Merge branch 'master' of https://github.com/worklist/hifi into experimentalStoreModel

Conflicts:
	tests/octree/src/main.cpp
This commit is contained in:
ZappoMan 2014-06-17 17:45:06 -07:00
commit 5a246fab26
67 changed files with 4308 additions and 1886 deletions

View file

@ -15,6 +15,7 @@
#include <AccountManager.h>
#include <Assignment.h>
#include <HifiConfigVariantMap.h>
#include <Logging.h>
#include <NodeList.h>
#include <PacketHeaders.h>
@ -41,73 +42,65 @@ AssignmentClient::AssignmentClient(int &argc, char **argv) :
setOrganizationDomain("highfidelity.io");
setApplicationName("assignment-client");
QSettings::setDefaultFormat(QSettings::IniFormat);
QStringList argumentList = arguments();
// register meta type is required for queued invoke method on Assignment subclasses
// set the logging target to the the CHILD_TARGET_NAME
Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
const QString ASSIGNMENT_TYPE_OVVERIDE_OPTION = "-t";
int argumentIndex = argumentList.indexOf(ASSIGNMENT_TYPE_OVVERIDE_OPTION);
const QVariantMap argumentVariantMap = HifiConfigVariantMap::mergeCLParametersWithJSONConfig(arguments());
const QString ASSIGNMENT_TYPE_OVERRIDE_OPTION = "t";
const QString ASSIGNMENT_POOL_OPTION = "pool";
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "wallet";
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "a";
Assignment::Type requestAssignmentType = Assignment::AllTypes;
if (argumentIndex != -1) {
requestAssignmentType = (Assignment::Type) argumentList[argumentIndex + 1].toInt();
// check for an assignment type passed on the command line or in the config
if (argumentVariantMap.contains(ASSIGNMENT_TYPE_OVERRIDE_OPTION)) {
requestAssignmentType = (Assignment::Type) argumentVariantMap.value(ASSIGNMENT_TYPE_OVERRIDE_OPTION).toInt();
}
const QString ASSIGNMENT_POOL_OPTION = "--pool";
argumentIndex = argumentList.indexOf(ASSIGNMENT_POOL_OPTION);
QString assignmentPool;
if (argumentIndex != -1) {
assignmentPool = argumentList[argumentIndex + 1];
// check for an assignment pool passed on the command line or in the config
if (argumentVariantMap.contains(ASSIGNMENT_POOL_OPTION)) {
assignmentPool = argumentVariantMap.value(ASSIGNMENT_POOL_OPTION).toString();
}
// setup our _requestAssignment member variable from the passed arguments
_requestAssignment = Assignment(Assignment::RequestCommand, requestAssignmentType, assignmentPool);
// check if we were passed a wallet UUID on the command line
// check for a wallet UUID on the command line or in the config
// this would represent where the user running AC wants funds sent to
const QString ASSIGNMENT_WALLET_DESTINATION_ID_OPTION = "--wallet";
if ((argumentIndex = argumentList.indexOf(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) != -1) {
QUuid walletUUID = QString(argumentList[argumentIndex + 1]);
if (argumentVariantMap.contains(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION)) {
QUuid walletUUID = argumentVariantMap.value(ASSIGNMENT_WALLET_DESTINATION_ID_OPTION).toString();
qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
_requestAssignment.setWalletUUID(walletUUID);
}
// create a NodeList as an unassigned client
NodeList* nodeList = NodeList::createInstance(NodeType::Unassigned);
// check for an overriden assignment server hostname
const QString CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION = "-a";
argumentIndex = argumentList.indexOf(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION);
if (argumentIndex != -1) {
_assignmentServerHostname = argumentList[argumentIndex + 1];
if (argumentVariantMap.contains(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION)) {
_assignmentServerHostname = argumentVariantMap.value(CUSTOM_ASSIGNMENT_SERVER_HOSTNAME_OPTION).toString();
// set the custom assignment socket on our NodeList
HifiSockAddr customAssignmentSocket = HifiSockAddr(_assignmentServerHostname, DEFAULT_DOMAIN_SERVER_PORT);
nodeList->setAssignmentServerSocket(customAssignmentSocket);
}
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
qDebug() << "Waiting for assignment -" << _requestAssignment;
QTimer* timer = new QTimer(this);
connect(timer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
timer->start(ASSIGNMENT_REQUEST_INTERVAL_MSECS);
// connect our readPendingDatagrams method to the readyRead() signal of the socket
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
// connections to AccountManager for authentication
connect(&AccountManager::getInstance(), &AccountManager::authRequired,
this, &AssignmentClient::handleAuthenticationRequest);
@ -121,49 +114,49 @@ void AssignmentClient::sendAssignmentRequest() {
void AssignmentClient::readPendingDatagrams() {
NodeList* nodeList = NodeList::getInstance();
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
while (nodeList->getNodeSocket().hasPendingDatagrams()) {
receivedPacket.resize(nodeList->getNodeSocket().pendingDatagramSize());
nodeList->getNodeSocket().readDatagram(receivedPacket.data(), receivedPacket.size(),
senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
if (packetTypeForPacket(receivedPacket) == PacketTypeCreateAssignment) {
// construct the deployed assignment from the packet data
_currentAssignment = SharedAssignmentPointer(AssignmentFactory::unpackAssignment(receivedPacket));
if (_currentAssignment) {
qDebug() << "Received an assignment -" << *_currentAssignment;
// switch our DomainHandler hostname and port to whoever sent us the assignment
nodeList->getDomainHandler().setSockAddr(senderSockAddr, _assignmentServerHostname);
nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID());
qDebug() << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
// start the deployed assignment
AssignmentThread* workerThread = new AssignmentThread(_currentAssignment, this);
connect(workerThread, &QThread::started, _currentAssignment.data(), &ThreadedAssignment::run);
connect(_currentAssignment.data(), &ThreadedAssignment::finished, workerThread, &QThread::quit);
connect(_currentAssignment.data(), &ThreadedAssignment::finished,
this, &AssignmentClient::assignmentCompleted);
connect(workerThread, &QThread::finished, workerThread, &QThread::deleteLater);
_currentAssignment->moveToThread(workerThread);
// move the NodeList to the thread used for the _current assignment
nodeList->moveToThread(workerThread);
// let the assignment handle the incoming datagrams for its duration
disconnect(&nodeList->getNodeSocket(), 0, this, 0);
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _currentAssignment.data(),
&ThreadedAssignment::readPendingDatagrams);
// Starts an event loop, and emits workerThread->started()
workerThread->start();
} else {
@ -180,15 +173,15 @@ void AssignmentClient::readPendingDatagrams() {
void AssignmentClient::handleAuthenticationRequest() {
const QString DATA_SERVER_USERNAME_ENV = "HIFI_AC_USERNAME";
const QString DATA_SERVER_PASSWORD_ENV = "HIFI_AC_PASSWORD";
// this node will be using an authentication server, let's make sure we have a username/password
QProcessEnvironment sysEnvironment = QProcessEnvironment::systemEnvironment();
QString username = sysEnvironment.value(DATA_SERVER_USERNAME_ENV);
QString password = sysEnvironment.value(DATA_SERVER_PASSWORD_ENV);
AccountManager& accountManager = AccountManager::getInstance();
if (!username.isEmpty() && !password.isEmpty()) {
// ask the account manager to log us in from the env variables
accountManager.requestAccessToken(username, password);
@ -196,7 +189,7 @@ void AssignmentClient::handleAuthenticationRequest() {
qDebug() << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString())
<< "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV)
<< "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate.";
return;
}
}
@ -204,15 +197,15 @@ void AssignmentClient::handleAuthenticationRequest() {
void AssignmentClient::assignmentCompleted() {
// reset the logging target to the the CHILD_TARGET_NAME
Logging::setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
qDebug("Assignment finished or never started - waiting for new assignment.");
NodeList* nodeList = NodeList::getInstance();
// have us handle incoming NodeList datagrams again
disconnect(&nodeList->getNodeSocket(), 0, _currentAssignment.data(), 0);
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, this, &AssignmentClient::readPendingDatagrams);
// clear our current assignment shared pointer now that we're done with it
// if the assignment thread is still around it has its own shared pointer to the assignment
_currentAssignment.clear();

View file

@ -335,7 +335,7 @@ void AudioMixer::prepareMixForListeningNode(Node* node) {
AudioMixerClientData* otherNodeClientData = (AudioMixerClientData*) otherNode->getLinkedData();
// enumerate the ARBs attached to the otherNode and add all that should be added to mix
for (unsigned int i = 0; i < otherNodeClientData->getRingBuffers().size(); i++) {
for (int i = 0; i < otherNodeClientData->getRingBuffers().size(); i++) {
PositionalAudioRingBuffer* otherNodeBuffer = otherNodeClientData->getRingBuffers()[i];
if ((*otherNode != *node

View file

@ -25,14 +25,14 @@ AudioMixerClientData::AudioMixerClientData() :
}
AudioMixerClientData::~AudioMixerClientData() {
for (unsigned int i = 0; i < _ringBuffers.size(); i++) {
for (int i = 0; i < _ringBuffers.size(); i++) {
// delete this attached PositionalAudioRingBuffer
delete _ringBuffers[i];
}
}
AvatarAudioRingBuffer* AudioMixerClientData::getAvatarAudioRingBuffer() const {
for (unsigned int i = 0; i < _ringBuffers.size(); i++) {
for (int i = 0; i < _ringBuffers.size(); i++) {
if (_ringBuffers[i]->getType() == PositionalAudioRingBuffer::Microphone) {
return (AvatarAudioRingBuffer*) _ringBuffers[i];
}
@ -79,7 +79,7 @@ int AudioMixerClientData::parseData(const QByteArray& packet) {
InjectedAudioRingBuffer* matchingInjectedRingBuffer = NULL;
for (unsigned int i = 0; i < _ringBuffers.size(); i++) {
for (int i = 0; i < _ringBuffers.size(); i++) {
if (_ringBuffers[i]->getType() == PositionalAudioRingBuffer::Injector
&& ((InjectedAudioRingBuffer*) _ringBuffers[i])->getStreamIdentifier() == streamIdentifier) {
matchingInjectedRingBuffer = (InjectedAudioRingBuffer*) _ringBuffers[i];
@ -99,7 +99,7 @@ int AudioMixerClientData::parseData(const QByteArray& packet) {
}
void AudioMixerClientData::checkBuffersBeforeFrameSend(int jitterBufferLengthSamples) {
for (unsigned int i = 0; i < _ringBuffers.size(); i++) {
for (int i = 0; i < _ringBuffers.size(); i++) {
if (_ringBuffers[i]->shouldBeAddedToMix(jitterBufferLengthSamples)) {
// this is a ring buffer that is ready to go
// set its flag so we know to push its buffer when all is said and done
@ -113,7 +113,7 @@ void AudioMixerClientData::checkBuffersBeforeFrameSend(int jitterBufferLengthSam
}
void AudioMixerClientData::pushBuffersAfterFrameSend() {
for (unsigned int i = 0; i < _ringBuffers.size(); i++) {
for (int i = 0; i < _ringBuffers.size(); i++) {
// this was a used buffer, push the output pointer forwards
PositionalAudioRingBuffer* audioBuffer = _ringBuffers[i];

File diff suppressed because it is too large Load diff

View file

@ -5,6 +5,19 @@
// Created by Clément Brisset on 4/24/14.
// Copyright 2014 High Fidelity, Inc.
//
// This script allows you to edit models either with the razor hydras or with your mouse
//
// If using the hydras :
// grab grab models with the triggers, you can then move the models around or scale them with both hands.
// You can switch mode using the bumpers so that you can move models roud more easily.
//
// If using the mouse :
// - left click lets you move the model in the plane facing you.
// If pressing shift, it will move on the horizontale plane it's in.
// - right click lets you rotate the model. z and x give you access to more axix of rotation while shift allows for finer control.
// - left + right click lets you scale the model.
// - you can press r while holding the model to reset its rotation
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
@ -653,16 +666,18 @@ function initToolBar() {
}
function moveOverlays() {
var newViewPort = Controller.getViewportDimensions();
if (typeof(toolBar) === 'undefined') {
initToolBar();
} else if (windowDimensions.x == Controller.getViewportDimensions().x &&
windowDimensions.y == Controller.getViewportDimensions().y) {
} else if (windowDimensions.x == newViewPort.x &&
windowDimensions.y == newViewPort.y) {
return;
}
windowDimensions = Controller.getViewportDimensions();
windowDimensions = newViewPort;
var toolsX = windowDimensions.x - 8 - toolBar.width;
var toolsY = (windowDimensions.y - toolBar.height) / 2;
@ -680,8 +695,6 @@ var intersection;
var SCALE_FACTOR = 200.0;
var TRANSLATION_FACTOR = 100.0;
var ROTATION_FACTOR = 100.0;
function rayPlaneIntersection(pickRay, point, normal) {
var d = -Vec3.dot(point, normal);
@ -690,7 +703,53 @@ function rayPlaneIntersection(pickRay, point, normal) {
return Vec3.sum(pickRay.origin, Vec3.multiply(pickRay.direction, t));
}
function Tooltip() {
this.x = 285;
this.y = 115;
this.width = 110;
this.height = 115 ;
this.margin = 5;
this.decimals = 3;
this.textOverlay = Overlays.addOverlay("text", {
x: this.x,
y: this.y,
width: this.width,
height: this.height,
margin: this.margin,
text: "",
color: { red: 128, green: 128, blue: 128 },
alpha: 0.2,
visible: false
});
this.show = function(doShow) {
Overlays.editOverlay(this.textOverlay, { visible: doShow });
}
this.updateText = function(properties) {
var angles = Quat.safeEulerAngles(properties.modelRotation);
var text = "Model Properties:\n"
text += "x: " + properties.position.x.toFixed(this.decimals) + "\n"
text += "y: " + properties.position.y.toFixed(this.decimals) + "\n"
text += "z: " + properties.position.z.toFixed(this.decimals) + "\n"
text += "pitch: " + angles.x.toFixed(this.decimals) + "\n"
text += "yaw: " + angles.y.toFixed(this.decimals) + "\n"
text += "roll: " + angles.z.toFixed(this.decimals) + "\n"
text += "Scale: " + 2 * properties.radius.toFixed(this.decimals) + "\n"
Overlays.editOverlay(this.textOverlay, { text: text });
}
this.cleanup = function() {
Overlays.deleteOverlay(this.textOverlay);
}
}
var tooltip = new Tooltip();
function mousePressEvent(event) {
if (event.isAlt) {
return;
}
mouseLastPosition = { x: event.x, y: event.y };
modelSelected = false;
var clickedOverlay = Overlays.getOverlayAtPoint({x: event.x, y: event.y});
@ -782,6 +841,8 @@ function mousePressEvent(event) {
selectedModelProperties.glowLevel = 0.0;
print("Clicked on " + selectedModelID.id + " " + modelSelected);
tooltip.updateText(selectedModelProperties);
tooltip.show(true);
}
}
@ -790,6 +851,10 @@ var oldModifier = 0;
var modifier = 0;
var wasShifted = false;
function mouseMoveEvent(event) {
if (event.isAlt) {
return;
}
var pickRay = Camera.computePickRay(event.x, event.y);
if (!modelSelected) {
@ -878,22 +943,54 @@ function mouseMoveEvent(event) {
break;
case 3:
// Let's rotate
var rotation = Quat.fromVec3Degrees({ x: event.y - mouseLastPosition.y, y: event.x - mouseLastPosition.x, z: 0 });
if (event.isShifted) {
rotation = Quat.fromVec3Degrees({ x: event.y - mouseLastPosition.y, y: 0, z: mouseLastPosition.x - event.x });
if (somethingChanged) {
selectedModelProperties.oldRotation.x = selectedModelProperties.modelRotation.x;
selectedModelProperties.oldRotation.y = selectedModelProperties.modelRotation.y;
selectedModelProperties.oldRotation.z = selectedModelProperties.modelRotation.z;
selectedModelProperties.oldRotation.w = selectedModelProperties.modelRotation.w;
mouseLastPosition.x = event.x;
mouseLastPosition.y = event.y;
somethingChanged = false;
}
var newRotation = Quat.multiply(orientation, rotation);
newRotation = Quat.multiply(newRotation, Quat.inverse(orientation));
selectedModelProperties.modelRotation = Quat.multiply(newRotation, selectedModelProperties.oldRotation);
var pixelPerDegrees = windowDimensions.y / (1 * 360); // the entire height of the window allow you to make 2 full rotations
var STEP = 15;
var delta = Math.floor((event.x - mouseLastPosition.x) / pixelPerDegrees);
if (!event.isShifted) {
delta = Math.floor(delta / STEP) * STEP;
}
var rotation = Quat.fromVec3Degrees({
x: (!zIsPressed && xIsPressed) ? delta : 0, // z is pressed
y: (!zIsPressed && !xIsPressed) ? delta : 0, // x is pressed
z: (zIsPressed && !xIsPressed) ? delta : 0 // neither is pressed
});
rotation = Quat.multiply(selectedModelProperties.oldRotation, rotation);
selectedModelProperties.modelRotation.x = rotation.x;
selectedModelProperties.modelRotation.y = rotation.y;
selectedModelProperties.modelRotation.z = rotation.z;
selectedModelProperties.modelRotation.w = rotation.w;
break;
}
Models.editModel(selectedModelID, selectedModelProperties);
tooltip.updateText(selectedModelProperties);
}
function mouseReleaseEvent(event) {
if (event.isAlt) {
return;
}
if (modelSelected) {
tooltip.show(false);
}
modelSelected = false;
glowedModelID.id = -1;
@ -931,6 +1028,7 @@ function scriptEnding() {
rightController.cleanup();
toolBar.cleanup();
cleanupModelMenus();
tooltip.cleanup();
}
Script.scriptEnding.connect(scriptEnding);
@ -963,3 +1061,35 @@ Menu.menuItemEvent.connect(function(menuItem){
});
// handling of inspect.js concurrence
var zIsPressed = false;
var xIsPressed = false;
var somethingChanged = false;
Controller.keyPressEvent.connect(function(event) {
if ((event.text == "z" || event.text == "Z") && !zIsPressed) {
zIsPressed = true;
somethingChanged = true;
}
if ((event.text == "x" || event.text == "X") && !xIsPressed) {
xIsPressed = true;
somethingChanged = true;
}
// resets model orientation when holding with mouse
if (event.text == "r" && modelSelected) {
selectedModelProperties.modelRotation = Quat.fromVec3Degrees({ x: 0, y: 0, z: 0 });
Models.editModel(selectedModelID, selectedModelProperties);
tooltip.updateText(selectedModelProperties);
somethingChanged = true;
}
});
Controller.keyReleaseEvent.connect(function(event) {
if (event.text == "z" || event.text == "Z") {
zIsPressed = false;
somethingChanged = true;
}
if (event.text == "x" || event.text == "X") {
xIsPressed = false;
somethingChanged = true;
}
});

