->getLocalBuffer();
|
||||
auto injectorBuffer = injector->getLocalBuffer();
|
||||
if (injectorBuffer) {
|
||||
// local injectors are on the AudioInjectorsThread, so we must guard access
|
||||
Lock lock(_injectorsMutex);
|
||||
if (!_activeLocalAudioInjectors.contains(injector)) {
|
||||
qCDebug(audioclient) << "adding new injector";
|
||||
//qCDebug(audioclient) << "adding new injector";
|
||||
_activeLocalAudioInjectors.append(injector);
|
||||
// move local buffer to the LocalAudioThread to avoid dataraces with AudioInjector (like stop())
|
||||
injectorBuffer->setParent(nullptr);
|
||||
|
||||
// update the flag
|
||||
_localInjectorsAvailable.exchange(true, std::memory_order_release);
|
||||
|
@ -1586,6 +1586,11 @@ bool AudioClient::outputLocalInjector(const AudioInjectorPointer& injector) {
|
|||
}
|
||||
}
|
||||
|
||||
int AudioClient::getNumLocalInjectors() {
|
||||
Lock lock(_injectorsMutex);
|
||||
return _activeLocalAudioInjectors.size();
|
||||
}
|
||||
|
||||
void AudioClient::outputFormatChanged() {
|
||||
_outputFrameSize = (AudioConstants::NETWORK_FRAME_SAMPLES_PER_CHANNEL * OUTPUT_CHANNEL_COUNT * _outputFormat.sampleRate()) /
|
||||
_desiredOutputFormat.sampleRate();
|
||||
|
|
|
@ -181,6 +181,8 @@ public:
|
|||
bool isHeadsetPluggedIn() { return _isHeadsetPluggedIn; }
|
||||
#endif
|
||||
|
||||
int getNumLocalInjectors();
|
||||
|
||||
public slots:
|
||||
void start();
|
||||
void stop();
|
||||
|
|
|
@ -24,9 +24,10 @@
|
|||
#include "AudioRingBuffer.h"
|
||||
#include "AudioLogging.h"
|
||||
#include "SoundCache.h"
|
||||
#include "AudioSRC.h"
|
||||
#include "AudioHelpers.h"
|
||||
|
||||
int metaType = qRegisterMetaType<AudioInjectorPointer>("AudioInjectorPointer");
|
||||
|
||||
AbstractAudioInterface* AudioInjector::_localAudioInterface{ nullptr };
|
||||
|
||||
AudioInjectorState operator& (AudioInjectorState lhs, AudioInjectorState rhs) {
|
||||
|
@ -51,26 +52,30 @@ AudioInjector::AudioInjector(AudioDataPointer audioData, const AudioInjectorOpti
|
|||
{
|
||||
}
|
||||
|
||||
AudioInjector::~AudioInjector() {
|
||||
deleteLocalBuffer();
|
||||
}
|
||||
AudioInjector::~AudioInjector() {}
|
||||
|
||||
bool AudioInjector::stateHas(AudioInjectorState state) const {
|
||||
return (_state & state) == state;
|
||||
return resultWithReadLock<bool>([&] {
|
||||
return (_state & state) == state;
|
||||
});
|
||||
}
|
||||
|
||||
void AudioInjector::setOptions(const AudioInjectorOptions& options) {
|
||||
// since options.stereo is computed from the audio stream,
|
||||
// we need to copy it from existing options just in case.
|
||||
bool currentlyStereo = _options.stereo;
|
||||
bool currentlyAmbisonic = _options.ambisonic;
|
||||
_options = options;
|
||||
_options.stereo = currentlyStereo;
|
||||
_options.ambisonic = currentlyAmbisonic;
|
||||
withWriteLock([&] {
|
||||
bool currentlyStereo = _options.stereo;
|
||||
bool currentlyAmbisonic = _options.ambisonic;
|
||||
_options = options;
|
||||
_options.stereo = currentlyStereo;
|
||||
_options.ambisonic = currentlyAmbisonic;
|
||||
});
|
||||
}
|
||||
|
||||
void AudioInjector::finishNetworkInjection() {
|
||||
_state |= AudioInjectorState::NetworkInjectionFinished;
|
||||
withWriteLock([&] {
|
||||
_state |= AudioInjectorState::NetworkInjectionFinished;
|
||||
});
|
||||
|
||||
// if we are already finished with local
|
||||
// injection, then we are finished
|
||||
|
@ -80,35 +85,31 @@ void AudioInjector::finishNetworkInjection() {
|
|||
}
|
||||
|
||||
void AudioInjector::finishLocalInjection() {
|
||||
_state |= AudioInjectorState::LocalInjectionFinished;
|
||||
if(_options.localOnly || stateHas(AudioInjectorState::NetworkInjectionFinished)) {
|
||||
if (QThread::currentThread() != thread()) {
|
||||
QMetaObject::invokeMethod(this, "finishLocalInjection");
|
||||
return;
|
||||
}
|
||||
|
||||
bool localOnly = false;
|
||||
withWriteLock([&] {
|
||||
_state |= AudioInjectorState::LocalInjectionFinished;
|
||||
localOnly = _options.localOnly;
|
||||
});
|
||||
|
||||
if(localOnly || stateHas(AudioInjectorState::NetworkInjectionFinished)) {
|
||||
finish();
|
||||
}
|
||||
}
|
||||
|
||||
void AudioInjector::finish() {
|
||||
_state |= AudioInjectorState::Finished;
|
||||
|
||||
withWriteLock([&] {
|
||||
_state |= AudioInjectorState::Finished;
|
||||
});
|
||||
emit finished();
|
||||
|
||||
deleteLocalBuffer();
|
||||
_localBuffer = nullptr;
|
||||
}
|
||||
|
||||
void AudioInjector::restart() {
|
||||
// grab the AudioInjectorManager
|
||||
auto injectorManager = DependencyManager::get<AudioInjectorManager>();
|
||||
|
||||
if (thread() != QThread::currentThread()) {
|
||||
QMetaObject::invokeMethod(this, "restart");
|
||||
|
||||
if (!_options.localOnly) {
|
||||
// notify the AudioInjectorManager to wake up in case it's waiting for new injectors
|
||||
injectorManager->notifyInjectorReadyCondition();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// reset the current send offset to zero
|
||||
_currentSendOffset = 0;
|
||||
|
||||
|
@ -121,19 +122,23 @@ void AudioInjector::restart() {
|
|||
|
||||
// check our state to decide if we need extra handling for the restart request
|
||||
if (stateHas(AudioInjectorState::Finished)) {
|
||||
if (!inject(&AudioInjectorManager::restartFinishedInjector)) {
|
||||
if (!inject(&AudioInjectorManager::threadInjector)) {
|
||||
