Merge pull request #15196 from sethalves/fix-equip-drops

case 21740: make equipping of clonables more reliable
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Sam Gondelman 2019-03-27 09:55:12 -07:00 committed by GitHub
commit 5f76c96340
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 69 additions and 17 deletions

View file

@ -12,7 +12,7 @@
LEFT_HAND, RIGHT_HAND, NEAR_GRAB_PICK_RADIUS, DEFAULT_SEARCH_SPHERE_DISTANCE, DISPATCHER_PROPERTIES,
getGrabPointSphereOffset, HMD, MyAvatar, Messages, findHandChildEntities, Picks, PickType, Pointers,
PointerManager, getGrabPointSphereOffset, HMD, MyAvatar, Messages, findHandChildEntities, Picks, PickType, Pointers,
PointerManager, print, Selection, DISPATCHER_HOVERING_LIST, DISPATCHER_HOVERING_STYLE, Keyboard
PointerManager, print, Keyboard
*/
controllerDispatcherPlugins = {};
@ -53,6 +53,7 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
this.blacklist = [];
this.pointerManager = new PointerManager();
this.grabSphereOverlays = [null, null];
this.targetIDs = {};
// a module can occupy one or more "activity" slots while it's running. If all the required slots for a module are
// not set to false (not in use), a module cannot start. When a module is using a slot, that module's name
@ -225,8 +226,8 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
if (tabletIndex !== -1 && closebyOverlays.indexOf(HMD.tabletID) === -1) {
nearbyOverlays.splice(tabletIndex, 1);
}
if (miniTabletIndex !== -1
&& ((closebyOverlays.indexOf(HMD.miniTabletID) === -1) || h !== HMD.miniTabletHand)) {
if (miniTabletIndex !== -1 &&
((closebyOverlays.indexOf(HMD.miniTabletID) === -1) || h !== HMD.miniTabletHand)) {
nearbyOverlays.splice(miniTabletIndex, 1);
}
}
@ -336,6 +337,23 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
});
}
// also make sure we have the properties from the current module's target
for (var tIDRunningPluginName in _this.runningPluginNames) {
if (_this.runningPluginNames.hasOwnProperty(tIDRunningPluginName)) {
var targetIDs = _this.targetIDs[tIDRunningPluginName];
if (targetIDs) {
for (var k = 0; k < targetIDs.length; k++) {
var targetID = targetIDs[k];
if (!nearbyEntityPropertiesByID[targetID]) {
var targetProps = Entities.getEntityProperties(targetID, DISPATCHER_PROPERTIES);
targetProps.id = targetID;
nearbyEntityPropertiesByID[targetID] = targetProps;
}
}
}
}
}
// bundle up all the data about the current situation
var controllerData = {
triggerValues: [_this.leftTriggerValue, _this.rightTriggerValue],
@ -402,10 +420,23 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
Script.beginProfileRange("dispatch.run." + runningPluginName);
}
var runningness = plugin.run(controllerData, deltaTime);
if (DEBUG) {
if (JSON.stringify(_this.targetIDs[runningPluginName]) != JSON.stringify(runningness.targets)) {
print("controllerDispatcher targetIDs[" + runningPluginName + "] = " +
JSON.stringify(runningness.targets));
}
}
_this.targetIDs[runningPluginName] = runningness.targets;
if (!runningness.active) {
// plugin is finished running, for now. remove it from the list
// of running plugins and mark its activity-slots as "not in use"
delete _this.runningPluginNames[runningPluginName];
delete _this.targetIDs[runningPluginName];
if (DEBUG) {
print("controllerDispatcher deleted targetIDs[" + runningPluginName + "]");
}
_this.markSlots(plugin, false);
_this.pointerManager.makePointerInvisible(plugin.parameters.handLaser);
if (DEBUG) {
@ -527,8 +558,9 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
}
if (action === "tablet") {
var tabletIDs = message.blacklist
? [HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID, HMD.homeButtonHighlightID] : [];
var tabletIDs = message.blacklist ?
[HMD.tabletID, HMD.tabletScreenID, HMD.homeButtonID, HMD.homeButtonHighlightID] :
[];
if (message.hand === LEFT_HAND) {
_this.leftBlacklistTabletIDs = tabletIDs;
_this.setLeftBlacklist();