View file

@ -19,8 +19,8 @@
var damping = 0.9;
var position = { x: MyAvatar.position.x, y: MyAvatar.position.y, z: MyAvatar.position.z };
var joysticksCaptured = false;
var THRUST_CONTROLLER = 1;
var VIEW_CONTROLLER = 0;
var THRUST_CONTROLLER = 0;
var VIEW_CONTROLLER = 1;
var INITIAL_THRUST_MULTPLIER = 1.0;
var THRUST_INCREASE_RATE = 1.05;
var MAX_THRUST_MULTIPLIER = 75.0;

View file

@ -34,6 +34,7 @@ var noMode = 0;
var orbitMode = 1;
var radialMode = 2;
var panningMode = 3;
var detachedMode = 4;
var mode = noMode;
@ -48,6 +49,9 @@ var radius = 0.0;
var azimuth = 0.0;
var altitude = 0.0;
var avatarPosition;
var avatarOrientation;
function handleRadialMode(dx, dy) {
azimuth += dx / AZIMUTH_RATE;
@ -108,7 +112,7 @@ function restoreCameraState() {
}
function handleModes() {
var newMode = noMode;
var newMode = (mode == noMode) ? noMode : detachedMode;
if (alt) {
if (control) {
if (shift) {
@ -121,6 +125,22 @@ function handleModes() {
}
}
// if entering detachMode
if (newMode == detachedMode && mode != detachedMode) {
avatarPosition = MyAvatar.position;
avatarOrientation = MyAvatar.orientation;
}
// if leaving detachMode
if (mode == detachedMode && newMode == detachedMode &&
(avatarPosition.x != MyAvatar.position.x ||
avatarPosition.y != MyAvatar.position.y ||
avatarPosition.z != MyAvatar.position.z ||
avatarOrientation.x != MyAvatar.orientation.x ||
avatarOrientation.y != MyAvatar.orientation.y ||
avatarOrientation.z != MyAvatar.orientation.z ||
avatarOrientation.w != MyAvatar.orientation.w)) {
newMode = noMode;
}
// if leaving noMode
if (mode == noMode && newMode != noMode) {
saveCameraState();
@ -177,30 +197,45 @@ function keyReleaseEvent(event) {
function mousePressEvent(event) {
if (alt && !isActive) {
isActive = true;
mouseLastX = event.x;
mouseLastY = event.y;
// Compute trajectories related values
var pickRay = Camera.computePickRay(mouseLastX, mouseLastY);
var intersection = Voxels.findRayIntersection(pickRay);
var voxelIntersection = Voxels.findRayIntersection(pickRay);
var modelIntersection = Models.findRayIntersection(pickRay);
position = Camera.getPosition();
avatarTarget = MyAvatar.getTargetAvatarPosition();
voxelTarget = intersection.intersection;
if (Vec3.length(Vec3.subtract(avatarTarget, position)) < Vec3.length(Vec3.subtract(voxelTarget, position))) {
if (avatarTarget.x != 0 || avatarTarget.y != 0 || avatarTarget.z != 0) {
center = avatarTarget;
} else {
center = voxelTarget;
}
} else {
if (voxelTarget.x != 0 || voxelTarget.y != 0 || voxelTarget.z != 0) {
center = voxelTarget;
} else {
center = avatarTarget;
}
var avatarTarget = MyAvatar.getTargetAvatarPosition();
var voxelTarget = voxelIntersection.intersection;
var distance = -1;
var string;
if (modelIntersection.intersects && modelIntersection.accurate) {
distance = modelIntersection.distance;
center = modelIntersection.modelProperties.position;
string = "Inspecting model";
}
if ((distance == -1 || Vec3.length(Vec3.subtract(avatarTarget, position)) < distance) &&
(avatarTarget.x != 0 || avatarTarget.y != 0 || avatarTarget.z != 0)) {
distance = Vec3.length(Vec3.subtract(avatarTarget, position));
center = avatarTarget;
string = "Inspecting avatar";
}
if ((distance == -1 || Vec3.length(Vec3.subtract(voxelTarget, position)) < distance) &&
(voxelTarget.x != 0 || voxelTarget.y != 0 || voxelTarget.z != 0)) {
distance = Vec3.length(Vec3.subtract(voxelTarget, position));
center = voxelTarget;
string = "Inspecting voxel";
}
if (distance == -1) {
return;
}
vector = Vec3.subtract(position, center);
@ -209,6 +244,8 @@ function mousePressEvent(event) {
altitude = Math.asin(vector.y / Vec3.length(vector));
Camera.keepLookingAt(center);
print(string);
isActive = true;
}
}
@ -235,6 +272,10 @@ function mouseMoveEvent(event) {
}
}
function update() {
handleModes();
}
function scriptEnding() {
if (mode != noMode) {
restoreCameraState();
@ -248,4 +289,5 @@ Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
Controller.mouseMoveEvent.connect(mouseMoveEvent);
Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);

119
examples/myBalance.js Normal file
View file

@ -0,0 +1,119 @@
//
// myBalance.js
// examples
//
// Created by Stojce Slavkovski on June 5, 2014
// Copyright 2014 High Fidelity, Inc.
//
// Show wallet ₵ balance
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var Controller = Controller || {};
var Overlays = Overlays || {};
var Script = Script || {};
var Account = Account || {};
(function () {
"use strict";
var iconUrl = 'http://highfidelity-public.s3-us-west-1.amazonaws.com/images/tools/',
overlayWidth = 150,
overlayHeight = 50,
overlayTopOffset = 15,
overlayRightOffset = 140,
textRightOffset = 105,
maxIntegers = 5,
downColor = {
red: 0,
green: 0,
blue: 255
},
upColor = {
red: 0,
green: 255,
blue: 0
},
normalColor = {
red: 204,
green: 204,
blue: 204
},
balance = -1,
walletBox = Overlays.addOverlay("image", {
x: 0,
y: overlayTopOffset,
width: 122,
height: 32,
imageURL: iconUrl + "wallet.svg",
alpha: 1
}),
textOverlay = Overlays.addOverlay("text", {
x: 0,
y: overlayTopOffset,
topMargin: 10,
font: {
size: 16
},
color: normalColor
});
function scriptEnding() {
Overlays.deleteOverlay(walletBox);
Overlays.deleteOverlay(textOverlay);
}
function update(deltaTime) {
var xPos = Controller.getViewportDimensions().x;
Overlays.editOverlay(walletBox, {
x: xPos - overlayRightOffset,
visible: Account.isLoggedIn()
});
Overlays.editOverlay(textOverlay, {
x: xPos - textRightOffset,
visible: Account.isLoggedIn()
});
}
function formatedBalance() {
var integers = balance.toFixed(0).length,
decimals = Math.abs(maxIntegers - integers) + 2;
var x = balance.toFixed(decimals).split('.'),
x1 = x[0],
x2 = x.length > 1 ? '.' + x[1] : '';
var rgx = /(\d+)(\d{3})/;
while (rgx.test(x1)) {
x1 = x1.replace(rgx, '$1' + ',' + '$2');
}
return x1 + x2;
}
function updateBalance(newBalance) {
if (balance === newBalance) {
return;
}
var change = newBalance - balance,
textColor = change < 0 ? downColor : upColor;
balance = newBalance;
Overlays.editOverlay(textOverlay, {
text: formatedBalance(),
color: textColor
});
Script.setTimeout(function () {
Overlays.editOverlay(textOverlay, {
color: normalColor
});
}, 1000);
}
updateBalance(Account.getBalance());
Account.balanceChanged.connect(updateBalance);
Script.scriptEnding.connect(scriptEnding);
Script.update.connect(update);
}());

Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

View file

@ -73,6 +73,7 @@
#include "devices/TV3DManager.h"
#include "renderer/ProgramObject.h"
#include "scripting/AccountScriptingInterface.h"
#include "scripting/AudioDeviceScriptingInterface.h"
#include "scripting/ClipboardScriptingInterface.h"
#include "scripting/MenuScriptingInterface.h"
@ -150,6 +151,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_mouseX(0),
_mouseY(0),
_lastMouseMove(usecTimestampNow()),
_lastMouseMoveType(QEvent::MouseMove),
_mouseHidden(false),
_seenMouseMove(false),
_touchAvgX(0.0f),
@ -653,7 +655,14 @@ void Application::paintGL() {
{
PerformanceTimer perfTimer("paintGL/renderOverlay");
_applicationOverlay.renderOverlay();
//If alpha is 1, we can render directly to the screen.
if (_applicationOverlay.getAlpha() == 1.0f) {
_applicationOverlay.renderOverlay();
} else {
//Render to to texture so we can fade it
_applicationOverlay.renderOverlay(true);
_applicationOverlay.displayOverlayTexture();
}
}
}
@ -1096,6 +1105,9 @@ void Application::mouseMoveEvent(QMouseEvent* event) {
showMouse = false;
}
// Used by application overlay to determine how to draw cursor(s)
_lastMouseMoveType = event->type();
_controllerScriptingInterface.emitMouseMoveEvent(event); // send events to any registered scripts
// if one of our scripts have asked to capture this event, then stop processing it
@ -1375,6 +1387,9 @@ void Application::setEnable3DTVMode(bool enable3DTVMode) {
resizeGL(_glWidget->width(),_glWidget->height());
}
void Application::setEnableVRMode(bool enableVRMode) {
resizeGL(_glWidget->width(), _glWidget->height());
}
void Application::setRenderVoxels(bool voxelRender) {
_voxelEditSender.setShouldSend(voxelRender);
@ -3516,12 +3531,13 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
} else {
// start the script on a new thread...
scriptEngine = new ScriptEngine(scriptUrl, &_controllerScriptingInterface);
_scriptEnginesHash.insert(scriptURLString, scriptEngine);
if (!scriptEngine->hasScript()) {
qDebug() << "Application::loadScript(), script failed to load...";
return NULL;
}
_scriptEnginesHash.insert(scriptURLString, scriptEngine);
_runningScriptsWidget->setRunningScripts(getRunningScripts());
}
@ -3564,6 +3580,7 @@ ScriptEngine* Application::loadScript(const QString& scriptName, bool loadScript
scriptEngine->registerGlobalObject("AudioDevice", AudioDeviceScriptingInterface::getInstance());
scriptEngine->registerGlobalObject("AnimationCache", &_animationCache);
scriptEngine->registerGlobalObject("AudioReflector", &_audioReflector);
scriptEngine->registerGlobalObject("Account", AccountScriptingInterface::getInstance());
QThread* workerThread = new QThread(this);

View file

@ -206,6 +206,7 @@ public:
const glm::vec3& getMouseRayDirection() const { return _mouseRayDirection; }
int getMouseX() const { return _mouseX; }
int getMouseY() const { return _mouseY; }
unsigned int getLastMouseMoveType() const { return _lastMouseMoveType; }
Faceplus* getFaceplus() { return &_faceplus; }
Faceshift* getFaceshift() { return &_faceshift; }
Visage* getVisage() { return &_visage; }
@ -345,6 +346,7 @@ private slots:
void setFullscreen(bool fullscreen);
void setEnable3DTVMode(bool enable3DTVMode);
void setEnableVRMode(bool enableVRMode);
void cameraMenuChanged();
glm::vec2 getScaledScreenPoint(glm::vec2 projectedPoint);
@ -505,6 +507,7 @@ private:
int _mouseDragStartedX;
int _mouseDragStartedY;
quint64 _lastMouseMove;
unsigned int _lastMouseMoveType;
bool _mouseHidden;
bool _seenMouseMove;
@ -521,6 +524,7 @@ private:
QSet<int> _keysPressed;
GeometryCache _geometryCache;
AnimationCache _animationCache;
TextureCache _textureCache;

View file

@ -1419,7 +1419,7 @@ bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo)
// proportional to the accelerator ratio.
#ifdef Q_OS_WIN
const float Audio::CALLBACK_ACCELERATOR_RATIO = 0.4f;
const float Audio::CALLBACK_ACCELERATOR_RATIO = 0.1f;
#endif
#ifdef Q_OS_MAC

View file

@ -45,6 +45,7 @@
#include "ui/ModelsBrowser.h"
#include "ui/LoginDialog.h"
#include "ui/NodeBounds.h"
#include "devices/OculusManager.h"
Menu* Menu::_instance = NULL;
@ -83,6 +84,7 @@ Menu::Menu() :
_audioJitterBufferSamples(0),
_bandwidthDialog(NULL),
_fieldOfView(DEFAULT_FIELD_OF_VIEW_DEGREES),
_realWorldFieldOfView(DEFAULT_REAL_WORLD_FIELD_OF_VIEW_DEGREES),
_faceshiftEyeDeflection(DEFAULT_FACESHIFT_EYE_DEFLECTION),
_frustumDrawMode(FRUSTUM_DRAW_MODE_ALL),
_viewFrustumOffset(DEFAULT_FRUSTUM_OFFSET),
@ -91,6 +93,9 @@ Menu::Menu() :
_lodToolsDialog(NULL),
_maxVoxels(DEFAULT_MAX_VOXELS_PER_SYSTEM),
_voxelSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
_oculusUIAngularSize(DEFAULT_OCULUS_UI_ANGULAR_SIZE),
_sixenseReticleMoveSpeed(DEFAULT_SIXENSE_RETICLE_MOVE_SPEED),
_invertSixenseButtons(DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS),
_automaticAvatarLOD(true),
_avatarLODDecreaseFPS(DEFAULT_ADJUST_AVATAR_LOD_DOWN_FPS),
_avatarLODIncreaseFPS(ADJUST_LOD_UP_FPS),
@ -127,7 +132,7 @@ Menu::Menu() :
toggleLoginMenuItem();
// connect to the appropriate slots of the AccountManager so that we can change the Login/Logout menu item
connect(&accountManager, &AccountManager::accessTokenChanged, this, &Menu::toggleLoginMenuItem);
connect(&accountManager, &AccountManager::profileChanged, this, &Menu::toggleLoginMenuItem);
connect(&accountManager, &AccountManager::logoutComplete, this, &Menu::toggleLoginMenuItem);
addDisabledActionAndSeparator(fileMenu, "Scripts");
@ -165,6 +170,8 @@ Menu::Menu() :
Qt::Key_At,
this,
SLOT(goTo()));
connect(&LocationManager::getInstance(), &LocationManager::multipleDestinationsFound,
this, &Menu::multipleDestinationsDecision);
addDisabledActionAndSeparator(fileMenu, "Upload Avatar Model");
addActionToQMenuAndActionHash(fileMenu, MenuOption::UploadHead, 0, Application::getInstance(), SLOT(uploadHead()));
@ -254,6 +261,11 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::FullscreenMirror, Qt::Key_H, false,
appInstance, SLOT(cameraMenuChanged()));
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::EnableVRMode, 0,
false,
appInstance,
SLOT(setEnableVRMode(bool)));
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::Enable3DTVMode, 0,
false,
appInstance,
@ -321,7 +333,7 @@ Menu::Menu() :
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, "None", 0, true));
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, MenuOption::SimpleShadows, 0, false));
shadowGroup->addAction(addCheckableActionToQMenuAndActionHash(shadowMenu, MenuOption::CascadedShadows, 0, false));
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Metavoxels, 0, true);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::BuckyBalls, 0, false);
addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::Particles, 0, true);
@ -382,8 +394,6 @@ Menu::Menu() :
QMenu* sixenseOptionsMenu = developerMenu->addMenu("Sixense Options");
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseMouseInput, 0, true);
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseLeftHanded, 0, false);
addCheckableActionToQMenuAndActionHash(sixenseOptionsMenu, MenuOption::SixenseInvertInputButtons, 0, false);
QMenu* handOptionsMenu = developerMenu->addMenu("Hand Options");
@ -403,7 +413,7 @@ Menu::Menu() :
addCheckableActionToQMenuAndActionHash(developerMenu, MenuOption::DisableNackPackets, 0, false);
addDisabledActionAndSeparator(developerMenu, "Testing");
QMenu* timingMenu = developerMenu->addMenu("Timing and Statistics Tools");
QMenu* perfTimerMenu = timingMenu->addMenu("Performance Timer");
addCheckableActionToQMenuAndActionHash(perfTimerMenu, MenuOption::DisplayTimingDetails, 0, true);
@ -458,7 +468,7 @@ Menu::Menu() :
false,
appInstance->getAudio(),
SLOT(toggleToneInjection()));
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioScope,
addCheckableActionToQMenuAndActionHash(audioDebugMenu, MenuOption::AudioScope,
Qt::CTRL | Qt::Key_P, false,
appInstance->getAudio(),
SLOT(toggleScope()));
@ -1068,9 +1078,7 @@ bool Menu::goToURL(QString location) {
}
void Menu::goToUser(const QString& user) {
LocationManager* manager = &LocationManager::getInstance();
manager->goTo(user);
connect(manager, &LocationManager::multipleDestinationsFound, this, &Menu::multipleDestinationsDecision);
LocationManager::getInstance().goTo(user);
}
/// Open a url, shortcutting any "hifi" scheme URLs to the local application.
@ -1092,13 +1100,10 @@ void Menu::multipleDestinationsDecision(const QJsonObject& userData, const QJson
int userResponse = msgBox.exec();
if (userResponse == QMessageBox::Ok) {
Application::getInstance()->getAvatar()->goToLocationFromResponse(userData);
Application::getInstance()->getAvatar()->goToLocationFromAddress(userData["address"].toObject());
} else if (userResponse == QMessageBox::Open) {
Application::getInstance()->getAvatar()->goToLocationFromResponse(userData);
Application::getInstance()->getAvatar()->goToLocationFromAddress(placeData["address"].toObject());
}
LocationManager* manager = reinterpret_cast<LocationManager*>(sender());
disconnect(manager, &LocationManager::multipleDestinationsFound, this, &Menu::multipleDestinationsDecision);
}
void Menu::muteEnvironment() {
@ -1771,4 +1776,3 @@ QString Menu::getSnapshotsLocation() const {
}
return _snapshotsLocation;
}