qWarning() << "AudioInjector::restart failed to thread injector";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioInjector::inject(bool(AudioInjectorManager::*injection)(const AudioInjectorPointer&)) {
|
||||
_state = AudioInjectorState::NotFinished;
|
||||
AudioInjectorOptions options;
|
||||
withWriteLock([&] {
|
||||
_state = AudioInjectorState::NotFinished;
|
||||
options = _options;
|
||||
});
|
||||
|
||||
int byteOffset = 0;
|
||||
if (_options.secondOffset > 0.0f) {
|
||||
int numChannels = _options.ambisonic ? 4 : (_options.stereo ? 2 : 1);
|
||||
byteOffset = (int)(AudioConstants::SAMPLE_RATE * _options.secondOffset * numChannels);
|
||||
if (options.secondOffset > 0.0f) {
|
||||
int numChannels = options.ambisonic ? 4 : (options.stereo ? 2 : 1);
|
||||
byteOffset = (int)(AudioConstants::SAMPLE_RATE * options.secondOffset * numChannels);
|
||||
byteOffset *= AudioConstants::SAMPLE_SIZE;
|
||||
}
|
||||
_currentSendOffset = byteOffset;
|
||||
|
@ -143,7 +148,7 @@ bool AudioInjector::inject(bool(AudioInjectorManager::*injection)(const AudioInj
|
|||
}
|
||||
|
||||
bool success = true;
|
||||
if (!_options.localOnly) {
|
||||
if (!options.localOnly) {
|
||||
auto injectorManager = DependencyManager::get<AudioInjectorManager>();
|
||||
if (!(*injectorManager.*injection)(sharedFromThis())) {
|
||||
success = false;
|
||||
|
@ -158,7 +163,8 @@ bool AudioInjector::injectLocally() {
|
|||
if (_localAudioInterface) {
|
||||
if (_audioData->getNumBytes() > 0) {
|
||||
|
||||
_localBuffer = new AudioInjectorLocalBuffer(_audioData);
|
||||
_localBuffer = QSharedPointer<AudioInjectorLocalBuffer>(new AudioInjectorLocalBuffer(_audioData), &AudioInjectorLocalBuffer::deleteLater);
|
||||
_localBuffer->moveToThread(thread());
|
||||
|
||||
_localBuffer->open(QIODevice::ReadOnly);
|
||||
_localBuffer->setShouldLoop(_options.loop);
|
||||
|
@ -181,14 +187,6 @@ bool AudioInjector::injectLocally() {
|
|||
return success;
|
||||
}
|
||||
|
||||
void AudioInjector::deleteLocalBuffer() {
|
||||
if (_localBuffer) {
|
||||
_localBuffer->stop();
|
||||
_localBuffer->deleteLater();
|
||||
_localBuffer = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
const uchar MAX_INJECTOR_VOLUME = packFloatGainToByte(1.0f);
|
||||
static const int64_t NEXT_FRAME_DELTA_ERROR_OR_FINISHED = -1;
|
||||
static const int64_t NEXT_FRAME_DELTA_IMMEDIATELY = 0;
|
||||
|
@ -220,6 +218,10 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
static int volumeOptionOffset = -1;
|
||||
static int audioDataOffset = -1;
|
||||
|
||||
AudioInjectorOptions options = resultWithReadLock<AudioInjectorOptions>([&] {
|
||||
return _options;
|
||||
});
|
||||
|
||||
if (!_currentPacket) {
|
||||
if (_currentSendOffset < 0 ||
|
||||
_currentSendOffset >= (int)_audioData->getNumBytes()) {
|
||||
|
@ -253,7 +255,7 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
audioPacketStream << QUuid::createUuid();
|
||||
|
||||
// pack the stereo/mono type of the stream
|
||||
audioPacketStream << _options.stereo;
|
||||
audioPacketStream << options.stereo;
|
||||
|
||||
// pack the flag for loopback, if requested
|
||||
loopbackOptionOffset = _currentPacket->pos();
|
||||
|
@ -262,15 +264,16 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
|
||||
// pack the position for injected audio
|
||||
positionOptionOffset = _currentPacket->pos();
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
|
||||
sizeof(_options.position));
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&options.position),
|
||||
sizeof(options.position));
|
||||
|
||||
// pack our orientation for injected audio
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.orientation),
|
||||
sizeof(_options.orientation));
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&options.orientation),
|
||||
sizeof(options.orientation));
|
||||
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&options.position),
|
||||
sizeof(options.position));
|
||||
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&_options.position),
|
||||
sizeof(_options.position));
|
||||
glm::vec3 boxCorner = glm::vec3(0);
|
||||
audioPacketStream.writeRawData(reinterpret_cast<const char*>(&boxCorner),
|
||||
sizeof(glm::vec3));
|
||||
|
@ -283,7 +286,7 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
volumeOptionOffset = _currentPacket->pos();
|
||||
quint8 volume = MAX_INJECTOR_VOLUME;
|
||||
audioPacketStream << volume;
|
||||
audioPacketStream << _options.ignorePenumbra;
|
||||
audioPacketStream << options.ignorePenumbra;
|
||||
|
||||
audioDataOffset = _currentPacket->pos();
|
||||
|
||||
|
@ -313,10 +316,10 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
_currentPacket->writePrimitive((uchar)(_localAudioInterface && _localAudioInterface->shouldLoopbackInjectors()));
|
||||
|
||||
_currentPacket->seek(positionOptionOffset);
|
||||
_currentPacket->writePrimitive(_options.position);
|
||||
_currentPacket->writePrimitive(_options.orientation);
|
||||
_currentPacket->writePrimitive(options.position);
|
||||
_currentPacket->writePrimitive(options.orientation);
|
||||
|
||||
quint8 volume = packFloatGainToByte(_options.volume);
|
||||
quint8 volume = packFloatGainToByte(options.volume);
|
||||
_currentPacket->seek(volumeOptionOffset);
|
||||
_currentPacket->writePrimitive(volume);
|
||||
|
||||
|
@ -326,8 +329,8 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
// Might be a reasonable place to do the encode step here.