View file

@ -7,10 +7,10 @@
/* global Script, Entities, MyAvatar, Controller, RIGHT_HAND, LEFT_HAND, Camera, print, getControllerJointIndex,
enableDispatcherModule, disableDispatcherModule, entityIsFarGrabbedByOther, Messages, makeDispatcherModuleParameters,
enableDispatcherModule, disableDispatcherModule, Messages, makeDispatcherModuleParameters,
makeRunningValues, Settings, entityHasActions, Vec3, Overlays, flatten, Xform, getControllerWorldLocation, ensureDynamic,
entityIsCloneable, cloneEntity, DISPATCHER_PROPERTIES, Uuid, unhighlightTargetEntity, isInEditMode, getGrabbableData,
entityIsEquippable
entityIsCloneable, cloneEntity, DISPATCHER_PROPERTIES, Uuid, isInEditMode, getGrabbableData,
entityIsEquippable, HMD
*/
Script.include("/~/system/libraries/Xform.js");
@ -183,8 +183,9 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
var TRIGGER_OFF_VALUE = 0.1;
var TRIGGER_ON_VALUE = TRIGGER_OFF_VALUE + 0.05; // Squeezed just enough to activate search or near grab
var BUMPER_ON_VALUE = 0.5;
var ATTACHPOINT_MAX_DISTANCE = 3.0;
var EMPTY_PARENT_ID = "{00000000-0000-0000-0000-000000000000}";
// var EMPTY_PARENT_ID = "{00000000-0000-0000-0000-000000000000}";
var UNEQUIP_KEY = "u";
@ -200,7 +201,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
indicatorOffset: props.grab.equippableIndicatorOffset
};
} else {
return null
return null;
}
}
@ -231,6 +232,12 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
var jointName = (hand === RIGHT_HAND) ? "RightHand" : "LeftHand";
var joints = avatarSettingsData[hotspot.key];
if (joints) {
// make sure they are reasonable
if (joints[jointName] && joints[jointName][0] &&
Vec3.length(joints[jointName][0]) > ATTACHPOINT_MAX_DISTANCE) {
print("equipEntity -- Warning: rejecting settings attachPoint " + Vec3.length(joints[jointName][0]));
return undefined;
}
return joints[jointName];
}
}
@ -456,6 +463,8 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
};
this.startEquipEntity = function (controllerData) {
var _this = this;
this.dropGestureReset();
this.clearEquipHaptics();
Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
@ -498,17 +507,23 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
if (entityIsCloneable(grabbedProperties)) {
var cloneID = this.cloneHotspot(grabbedProperties, controllerData);
this.targetEntityID = cloneID;
Entities.editEntity(this.targetEntityID, reparentProps);
controllerData.nearbyEntityPropertiesByID[this.targetEntityID] = grabbedProperties;
isClone = true;
} else if (!grabbedProperties.locked) {
Entities.editEntity(this.targetEntityID, reparentProps);
} else {
} else if (grabbedProperties.locked) {
this.grabbedHotspot = null;
this.targetEntityID = null;
return;
}
// HACK -- when
// https://highfidelity.fogbugz.com/f/cases/21767/entity-edits-shortly-after-an-add-often-fail
// is resolved, this can just be an editEntity rather than a setTimeout.
this.editDelayTimeout = Script.setTimeout(function () {
_this.editDelayTimeout = null;
Entities.editEntity(_this.targetEntityID, reparentProps);
}, 100);
// we don't want to send startEquip message until the trigger is released. otherwise,
// guns etc will fire right as they are equipped.
this.shouldSendStart = true;
@ -519,7 +534,6 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
}));
var _this = this;
var grabEquipCheck = function() {
var args = [_this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
Entities.callEntityMethod(_this.targetEntityID, "startEquip", args);
@ -532,6 +546,12 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
};
this.endEquipEntity = function () {
if (this.editDelayTimeout) {
Script.clearTimeout(this.editDelayTimeout);
this.editDelayTimeout = null;
}
this.storeAttachPointInSettings();
Entities.editEntity(this.targetEntityID, {
parentID: Uuid.NULL,
@ -595,7 +615,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
equipHotspotBuddy.update(deltaTime, timestamp, controllerData);
// if the potentialHotspot is cloneable, clone it and return it
// if the potentialHotspot os not cloneable and locked return null
// if the potentialHotspot is not cloneable and locked return null
if (potentialEquipHotspot &&
(((this.triggerSmoothedSqueezed() || this.secondarySmoothedSqueezed()) && !this.waitForTriggerRelease) ||
this.messageGrabEntity)) {
@ -603,7 +623,7 @@ EquipHotspotBuddy.prototype.update = function(deltaTime, timestamp, controllerDa
this.targetEntityID = this.grabbedHotspot.entityID;
this.startEquipEntity(controllerData);
this.equipedWithSecondary = this.secondarySmoothedSqueezed();
return makeRunningValues(true, [potentialEquipHotspot.entityID], []);
return makeRunningValues(true, [this.targetEntityID], []);
} else {
return makeRunningValues(false, [], []);
}