View file

@ -90,6 +90,12 @@ public:
void setFieldOfView(float fieldOfView) { _fieldOfView = fieldOfView; }
float getRealWorldFieldOfView() const { return _realWorldFieldOfView; }
void setRealWorldFieldOfView(float realWorldFieldOfView) { _realWorldFieldOfView = realWorldFieldOfView; }
float getOculusUIAngularSize() const { return _oculusUIAngularSize; }
void setOculusUIAngularSize(float oculusUIAngularSize) { _oculusUIAngularSize = oculusUIAngularSize; }
float getSixenseReticleMoveSpeed() const { return _sixenseReticleMoveSpeed; }
void setSixenseReticleMoveSpeed(float sixenseReticleMoveSpeed) { _sixenseReticleMoveSpeed = sixenseReticleMoveSpeed; }
bool getInvertSixenseButtons() const { return _invertSixenseButtons; }
void setInvertSixenseButtons(bool invertSixenseButtons) { _invertSixenseButtons = invertSixenseButtons; }
float getFaceshiftEyeDeflection() const { return _faceshiftEyeDeflection; }
void setFaceshiftEyeDeflection(float faceshiftEyeDeflection) { _faceshiftEyeDeflection = faceshiftEyeDeflection; }
@ -255,6 +261,9 @@ private:
LodToolsDialog* _lodToolsDialog;
int _maxVoxels;
float _voxelSizeScale;
float _oculusUIAngularSize;
float _sixenseReticleMoveSpeed;
bool _invertSixenseButtons;
bool _automaticAvatarLOD;
float _avatarLODDecreaseFPS;
float _avatarLODIncreaseFPS;
@ -336,6 +345,7 @@ namespace MenuOption {
const QString EchoLocalAudio = "Echo Local Audio";
const QString EchoServerAudio = "Echo Server Audio";
const QString Enable3DTVMode = "Enable 3DTV Mode";
const QString EnableVRMode = "Enable VR Mode";
const QString ExpandMiscAvatarTiming = "Expand Misc MyAvatar Timing";
const QString ExpandAvatarUpdateTiming = "Expand MyAvatar update Timing";
const QString ExpandAvatarSimulateTiming = "Expand MyAvatar simulate Timing";
@ -399,8 +409,6 @@ namespace MenuOption {
const QString SettingsExport = "Export Settings";
const QString SettingsImport = "Import Settings";
const QString SimpleShadows = "Simple";
const QString SixenseInvertInputButtons = "Invert Sixense Mouse Input Buttons";
const QString SixenseLeftHanded = "Left Handed Sixense Mouse Input";
const QString SixenseMouseInput = "Enable Sixense Mouse Input";
const QString ShowBordersVoxelNodes = "Show Voxel Nodes";
const QString ShowBordersModelNodes = "Show Model Nodes";

View file

@ -21,6 +21,8 @@
#include <SharedUtil.h>
#include <QThread>
#include "InterfaceConfig.h"
#include "ui/TextRenderer.h"
#include "VoxelConstants.h"
@ -409,8 +411,44 @@ void runTimingTests() {
float NSEC_TO_USEC = 1.0f / 1000.0f;
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("QElapsedTimer::nsecElapsed() usecs: %f", elapsedUsecs / (float) numTests);
qDebug("QElapsedTimer::nsecElapsed() usecs: %f", elapsedUsecs);
// Test sleep functions for accuracy
startTime.start();
QThread::msleep(1);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("QThread::msleep(1) ms: %f", elapsedUsecs / 1000.0f);
startTime.start();
QThread::sleep(1);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("QThread::sleep(1) ms: %f", elapsedUsecs / 1000.0f);
startTime.start();
usleep(1);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("usleep(1) ms: %f", elapsedUsecs / 1000.0f);
startTime.start();
usleep(10);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("usleep(10) ms: %f", elapsedUsecs / 1000.0f);
startTime.start();
usleep(100);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("usleep(100) ms: %f", elapsedUsecs / 1000.0f);
startTime.start();
usleep(1000);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("usleep(1000) ms: %f", elapsedUsecs / 1000.0f);
startTime.start();
usleep(15000);
elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
qDebug("usleep(15000) ms: %f", elapsedUsecs / 1000.0f);
// Random number generation
startTime.start();
for (int i = 0; i < numTests; i++) {

View file

@ -23,7 +23,7 @@ XmppClient::XmppClient() :
_xmppMUCManager()
{
AccountManager& accountManager = AccountManager::getInstance();
connect(&accountManager, SIGNAL(accessTokenChanged()), this, SLOT(connectToServer()));
connect(&accountManager, SIGNAL(profileChanged()), this, SLOT(connectToServer()));
connect(&accountManager, SIGNAL(logoutComplete()), this, SLOT(disconnectFromServer()));
}

View file

@ -1626,44 +1626,46 @@ void MyAvatar::resetSize() {
}
void MyAvatar::goToLocationFromResponse(const QJsonObject& jsonObject) {
if (jsonObject["status"].toString() == "success") {
// send a node kill request, indicating to other clients that they should play the "disappeared" effect
sendKillAvatar();
QJsonObject locationObject = jsonObject["data"].toObject()["address"].toObject();
QString positionString = locationObject["position"].toString();
QString orientationString = locationObject["orientation"].toString();
QString domainHostnameString = locationObject["domain"].toString();
qDebug() << "Changing domain to" << domainHostnameString <<
", position to" << positionString <<
", and orientation to" << orientationString;
QStringList coordinateItems = positionString.split(',');
QStringList orientationItems = orientationString.split(',');
NodeList::getInstance()->getDomainHandler().setHostname(domainHostnameString);
// orient the user to face the target
glm::quat newOrientation = glm::quat(glm::radians(glm::vec3(orientationItems[0].toFloat(),
orientationItems[1].toFloat(),
orientationItems[2].toFloat())))
* glm::angleAxis(PI, glm::vec3(0.0f, 1.0f, 0.0f));
setOrientation(newOrientation);
// move the user a couple units away
const float DISTANCE_TO_USER = 2.0f;
glm::vec3 newPosition = glm::vec3(coordinateItems[0].toFloat(), coordinateItems[1].toFloat(),
coordinateItems[2].toFloat()) - newOrientation * IDENTITY_FRONT * DISTANCE_TO_USER;
setPosition(newPosition);
emit transformChanged();
goToLocationFromAddress(locationObject);
} else {
QMessageBox::warning(Application::getInstance()->getWindow(), "", "That user or location could not be found.");
}
}
void MyAvatar::goToLocationFromAddress(const QJsonObject& locationObject) {
// send a node kill request, indicating to other clients that they should play the "disappeared" effect
sendKillAvatar();
QString positionString = locationObject["position"].toString();
QString orientationString = locationObject["orientation"].toString();
QString domainHostnameString = locationObject["domain"].toString();
qDebug() << "Changing domain to" << domainHostnameString <<
", position to" << positionString <<
", and orientation to" << orientationString;
QStringList coordinateItems = positionString.split(',');
QStringList orientationItems = orientationString.split(',');
NodeList::getInstance()->getDomainHandler().setHostname(domainHostnameString);
// orient the user to face the target
glm::quat newOrientation = glm::quat(glm::radians(glm::vec3(orientationItems[0].toFloat(),
orientationItems[1].toFloat(),
orientationItems[2].toFloat())))
* glm::angleAxis(PI, glm::vec3(0.0f, 1.0f, 0.0f));
setOrientation(newOrientation);
// move the user a couple units away
const float DISTANCE_TO_USER = 2.0f;
glm::vec3 newPosition = glm::vec3(coordinateItems[0].toFloat(), coordinateItems[1].toFloat(),
coordinateItems[2].toFloat()) - newOrientation * IDENTITY_FRONT * DISTANCE_TO_USER;
setPosition(newPosition);
emit transformChanged();
}
void MyAvatar::updateMotionBehaviorsFromMenu() {
Menu* menu = Menu::getInstance();
if (menu->isOptionChecked(MenuOption::ObeyEnvironmentalGravity)) {

View file

@ -129,6 +129,7 @@ public slots:
void resetSize();
void goToLocationFromResponse(const QJsonObject& jsonObject);
void goToLocationFromAddress(const QJsonObject& jsonObject);
// Set/Get update the thrust that will move the avatar around
void addThrust(glm::vec3 newThrust) { _thrust += newThrust; };

View file

@ -72,6 +72,14 @@ void OculusManager::connect() {
#endif
}
bool OculusManager::isConnected() {
#ifdef HAVE_LIBOVR
return _isConnected && Menu::getInstance()->isOptionChecked(MenuOption::EnableVRMode);
#else
return false;
#endif
}
void OculusManager::configureCamera(Camera& camera, int screenWidth, int screenHeight) {
#ifdef HAVE_LIBOVR
_stereoConfig.SetFullViewport(Viewport(0, 0, screenWidth, screenHeight));

View file

@ -20,6 +20,8 @@
#include "renderer/ProgramObject.h"
const float DEFAULT_OCULUS_UI_ANGULAR_SIZE = 72.0f;
class Camera;
/// Handles interaction with the Oculus Rift.
@ -27,7 +29,7 @@ class OculusManager {
public:
static void connect();
static bool isConnected() { return _isConnected; }
static bool isConnected();
static void configureCamera(Camera& camera, int screenWidth, int screenHeight);

View file

@ -39,10 +39,14 @@ SixenseManager::SixenseManager() {
sixenseInit();
#endif
_triggerPressed = false;
_bumperPressed = false;
_oldX = -1;
_oldY = -1;
_triggerPressed[0] = false;
_bumperPressed[0] = false;
_oldX[0] = -1;
_oldY[0] = -1;
_triggerPressed[1] = false;
_bumperPressed[1] = false;
_oldX[1] = -1;
_oldY[1] = -1;
}
SixenseManager::~SixenseManager() {
@ -114,10 +118,7 @@ void SixenseManager::update(float deltaTime) {
// Emulate the mouse so we can use scripts
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseMouseInput)) {
// Check if we are on the correct palm
if ((Menu::getInstance()->isOptionChecked(MenuOption::SixenseLeftHanded) && numActiveControllers == 1) || numActiveControllers == 2) {
emulateMouse(palm);
}
emulateMouse(palm, numActiveControllers - 1);
}
// NOTE: Sixense API returns pos data in millimeters but we IMMEDIATELY convert to meters.
@ -184,6 +185,17 @@ void SixenseManager::update(float deltaTime) {
#endif // HAVE_SIXENSE
}
//Constants for getCursorPixelRangeMultiplier()
const float MIN_PIXEL_RANGE_MULT = 0.4f;
const float MAX_PIXEL_RANGE_MULT = 2.0f;
const float RANGE_MULT = (MAX_PIXEL_RANGE_MULT - MIN_PIXEL_RANGE_MULT) * 0.01;
//Returns a multiplier to be applied to the cursor range for the controllers
float SixenseManager::getCursorPixelRangeMult() const {
//scales (0,100) to (MINIMUM_PIXEL_RANGE_MULT, MAXIMUM_PIXEL_RANGE_MULT)
return Menu::getInstance()->getSixenseReticleMoveSpeed() * RANGE_MULT + MIN_PIXEL_RANGE_MULT;
}
#ifdef HAVE_SIXENSE
// the calibration sequence is:
@ -328,76 +340,118 @@ void SixenseManager::updateCalibration(const sixenseControllerData* controllers)
}
//Injecting mouse movements and clicks
void SixenseManager::emulateMouse(PalmData *palm) {
MyAvatar* avatar = Application::getInstance()->getAvatar();
void SixenseManager::emulateMouse(PalmData* palm, int index) {
Application* application = Application::getInstance();
MyAvatar* avatar = application->getAvatar();
QGLWidget* widget = application->getGLWidget();
QPoint pos;
// Get directon relative to avatar orientation
glm::vec3 direction = glm::inverse(avatar->getOrientation()) * palm->getFingerDirection();
// Get the angles, scaled between 0-1
float xAngle = (atan2(direction.z, direction.x) + M_PI_2) + 0.5f;
float yAngle = 1.0f - ((atan2(direction.z, direction.y) + M_PI_2) + 0.5f);
float cursorRange = Application::getInstance()->getGLWidget()->width();
pos.setX(cursorRange * xAngle);
pos.setY(cursorRange * yAngle);
//If position has changed, emit a mouse move to the application
if (pos.x() != _oldX || pos.y() != _oldY) {
QMouseEvent mouseEvent(static_cast<QEvent::Type>(CONTROLLER_MOVE_EVENT), pos, Qt::NoButton, Qt::NoButton, 0);
Application::getInstance()->mouseMoveEvent(&mouseEvent);
}
_oldX = pos.x();
_oldY = pos.y();
Qt::MouseButton bumperButton;
Qt::MouseButton triggerButton;
if (Menu::getInstance()->isOptionChecked(MenuOption::SixenseInvertInputButtons)) {
if (Menu::getInstance()->getInvertSixenseButtons()) {
bumperButton = Qt::LeftButton;
triggerButton = Qt::RightButton;
} else {
bumperButton = Qt::RightButton;
triggerButton = Qt::LeftButton;
}
// Get the angles, scaled between (-0.5,0.5)
float xAngle = (atan2(direction.z, direction.x) + M_PI_2);
float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
// Get the pixel range over which the xAngle and yAngle are scaled
float cursorRange = widget->width() * getCursorPixelRangeMult();
pos.setX(widget->width() / 2.0f + cursorRange * xAngle);
pos.setY(widget->height() / 2.0f + cursorRange * yAngle);
//If we are off screen then we should stop processing, and if a trigger or bumper is pressed,
//we should unpress them.
if (pos.x() < 0 || pos.x() > widget->width() || pos.y() < 0 || pos.y() > widget->height()) {
if (_bumperPressed[index]) {
QMouseEvent mouseEvent(QEvent::MouseButtonRelease, pos, bumperButton, bumperButton, 0);
application->mouseReleaseEvent(&mouseEvent);
_bumperPressed[index] = false;
}
if (_triggerPressed[index]) {
QMouseEvent mouseEvent(QEvent::MouseButtonRelease, pos, triggerButton, triggerButton, 0);
application->mouseReleaseEvent(&mouseEvent);
_triggerPressed[index] = false;
}
return;
}
//If position has changed, emit a mouse move to the application
if (pos.x() != _oldX[index] || pos.y() != _oldY[index]) {
QMouseEvent mouseEvent(static_cast<QEvent::Type>(CONTROLLER_MOVE_EVENT), pos, Qt::NoButton, Qt::NoButton, 0);
//Only send the mouse event if the opposite left button isnt held down.
//This is specifically for edit voxels
if (triggerButton == Qt::LeftButton) {
if (!_triggerPressed[(int)(!index)]) {
application->mouseMoveEvent(&mouseEvent);
}
} else {
if (!_bumperPressed[(int)(!index)]) {
application->mouseMoveEvent(&mouseEvent);
}
}
}
_oldX[index] = pos.x();
_oldY[index] = pos.y();
//We need separate coordinates for clicks, since we need to check if
//a magnification window was clicked on
int clickX = pos.x();
int clickY = pos.y();
//Checks for magnification window click
application->getApplicationOverlay().getClickLocation(clickX, clickY);
//Set pos to the new click location, which may be the same if no magnification window is open
pos.setX(clickX);
pos.setY(clickY);
//Check for bumper press ( Right Click )
if (palm->getControllerButtons() & BUTTON_FWD) {
if (!_bumperPressed) {
_bumperPressed = true;
if (!_bumperPressed[index]) {
_bumperPressed[index] = true;
QMouseEvent mouseEvent(QEvent::MouseButtonPress, pos, bumperButton, bumperButton, 0);
Application::getInstance()->mousePressEvent(&mouseEvent);
application->mousePressEvent(&mouseEvent);
}
} else if (_bumperPressed) {
} else if (_bumperPressed[index]) {
QMouseEvent mouseEvent(QEvent::MouseButtonRelease, pos, bumperButton, bumperButton, 0);
Application::getInstance()->mouseReleaseEvent(&mouseEvent);
application->mouseReleaseEvent(&mouseEvent);
_bumperPressed = false;
_bumperPressed[index] = false;
}
//Check for trigger press ( Left Click )
if (palm->getTrigger() == 1.0f) {
if (!_triggerPressed) {
_triggerPressed = true;
if (!_triggerPressed[index]) {
_triggerPressed[index] = true;
QMouseEvent mouseEvent(QEvent::MouseButtonPress, pos, triggerButton, triggerButton, 0);
Application::getInstance()->mousePressEvent(&mouseEvent);
application->mousePressEvent(&mouseEvent);
}
} else if (_triggerPressed) {
} else if (_triggerPressed[index]) {
QMouseEvent mouseEvent(QEvent::MouseButtonRelease, pos, triggerButton, triggerButton, 0);
Application::getInstance()->mouseReleaseEvent(&mouseEvent);
application->mouseReleaseEvent(&mouseEvent);
_triggerPressed = false;
_triggerPressed[index] = false;
}
}
#endif // HAVE_SIXENSE