|
||||
QByteArray decodedAudio;
|
||||
|
||||
int totalBytesLeftToCopy = (_options.stereo ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
|
||||
if (!_options.loop) {
|
||||
int totalBytesLeftToCopy = (options.stereo ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
|
||||
if (!options.loop) {
|
||||
// If we aren't looping, let's make sure we don't read past the end
|
||||
int bytesLeftToRead = _audioData->getNumBytes() - _currentSendOffset;
|
||||
totalBytesLeftToCopy = std::min(totalBytesLeftToCopy, bytesLeftToRead);
|
||||
|
@ -342,14 +345,16 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
auto samplesOut = reinterpret_cast<AudioSample*>(decodedAudio.data());
|
||||
|
||||
// Copy and Measure the loudness of this frame
|
||||
_loudness = 0.0f;
|
||||
for (int i = 0; i < samplesLeftToCopy; ++i) {
|
||||
auto index = (currentSample + i) % _audioData->getNumSamples();
|
||||
auto sample = samples[index];
|
||||
samplesOut[i] = sample;
|
||||
_loudness += abs(sample) / (AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
|
||||
}
|
||||
_loudness /= (float)samplesLeftToCopy;
|
||||
withWriteLock([&] {
|
||||
_loudness = 0.0f;
|
||||
for (int i = 0; i < samplesLeftToCopy; ++i) {
|
||||
auto index = (currentSample + i) % _audioData->getNumSamples();
|
||||
auto sample = samples[index];
|
||||
samplesOut[i] = sample;
|
||||
_loudness += abs(sample) / (AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
|
||||
}
|
||||
_loudness /= (float)samplesLeftToCopy;
|
||||
});
|
||||
_currentSendOffset = (_currentSendOffset + totalBytesLeftToCopy) %
|
||||
_audioData->getNumBytes();
|
||||
|
||||
|
@ -371,7 +376,7 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
_outgoingSequenceNumber++;
|
||||
}
|
||||
|
||||
if (_currentSendOffset == 0 && !_options.loop) {
|
||||
if (_currentSendOffset == 0 && !options.loop) {
|
||||
finishNetworkInjection();
|
||||
return NEXT_FRAME_DELTA_ERROR_OR_FINISHED;
|
||||
}
|
||||
|
@ -391,134 +396,10 @@ int64_t AudioInjector::injectNextFrame() {
|
|||
// If we are falling behind by more frames than our threshold, let's skip the frames ahead
|
||||
qCDebug(audio) << this << "injectNextFrame() skipping ahead, fell behind by " << (currentFrameBasedOnElapsedTime - _nextFrame) << " frames";
|
||||
_nextFrame = currentFrameBasedOnElapsedTime;
|
||||
_currentSendOffset = _nextFrame * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL * (_options.stereo ? 2 : 1) % _audioData->getNumBytes();
|
||||
_currentSendOffset = _nextFrame * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL * (options.stereo ? 2 : 1) % _audioData->getNumBytes();
|
||||
}
|
||||
|
||||
int64_t playNextFrameAt = ++_nextFrame * AudioConstants::NETWORK_FRAME_USECS;
|
||||
|
||||
return std::max(INT64_C(0), playNextFrameAt - currentTime);
|
||||
}
|
||||
|
||||
void AudioInjector::stop() {
|
||||
// trigger a call on the injector's thread to change state to finished
|
||||
QMetaObject::invokeMethod(this, "finish");
|
||||
}
|
||||
|
||||
void AudioInjector::triggerDeleteAfterFinish() {
|
||||
// make sure this fires on the AudioInjector thread
|
||||
if (thread() != QThread::currentThread()) {
|
||||
QMetaObject::invokeMethod(this, "triggerDeleteAfterFinish", Qt::QueuedConnection);
|
||||
return;
|
||||
}
|
||||
|
||||
if (stateHas(AudioInjectorState::Finished)) {
|
||||
stop();
|
||||
} else {
|
||||
_state |= AudioInjectorState::PendingDelete;
|
||||
}
|
||||
}
|
||||
|
||||
AudioInjectorPointer AudioInjector::playSoundAndDelete(SharedSoundPointer sound, const AudioInjectorOptions& options) {
|
||||
AudioInjectorPointer injector = playSound(sound, options);
|
||||
|
||||
if (injector) {
|
||||
injector->_state |= AudioInjectorState::PendingDelete;
|
||||
}
|
||||
|
||||
return injector;
|
||||
}
|
||||
|
||||
|
||||
AudioInjectorPointer AudioInjector::playSound(SharedSoundPointer sound, const AudioInjectorOptions& options) {
|
||||
if (!sound || !sound->isReady()) {
|
||||
return AudioInjectorPointer();
|
||||
}
|
||||
|
||||
if (options.pitch == 1.0f) {
|
||||
|
||||
AudioInjectorPointer injector = AudioInjectorPointer::create(sound, options);
|
||||
|
||||
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
|
||||
qWarning() << "AudioInjector::playSound failed to thread injector";
|
||||
}
|
||||
return injector;
|
||||
|
||||
} else {
|
||||
using AudioConstants::AudioSample;
|
||||
using AudioConstants::SAMPLE_RATE;
|
||||
const int standardRate = SAMPLE_RATE;
|
||||
// limit pitch to 4 octaves
|
||||
const float pitch = glm::clamp(options.pitch, 1 / 16.0f, 16.0f);
|
||||
const int resampledRate = glm::round(SAMPLE_RATE / pitch);
|
||||
|
||||
auto audioData = sound->getAudioData();
|
||||
auto numChannels = audioData->getNumChannels();
|
||||
auto numFrames = audioData->getNumFrames();
|
||||
|
||||
AudioSRC resampler(standardRate, resampledRate, numChannels);
|
||||
|
||||
// create a resampled buffer that is guaranteed to be large enough
|
||||
const int maxOutputFrames = resampler.getMaxOutput(numFrames);
|
||||
const int maxOutputSize = maxOutputFrames * numChannels * sizeof(AudioSample);
|
||||
QByteArray resampledBuffer(maxOutputSize, '\0');
|
||||
auto bufferPtr = reinterpret_cast<AudioSample*>(resampledBuffer.data());
|
||||
|
||||
resampler.render(audioData->data(), bufferPtr, numFrames);
|
||||
|
||||
int numSamples = maxOutputFrames * numChannels;
|
||||
auto newAudioData = AudioData::make(numSamples, numChannels, bufferPtr);
|
||||
|
||||
AudioInjectorPointer injector = AudioInjectorPointer::create(newAudioData, options);
