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Merge pull request #6470 from birarda/ghost-avatar
use MIN_AVATAR_SCALE to ensure avatar fades complete
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commit
5c390473e7
1 changed files with 2 additions and 2 deletions
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@ -154,7 +154,7 @@ void AvatarManager::simulateAvatarFades(float deltaTime) {
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QVector<AvatarSharedPointer>::iterator fadingIterator = _avatarFades.begin();
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const float SHRINK_RATE = 0.9f;
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const float MIN_FADE_SCALE = 0.001f;
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const float MIN_FADE_SCALE = MIN_AVATAR_SCALE;
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render::ScenePointer scene = qApp->getMain3DScene();
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render::PendingChanges pendingChanges;
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@ -162,7 +162,7 @@ void AvatarManager::simulateAvatarFades(float deltaTime) {
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auto avatar = std::static_pointer_cast<Avatar>(*fadingIterator);
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avatar->startUpdate();
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avatar->setTargetScale(avatar->getScale() * SHRINK_RATE, true);
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if (avatar->getTargetScale() < MIN_FADE_SCALE) {
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if (avatar->getTargetScale() <= MIN_FADE_SCALE) {
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avatar->removeFromScene(*fadingIterator, scene, pendingChanges);
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fadingIterator = _avatarFades.erase(fadingIterator);
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} else {
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