View file

@ -30,6 +30,9 @@ const unsigned int BUTTON_FWD = 1U << 7;
// Event type that represents moving the controller
const unsigned int CONTROLLER_MOVE_EVENT = 1500U;
const float DEFAULT_SIXENSE_RETICLE_MOVE_SPEED = 37.5f;
const bool DEFAULT_INVERT_SIXENSE_MOUSE_BUTTONS = false;
/// Handles interaction with the Sixense SDK (e.g., Razer Hydra).
class SixenseManager : public QObject {
Q_OBJECT
@ -39,6 +42,7 @@ public:
~SixenseManager();
void update(float deltaTime);
float getCursorPixelRangeMult() const;
public slots:
@ -47,7 +51,7 @@ public slots:
private:
#ifdef HAVE_SIXENSE
void updateCalibration(const sixenseControllerData* controllers);
void emulateMouse(PalmData *palm);
void emulateMouse(PalmData* palm, int index);
int _calibrationState;
@ -70,11 +74,11 @@ private:
quint64 _lastMovement;
glm::vec3 _amountMoved;
// for mouse emulation
bool _triggerPressed;
bool _bumperPressed;
int _oldX;
int _oldY;
// for mouse emulation with the two controllers
bool _triggerPressed[2];
bool _bumperPressed[2];
int _oldX[2];
int _oldY[2];
};
#endif // hifi_SixenseManager_h

View file

@ -16,10 +16,11 @@
const QString GET_USER_ADDRESS = "/api/v1/users/%1/address";
const QString GET_PLACE_ADDRESS = "/api/v1/places/%1/address";
const QString GET_ADDRESSES = "/api/v1/addresses/%1";
const QString POST_PLACE_CREATE = "/api/v1/places/";
LocationManager::LocationManager() : _userData(), _placeData() {
LocationManager::LocationManager() {
};
@ -74,59 +75,38 @@ void LocationManager::goTo(QString destination) {
// go to coordinate destination or to Username
if (!goToDestination(destination)) {
// reset data on local variables
_userData = QJsonObject();
_placeData = QJsonObject();
destination = QString(QUrl::toPercentEncoding(destination));
JSONCallbackParameters callbackParams;
callbackParams.jsonCallbackReceiver = this;
callbackParams.jsonCallbackMethod = "goToUserFromResponse";
AccountManager::getInstance().authenticatedRequest(GET_USER_ADDRESS.arg(destination),
QNetworkAccessManager::GetOperation,
callbackParams);
callbackParams.jsonCallbackMethod = "goToLocationFromResponse";
AccountManager::getInstance().authenticatedRequest(GET_PLACE_ADDRESS.arg(destination),
callbackParams.jsonCallbackMethod = "goToAddressFromResponse";
AccountManager::getInstance().authenticatedRequest(GET_ADDRESSES.arg(destination),
QNetworkAccessManager::GetOperation,
callbackParams);
}
}
void LocationManager::goToUserFromResponse(const QJsonObject& jsonObject) {
_userData = jsonObject;
checkForMultipleDestinations();
}
void LocationManager::goToAddressFromResponse(const QJsonObject& responseData) {
QJsonValue status = responseData["status"];
qDebug() << responseData;
if (!status.isUndefined() && status.toString() == "success") {
const QJsonObject& data = responseData["data"].toObject();
const QJsonValue& userObject = data["user"];
const QJsonValue& placeObject = data["place"];
void LocationManager::goToLocationFromResponse(const QJsonObject& jsonObject) {
_placeData = jsonObject;
checkForMultipleDestinations();
}
void LocationManager::checkForMultipleDestinations() {
if (!_userData.isEmpty() && !_placeData.isEmpty()) {
if (_userData.contains("status") && _userData["status"].toString() == "success" &&
_placeData.contains("status") && _placeData["status"].toString() == "success") {
emit multipleDestinationsFound(_userData, _placeData);
return;
if (!placeObject.isUndefined() && !userObject.isUndefined()) {
emit multipleDestinationsFound(userObject.toObject(), placeObject.toObject());
} else if (placeObject.isUndefined()) {
Application::getInstance()->getAvatar()->goToLocationFromAddress(userObject.toObject()["address"].toObject());
} else {
Application::getInstance()->getAvatar()->goToLocationFromAddress(placeObject.toObject()["address"].toObject());
}
if (_userData.contains("status") && _userData["status"].toString() == "success") {
Application::getInstance()->getAvatar()->goToLocationFromResponse(_userData);
return;
}
if (_placeData.contains("status") && _placeData["status"].toString() == "success") {
Application::getInstance()->getAvatar()->goToLocationFromResponse(_placeData);
return;
}
} else {
QMessageBox::warning(Application::getInstance()->getWindow(), "", "That user or location could not be found.");
}
}
void LocationManager::goToUser(QString userName) {
JSONCallbackParameters callbackParams;
callbackParams.jsonCallbackReceiver = Application::getInstance()->getAvatar();
callbackParams.jsonCallbackMethod = "goToLocationFromResponse";

View file

@ -39,11 +39,7 @@ public:
bool goToDestination(QString destination);
private:
QJsonObject _userData;
QJsonObject _placeData;
void replaceLastOccurrence(const QChar search, const QChar replace, QString& string);
void checkForMultipleDestinations();
signals:
void creationCompleted(LocationManager::NamedLocationCreateResponse response);
@ -52,8 +48,7 @@ signals:
private slots:
void namedLocationDataReceived(const QJsonObject& data);
void errorDataReceived(QNetworkReply::NetworkError error, const QString& message);
void goToLocationFromResponse(const QJsonObject& jsonObject);
void goToUserFromResponse(const QJsonObject& jsonObject);
void goToAddressFromResponse(const QJsonObject& jsonObject);
};

View file

@ -0,0 +1,41 @@
//
// AccountScriptingInterface.cpp
// interface/src/scripting
//
// Created by Stojce Slavkovski on 6/07/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AccountManager.h"
#include "AccountScriptingInterface.h"
AccountScriptingInterface::AccountScriptingInterface() {
AccountManager& accountManager = AccountManager::getInstance();
connect(&accountManager, &AccountManager::balanceChanged, this,
&AccountScriptingInterface::updateBalance);
}
AccountScriptingInterface* AccountScriptingInterface::getInstance() {
static AccountScriptingInterface sharedInstance;
return &sharedInstance;
}
float AccountScriptingInterface::getBalance() {
AccountManager& accountManager = AccountManager::getInstance();
return accountManager.getAccountInfo().getBalanceInSatoshis();
}
bool AccountScriptingInterface::isLoggedIn() {
AccountManager& accountManager = AccountManager::getInstance();
return accountManager.isLoggedIn();
}
void AccountScriptingInterface::updateBalance() {
AccountManager& accountManager = AccountManager::getInstance();
emit balanceChanged(accountManager.getAccountInfo().getBalanceInSatoshis());
}

View file

@ -0,0 +1,31 @@
//
// AccountScriptingInterface.h
// interface/src/scripting
//
// Created by Stojce Slavkovski on 6/07/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AccountScriptingInterface_h
#define hifi_AccountScriptingInterface_h
#include <QObject>
class AccountScriptingInterface : public QObject {
Q_OBJECT
AccountScriptingInterface();
signals:
void balanceChanged(float newBalance);
public slots:
static AccountScriptingInterface* getInstance();
float getBalance();
bool isLoggedIn();
void updateBalance();
};
#endif // hifi_AccountScriptingInterface_h

File diff suppressed because it is too large Load diff

View file

@ -15,28 +15,27 @@
class Overlays;
class QOpenGLFramebufferObject;
const float MAGNIFY_WIDTH = 160.0f;
const float MAGNIFY_HEIGHT = 80.0f;
const float MAGNIFY_MULT = 4.0f;
// Handles the drawing of the overlays to the screen
class ApplicationOverlay {
public:
enum UIType { HEMISPHERE, SEMICIRCLE, CURVED_SEMICIRCLE };
ApplicationOverlay();
~ApplicationOverlay();
void renderOverlay(bool renderToTexture = false);
void displayOverlayTexture(Camera& whichCamera);
void displayOverlayTexture();
void displayOverlayTextureOculus(Camera& whichCamera);
void computeOculusPickRay(float x, float y, glm::vec3& direction) const;
void getClickLocation(int &x, int &y) const;
// Getters
QOpenGLFramebufferObject* getFramebufferObject();
float getOculusAngle() const { return _oculusAngle; }
// Setters
void setOculusAngle(float oculusAngle) { _oculusAngle = oculusAngle; }
void setUIType(UIType uiType) { _uiType = uiType; }
float getAlpha() const { return _alpha; }
private:
// Interleaved vertex data
struct TextureVertex {
@ -46,13 +45,31 @@ private:
typedef QPair<GLuint, GLuint> VerticesIndices;
void renderPointers();
void renderControllerPointers();
void renderControllerPointersOculus();
void renderMagnifier(int mouseX, int mouseY, float sizeMult, bool showBorder) const;
void renderAudioMeter();
void renderStatsAndLogs();
void renderTexturedHemisphere();
QOpenGLFramebufferObject* _framebufferObject;
float _trailingAudioLoudness;
float _oculusAngle;
float _distance;
UIType _uiType;
float _textureFov;
enum MagnifyDevices { MOUSE, LEFT_CONTROLLER, RIGHT_CONTROLLER, NUMBER_OF_MAGNIFIERS = RIGHT_CONTROLLER + 1 };
bool _reticleActive[NUMBER_OF_MAGNIFIERS];
int _mouseX[NUMBER_OF_MAGNIFIERS];
int _mouseY[NUMBER_OF_MAGNIFIERS];
bool _magActive[NUMBER_OF_MAGNIFIERS];
int _magX[NUMBER_OF_MAGNIFIERS];
int _magY[NUMBER_OF_MAGNIFIERS];
float _magSizeMult[NUMBER_OF_MAGNIFIERS];
float _alpha;
bool _active;
GLuint _crosshairTexture;
};
#endif // hifi_ApplicationOverlay_h

View file

@ -137,6 +137,13 @@ void PreferencesDialog::loadPreferences() {
ui.maxVoxelsSpin->setValue(menuInstance->getMaxVoxels());
ui.maxVoxelsPPSSpin->setValue(menuInstance->getMaxVoxelPacketsPerSecond());
ui.oculusUIAngularSizeSpin->setValue(menuInstance->getOculusUIAngularSize());
ui.sixenseReticleMoveSpeedSpin->setValue(menuInstance->getSixenseReticleMoveSpeed());
ui.invertSixenseButtonsCheckBox->setChecked(menuInstance->getInvertSixenseButtons());
}
void PreferencesDialog::savePreferences() {
@ -189,6 +196,12 @@ void PreferencesDialog::savePreferences() {
(float)ui.faceshiftEyeDeflectionSider->maximum());
Menu::getInstance()->setMaxVoxelPacketsPerSecond(ui.maxVoxelsPPSSpin->value());
Menu::getInstance()->setOculusUIAngularSize(ui.oculusUIAngularSizeSpin->value());
Menu::getInstance()->setSixenseReticleMoveSpeed(ui.sixenseReticleMoveSpeedSpin->value());
Menu::getInstance()->setInvertSixenseButtons(ui.invertSixenseButtonsCheckBox->isChecked());
Menu::getInstance()->setAudioJitterBufferSamples(ui.audioJitterSpin->value());
Application::getInstance()->getAudio()->setJitterBufferSamples(ui.audioJitterSpin->value());

View file

@ -26,9 +26,9 @@ Glyph::Glyph(int textureID, const QPoint& location, const QRect& bounds, int wid
}
TextRenderer::TextRenderer(const char* family, int pointSize, int weight,
bool italic, EffectType effectType, int effectThickness)
bool italic, EffectType effectType, int effectThickness, QColor color)
: _font(family, pointSize, weight, italic), _metrics(_font), _effectType(effectType),
_effectThickness(effectThickness), _x(IMAGE_SIZE), _y(IMAGE_SIZE), _rowHeight(0) {
_effectThickness(effectThickness), _x(IMAGE_SIZE), _y(IMAGE_SIZE), _rowHeight(0), _color(color) {
_font.setKerning(false);
}
@ -157,7 +157,7 @@ const Glyph& TextRenderer::getGlyph(char c) {
// render the glyph into an image and copy it into the texture
QImage image(bounds.width(), bounds.height(), QImage::Format_ARGB32);
if (c == SOLID_BLOCK_CHAR) {
image.fill(QColor(255, 255, 255));
image.fill(_color);
} else {
image.fill(0);
@ -180,7 +180,7 @@ const Glyph& TextRenderer::getGlyph(char c) {
painter.setRenderHint(QPainter::Antialiasing);
painter.drawPath(path);
}
painter.setPen(QColor(255, 255, 255));
painter.setPen(_color);
painter.drawText(-bounds.x(), -bounds.y(), ch);
}
glTexSubImage2D(GL_TEXTURE_2D, 0, _x, _y, bounds.width(), bounds.height(), GL_RGBA, GL_UNSIGNED_BYTE, image.constBits());

View file

@ -12,6 +12,7 @@
#ifndef hifi_TextRenderer_h
#define hifi_TextRenderer_h
#include <QColor>
#include <QFont>
#include <QFontMetrics>
#include <QHash>
@ -41,7 +42,8 @@ public:
enum EffectType { NO_EFFECT, SHADOW_EFFECT, OUTLINE_EFFECT };
TextRenderer(const char* family, int pointSize = -1, int weight = -1, bool italic = false,
EffectType effect = NO_EFFECT, int effectThickness = 1);
EffectType effect = NO_EFFECT, int effectThickness = 1,
QColor color = QColor(255, 255, 255));
~TextRenderer();
const QFontMetrics& metrics() const { return _metrics; }
@ -85,6 +87,9 @@ private:
// the list of all texture ids for which we're responsible
QVector<GLuint> _allTextureIDs;
// text color
QColor _color;
};
class Glyph {

View file

@ -19,7 +19,8 @@
TextOverlay::TextOverlay() :
_leftMargin(DEFAULT_MARGIN),
_topMargin(DEFAULT_MARGIN)
_topMargin(DEFAULT_MARGIN),
_fontSize(DEFAULT_FONTSIZE)
{
}
@ -32,7 +33,7 @@ void TextOverlay::render() {
}
const float MAX_COLOR = 255;
glColor4f(_color.red / MAX_COLOR, _color.green / MAX_COLOR, _color.blue / MAX_COLOR, _alpha);
glColor4f(0 / MAX_COLOR, 0 / MAX_COLOR, 0 / MAX_COLOR, _alpha);
glBegin(GL_QUADS);
glVertex2f(_bounds.left(), _bounds.top());
@ -43,8 +44,9 @@ void TextOverlay::render() {
//TextRenderer(const char* family, int pointSize = -1, int weight = -1, bool italic = false,
// EffectType effect = NO_EFFECT, int effectThickness = 1);
TextRenderer textRenderer(SANS_FONT_FAMILY, 11, 50);
TextRenderer textRenderer(SANS_FONT_FAMILY, _fontSize, 50, false, TextRenderer::NO_EFFECT, 1,
QColor(_color.red, _color.green, _color.blue));
const int leftAdjust = -1; // required to make text render relative to left edge of bounds
const int topAdjust = -2; // required to make text render relative to top edge of bounds
int x = _bounds.left() + _leftMargin + leftAdjust;
@ -67,6 +69,13 @@ void TextOverlay::render() {
void TextOverlay::setProperties(const QScriptValue& properties) {
Overlay2D::setProperties(properties);
QScriptValue font = properties.property("font");
if (font.isObject()) {
if (font.property("size").isValid()) {
setFontSize(font.property("size").toInt32());
}
}
QScriptValue text = properties.property("text");
if (text.isValid()) {