|
||||
|
||||
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
|
||||
qWarning() << "AudioInjector::playSound failed to thread pitch-shifted injector";
|
||||
}
|
||||
return injector;
|
||||
}
|
||||
}
|
||||
|
||||
AudioInjectorPointer AudioInjector::playSoundAndDelete(AudioDataPointer audioData, const AudioInjectorOptions& options) {
|
||||
AudioInjectorPointer injector = playSound(audioData, options);
|
||||
|
||||
if (injector) {
|
||||
injector->_state |= AudioInjectorState::PendingDelete;
|
||||
}
|
||||
|
||||
return injector;
|
||||
}
|
||||
|
||||
AudioInjectorPointer AudioInjector::playSound(AudioDataPointer audioData, const AudioInjectorOptions& options) {
|
||||
if (options.pitch == 1.0f) {
|
||||
AudioInjectorPointer injector = AudioInjectorPointer::create(audioData, options);
|
||||
|
||||
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
|
||||
qWarning() << "AudioInjector::playSound failed to thread pitch-shifted injector";
|
||||
}
|
||||
return injector;
|
||||
} else {
|
||||
using AudioConstants::AudioSample;
|
||||
using AudioConstants::SAMPLE_RATE;
|
||||
const int standardRate = SAMPLE_RATE;
|
||||
// limit pitch to 4 octaves
|
||||
const float pitch = glm::clamp(options.pitch, 1 / 16.0f, 16.0f);
|
||||
const int resampledRate = glm::round(SAMPLE_RATE / pitch);
|
||||
|
||||
auto numChannels = audioData->getNumChannels();
|
||||
auto numFrames = audioData->getNumFrames();
|
||||
|
||||
AudioSRC resampler(standardRate, resampledRate, numChannels);
|
||||
|
||||
// create a resampled buffer that is guaranteed to be large enough
|
||||
const int maxOutputFrames = resampler.getMaxOutput(numFrames);
|
||||
const int maxOutputSize = maxOutputFrames * numChannels * sizeof(AudioSample);
|
||||
QByteArray resampledBuffer(maxOutputSize, '\0');
|
||||
auto bufferPtr = reinterpret_cast<AudioSample*>(resampledBuffer.data());
|
||||
|
||||
resampler.render(audioData->data(), bufferPtr, numFrames);
|
||||
|
||||
int numSamples = maxOutputFrames * numChannels;
|
||||
auto newAudioData = AudioData::make(numSamples, numChannels, bufferPtr);
|
||||
|
||||
return AudioInjector::playSound(newAudioData, options);
|
||||
}
|
||||
}
|
|
@ -19,6 +19,8 @@
|
|||
#include <QtCore/QSharedPointer>
|
||||
#include <QtCore/QThread>
|
||||
|
||||
#include <shared/ReadWriteLockable.h>
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtx/quaternion.hpp>
|
||||
|
||||
|
@ -49,7 +51,7 @@ AudioInjectorState& operator|= (AudioInjectorState& lhs, AudioInjectorState rhs)
|
|||
|
||||
// In order to make scripting cleaner for the AudioInjector, the script now holds on to the AudioInjector object
|
||||
// until it dies.
|
||||
class AudioInjector : public QObject, public QEnableSharedFromThis<AudioInjector> {
|
||||
class AudioInjector : public QObject, public QEnableSharedFromThis<AudioInjector>, public ReadWriteLockable {
|
||||
Q_OBJECT
|
||||
public:
|
||||
AudioInjector(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions);
|
||||
|
@ -61,38 +63,30 @@ public:
|
|||
int getCurrentSendOffset() const { return _currentSendOffset; }
|
||||
void setCurrentSendOffset(int currentSendOffset) { _currentSendOffset = currentSendOffset; }
|
||||
|
||||
AudioInjectorLocalBuffer* getLocalBuffer() const { return _localBuffer; }
|
||||
QSharedPointer<AudioInjectorLocalBuffer> getLocalBuffer() const { return _localBuffer; }
|
||||
AudioHRTF& getLocalHRTF() { return _localHRTF; }
|
||||
AudioFOA& getLocalFOA() { return _localFOA; }
|
||||
|
||||
bool isLocalOnly() const { return _options.localOnly; }
|
||||
float getVolume() const { return _options.volume; }
|
||||
bool isPositionSet() const { return _options.positionSet; }
|
||||
glm::vec3 getPosition() const { return _options.position; }
|
||||
glm::quat getOrientation() const { return _options.orientation; }
|
||||
bool isStereo() const { return _options.stereo; }
|
||||
bool isAmbisonic() const { return _options.ambisonic; }
|
||||
float getLoudness() const { return resultWithReadLock<float>([&] { return _loudness; }); }
|
||||
bool isPlaying() const { return !stateHas(AudioInjectorState::Finished); }
|
||||
|
||||
bool isLocalOnly() const { return resultWithReadLock<bool>([&] { return _options.localOnly; }); }
|
||||
float getVolume() const { return resultWithReadLock<float>([&] { return _options.volume; }); }
|
||||
bool isPositionSet() const { return resultWithReadLock<bool>([&] { return _options.positionSet; }); }
|
||||
glm::vec3 getPosition() const { return resultWithReadLock<glm::vec3>([&] { return _options.position; }); }
|
||||
glm::quat getOrientation() const { return resultWithReadLock<glm::quat>([&] { return _options.orientation; }); }
|
||||
bool isStereo() const { return resultWithReadLock<bool>([&] { return _options.stereo; }); }
|
||||
bool isAmbisonic() const { return resultWithReadLock<bool>([&] { return _options.ambisonic; }); }
|
||||
|
||||
const AudioInjectorOptions& getOptions() const { return resultWithReadLock<AudioInjectorOptions>([&] { return _options; }); }
|
||||
void setOptions(const AudioInjectorOptions& options);
|
||||
|
||||
bool stateHas(AudioInjectorState state) const ;
|
||||
static void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
|
||||
|
||||
static AudioInjectorPointer playSoundAndDelete(SharedSoundPointer sound, const AudioInjectorOptions& options);
|
||||
static AudioInjectorPointer playSound(SharedSoundPointer sound, const AudioInjectorOptions& options);
|
||||
static AudioInjectorPointer playSoundAndDelete(AudioDataPointer audioData, const AudioInjectorOptions& options);
