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changed away script to make you active if you turn on your mic
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9261df5c24
commit
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1 changed files with 13 additions and 5 deletions
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@ -203,7 +203,7 @@ function setAwayProperties() {
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if (!wasMuted) {
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Audio.muted = !Audio.muted;
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}
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MyAvatar.setEnableMeshVisible(false); // just for our own display, without changing point of view
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MyAvatar.setEnableMeshVisible(false); // just for our own display, without changing point of view
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playAwayAnimation(); // animation is still seen by others
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showOverlay();
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@ -223,8 +223,8 @@ function setAwayProperties() {
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function setActiveProperties() {
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isAway = false;
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if (!wasMuted) {
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Audio.muted = !Audio.muted;
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if ((Audio.muted === true) && (wasMuted === false)) {
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Audio.muted = false;
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}
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MyAvatar.setEnableMeshVisible(true); // IWBNI we respected Developer->Avatar->Draw Mesh setting.
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stopAwayAnimation();
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@ -254,7 +254,7 @@ function setActiveProperties() {
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}
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function maybeGoActive(event) {
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if (event.isAutoRepeat) { // isAutoRepeat is true when held down (or when Windows feels like it)
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if (event.isAutoRepeat) { // isAutoRepeat is true when held down (or when Windows feels like it)
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return;
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}
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if (!isAway && (event.text === 'ESC')) {
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@ -314,6 +314,13 @@ function setEnabled(value) {
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isEnabled = value;
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}
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function checkAudioToggled() {
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if (isAway && !Audio.muted) {
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goActive();
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}
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}
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var CHANNEL_AWAY_ENABLE = "Hifi-Away-Enable";
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var handleMessage = function(channel, message, sender) {
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if (channel === CHANNEL_AWAY_ENABLE && sender === MyAvatar.sessionUUID) {
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@ -324,9 +331,10 @@ var handleMessage = function(channel, message, sender) {
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Messages.subscribe(CHANNEL_AWAY_ENABLE);
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Messages.messageReceived.connect(handleMessage);
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var maybeIntervalTimer = Script.setInterval(function(){
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var maybeIntervalTimer = Script.setInterval(function() {
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maybeMoveOverlay();
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maybeGoAway();
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checkAudioToggled();
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}, BASIC_TIMER_INTERVAL);
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