View file

@ -29,6 +29,7 @@
#include "Overlay2D.h"
const int DEFAULT_MARGIN = 10;
const int DEFAULT_FONTSIZE = 11;
class TextOverlay : public Overlay2D {
Q_OBJECT
@ -47,6 +48,7 @@ public:
void setText(const QString& text) { _text = text; }
void setLeftMargin(int margin) { _leftMargin = margin; }
void setTopMargin(int margin) { _topMargin = margin; }
void setFontSize(int fontSize) { _fontSize = fontSize; }
virtual void setProperties(const QScriptValue& properties);
@ -55,7 +57,7 @@ private:
QString _text;
int _leftMargin;
int _topMargin;
int _fontSize;
};

View file

@ -154,9 +154,9 @@ color: #0e7077</string>
<property name="geometry">
<rect>
<x>0</x>
<y>-204</y>
<width>494</width>
<height>1091</height>
<y>-1002</y>
<width>477</width>
<height>1386</height>
</rect>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
@ -1605,6 +1605,331 @@ padding: 10px;margin-top:10px</string>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="oculusRiftTitleLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>40</height>
</size>
</property>
<property name="font">
<font>
<family>Arial</family>
<pointsize>20</pointsize>
<weight>50</weight>
<bold>false</bold>
</font>
</property>
<property name="styleSheet">
<string notr="true">color: #0e7077</string>
</property>
<property name="text">
<string>Oculus Rift</string>
</property>
<property name="alignment">
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_15">
<property name="spacing">
<number>0</number>
</property>
<property name="topMargin">
<number>10</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>10</number>
</property>
<item>
<widget class="QLabel" name="label_12">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="styleSheet">
<string notr="true">color: rgb(51, 51, 51)</string>
</property>
<property name="text">
<string>User Interface Angular Size</string>
</property>
<property name="indent">
<number>15</number>
</property>
<property name="buddy">
<cstring>maxVoxelsSpin</cstring>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_15">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QSpinBox" name="oculusUIAngularSizeSpin">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>125</width>
<height>36</height>
</size>
</property>
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="minimum">
<number>30</number>
</property>
<property name="maximum">
<number>160</number>
</property>
<property name="singleStep">
<number>1</number>
</property>
<property name="value">
<number>72</number>
</property>
</widget>
</item>
</layout>
</item>
<item>
<widget class="QLabel" name="sixenseControllersTitleLabel">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>40</height>
</size>
</property>
<property name="font">
<font>
<family>Arial</family>
<pointsize>20</pointsize>
<weight>50</weight>
<bold>false</bold>
</font>
</property>
<property name="styleSheet">
<string notr="true">color: #0e7077</string>
</property>
<property name="text">
<string>Sixense Controllers</string>
</property>
<property name="alignment">
<set>Qt::AlignBottom|Qt::AlignLeading|Qt::AlignLeft</set>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_17">
<property name="spacing">
<number>0</number>
</property>
<property name="topMargin">
<number>10</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>10</number>
</property>
<item>
<widget class="QLabel" name="label_14">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="styleSheet">
<string notr="true">color: rgb(51, 51, 51)</string>
</property>
<property name="text">
<string>Invert Mouse Buttons</string>
</property>
<property name="indent">
<number>15</number>
</property>
<property name="buddy">
<cstring>maxVoxelsSpin</cstring>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_17">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QCheckBox" name="invertSixenseButtonsCheckBox">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>32</width>
<height>0</height>
</size>
</property>
<property name="baseSize">
<size>
<width>0</width>
<height>0</height>
</size>
</property>
<property name="text">
<string/>
</property>
<property name="iconSize">
<size>
<width>32</width>
<height>32</height>
</size>
</property>
</widget>
</item>
</layout>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_16">
<property name="spacing">
<number>0</number>
</property>
<property name="topMargin">
<number>10</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>10</number>
</property>
<item>
<widget class="QLabel" name="label_13">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="styleSheet">
<string notr="true">color: rgb(51, 51, 51)</string>
</property>
<property name="text">
<string>Reticle Movement Speed</string>
</property>
<property name="indent">
<number>15</number>
</property>
<property name="buddy">
<cstring>maxVoxelsSpin</cstring>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer_16">
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QSpinBox" name="sixenseReticleMoveSpeedSpin">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>125</width>
<height>36</height>
</size>
</property>
<property name="font">
<font>
<family>Arial</family>
</font>
</property>
<property name="maximum">
<number>100</number>
</property>
<property name="singleStep">
<number>1</number>
</property>
<property name="value">
<number>50</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</widget>

View file

@ -258,7 +258,7 @@ void Sound::interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& ou
// Now pull out the data
quint32 outputAudioByteArraySize = qFromLittleEndian<quint32>(dataHeader.descriptor.size);
outputAudioByteArray.resize(outputAudioByteArraySize);
if (waveStream.readRawData(outputAudioByteArray.data(), outputAudioByteArraySize) != outputAudioByteArraySize) {
if (waveStream.readRawData(outputAudioByteArray.data(), outputAudioByteArraySize) != (int)outputAudioByteArraySize) {
qDebug() << "Error reading WAV file";
}