|
||||
static AudioInjectorPointer playSound(AudioDataPointer audioData, const AudioInjectorOptions& options);
|
||||
|
||||
public slots:
|
||||
void restart();
|
||||
|
||||
void stop();
|
||||
void triggerDeleteAfterFinish();
|
||||
|
||||
const AudioInjectorOptions& getOptions() const { return _options; }
|
||||
void setOptions(const AudioInjectorOptions& options);
|
||||
|
||||
float getLoudness() const { return _loudness; }
|
||||
bool isPlaying() const { return !stateHas(AudioInjectorState::Finished); }
|
||||
void finish();
|
||||
|
||||
void finishLocalInjection();
|
||||
void finishNetworkInjection();
|
||||
|
||||
|
@ -104,7 +98,6 @@ private:
|
|||
int64_t injectNextFrame();
|
||||
bool inject(bool(AudioInjectorManager::*injection)(const AudioInjectorPointer&));
|
||||
bool injectLocally();
|
||||
void deleteLocalBuffer();
|
||||
|
||||
static AbstractAudioInterface* _localAudioInterface;
|
||||
|
||||
|
@ -116,7 +109,7 @@ private:
|
|||
float _loudness { 0.0f };
|
||||
int _currentSendOffset { 0 };
|
||||
std::unique_ptr<NLPacket> _currentPacket { nullptr };
|
||||
AudioInjectorLocalBuffer* _localBuffer { nullptr };
|
||||
QSharedPointer<AudioInjectorLocalBuffer> _localBuffer { nullptr };
|
||||
|
||||
int64_t _nextFrame { 0 };
|
||||
std::unique_ptr<QElapsedTimer> _frameTimer { nullptr };
|
||||
|
@ -128,4 +121,6 @@ private:
|
|||
friend class AudioInjectorManager;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(AudioInjectorPointer)
|
||||
|
||||
#endif // hifi_AudioInjector_h
|
||||
|
|
|
@ -16,6 +16,10 @@ AudioInjectorLocalBuffer::AudioInjectorLocalBuffer(AudioDataPointer audioData) :
|
|||
{
|
||||
}
|
||||
|
||||
AudioInjectorLocalBuffer::~AudioInjectorLocalBuffer() {
|
||||
stop();
|
||||
}
|
||||
|
||||
void AudioInjectorLocalBuffer::stop() {
|
||||
_isStopped = true;
|
||||
|
||||
|
@ -30,9 +34,8 @@ bool AudioInjectorLocalBuffer::seek(qint64 pos) {
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
|
||||
if (!_isStopped) {
|
||||
if (!_isStopped && _audioData) {
|
||||
|
||||
// first copy to the end of the raw audio
|
||||
int bytesToEnd = (int)_audioData->getNumBytes() - _currentOffset;
|
||||
|
|
|
@ -22,6 +22,7 @@ class AudioInjectorLocalBuffer : public QIODevice {
|
|||
Q_OBJECT
|
||||
public:
|
||||
AudioInjectorLocalBuffer(AudioDataPointer audioData);
|
||||
~AudioInjectorLocalBuffer();
|
||||
|
||||
void stop();
|
||||
|
||||
|
|
|
@ -14,11 +14,14 @@
|
|||
#include <QtCore/QCoreApplication>
|
||||
|
||||
#include <SharedUtil.h>
|
||||
#include <shared/QtHelpers.h>
|
||||
|
||||
#include "AudioConstants.h"
|
||||
#include "AudioInjector.h"
|
||||
#include "AudioLogging.h"
|
||||
|
||||
#include "AudioSRC.h"
|
||||
|
||||
AudioInjectorManager::~AudioInjectorManager() {
|
||||
_shouldStop = true;
|
||||
|
||||
|
@ -30,7 +33,7 @@ AudioInjectorManager::~AudioInjectorManager() {
|
|||
auto& timePointerPair = _injectors.top();
|
||||
|
||||
// ask it to stop and be deleted
|
||||
timePointerPair.second->stop();
|
||||
timePointerPair.second->finish();
|
||||
|
||||
_injectors.pop();
|
||||
}
|
||||
|
@ -46,6 +49,8 @@ AudioInjectorManager::~AudioInjectorManager() {
|
|||
_thread->quit();
|
||||
_thread->wait();
|
||||
}
|
||||
|
||||
moveToThread(qApp->thread());
|
||||
}
|
||||
|
||||
void AudioInjectorManager::createThread() {
|
||||
|
@ -55,6 +60,8 @@ void AudioInjectorManager::createThread() {
|
|||
// when the thread is started, have it call our run to handle injection of audio
|
||||
connect(_thread, &QThread::started, this, &AudioInjectorManager::run, Qt::DirectConnection);
|
||||
|
||||
moveToThread(_thread);
|
||||
|
||||
// start the thread
|
||||
_thread->start();
|
||||
}
|
||||
|
@ -141,36 +148,7 @@ bool AudioInjectorManager::wouldExceedLimits() { // Should be called inside of a
|
|||
|
||||
bool AudioInjectorManager::threadInjector(const AudioInjectorPointer& injector) {
|
||||
if (_shouldStop) {
|
||||
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
|
||||
return false;
|
||||
}
|
||||
|
||||
// guard the injectors vector with a mutex
|
||||
Lock lock(_injectorsMutex);
|
||||
|
||||
if (wouldExceedLimits()) {
|
||||
return false;
|
||||
} else {
|
||||
if (!_thread) {
|
||||
createThread();
|
||||
}
|
||||
|
||||
// move the injector to the QThread
|
||||
injector->moveToThread(_thread);
|
||||
|
||||
// add the injector to the queue with a send timestamp of now
|
||||
_injectors.emplace(usecTimestampNow(), injector);
|
||||
|
||||
// notify our wait condition so we can inject two frames for this injector immediately
|
||||
_injectorReady.notify_one();
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioInjectorManager::restartFinishedInjector(const AudioInjectorPointer& injector) {
|
||||
if (_shouldStop) {
|
||||
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
|
||||
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -188,3 +166,192 @@ bool AudioInjectorManager::restartFinishedInjector(const AudioInjectorPointer& i
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
AudioInjectorPointer AudioInjectorManager::playSound(const SharedSoundPointer& sound, const AudioInjectorOptions& options, bool setPendingDelete) {
|
||||
if (_shouldStop) {
|
||||
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AudioInjectorPointer injector = nullptr;
|
||||
if (sound && sound->isReady()) {
|
||||
if (options.pitch == 1.0f) {
|
||||
injector = QSharedPointer<AudioInjector>(new AudioInjector(sound, options), &AudioInjector::deleteLater);
|
||||
} else {
|
||||
using AudioConstants::AudioSample;
|
||||
using AudioConstants::SAMPLE_RATE;
|
||||
const int standardRate = SAMPLE_RATE;
|
||||
// limit pitch to 4 octaves
|
||||
const float pitch = glm::clamp(options.pitch, 1 / 16.0f, 16.0f);
|
||||
const int resampledRate = glm::round(SAMPLE_RATE / pitch);
|
||||
|
||||
auto audioData = sound->getAudioData();
|
||||
auto numChannels = audioData->getNumChannels();
|
||||
auto numFrames = audioData->getNumFrames();
|
||||
|
||||
AudioSRC resampler(standardRate, resampledRate, numChannels);
|
||||
|
||||
// create a resampled buffer that is guaranteed to be large enough
|
||||
const int maxOutputFrames = resampler.getMaxOutput(numFrames);
|
||||
const int maxOutputSize = maxOutputFrames * numChannels * sizeof(AudioSample);
|
||||
QByteArray resampledBuffer(maxOutputSize, '\0');
|
||||
auto bufferPtr = reinterpret_cast<AudioSample*>(resampledBuffer.data());
|
||||
|
||||
resampler.render(audioData->data(), bufferPtr, numFrames);
|
||||
|
||||
int numSamples = maxOutputFrames * numChannels;
|
||||
auto newAudioData = AudioData::make(numSamples, numChannels, bufferPtr);
|
||||
|
||||
injector = QSharedPointer<AudioInjector>(new AudioInjector(newAudioData, options), &AudioInjector::deleteLater);
|
||||
}
|
||||
}
|
||||
|
||||
if (!injector) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (setPendingDelete) {
|
||||
injector->_state |= AudioInjectorState::PendingDelete;
|
||||
}
|
||||
|
||||
injector->moveToThread(_thread);
|
||||
injector->inject(&AudioInjectorManager::threadInjector);
|
||||
|
||||
return injector;
|
||||
}
|
||||
|
||||
AudioInjectorPointer AudioInjectorManager::playSound(const AudioDataPointer& audioData, const AudioInjectorOptions& options, bool setPendingDelete) {
|
||||
if (_shouldStop) {
|
||||
qCDebug(audio) << "AudioInjectorManager::threadInjector asked to thread injector but is shutting down.";
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AudioInjectorPointer injector = nullptr;
|
||||
if (options.pitch == 1.0f) {
|
||||
injector = QSharedPointer<AudioInjector>(new AudioInjector(audioData, options), &AudioInjector::deleteLater);
|
||||
} else {
|
||||
using AudioConstants::AudioSample;
|
||||
using AudioConstants::SAMPLE_RATE;
|
||||
const int standardRate = SAMPLE_RATE;
|
||||
// limit pitch to 4 octaves
|
||||
const float pitch = glm::clamp(options.pitch, 1 / 16.0f, 16.0f);
|
||||
const int resampledRate = glm::round(SAMPLE_RATE / pitch);
|
||||
|
||||
auto numChannels = audioData->getNumChannels();
|
||||
auto numFrames = audioData->getNumFrames();
|
||||
|
||||
AudioSRC resampler(standardRate, resampledRate, numChannels);
|
||||
|
||||
// create a resampled buffer that is guaranteed to be large enough
|
||||
const int maxOutputFrames = resampler.getMaxOutput(numFrames);
|
||||
const int maxOutputSize = maxOutputFrames * numChannels * sizeof(AudioSample);
|
||||
QByteArray resampledBuffer(maxOutputSize, '\0');
|
||||
auto bufferPtr = reinterpret_cast<AudioSample*>(resampledBuffer.data());
|
||||
|
||||
resampler.render(audioData->data(), bufferPtr, numFrames);
|
||||
|
||||
int numSamples = maxOutputFrames * numChannels;
|
||||
auto newAudioData = AudioData::make(numSamples, numChannels, bufferPtr);
|
||||
|
||||
injector = QSharedPointer<AudioInjector>(new AudioInjector(newAudioData, options), &AudioInjector::deleteLater);
|
||||
}
|
||||
|
||||
if (!injector) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (setPendingDelete) {
|
||||
injector->_state |= AudioInjectorState::PendingDelete;
|
||||
}
|
||||
|
||||
injector->moveToThread(_thread);
|
||||
injector->inject(&AudioInjectorManager::threadInjector);
|
||||
|
||||
return injector;
|
||||
}
|
||||
|
||||
void AudioInjectorManager::setOptionsAndRestart(const AudioInjectorPointer& injector, const AudioInjectorOptions& options) {
|
||||
if (!injector) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (QThread::currentThread() != _thread) {
|
||||
QMetaObject::invokeMethod(this, "setOptionsAndRestart", Q_ARG(const AudioInjectorPointer&, injector), Q_ARG(const AudioInjectorOptions&, options));
|
||||
_injectorReady.notify_one();
|
||||
return;
|
||||
}
|
||||
|
||||
injector->setOptions(options);
|
||||
injector->restart();
|
||||
}
|
||||
|
||||
void AudioInjectorManager::restart(const AudioInjectorPointer& injector) {
|
||||
if (!injector) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (QThread::currentThread() != _thread) {
|
||||
QMetaObject::invokeMethod(this, "restart", Q_ARG(const AudioInjectorPointer&, injector));
|
||||
_injectorReady.notify_one();
|
||||
return;
|
||||
}
|
||||
|
||||
injector->restart();
|
||||
}
|
||||
|
||||
void AudioInjectorManager::setOptions(const AudioInjectorPointer& injector, const AudioInjectorOptions& options) {
|
||||
if (!injector) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (QThread::currentThread() != _thread) {
|
||||
QMetaObject::invokeMethod(this, "setOptions", Q_ARG(const AudioInjectorPointer&, injector), Q_ARG(const AudioInjectorOptions&, options));
|
||||
_injectorReady.notify_one();
|
||||
return;
|
||||
}
|
||||
|
||||
injector->setOptions(options);
|
||||
}
|
||||
|
||||
AudioInjectorOptions AudioInjectorManager::getOptions(const AudioInjectorPointer& injector) {
|
||||
if (!injector) {
|
||||
return AudioInjectorOptions();
|
||||
}
|
||||
|
||||
return injector->getOptions();
|
||||
}
|
||||
|
||||
float AudioInjectorManager::getLoudness(const AudioInjectorPointer& injector) {
|
||||
if (!injector) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
return injector->getLoudness();
|
||||
}
|
||||