File diff suppressed because it is too large Load diff

View file

@ -35,19 +35,25 @@ class QUrl;
class Attribute;
class AttributeValue;
class Bitstream;
class FieldReader;
class GenericValue;
class ObjectReader;
class ObjectStreamer;
class OwnedAttributeValue;
class PropertyReader;
class PropertyWriter;
class TypeReader;
class TypeStreamer;
typedef SharedObjectPointerTemplate<Attribute> AttributePointer;
typedef QPair<QByteArray, QByteArray> ScopeNamePair;
typedef QVector<PropertyReader> PropertyReaderVector;
typedef QVector<PropertyWriter> PropertyWriterVector;
typedef QPair<QByteArray, int> NameIntPair;
typedef QSharedPointer<ObjectStreamer> ObjectStreamerPointer;
typedef QWeakPointer<ObjectStreamer> WeakObjectStreamerPointer;
typedef QSharedPointer<TypeStreamer> TypeStreamerPointer;
typedef QWeakPointer<TypeStreamer> WeakTypeStreamerPointer;
typedef QPair<QVariant, QVariant> QVariantPair;
typedef QList<QVariantPair> QVariantPairList;
Q_DECLARE_METATYPE(QVariantPairList)
/// Streams integer identifiers that conform to the following pattern: each ID encountered in the stream is either one that
/// has been sent (received) before, or is one more than the highest previously encountered ID (starting at zero). This allows
@ -197,7 +203,7 @@ public:
class WriteMappings {
public:
QHash<const QMetaObject*, int> metaObjectOffsets;
QHash<const ObjectStreamer*, int> objectStreamerOffsets;
QHash<const TypeStreamer*, int> typeStreamerOffsets;
QHash<AttributePointer, int> attributeOffsets;
QHash<QScriptString, int> scriptStringOffsets;
@ -206,8 +212,8 @@ public:
class ReadMappings {
public:
QHash<int, ObjectReader> metaObjectValues;
QHash<int, TypeReader> typeStreamerValues;
QHash<int, ObjectStreamerPointer> objectStreamerValues;
QHash<int, TypeStreamerPointer> typeStreamerValues;
QHash<int, AttributePointer> attributeValues;
QHash<int, QScriptString> scriptStringValues;
QHash<int, SharedObjectPointer> sharedObjectValues;
@ -232,8 +238,17 @@ public:
enum MetadataType { NO_METADATA, HASH_METADATA, FULL_METADATA };
enum GenericsMode { NO_GENERICS, FALLBACK_GENERICS, ALL_GENERICS };
/// Creates a new bitstream. Note: the stream may be used for reading or writing, but not both.
Bitstream(QDataStream& underlying, MetadataType metadataType = NO_METADATA, QObject* parent = NULL);
/// \param metadataType the metadata type, which determines the amount of version-resiliency: with no metadata, all types
/// must match exactly; with hash metadata, any types which do not match exactly will be ignored; with full metadata,
/// fields (and enum values, etc.) will be remapped by name
/// \param genericsMode the generics mode, which determines which types will be replaced by generic equivalents: with
/// no generics, no generics will be created; with fallback generics, generics will be created for any unknown types; with
/// all generics, generics will be created for all non-simple types
Bitstream(QDataStream& underlying, MetadataType metadataType = NO_METADATA,
GenericsMode = NO_GENERICS, QObject* parent = NULL);
/// Substitutes the supplied metaobject for the given class name's default mapping.
void addMetaObjectSubstitution(const QByteArray& className, const QMetaObject* metaObject);
@ -364,6 +379,9 @@ public:
Bitstream& operator<<(const AttributeValue& attributeValue);
Bitstream& operator>>(OwnedAttributeValue& attributeValue);
Bitstream& operator<<(const GenericValue& value);
Bitstream& operator>>(GenericValue& value);
template<class T> Bitstream& operator<<(const QList<T>& list);
template<class T> Bitstream& operator>>(QList<T>& list);
@ -381,11 +399,14 @@ public:
Bitstream& operator<<(const QMetaObject* metaObject);
Bitstream& operator>>(const QMetaObject*& metaObject);
Bitstream& operator>>(ObjectReader& objectReader);
Bitstream& operator<<(const ObjectStreamer* streamer);
Bitstream& operator>>(const ObjectStreamer*& streamer);
Bitstream& operator>>(ObjectStreamerPointer& streamer);
Bitstream& operator<<(const TypeStreamer* streamer);
Bitstream& operator>>(const TypeStreamer*& streamer);
Bitstream& operator>>(TypeReader& reader);
Bitstream& operator>>(TypeStreamerPointer& streamer);
Bitstream& operator<<(const AttributePointer& attribute);
Bitstream& operator>>(AttributePointer& attribute);
@ -399,11 +420,11 @@ public:
Bitstream& operator<<(const SharedObjectPointer& object);
Bitstream& operator>>(SharedObjectPointer& object);
Bitstream& operator<(const QMetaObject* metaObject);
Bitstream& operator>(ObjectReader& objectReader);
Bitstream& operator<(const ObjectStreamer* streamer);
Bitstream& operator>(ObjectStreamerPointer& streamer);
Bitstream& operator<(const TypeStreamer* streamer);
Bitstream& operator>(TypeReader& reader);
Bitstream& operator>(TypeStreamerPointer& streamer);
Bitstream& operator<(const AttributePointer& attribute);
Bitstream& operator>(AttributePointer& attribute);
@ -424,14 +445,18 @@ private slots:
private:
ObjectStreamerPointer readGenericObjectStreamer(const QByteArray& name);
TypeStreamerPointer readGenericTypeStreamer(const QByteArray& name, int category);
QDataStream& _underlying;
quint8 _byte;
int _position;
MetadataType _metadataType;
GenericsMode _genericsMode;
RepeatedValueStreamer<const QMetaObject*, const QMetaObject*, ObjectReader> _metaObjectStreamer;
RepeatedValueStreamer<const TypeStreamer*, const TypeStreamer*, TypeReader> _typeStreamerStreamer;
RepeatedValueStreamer<const ObjectStreamer*, const ObjectStreamer*, ObjectStreamerPointer> _objectStreamerStreamer;
RepeatedValueStreamer<const TypeStreamer*, const TypeStreamer*, TypeStreamerPointer> _typeStreamerStreamer;
RepeatedValueStreamer<AttributePointer> _attributeStreamer;
RepeatedValueStreamer<QScriptString> _scriptStringStreamer;
RepeatedValueStreamer<SharedObjectPointer, SharedObject*> _sharedObjectStreamer;
@ -447,17 +472,17 @@ private:
static QMultiHash<const QMetaObject*, const QMetaObject*>& getMetaObjectSubClasses();
static QHash<int, const TypeStreamer*>& getTypeStreamers();
static const QHash<const QMetaObject*, const ObjectStreamer*>& getObjectStreamers();
static QHash<const QMetaObject*, const ObjectStreamer*> createObjectStreamers();
static const QHash<ScopeNamePair, const TypeStreamer*>& getEnumStreamers();
static QHash<ScopeNamePair, const TypeStreamer*> createEnumStreamers();
static const QHash<QByteArray, const TypeStreamer*>& getEnumStreamersByName();
static QHash<QByteArray, const TypeStreamer*> createEnumStreamersByName();
static const QHash<const QMetaObject*, PropertyReaderVector>& getPropertyReaders();
static QHash<const QMetaObject*, PropertyReaderVector> createPropertyReaders();
static const QHash<const QMetaObject*, PropertyWriterVector>& getPropertyWriters();
static QHash<const QMetaObject*, PropertyWriterVector> createPropertyWriters();
static const TypeStreamer* getInvalidTypeStreamer();
static const TypeStreamer* createInvalidTypeStreamer();
};
template<class T> inline void Bitstream::writeDelta(const T& value, const T& reference) {
@ -741,133 +766,75 @@ template<class K, class V> inline Bitstream& Bitstream::operator>>(QHash<K, V>&
return *this;
}
typedef QSharedPointer<TypeReader> TypeReaderPointer;
typedef QPair<TypeStreamerPointer, QMetaProperty> StreamerPropertyPair;
/// Contains the information required to read a type from the stream.
class TypeReader {
/// Contains the information required to stream an object.
class ObjectStreamer {
public:
enum Type { SIMPLE_TYPE, ENUM_TYPE, STREAMABLE_TYPE, LIST_TYPE, SET_TYPE, MAP_TYPE };
TypeReader(const QByteArray& typeName = QByteArray(), const TypeStreamer* streamer = NULL);
TypeReader(const QByteArray& typeName, const TypeStreamer* streamer, int bits, const QHash<int, int>& mappings);
TypeReader(const QByteArray& typeName, const TypeStreamer* streamer, const QVector<FieldReader>& fields);
ObjectStreamer(const QMetaObject* metaObject);
TypeReader(const QByteArray& typeName, const TypeStreamer* streamer, Type type,
const TypeReaderPointer& valueReader);
TypeReader(const QByteArray& typeName, const TypeStreamer* streamer,
const TypeReaderPointer& keyReader, const TypeReaderPointer& valueReader);
const QByteArray& getTypeName() const { return _typeName; }
const TypeStreamer* getStreamer() const { return _streamer; }
QVariant read(Bitstream& in) const;
void readDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
void readRawDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
bool matchesExactly(const TypeStreamer* streamer) const;
bool operator==(const TypeReader& other) const { return _typeName == other._typeName; }
bool operator!=(const TypeReader& other) const { return _typeName != other._typeName; }
private:
QByteArray _typeName;
const TypeStreamer* _streamer;
bool _exactMatch;
Type _type;
int _bits;
QHash<int, int> _mappings;
TypeReaderPointer _keyReader;
TypeReaderPointer _valueReader;
QVector<FieldReader> _fields;
};
uint qHash(const TypeReader& typeReader, uint seed = 0);
QDebug& operator<<(QDebug& debug, const TypeReader& typeReader);
/// Contains the information required to read a metatype field from the stream and apply it.
class FieldReader {
public:
FieldReader(const TypeReader& reader = TypeReader(), int index = -1);
const TypeReader& getReader() const { return _reader; }
int getIndex() const { return _index; }
void read(Bitstream& in, const TypeStreamer* streamer, QVariant& object) const;
void readDelta(Bitstream& in, const TypeStreamer* streamer, QVariant& object, const QVariant& reference) const;
private:
TypeReader _reader;
int _index;
};
/// Contains the information required to read an object from the stream.
class ObjectReader {
public:
ObjectReader(const QByteArray& className = QByteArray(), const QMetaObject* metaObject = NULL,
const QVector<PropertyReader>& properties = QVector<PropertyReader>());
const QByteArray& getClassName() const { return _className; }
const QMetaObject* getMetaObject() const { return _metaObject; }
const ObjectStreamerPointer& getSelf() const { return _self; }
virtual const char* getName() const = 0;
virtual const QVector<StreamerPropertyPair>& getProperties() const;
virtual void writeMetadata(Bitstream& out, bool full) const = 0;
virtual void write(Bitstream& out, const QObject* object) const = 0;
virtual void writeRawDelta(Bitstream& out, const QObject* object, const QObject* reference) const = 0;
virtual QObject* read(Bitstream& in, QObject* object = NULL) const = 0;
virtual QObject* readRawDelta(Bitstream& in, const QObject* reference, QObject* object = NULL) const = 0;
protected:
friend class Bitstream;
QObject* read(Bitstream& in, QObject* object = NULL) const;
QObject* readDelta(Bitstream& in, const QObject* reference, QObject* object = NULL) const;
bool operator==(const ObjectReader& other) const { return _className == other._className; }
bool operator!=(const ObjectReader& other) const { return _className != other._className; }
private:
QByteArray _className;
const QMetaObject* _metaObject;
QVector<PropertyReader> _properties;
ObjectStreamerPointer _self;
};
uint qHash(const ObjectReader& objectReader, uint seed = 0);
QDebug& operator<<(QDebug& debug, const ObjectReader& objectReader);
/// Contains the information required to read an object property from the stream and apply it.
class PropertyReader {
/// A streamer that maps to a local class.
class MappedObjectStreamer : public ObjectStreamer {
public:
PropertyReader(const TypeReader& reader = TypeReader(), const QMetaProperty& property = QMetaProperty());
const TypeReader& getReader() const { return _reader; }
void read(Bitstream& in, QObject* object) const;
void readDelta(Bitstream& in, QObject* object, const QObject* reference) const;
private:
TypeReader _reader;
QMetaProperty _property;
};
/// Contains the information required to obtain an object property and write it to the stream.
class PropertyWriter {
public:
PropertyWriter(const QMetaProperty& property = QMetaProperty(), const TypeStreamer* streamer = NULL);
const QMetaProperty& getProperty() const { return _property; }
const TypeStreamer* getStreamer() const { return _streamer; }
void write(Bitstream& out, const QObject* object) const;
void writeDelta(Bitstream& out, const QObject* object, const QObject* reference) const;
MappedObjectStreamer(const QMetaObject* metaObject, const QVector<StreamerPropertyPair>& properties);
virtual const char* getName() const;
virtual const QVector<StreamerPropertyPair>& getProperties() const;
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual void write(Bitstream& out, const QObject* object) const;
virtual void writeRawDelta(Bitstream& out, const QObject* object, const QObject* reference) const;
virtual QObject* read(Bitstream& in, QObject* object = NULL) const;
virtual QObject* readRawDelta(Bitstream& in, const QObject* reference, QObject* object = NULL) const;
private:
QMetaProperty _property;
const TypeStreamer* _streamer;
QVector<StreamerPropertyPair> _properties;
};
typedef QPair<TypeStreamerPointer, QByteArray> StreamerNamePair;
/// A streamer for generic objects.
class GenericObjectStreamer : public ObjectStreamer {
public:
GenericObjectStreamer(const QByteArray& name, const QVector<StreamerNamePair>& properties, const QByteArray& hash);
virtual const char* getName() const;
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual void write(Bitstream& out, const QObject* object) const;
virtual void writeRawDelta(Bitstream& out, const QObject* object, const QObject* reference) const;
virtual QObject* read(Bitstream& in, QObject* object = NULL) const;
virtual QObject* readRawDelta(Bitstream& in, const QObject* reference, QObject* object = NULL) const;
private:
friend class Bitstream;
QByteArray _name;
WeakObjectStreamerPointer _weakSelf;
QVector<StreamerNamePair> _properties;
QByteArray _hash;
};
/// Describes a metatype field.
@ -890,27 +857,75 @@ Q_DECLARE_METATYPE(const QMetaObject*)
/// Macro for registering streamable meta-objects.
#define REGISTER_META_OBJECT(x) static int x##Registration = Bitstream::registerMetaObject(#x, &x::staticMetaObject);
/// Contains a value along with a pointer to its streamer.
class GenericValue {
public:
GenericValue(const TypeStreamerPointer& streamer = TypeStreamerPointer(), const QVariant& value = QVariant());
const TypeStreamerPointer& getStreamer() const { return _streamer; }
const QVariant& getValue() const { return _value; }
bool operator==(const GenericValue& other) const;
private:
TypeStreamerPointer _streamer;
QVariant _value;
};
Q_DECLARE_METATYPE(GenericValue)
/// Contains a list of property values along with a pointer to their metadata.
class GenericSharedObject : public SharedObject {
Q_OBJECT
public:
GenericSharedObject(const ObjectStreamerPointer& streamer);
const ObjectStreamerPointer& getStreamer() const { return _streamer; }
void setValues(const QVariantList& values) { _values = values; }
const QVariantList& getValues() const { return _values; }
private:
ObjectStreamerPointer _streamer;
QVariantList _values;
};
/// Interface for objects that can write values to and read values from bitstreams.
class TypeStreamer {
public:
enum Category { SIMPLE_CATEGORY, ENUM_CATEGORY, STREAMABLE_CATEGORY, LIST_CATEGORY, SET_CATEGORY, MAP_CATEGORY };
virtual ~TypeStreamer();
void setType(int type) { _type = type; }
int getType() const { return _type; }
const TypeStreamerPointer& getSelf() const { return _self; }
virtual const char* getName() const;
virtual bool equal(const QVariant& first, const QVariant& second) const = 0;
virtual const TypeStreamer* getStreamerToWrite(const QVariant& value) const;
virtual void write(Bitstream& out, const QVariant& value) const = 0;
virtual QVariant read(Bitstream& in) const = 0;
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual bool equal(const QVariant& first, const QVariant& second) const;
virtual void write(Bitstream& out, const QVariant& value) const;
virtual QVariant read(Bitstream& in) const;
virtual void writeDelta(Bitstream& out, const QVariant& value, const QVariant& reference) const = 0;
virtual void readDelta(Bitstream& in, QVariant& value, const QVariant& reference) const = 0;
virtual void writeVariant(Bitstream& out, const QVariant& value) const;
virtual QVariant readVariant(Bitstream& in) const;
virtual void writeRawDelta(Bitstream& out, const QVariant& value, const QVariant& reference) const = 0;
virtual void readRawDelta(Bitstream& in, QVariant& value, const QVariant& reference) const = 0;
virtual void writeDelta(Bitstream& out, const QVariant& value, const QVariant& reference) const;
virtual void readDelta(Bitstream& in, QVariant& value, const QVariant& reference) const;
virtual void writeRawDelta(Bitstream& out, const QVariant& value, const QVariant& reference) const;
virtual void readRawDelta(Bitstream& in, QVariant& value, const QVariant& reference) const;
virtual void setEnumValue(QVariant& object, int value, const QHash<int, int>& mappings) const;
@ -919,7 +934,7 @@ public:
virtual void setField(QVariant& object, int index, const QVariant& value) const;
virtual QVariant getField(const QVariant& object, int index) const;
virtual TypeReader::Type getReaderType() const;
virtual Category getCategory() const;
virtual int getBits() const;
virtual QMetaEnum getMetaEnum() const;
@ -937,9 +952,12 @@ public:
virtual QVariant getValue(const QVariant& object, int index) const;
virtual void setValue(QVariant& object, int index, const QVariant& value) const;
private:
protected:
friend class Bitstream;
int _type;
TypeStreamerPointer _self;
};
QDebug& operator<<(QDebug& debug, const TypeStreamer* typeStreamer);
@ -971,7 +989,8 @@ public:
EnumTypeStreamer(const QMetaEnum& metaEnum);
virtual const char* getName() const;
virtual TypeReader::Type getReaderType() const;
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual Category getCategory() const;
virtual int getBits() const;
virtual QMetaEnum getMetaEnum() const;
virtual bool equal(const QVariant& first, const QVariant& second) const;
@ -992,11 +1011,62 @@ private:
int _bits;
};
/// A streamer class for enums that maps to a local type.
class MappedEnumTypeStreamer : public TypeStreamer {
public:
MappedEnumTypeStreamer(const TypeStreamer* baseStreamer, int bits, const QHash<int, int>& mappings);
virtual QVariant read(Bitstream& in) const;
virtual void readRawDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
private:
const TypeStreamer* _baseStreamer;
int _bits;
QHash<int, int> _mappings;
};
/// Base class for generic type streamers, which contain all the metadata required to write out a type.
class GenericTypeStreamer : public TypeStreamer {
public:
GenericTypeStreamer(const QByteArray& name);
virtual const char* getName() const;
virtual QVariant readVariant(Bitstream& in) const;
protected:
friend class Bitstream;
QByteArray _name;
WeakTypeStreamerPointer _weakSelf;
};
/// A streamer for generic enums.
class GenericEnumTypeStreamer : public GenericTypeStreamer {
public:
GenericEnumTypeStreamer(const QByteArray& name, const QVector<NameIntPair>& values, int bits, const QByteArray& hash);
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual void write(Bitstream& out, const QVariant& value) const;
virtual QVariant read(Bitstream& in) const;
virtual Category getCategory() const;
private:
QVector<NameIntPair> _values;
int _bits;
QByteArray _hash;
};
/// A streamer for types compiled by mtc.
template<class T> class StreamableTypeStreamer : public SimpleTypeStreamer<T> {
public:
virtual TypeReader::Type getReaderType() const { return TypeReader::STREAMABLE_TYPE; }
virtual TypeStreamer::Category getCategory() const { return TypeStreamer::STREAMABLE_CATEGORY; }
virtual const QVector<MetaField>& getMetaFields() const { return T::getMetaFields(); }
virtual int getFieldIndex(const QByteArray& name) const { return T::getFieldIndex(name); }
virtual void setField(QVariant& object, int index, const QVariant& value) const {
@ -1005,6 +1075,40 @@ public:
return static_cast<const T*>(object.constData())->getField(index); }
};
typedef QPair<TypeStreamerPointer, int> StreamerIndexPair;
/// A streamer class for streamables that maps to a local type.
class MappedStreamableTypeStreamer : public TypeStreamer {
public:
MappedStreamableTypeStreamer(const TypeStreamer* baseStreamer, const QVector<StreamerIndexPair>& fields);
virtual QVariant read(Bitstream& in) const;
virtual void readRawDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
private:
const TypeStreamer* _baseStreamer;
QVector<StreamerIndexPair> _fields;
};
/// A streamer for generic enums.
class GenericStreamableTypeStreamer : public GenericTypeStreamer {
public:
GenericStreamableTypeStreamer(const QByteArray& name, const QVector<StreamerNamePair>& fields, const QByteArray& hash);
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual void write(Bitstream& out, const QVariant& value) const;
virtual QVariant read(Bitstream& in) const;
virtual Category getCategory() const;
private:
QVector<StreamerNamePair> _fields;
QByteArray _hash;
};
/// Base template for collection streamers.
template<class T> class CollectionTypeStreamer : public SimpleTypeStreamer<T> {
};
@ -1013,7 +1117,8 @@ template<class T> class CollectionTypeStreamer : public SimpleTypeStreamer<T> {
template<class T> class CollectionTypeStreamer<QList<T> > : public SimpleTypeStreamer<QList<T> > {
public:
virtual TypeReader::Type getReaderType() const { return TypeReader::LIST_TYPE; }
virtual void writeMetadata(Bitstream& out, bool full) const { out << getValueStreamer(); }
virtual TypeStreamer::Category getCategory() const { return TypeStreamer::LIST_CATEGORY; }
virtual const TypeStreamer* getValueStreamer() const { return Bitstream::getTypeStreamer(qMetaTypeId<T>()); }
virtual void insert(QVariant& object, const QVariant& value) const {
static_cast<QList<T>*>(object.data())->append(value.value<T>()); }
@ -1029,7 +1134,8 @@ public:
template<class T> class CollectionTypeStreamer<QVector<T> > : public SimpleTypeStreamer<QVector<T> > {
public:
virtual TypeReader::Type getReaderType() const { return TypeReader::LIST_TYPE; }
virtual void writeMetadata(Bitstream& out, bool full) const { out << getValueStreamer(); }
virtual TypeStreamer::Category getCategory() const { return TypeStreamer::LIST_CATEGORY; }
virtual const TypeStreamer* getValueStreamer() const { return Bitstream::getTypeStreamer(qMetaTypeId<T>()); }
virtual void insert(QVariant& object, const QVariant& value) const {
static_cast<QVector<T>*>(object.data())->append(value.value<T>()); }
@ -1041,11 +1147,43 @@ public:
static_cast<QVector<T>*>(object.data())->replace(index, value.value<T>()); }
};
/// A streamer for lists that maps to a local type.
class MappedListTypeStreamer : public TypeStreamer {
public:
MappedListTypeStreamer(const TypeStreamer* baseStreamer, const TypeStreamerPointer& valueStreamer);
virtual QVariant read(Bitstream& in) const;
virtual void readRawDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
protected:
const TypeStreamer* _baseStreamer;
TypeStreamerPointer _valueStreamer;
};
/// A streamer for generic lists.
class GenericListTypeStreamer : public GenericTypeStreamer {
public:
GenericListTypeStreamer(const QByteArray& name, const TypeStreamerPointer& valueStreamer);
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual void write(Bitstream& out, const QVariant& value) const;
virtual QVariant read(Bitstream& in) const;
virtual Category getCategory() const;
private:
TypeStreamerPointer _valueStreamer;
};
/// A streamer for set types.
template<class T> class CollectionTypeStreamer<QSet<T> > : public SimpleTypeStreamer<QSet<T> > {
public:
virtual TypeReader::Type getReaderType() const { return TypeReader::SET_TYPE; }
virtual void writeMetadata(Bitstream& out, bool full) const { out << getValueStreamer(); }
virtual TypeStreamer::Category getCategory() const { return TypeStreamer::SET_CATEGORY; }
virtual const TypeStreamer* getValueStreamer() const { return Bitstream::getTypeStreamer(qMetaTypeId<T>()); }
virtual void insert(QVariant& object, const QVariant& value) const {
static_cast<QSet<T>*>(object.data())->insert(value.value<T>()); }
@ -1053,11 +1191,30 @@ public:
return static_cast<QSet<T>*>(object.data())->remove(key.value<T>()); }
};
/// A streamer for sets that maps to a local type.
class MappedSetTypeStreamer : public MappedListTypeStreamer {
public:
MappedSetTypeStreamer(const TypeStreamer* baseStreamer, const TypeStreamerPointer& valueStreamer);
virtual void readRawDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
};
/// A streamer for generic sets.
class GenericSetTypeStreamer : public GenericListTypeStreamer {
public:
GenericSetTypeStreamer(const QByteArray& name, const TypeStreamerPointer& valueStreamer);
virtual Category getCategory() const;
};
/// A streamer for hash types.
template<class K, class V> class CollectionTypeStreamer<QHash<K, V> > : public SimpleTypeStreamer<QHash<K, V> > {
public:
virtual TypeReader::Type getReaderType() const { return TypeReader::MAP_TYPE; }
virtual void writeMetadata(Bitstream& out, bool full) const { out << getKeyStreamer() << getValueStreamer(); }
virtual TypeStreamer::Category getCategory() const { return TypeStreamer::MAP_CATEGORY; }
virtual const TypeStreamer* getKeyStreamer() const { return Bitstream::getTypeStreamer(qMetaTypeId<K>()); }
virtual const TypeStreamer* getValueStreamer() const { return Bitstream::getTypeStreamer(qMetaTypeId<V>()); }
virtual void insert(QVariant& object, const QVariant& key, const QVariant& value) const {
@ -1068,6 +1225,48 @@ public:
return QVariant::fromValue(static_cast<const QHash<K, V>*>(object.constData())->value(key.value<K>())); }
};
/// A streamer for maps that maps to a local type.
class MappedMapTypeStreamer : public TypeStreamer {
public:
MappedMapTypeStreamer(const TypeStreamer* baseStreamer, const TypeStreamerPointer& keyStreamer,
const TypeStreamerPointer& valueStreamer);
virtual QVariant read(Bitstream& in) const;
virtual void readRawDelta(Bitstream& in, QVariant& object, const QVariant& reference) const;
private:
const TypeStreamer* _baseStreamer;
TypeStreamerPointer _keyStreamer;
TypeStreamerPointer _valueStreamer;
};
/// A streamer for generic maps.
class GenericMapTypeStreamer : public GenericTypeStreamer {
public:
GenericMapTypeStreamer(const QByteArray& name, const TypeStreamerPointer& keyStreamer,
const TypeStreamerPointer& valueStreamer);
virtual void writeMetadata(Bitstream& out, bool full) const;
virtual void write(Bitstream& out, const QVariant& value) const;
virtual QVariant read(Bitstream& in) const;
virtual Category getCategory() const;
private:
TypeStreamerPointer _keyStreamer;
TypeStreamerPointer _valueStreamer;
};
/// A streamer class for generic values.
class GenericValueStreamer : public SimpleTypeStreamer<GenericValue> {
public:
virtual void writeVariant(Bitstream& out, const QVariant& value) const;
};
/// Macro for registering simple type streamers.
#define REGISTER_SIMPLE_TYPE_STREAMER(X) static int X##Streamer = \
Bitstream::registerTypeStreamer(qMetaTypeId<X>(), new SimpleTypeStreamer<X>());

View file

@ -90,6 +90,7 @@ bool operator==(const QScriptValue& first, const QScriptValue& second) {
return true;
} else {
// if none of the above tests apply, first must be invalid
return !second.isValid();
}
}

View file

@ -30,6 +30,11 @@ SharedObject::SharedObject() :
_weakHash.insert(_id, this);
}
void SharedObject::setID(int id) {
_weakHash.remove(_id);
_weakHash.insert(_id = id, this);
}
void SharedObject::incrementReferenceCount() {
_referenceCount.ref();
}

View file

@ -41,6 +41,8 @@ public:
/// Returns the unique local ID for this object.
int getID() const { return _id; }
void setID(int id);
/// Returns the local origin ID for this object.
int getOriginID() const { return _originID; }