|
||||
bool AudioInjectorManager::isPlaying(const AudioInjectorPointer& injector) {
|
||||
if (!injector) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return injector->isPlaying();
|
||||
}
|
||||
|
||||
void AudioInjectorManager::stop(const AudioInjectorPointer& injector) {
|
||||
if (!injector) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (QThread::currentThread() != _thread) {
|
||||
QMetaObject::invokeMethod(this, "stop", Q_ARG(const AudioInjectorPointer&, injector));
|
||||
_injectorReady.notify_one();
|
||||
return;
|
||||
}
|
||||
|
||||
injector->finish();
|
||||
}
|
||||
|
||||
size_t AudioInjectorManager::getNumInjectors() {
|
||||
Lock lock(_injectorsMutex);
|
||||
return _injectors.size();
|
||||
}
|
|
@ -30,8 +30,27 @@ class AudioInjectorManager : public QObject, public Dependency {
|
|||
SINGLETON_DEPENDENCY
|
||||
public:
|
||||
~AudioInjectorManager();
|
||||
|
||||
AudioInjectorPointer playSound(const SharedSoundPointer& sound, const AudioInjectorOptions& options, bool setPendingDelete = false);
|
||||
AudioInjectorPointer playSound(const AudioDataPointer& audioData, const AudioInjectorOptions& options, bool setPendingDelete = false);
|
||||
|
||||
size_t getNumInjectors();
|
||||
|
||||
public slots:
|
||||
void setOptionsAndRestart(const AudioInjectorPointer& injector, const AudioInjectorOptions& options);
|
||||
void restart(const AudioInjectorPointer& injector);
|
||||
|
||||
void setOptions(const AudioInjectorPointer& injector, const AudioInjectorOptions& options);
|
||||
AudioInjectorOptions getOptions(const AudioInjectorPointer& injector);
|
||||
|
||||
float getLoudness(const AudioInjectorPointer& injector);
|
||||
bool isPlaying(const AudioInjectorPointer& injector);
|
||||
|
||||
void stop(const AudioInjectorPointer& injector);
|
||||
|
||||
private slots:
|
||||
void run();
|
||||
|
||||
private:
|
||||
|
||||
using TimeInjectorPointerPair = std::pair<uint64_t, AudioInjectorPointer>;
|
||||
|
@ -49,11 +68,10 @@ private:
|
|||
using Lock = std::unique_lock<Mutex>;
|
||||
|
||||
bool threadInjector(const AudioInjectorPointer& injector);
|
||||
bool restartFinishedInjector(const AudioInjectorPointer& injector);
|
||||
void notifyInjectorReadyCondition() { _injectorReady.notify_one(); }
|
||||
bool wouldExceedLimits();
|
||||
|
||||
AudioInjectorManager() {};
|
||||
AudioInjectorManager() { createThread(); }
|
||||
AudioInjectorManager(const AudioInjectorManager&) = delete;
|
||||
AudioInjectorManager& operator=(const AudioInjectorManager&) = delete;
|
||||
|
||||
|
|
|
@ -1105,7 +1105,7 @@ void EntityTreeRenderer::playEntityCollisionSound(const EntityItemPointer& entit
|
|||
options.volume = volume;
|
||||
options.pitch = 1.0f / stretchFactor;
|
||||
|
||||
AudioInjector::playSoundAndDelete(collisionSound, options);
|
||||
DependencyManager::get<AudioInjectorManager>()->playSound(collisionSound, options, true);
|
||||
}
|
||||
|
||||
void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB,
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include <QtCore/QStack>
|
||||
#include <QtGui/QMouseEvent>
|
||||
|
||||
#include <AbstractAudioInterface.h>
|
||||
#include <AudioInjectorManager.h>
|
||||
#include <EntityScriptingInterface.h> // for RayToEntityIntersectionResult
|
||||
#include <EntityTree.h>
|
||||
#include <PointerEvent.h>
|
||||
|
|
|
@ -63,7 +63,7 @@ ScriptAudioInjector* AudioScriptingInterface::playSound(SharedSoundPointer sound
|
|||
optionsCopy.ambisonic = sound->isAmbisonic();
|
||||
optionsCopy.localOnly = optionsCopy.localOnly || sound->isAmbisonic(); // force localOnly when Ambisonic
|
||||
|
||||
auto injector = AudioInjector::playSound(sound, optionsCopy);
|
||||
auto injector = DependencyManager::get<AudioInjectorManager>()->playSound(sound, optionsCopy);
|
||||
if (!injector) {
|
||||
return nullptr;
|
||||
}
|
||||
|
|
|
@ -20,8 +20,11 @@ QScriptValue injectorToScriptValue(QScriptEngine* engine, ScriptAudioInjector* c
|
|||
}
|
||||
|
||||
// when the script goes down we want to cleanup the injector
|
||||
QObject::connect(engine, &QScriptEngine::destroyed, in, &ScriptAudioInjector::stopInjectorImmediately,
|
||||
Qt::DirectConnection);
|
||||
QObject::connect(engine, &QScriptEngine::destroyed, DependencyManager::get<AudioInjectorManager>().data(), [&] {
|
||||
qCDebug(scriptengine) << "Script was shutdown, stopping an injector";
|
||||
// FIXME: this doesn't work and leaves the injectors lying around
|
||||
//DependencyManager::get<AudioInjectorManager>()->stop(in->_injector);
|
||||
});
|
||||
|
||||
return engine->newQObject(in, QScriptEngine::ScriptOwnership);
|
||||
}
|
||||
|
@ -37,13 +40,5 @@ ScriptAudioInjector::ScriptAudioInjector(const AudioInjectorPointer& injector) :
|
|||
}
|
||||
|
||||
ScriptAudioInjector::~ScriptAudioInjector() {
|
||||
if (!_injector.isNull()) {
|
||||
// we've been asked to delete after finishing, trigger a queued deleteLater here
|
||||
_injector->triggerDeleteAfterFinish();
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptAudioInjector::stopInjectorImmediately() {
|
||||
qCDebug(scriptengine) << "ScriptAudioInjector::stopInjectorImmediately called to stop audio injector immediately.";
|
||||
_injector->stop();
|
||||
}
|
||||
DependencyManager::get<AudioInjectorManager>()->stop(_injector);
|
||||
}
|
|
@ -14,7 +14,7 @@
|
|||
|
||||
#include <QtCore/QObject>
|
||||
|
||||
#include <AudioInjector.h>
|
||||
#include <AudioInjectorManager.h>
|
||||
|
||||
/**jsdoc
|
||||
* Plays — "injects" — the content of an audio file. Used in the {@link Audio} API.