View file

@ -55,13 +55,13 @@ AccountManager::AccountManager() :
{
qRegisterMetaType<OAuthAccessToken>("OAuthAccessToken");
qRegisterMetaTypeStreamOperators<OAuthAccessToken>("OAuthAccessToken");
qRegisterMetaType<DataServerAccountInfo>("DataServerAccountInfo");
qRegisterMetaTypeStreamOperators<DataServerAccountInfo>("DataServerAccountInfo");
qRegisterMetaType<QNetworkAccessManager::Operation>("QNetworkAccessManager::Operation");
qRegisterMetaType<JSONCallbackParameters>("JSONCallbackParameters");
connect(&_accountInfo, &DataServerAccountInfo::balanceChanged, this, &AccountManager::accountInfoBalanceChanged);
}
@ -70,18 +70,18 @@ const QString DOUBLE_SLASH_SUBSTITUTE = "slashslash";
void AccountManager::logout() {
// a logout means we want to delete the DataServerAccountInfo we currently have for this URL, in-memory and in file
_accountInfo = DataServerAccountInfo();
emit balanceChanged(0);
connect(&_accountInfo, &DataServerAccountInfo::balanceChanged, this, &AccountManager::accountInfoBalanceChanged);
QSettings settings;
settings.beginGroup(ACCOUNTS_GROUP);
QString keyURLString(_authURL.toString().replace("//", DOUBLE_SLASH_SUBSTITUTE));
settings.remove(keyURLString);
qDebug() << "Removed account info for" << _authURL << "from in-memory accounts and .ini file";
emit logoutComplete();
// the username has changed to blank
emit usernameChanged(QString());
@ -93,7 +93,7 @@ void AccountManager::updateBalance() {
JSONCallbackParameters callbackParameters;
callbackParameters.jsonCallbackReceiver = &_accountInfo;
callbackParameters.jsonCallbackMethod = "setBalanceFromJSON";
authenticatedRequest("/api/v1/wallets/mine", QNetworkAccessManager::GetOperation, callbackParameters);
}
}
@ -105,28 +105,33 @@ void AccountManager::accountInfoBalanceChanged(qint64 newBalance) {
void AccountManager::setAuthURL(const QUrl& authURL) {
if (_authURL != authURL) {
_authURL = authURL;
qDebug() << "URL for node authentication has been changed to" << qPrintable(_authURL.toString());
qDebug() << "Re-setting authentication flow.";
// check if there are existing access tokens to load from settings
QSettings settings;
settings.beginGroup(ACCOUNTS_GROUP);
foreach(const QString& key, settings.allKeys()) {
// take a key copy to perform the double slash replacement
QString keyCopy(key);
QUrl keyURL(keyCopy.replace("slashslash", "//"));
if (keyURL == _authURL) {
// pull out the stored access token and store it in memory
_accountInfo = settings.value(key).value<DataServerAccountInfo>();
qDebug() << "Found a data-server access token for" << qPrintable(keyURL.toString());
emit accessTokenChanged();
// profile info isn't guaranteed to be saved too
if (_accountInfo.hasProfile()) {
emit profileChanged();
} else {
requestProfile();
}
}
}
// tell listeners that the auth endpoint has changed
emit authEndpointChanged();
}
@ -147,36 +152,36 @@ void AccountManager::authenticatedRequest(const QString& path, QNetworkAccessMan
void AccountManager::invokedRequest(const QString& path, QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray, QHttpMultiPart* dataMultiPart) {
if (!_networkAccessManager) {
_networkAccessManager = new QNetworkAccessManager(this);
}
if (hasValidAccessToken()) {
QNetworkRequest authenticatedRequest;
QUrl requestURL = _authURL;
if (path.startsWith("/")) {
requestURL.setPath(path);
} else {
requestURL.setPath("/" + path);
}
requestURL.setQuery("access_token=" + _accountInfo.getAccessToken().token);
authenticatedRequest.setUrl(requestURL);
if (VERBOSE_HTTP_REQUEST_DEBUGGING) {
qDebug() << "Making an authenticated request to" << qPrintable(requestURL.toString());
if (!dataByteArray.isEmpty()) {
qDebug() << "The POST/PUT body -" << QString(dataByteArray);
}
}
QNetworkReply* networkReply = NULL;
switch (operation) {
case QNetworkAccessManager::GetOperation:
networkReply = _networkAccessManager->get(authenticatedRequest);
@ -198,24 +203,24 @@ void AccountManager::invokedRequest(const QString& path, QNetworkAccessManager::
networkReply = _networkAccessManager->put(authenticatedRequest, dataByteArray);
}
}
break;
default:
// other methods not yet handled
break;
}
if (networkReply) {
if (!callbackParams.isEmpty()) {
// if we have information for a callback, insert the callbackParams into our local map
_pendingCallbackMap.insert(networkReply, callbackParams);
if (callbackParams.updateReciever && !callbackParams.updateSlot.isEmpty()) {
callbackParams.updateReciever->connect(networkReply, SIGNAL(uploadProgress(qint64, qint64)),
callbackParams.updateSlot.toStdString().c_str());
}
}
// if we ended up firing of a request, hook up to it now
connect(networkReply, SIGNAL(finished()), SLOT(processReply()));
}
@ -224,7 +229,7 @@ void AccountManager::invokedRequest(const QString& path, QNetworkAccessManager::
void AccountManager::processReply() {
QNetworkReply* requestReply = reinterpret_cast<QNetworkReply*>(sender());
if (requestReply->error() == QNetworkReply::NoError) {
passSuccessToCallback(requestReply);
} else {
@ -235,17 +240,17 @@ void AccountManager::processReply() {
void AccountManager::passSuccessToCallback(QNetworkReply* requestReply) {
QJsonDocument jsonResponse = QJsonDocument::fromJson(requestReply->readAll());
JSONCallbackParameters callbackParams = _pendingCallbackMap.value(requestReply);
if (callbackParams.jsonCallbackReceiver) {
// invoke the right method on the callback receiver
QMetaObject::invokeMethod(callbackParams.jsonCallbackReceiver, qPrintable(callbackParams.jsonCallbackMethod),
Q_ARG(const QJsonObject&, jsonResponse.object()));
// remove the related reply-callback group from the map
_pendingCallbackMap.remove(requestReply);
} else {
if (VERBOSE_HTTP_REQUEST_DEBUGGING) {
qDebug() << "Received JSON response from data-server that has no matching callback.";
@ -256,13 +261,13 @@ void AccountManager::passSuccessToCallback(QNetworkReply* requestReply) {
void AccountManager::passErrorToCallback(QNetworkReply* requestReply) {
JSONCallbackParameters callbackParams = _pendingCallbackMap.value(requestReply);
if (callbackParams.errorCallbackReceiver) {
// invoke the right method on the callback receiver
QMetaObject::invokeMethod(callbackParams.errorCallbackReceiver, qPrintable(callbackParams.errorCallbackMethod),
Q_ARG(QNetworkReply::NetworkError, requestReply->error()),
Q_ARG(const QString&, requestReply->errorString()));
// remove the related reply-callback group from the map
_pendingCallbackMap.remove(requestReply);
} else {
@ -274,12 +279,12 @@ void AccountManager::passErrorToCallback(QNetworkReply* requestReply) {
}
bool AccountManager::hasValidAccessToken() {
if (_accountInfo.getAccessToken().token.isEmpty() || _accountInfo.getAccessToken().isExpired()) {
if (VERBOSE_HTTP_REQUEST_DEBUGGING) {
qDebug() << "An access token is required for requests to" << qPrintable(_authURL.toString());
}
return false;
} else {
return true;
@ -288,12 +293,12 @@ bool AccountManager::hasValidAccessToken() {
bool AccountManager::checkAndSignalForAccessToken() {
bool hasToken = hasValidAccessToken();
if (!hasToken) {
// emit a signal so somebody can call back to us and request an access token given a username and password
emit authRequired();
}
return hasToken;
}
@ -304,36 +309,36 @@ void AccountManager::requestAccessToken(const QString& login, const QString& pas
}
QNetworkRequest request;
QUrl grantURL = _authURL;
grantURL.setPath("/oauth/token");
const QString ACCOUNT_MANAGER_REQUESTED_SCOPE = "owner";
QByteArray postData;
postData.append("grant_type=password&");
postData.append("username=" + login + "&");
postData.append("password=" + QUrl::toPercentEncoding(password) + "&");
postData.append("scope=" + ACCOUNT_MANAGER_REQUESTED_SCOPE);
request.setUrl(grantURL);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/x-www-form-urlencoded");
QNetworkReply* requestReply = _networkAccessManager->post(request, postData);
connect(requestReply, &QNetworkReply::finished, this, &AccountManager::requestFinished);
connect(requestReply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(requestError(QNetworkReply::NetworkError)));
connect(requestReply, &QNetworkReply::finished, this, &AccountManager::requestAccessTokenFinished);
connect(requestReply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(requestAccessTokenError(QNetworkReply::NetworkError)));
}
void AccountManager::requestFinished() {
void AccountManager::requestAccessTokenFinished() {
QNetworkReply* requestReply = reinterpret_cast<QNetworkReply*>(sender());
QJsonDocument jsonResponse = QJsonDocument::fromJson(requestReply->readAll());
const QJsonObject& rootObject = jsonResponse.object();
if (!rootObject.contains("error")) {
// construct an OAuthAccessToken from the json object
if (!rootObject.contains("access_token") || !rootObject.contains("expires_in")
|| !rootObject.contains("token_type")) {
// TODO: error handling - malformed token response
@ -342,23 +347,21 @@ void AccountManager::requestFinished() {
// clear the path from the response URL so we have the right root URL for this access token
QUrl rootURL = requestReply->url();
rootURL.setPath("");
qDebug() << "Storing an account with access-token for" << qPrintable(rootURL.toString());
_accountInfo = DataServerAccountInfo(rootObject);
_accountInfo = DataServerAccountInfo();
_accountInfo.setAccessTokenFromJSON(rootObject);
emit loginComplete(rootURL);
// the username has changed to whatever came back
emit usernameChanged(_accountInfo.getUsername());
// we have found or requested an access token
emit accessTokenChanged();
// store this access token into the local settings
QSettings localSettings;
localSettings.beginGroup(ACCOUNTS_GROUP);
localSettings.setValue(rootURL.toString().replace("//", DOUBLE_SLASH_SUBSTITUTE),
QVariant::fromValue(_accountInfo));
requestProfile();
}
} else {
// TODO: error handling
@ -367,7 +370,53 @@ void AccountManager::requestFinished() {
}
}
void AccountManager::requestError(QNetworkReply::NetworkError error) {
void AccountManager::requestAccessTokenError(QNetworkReply::NetworkError error) {
// TODO: error handling
qDebug() << "AccountManager requestError - " << error;
}
void AccountManager::requestProfile() {
if (!_networkAccessManager) {
_networkAccessManager = new QNetworkAccessManager(this);
}
QUrl profileURL = _authURL;
profileURL.setPath("/api/v1/users/profile");
profileURL.setQuery("access_token=" + _accountInfo.getAccessToken().token);
QNetworkReply* profileReply = _networkAccessManager->get(QNetworkRequest(profileURL));
connect(profileReply, &QNetworkReply::finished, this, &AccountManager::requestProfileFinished);
connect(profileReply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(requestProfileError(QNetworkReply::NetworkError)));
}
void AccountManager::requestProfileFinished() {
QNetworkReply* profileReply = reinterpret_cast<QNetworkReply*>(sender());
QJsonDocument jsonResponse = QJsonDocument::fromJson(profileReply->readAll());
const QJsonObject& rootObject = jsonResponse.object();
if (rootObject.contains("status") && rootObject["status"].toString() == "success") {
_accountInfo.setProfileInfoFromJSON(rootObject);
emit profileChanged();
// the username has changed to whatever came back
emit usernameChanged(_accountInfo.getUsername());
// store the whole profile into the local settings
QUrl rootURL = profileReply->url();
rootURL.setPath("");
QSettings localSettings;
localSettings.beginGroup(ACCOUNTS_GROUP);
localSettings.setValue(rootURL.toString().replace("//", DOUBLE_SLASH_SUBSTITUTE),
QVariant::fromValue(_accountInfo));
} else {
// TODO: error handling
qDebug() << "Error in response for profile";
}
}
void AccountManager::requestProfileError(QNetworkReply::NetworkError error) {
// TODO: error handling
qDebug() << "AccountManager requestProfileError - " << error;
}

View file

@ -23,9 +23,9 @@
class JSONCallbackParameters {
public:
JSONCallbackParameters();
bool isEmpty() const { return !jsonCallbackReceiver && !errorCallbackReceiver; }
QObject* jsonCallbackReceiver;
QString jsonCallbackMethod;
QObject* errorCallbackReceiver;
@ -38,30 +38,33 @@ class AccountManager : public QObject {
Q_OBJECT
public:
static AccountManager& getInstance();
void authenticatedRequest(const QString& path,
QNetworkAccessManager::Operation operation = QNetworkAccessManager::GetOperation,
const JSONCallbackParameters& callbackParams = JSONCallbackParameters(),
const QByteArray& dataByteArray = QByteArray(),
QHttpMultiPart* dataMultiPart = NULL);
const QUrl& getAuthURL() const { return _authURL; }
void setAuthURL(const QUrl& authURL);
bool hasAuthEndpoint() { return !_authURL.isEmpty(); }
bool isLoggedIn() { return !_authURL.isEmpty() && hasValidAccessToken(); }
bool hasValidAccessToken();
Q_INVOKABLE bool checkAndSignalForAccessToken();
void requestAccessToken(const QString& login, const QString& password);
void requestProfile();
const DataServerAccountInfo& getAccountInfo() const { return _accountInfo; }
void destroy() { delete _networkAccessManager; }
public slots:
void requestFinished();
void requestError(QNetworkReply::NetworkError error);
void requestAccessTokenFinished();
void requestProfileFinished();
void requestAccessTokenError(QNetworkReply::NetworkError error);
void requestProfileError(QNetworkReply::NetworkError error);
void logout();
void updateBalance();
void accountInfoBalanceChanged(qint64 newBalance);
@ -69,7 +72,7 @@ signals:
void authRequired();
void authEndpointChanged();
void usernameChanged(const QString& username);
void accessTokenChanged();
void profileChanged();
void loginComplete(const QUrl& authURL);
void loginFailed();
void logoutComplete();
@ -80,19 +83,19 @@ private:
AccountManager();
AccountManager(AccountManager const& other); // not implemented
void operator=(AccountManager const& other); // not implemented
void passSuccessToCallback(QNetworkReply* reply);
void passErrorToCallback(QNetworkReply* reply);
Q_INVOKABLE void invokedRequest(const QString& path, QNetworkAccessManager::Operation operation,
const JSONCallbackParameters& callbackParams,
const QByteArray& dataByteArray,
QHttpMultiPart* dataMultiPart);
QUrl _authURL;
QNetworkAccessManager* _networkAccessManager;
QMap<QNetworkReply*, JSONCallbackParameters> _pendingCallbackMap;
DataServerAccountInfo _accountInfo;
};

View file

@ -21,20 +21,7 @@ DataServerAccountInfo::DataServerAccountInfo() :
_balance(0),
_hasBalance(false)
{
}
DataServerAccountInfo::DataServerAccountInfo(const QJsonObject& jsonObject) :
_accessToken(jsonObject),
_username(),
_xmppPassword(),
_balance(0),
_hasBalance(false)
{
QJsonObject userJSONObject = jsonObject["user"].toObject();
setUsername(userJSONObject["username"].toString());
setXMPPPassword(userJSONObject["xmpp_password"].toString());
setDiscourseApiKey(userJSONObject["discourse_api_key"].toString());
}
DataServerAccountInfo::DataServerAccountInfo(const DataServerAccountInfo& otherInfo) {
@ -54,7 +41,7 @@ DataServerAccountInfo& DataServerAccountInfo::operator=(const DataServerAccountI
void DataServerAccountInfo::swap(DataServerAccountInfo& otherInfo) {
using std::swap;
swap(_accessToken, otherInfo._accessToken);
swap(_username, otherInfo._username);
swap(_xmppPassword, otherInfo._xmppPassword);
@ -63,10 +50,14 @@ void DataServerAccountInfo::swap(DataServerAccountInfo& otherInfo) {
swap(_hasBalance, otherInfo._hasBalance);
}
void DataServerAccountInfo::setAccessTokenFromJSON(const QJsonObject& jsonObject) {
_accessToken = OAuthAccessToken(jsonObject);
}
void DataServerAccountInfo::setUsername(const QString& username) {
if (_username != username) {
_username = username;
qDebug() << "Username changed to" << username;
}
}
@ -87,18 +78,29 @@ void DataServerAccountInfo::setBalance(qint64 balance) {
if (!_hasBalance || _balance != balance) {
_balance = balance;
_hasBalance = true;
emit balanceChanged(_balance);
}
}
void DataServerAccountInfo::setBalanceFromJSON(const QJsonObject& jsonObject) {
if (jsonObject["status"].toString() == "success") {
qint64 balanceInSatoshis = jsonObject["data"].toObject()["wallet"].toObject()["balance"].toInt();
qint64 balanceInSatoshis = jsonObject["data"].toObject()["wallet"].toObject()["balance"].toDouble();
setBalance(balanceInSatoshis);
}
}
bool DataServerAccountInfo::hasProfile() const {
return _username.length() > 0;
}
void DataServerAccountInfo::setProfileInfoFromJSON(const QJsonObject& jsonObject) {
QJsonObject user = jsonObject["data"].toObject()["user"].toObject();
setUsername(user["username"].toString());
setXMPPPassword(user["xmpp_password"].toString());
setDiscourseApiKey(user["discourse_api_key"].toString());
}
QDataStream& operator<<(QDataStream &out, const DataServerAccountInfo& info) {
out << info._accessToken << info._username << info._xmppPassword << info._discourseApiKey;
return out;