|
||||
|
@ -48,7 +48,7 @@ public slots:
|
|||
* Stop current playback, if any, and start playing from the beginning.
|
||||
* @function AudioInjector.restart
|
||||
*/
|
||||
void restart() { _injector->restart(); }
|
||||
void restart() { DependencyManager::get<AudioInjectorManager>()->restart(_injector); }
|
||||
|
||||
/**jsdoc
|
||||
* Stop audio playback.
|
||||
|
@ -68,28 +68,28 @@ public slots:
|
|||
* injector.stop();
|
||||
* }, 2000);
|
||||
*/
|
||||
void stop() { _injector->stop(); }
|
||||
void stop() { DependencyManager::get<AudioInjectorManager>()->stop(_injector); }
|
||||
|
||||
/**jsdoc
|
||||
* Get the current configuration of the audio injector.
|
||||
* @function AudioInjector.getOptions
|
||||
* @returns {AudioInjector.AudioInjectorOptions} Configuration of how the injector plays the audio.
|
||||
*/
|
||||
const AudioInjectorOptions& getOptions() const { return _injector->getOptions(); }
|
||||
AudioInjectorOptions getOptions() const { return DependencyManager::get<AudioInjectorManager>()->getOptions(_injector); }
|
||||
|
||||
/**jsdoc
|
||||
* Configure how the injector plays the audio.
|
||||
* @function AudioInjector.setOptions
|
||||
* @param {AudioInjector.AudioInjectorOptions} options - Configuration of how the injector plays the audio.
|
||||
*/
|
||||
void setOptions(const AudioInjectorOptions& options) { _injector->setOptions(options); }
|
||||
void setOptions(const AudioInjectorOptions& options) { DependencyManager::get<AudioInjectorManager>()->setOptions(_injector, options); }
|
||||
|
||||
/**jsdoc
|
||||
* Get the loudness of the most recent frame of audio played.
|
||||
* @function AudioInjector.getLoudness
|
||||
* @returns {number} The loudness of the most recent frame of audio played, range <code>0.0</code> – <code>1.0</code>.
|
||||
*/
|
||||
float getLoudness() const { return _injector->getLoudness(); }
|
||||
float getLoudness() const { return DependencyManager::get<AudioInjectorManager>()->getLoudness(_injector); }
|
||||
|
||||
/**jsdoc
|
||||
* Get whether or not the audio is currently playing.
|
||||
|
@ -110,7 +110,7 @@ public slots:
|
|||
* print("Sound is playing: " + injector.isPlaying());
|
||||
* }, 2000);
|
||||
*/
|
||||
bool isPlaying() const { return _injector->isPlaying(); }
|
||||
bool isPlaying() const { return DependencyManager::get<AudioInjectorManager>()->isPlaying(_injector); }
|
||||
|
||||
signals:
|
||||
|
||||
|
@ -134,13 +134,6 @@ signals:
|
|||
*/
|
||||
void finished();
|
||||
|
||||
protected slots:
|
||||
|
||||
/**jsdoc
|
||||
* Stop audio playback. (Synonym of {@link AudioInjector.stop|stop}.)
|
||||
* @function AudioInjector.stopInjectorImmediately
|
||||
*/
|
||||
void stopInjectorImmediately();
|
||||
private:
|
||||
AudioInjectorPointer _injector;
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
#include "ToolbarScriptingInterface.h"
|
||||
#include "Logging.h"
|
||||
|
||||
#include <AudioInjector.h>
|
||||
#include <AudioInjectorManager.h>
|
||||
|
||||
#include "SettingHandle.h"
|
||||
|
||||
|
@ -212,7 +212,7 @@ void TabletScriptingInterface::playSound(TabletAudioEvents aEvent) {
|
|||
options.localOnly = true;
|
||||
options.positionSet = false; // system sound
|
||||
|
||||
AudioInjectorPointer injector = AudioInjector::playSoundAndDelete(sound, options);
|
||||
DependencyManager::get<AudioInjectorManager>()->playSound(sound, options, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -2,12 +2,10 @@
|
|||
#include "SoundEffect.h"
|
||||
|
||||
#include <RegisteredMetaTypes.h>
|
||||
#include <AudioInjector.h>
|
||||
|
||||
SoundEffect::~SoundEffect() {
|
||||
if (_injector) {
|
||||
// stop will cause the AudioInjector to delete itself.
|
||||
_injector->stop();
|
||||
DependencyManager::get<AudioInjectorManager>()->stop(_injector);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -28,15 +26,14 @@ void SoundEffect::setVolume(float volume) {
|
|||
_volume = volume;
|
||||
}
|
||||
|
||||
void SoundEffect::play(QVariant position) {
|
||||
void SoundEffect::play(const QVariant& position) {
|
||||
AudioInjectorOptions options;
|
||||
options.position = vec3FromVariant(position);
|
||||
options.localOnly = true;
|
||||
options.volume = _volume;
|
||||
if (_injector) {
|
||||
_injector->setOptions(options);
|
||||
_injector->restart();
|
||||
DependencyManager::get<AudioInjectorManager>()->setOptionsAndRestart(_injector, options);
|
||||
} else {
|
||||
_injector = AudioInjector::playSound(_sound, options);
|
||||
_injector = DependencyManager::get<AudioInjectorManager>()->playSound(_sound, options);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,9 +13,7 @@
|
|||
#include <QQuickItem>
|
||||
|
||||
#include <SoundCache.h>
|
||||
|
||||
class AudioInjector;
|
||||
using AudioInjectorPointer = QSharedPointer<AudioInjector>;
|
||||
#include <AudioInjectorManager.h>
|
||||
|
||||
// SoundEffect object, exposed to qml only, not interface JavaScript.
|
||||
// This is used to play spatial sound effects on tablets/web entities from within QML.
|
||||
|
@ -34,7 +32,7 @@ public:
|
|||
float getVolume() const;
|
||||
void setVolume(float volume);
|
||||
|
||||
Q_INVOKABLE void play(QVariant position);
|
||||
Q_INVOKABLE void play(const QVariant& position);
|
||||
protected:
|
||||
QUrl _url;
|
||||
float _volume { 1.0f };
|
||||
|
|
Loading…
Reference in a new issue