View file

@ -22,12 +22,12 @@ class DataServerAccountInfo : public QObject {
Q_OBJECT
public:
DataServerAccountInfo();
DataServerAccountInfo(const QJsonObject& jsonObject);
DataServerAccountInfo(const DataServerAccountInfo& otherInfo);
DataServerAccountInfo& operator=(const DataServerAccountInfo& otherInfo);
const OAuthAccessToken& getAccessToken() const { return _accessToken; }
void setAccessTokenFromJSON(const QJsonObject& jsonObject);
const QString& getUsername() const { return _username; }
void setUsername(const QString& username);
@ -36,20 +36,25 @@ public:
const QString& getDiscourseApiKey() const { return _discourseApiKey; }
void setDiscourseApiKey(const QString& discourseApiKey);
qint64 getBalance() const { return _balance; }
float getBalanceInSatoshis() const { return _balance / SATOSHIS_PER_CREDIT; }
void setBalance(qint64 balance);
bool hasBalance() const { return _hasBalance; }
void setHasBalance(bool hasBalance) { _hasBalance = hasBalance; }
Q_INVOKABLE void setBalanceFromJSON(const QJsonObject& jsonObject);
bool hasProfile() const;
void setProfileInfoFromJSON(const QJsonObject& jsonObject);
friend QDataStream& operator<<(QDataStream &out, const DataServerAccountInfo& info);
friend QDataStream& operator>>(QDataStream &in, DataServerAccountInfo& info);
signals:
qint64 balanceChanged(qint64 newBalance);
private:
void swap(DataServerAccountInfo& otherInfo);
OAuthAccessToken _accessToken;
QString _username;
QString _xmppPassword;

View file

@ -180,6 +180,18 @@ static bool findIntersection(float origin, float direction, float corner, float
return false;
}
// finds the intersection between a ray and the inside facing plane on one axis
static bool findInsideOutIntersection(float origin, float direction, float corner, float size, float& distance) {
if (direction > EPSILON) {
distance = -1.0f * (origin - (corner + size)) / direction;
return true;
} else if (direction < -EPSILON) {
distance = -1.0f * (origin - corner) / direction;
return true;
}
return false;
}
bool AABox::expandedIntersectsSegment(const glm::vec3& start, const glm::vec3& end, float expansion) const {
// handle the trivial cases where the expanded box contains the start or end
if (expandedContains(start, expansion) || expandedContains(end, expansion)) {
@ -207,9 +219,34 @@ bool AABox::expandedIntersectsSegment(const glm::vec3& start, const glm::vec3& e
bool AABox::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face) const {
// handle the trivial case where the box contains the origin
if (contains(origin)) {
// We still want to calculate the distance from the origin to the inside out plane
float axisDistance;
if ((findInsideOutIntersection(origin.x, direction.x, _corner.x, _scale.x, axisDistance) && axisDistance >= 0 &&
isWithin(origin.y + axisDistance*direction.y, _corner.y, _scale.y) &&
isWithin(origin.z + axisDistance*direction.z, _corner.z, _scale.z))) {
distance = axisDistance;
face = direction.x > 0 ? MAX_X_FACE : MIN_X_FACE;
return true;
}
if ((findInsideOutIntersection(origin.y, direction.y, _corner.y, _scale.y, axisDistance) && axisDistance >= 0 &&
isWithin(origin.x + axisDistance*direction.x, _corner.x, _scale.x) &&
isWithin(origin.z + axisDistance*direction.z, _corner.z, _scale.z))) {
distance = axisDistance;
face = direction.y > 0 ? MAX_Y_FACE : MIN_Y_FACE;
return true;
}
if ((findInsideOutIntersection(origin.z, direction.z, _corner.z, _scale.z, axisDistance) && axisDistance >= 0 &&
isWithin(origin.y + axisDistance*direction.y, _corner.y, _scale.y) &&
isWithin(origin.x + axisDistance*direction.x, _corner.x, _scale.x))) {
distance = axisDistance;
face = direction.z > 0 ? MAX_Z_FACE : MIN_Z_FACE;
return true;
}
// This case is unexpected, but mimics the previous behavior for inside out intersections
distance = 0;
return true;
}
// check each axis
float axisDistance;
if ((findIntersection(origin.x, direction.x, _corner.x, _scale.x, axisDistance) && axisDistance >= 0 &&

View file

@ -169,6 +169,18 @@ static bool findIntersection(float origin, float direction, float corner, float
return false;
}
// finds the intersection between a ray and the inside facing plane on one axis
static bool findInsideOutIntersection(float origin, float direction, float corner, float size, float& distance) {
if (direction > EPSILON) {
distance = -1.0f * (origin - (corner + size)) / direction;
return true;
} else if (direction < -EPSILON) {
distance = -1.0f * (origin - corner) / direction;
return true;
}
return false;
}
bool AACube::expandedIntersectsSegment(const glm::vec3& start, const glm::vec3& end, float expansion) const {
// handle the trivial cases where the expanded box contains the start or end
if (expandedContains(start, expansion) || expandedContains(end, expansion)) {
@ -196,9 +208,35 @@ bool AACube::expandedIntersectsSegment(const glm::vec3& start, const glm::vec3&
bool AACube::findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance, BoxFace& face) const {
// handle the trivial case where the box contains the origin
if (contains(origin)) {
// We still want to calculate the distance from the origin to the inside out plane
float axisDistance;
if ((findInsideOutIntersection(origin.x, direction.x, _corner.x, _scale, axisDistance) && axisDistance >= 0 &&
isWithin(origin.y + axisDistance*direction.y, _corner.y, _scale) &&
isWithin(origin.z + axisDistance*direction.z, _corner.z, _scale))) {
distance = axisDistance;
face = direction.x > 0 ? MAX_X_FACE : MIN_X_FACE;
return true;
}
if ((findInsideOutIntersection(origin.y, direction.y, _corner.y, _scale, axisDistance) && axisDistance >= 0 &&
isWithin(origin.x + axisDistance*direction.x, _corner.x, _scale) &&
isWithin(origin.z + axisDistance*direction.z, _corner.z, _scale))) {
distance = axisDistance;
face = direction.y > 0 ? MAX_Y_FACE : MIN_Y_FACE;
return true;
}
if ((findInsideOutIntersection(origin.z, direction.z, _corner.z, _scale, axisDistance) && axisDistance >= 0 &&
isWithin(origin.y + axisDistance*direction.y, _corner.y, _scale) &&
isWithin(origin.x + axisDistance*direction.x, _corner.x, _scale))) {
distance = axisDistance;
face = direction.z > 0 ? MAX_Z_FACE : MIN_Z_FACE;
return true;
}
// This case is unexpected, but mimics the previous behavior for inside out intersections
distance = 0;
return true;
}
// check each axis
float axisDistance;
if ((findIntersection(origin.x, direction.x, _corner.x, _scale, axisDistance) && axisDistance >= 0 &&

View file

@ -147,7 +147,12 @@ ScriptEngine::ScriptEngine(const QUrl& scriptURL,
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
_scriptContents = reply->readAll();
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
_scriptContents = reply->readAll();
} else {
qDebug() << "ERROR Loading file:" << url.toString();
emit errorMessage("ERROR Loading file:" + url.toString());
}
}
}
}

View file

@ -13,6 +13,8 @@
#include <glm/gtx/vector_angle.hpp>
#include "CapsuleShape.h"
#include "GeometryUtil.h"
#include "SharedUtil.h"
@ -84,3 +86,11 @@ void CapsuleShape::setEndPoints(const glm::vec3& startPoint, const glm::vec3& en
updateBoundingRadius();
}
bool CapsuleShape::findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const {
glm::vec3 capsuleStart, capsuleEnd;
getStartPoint(capsuleStart);
getEndPoint(capsuleEnd);
// NOTE: findRayCapsuleIntersection returns 'true' with distance = 0 when rayStart is inside capsule.
// TODO: implement the raycast to return inside surface intersection for the internal rayStart.
return findRayCapsuleIntersection(rayStart, rayDirection, capsuleStart, capsuleEnd, _radius, distance);
}

View file

@ -39,6 +39,8 @@ public:
void setRadiusAndHalfHeight(float radius, float height);
void setEndPoints(const glm::vec3& startPoint, const glm::vec3& endPoint);
bool findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const;
protected:
void updateBoundingRadius() { _boundingRadius = _radius + _halfHeight; }

View file

@ -19,71 +19,70 @@
#include "HifiConfigVariantMap.h"
QVariantMap HifiConfigVariantMap::mergeCLParametersWithJSONConfig(const QStringList& argumentList) {
QVariantMap mergedMap;
// Add anything in the CL parameter list to the variant map.
// Take anything with a dash in it as a key, and the values after it as the value.
const QString DASHED_KEY_REGEX_STRING = "(^-{1,2})([\\w-]+)";
QRegExp dashedKeyRegex(DASHED_KEY_REGEX_STRING);
int keyIndex = argumentList.indexOf(dashedKeyRegex);
int nextKeyIndex = 0;
// check if there is a config file to read where we can pull config info not passed on command line
const QString CONFIG_FILE_OPTION = "--config";
while (keyIndex != -1) {
if (argumentList[keyIndex] != CONFIG_FILE_OPTION) {
// we have a key - look forward to see how many values associate to it
QString key = dashedKeyRegex.cap(2);
nextKeyIndex = argumentList.indexOf(dashedKeyRegex, keyIndex + 1);
if (nextKeyIndex == keyIndex + 1 || keyIndex == argumentList.size() - 1) {
// there's no value associated with this option, it's a boolean
// so add it to the variant map with NULL as value
mergedMap.insertMulti(key, QVariant());
// this option is simply a switch, so add it to the map with a value of `true`
mergedMap.insertMulti(key, QVariant(true));
} else {
int maxIndex = (nextKeyIndex == -1) ? argumentList.size() - 1: nextKeyIndex;
int maxIndex = (nextKeyIndex == -1) ? argumentList.size() : nextKeyIndex;
// there's at least one value associated with the option
// pull the first value to start
QString value = argumentList[keyIndex + 1];
// for any extra values, append them, with a space, to the value string
for (int i = keyIndex + 2; i <= maxIndex; i++) {
for (int i = keyIndex + 2; i < maxIndex; i++) {
value += " " + argumentList[i];
}
// add the finalized value to the merged map
mergedMap.insert(key, value);
}
keyIndex = nextKeyIndex;
} else {
keyIndex = argumentList.indexOf(dashedKeyRegex, keyIndex + 1);
}
}
int configIndex = argumentList.indexOf(CONFIG_FILE_OPTION);
if (configIndex != -1) {
// we have a config file - try and read it
QString configFilePath = argumentList[configIndex + 1];
QFile configFile(configFilePath);
if (configFile.exists()) {
qDebug() << "Reading JSON config file at" << configFilePath;
configFile.open(QIODevice::ReadOnly);
QJsonDocument configDocument = QJsonDocument::fromJson(configFile.readAll());
QJsonObject rootObject = configDocument.object();
// enumerate the keys of the configDocument object
foreach(const QString& key, rootObject.keys()) {
if (!mergedMap.contains(key)) {
// no match in existing list, add it
mergedMap.insert(key, QVariant(rootObject[key]));
@ -93,6 +92,6 @@ QVariantMap HifiConfigVariantMap::mergeCLParametersWithJSONConfig(const QStringL
qDebug() << "Could not find JSON config file at" << configFilePath;
}
}
return mergedMap;
}

View file

@ -55,6 +55,9 @@ public:
void setShapes(QVector<ListShapeEntry>& shapes);
// TODO: either implement this or remove ListShape altogether
bool findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const { return false; }
protected:
void clear();
void computeBoundingRadius();

View file

@ -30,7 +30,28 @@ PlaneShape::PlaneShape(const glm::vec4& coefficients) :
}
}
glm::vec3 PlaneShape::getNormal() const {
return _rotation * UNROTATED_NORMAL;
}
glm::vec4 PlaneShape::getCoefficients() const {
glm::vec3 normal = _rotation * UNROTATED_NORMAL;
return glm::vec4(normal.x, normal.y, normal.z, -glm::dot(normal, _position));
}
bool PlaneShape::findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const {
glm::vec3 n = getNormal();
float denominator = glm::dot(n, rayDirection);
if (fabsf(denominator) < EPSILON) {
// line is parallel to plane
return glm::dot(_position - rayStart, n) < EPSILON;
} else {
float d = glm::dot(_position - rayStart, n) / denominator;
if (d > 0.0f) {
// ray points toward plane
distance = d;
return true;
}
}
return false;
}

View file

@ -18,7 +18,10 @@ class PlaneShape : public Shape {
public:
PlaneShape(const glm::vec4& coefficients = glm::vec4(0.0f, 1.0f, 0.0f, 0.0f));
glm::vec3 getNormal() const;
glm::vec4 getCoefficients() const;
bool findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const;
};
#endif // hifi_PlaneShape_h

View file

@ -38,6 +38,8 @@ public:
virtual void setPosition(const glm::vec3& position) { _position = position; }
virtual void setRotation(const glm::quat& rotation) { _rotation = rotation; }
virtual bool findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const = 0;
protected:
// these ctors are protected (used by derived classes only)
Shape(Type type) : _type(type), _boundingRadius(0.f), _position(0.f), _rotation() {}

View file

@ -765,5 +765,24 @@ bool capsuleAACube(const CapsuleShape* capsuleA, const glm::vec3& cubeCenter, fl
return sphereAACube(nearestApproach, capsuleA->getRadius(), cubeCenter, cubeSide, collisions);
}
bool findRayIntersectionWithShapes(const QVector<Shape*> shapes, const glm::vec3& rayStart, const glm::vec3& rayDirection, float& minDistance) {
float hitDistance = FLT_MAX;
int numShapes = shapes.size();
for (int i = 0; i < numShapes; ++i) {
Shape* shape = shapes.at(i);
if (shape) {
float distance;
if (shape->findRayIntersection(rayStart, rayDirection, distance)) {
if (distance < hitDistance) {
hitDistance = distance;
}
}
}
}
if (hitDistance < FLT_MAX) {
minDistance = hitDistance;
}
return false;
}
} // namespace ShapeCollider

View file

@ -21,8 +21,8 @@
namespace ShapeCollider {
/// \param shapeA pointer to first shape
/// \param shapeB pointer to second shape
/// \param shapeA pointer to first shape (cannot be NULL)
/// \param shapeB pointer to second shape (cannot be NULL)
/// \param collisions[out] collision details
/// \return true if shapes collide
bool collideShapes(const Shape* shapeA, const Shape* shapeB, CollisionList& collisions);
@ -33,123 +33,130 @@ namespace ShapeCollider {
/// \return true if any shapes collide
bool collideShapesCoarse(const QVector<const Shape*>& shapesA, const QVector<const Shape*>& shapesB, CollisionInfo& collision);
/// \param shapeA a pointer to a shape
/// \param shapeA a pointer to a shape (cannot be NULL)
/// \param cubeCenter center of cube
/// \param cubeSide lenght of side of cube
/// \param collisions[out] average collision details
/// \return true if shapeA collides with axis aligned cube
bool collideShapeWithAACube(const Shape* shapeA, const glm::vec3& cubeCenter, float cubeSide, CollisionList& collisions);
/// \param sphereA pointer to first shape
/// \param sphereB pointer to second shape
/// \param sphereA pointer to first shape (cannot be NULL)
/// \param sphereB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool sphereSphere(const SphereShape* sphereA, const SphereShape* sphereB, CollisionList& collisions);
/// \param sphereA pointer to first shape
/// \param capsuleB pointer to second shape
/// \param sphereA pointer to first shape (cannot be NULL)
/// \param capsuleB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool sphereCapsule(const SphereShape* sphereA, const CapsuleShape* capsuleB, CollisionList& collisions);
/// \param sphereA pointer to first shape
/// \param planeB pointer to second shape
/// \param sphereA pointer to first shape (cannot be NULL)
/// \param planeB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool spherePlane(const SphereShape* sphereA, const PlaneShape* planeB, CollisionList& collisions);
/// \param capsuleA pointer to first shape
/// \param sphereB pointer to second shape
/// \param capsuleA pointer to first shape (cannot be NULL)
/// \param sphereB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool capsuleSphere(const CapsuleShape* capsuleA, const SphereShape* sphereB, CollisionList& collisions);
/// \param capsuleA pointer to first shape
/// \param capsuleB pointer to second shape
/// \param capsuleA pointer to first shape (cannot be NULL)
/// \param capsuleB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool capsuleCapsule(const CapsuleShape* capsuleA, const CapsuleShape* capsuleB, CollisionList& collisions);
/// \param capsuleA pointer to first shape
/// \param planeB pointer to second shape
/// \param capsuleA pointer to first shape (cannot be NULL)
/// \param planeB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool capsulePlane(const CapsuleShape* capsuleA, const PlaneShape* planeB, CollisionList& collisions);
/// \param planeA pointer to first shape
/// \param sphereB pointer to second shape
/// \param planeA pointer to first shape (cannot be NULL)
/// \param sphereB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool planeSphere(const PlaneShape* planeA, const SphereShape* sphereB, CollisionList& collisions);
/// \param planeA pointer to first shape
/// \param capsuleB pointer to second shape
/// \param planeA pointer to first shape (cannot be NULL)
/// \param capsuleB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool planeCapsule(const PlaneShape* planeA, const CapsuleShape* capsuleB, CollisionList& collisions);
/// \param planeA pointer to first shape
/// \param planeB pointer to second shape
/// \param planeA pointer to first shape (cannot be NULL)
/// \param planeB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool planePlane(const PlaneShape* planeA, const PlaneShape* planeB, CollisionList& collisions);
/// \param sphereA pointer to first shape
/// \param listB pointer to second shape
/// \param sphereA pointer to first shape (cannot be NULL)
/// \param listB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool sphereList(const SphereShape* sphereA, const ListShape* listB, CollisionList& collisions);
/// \param capuleA pointer to first shape
/// \param listB pointer to second shape
/// \param capuleA pointer to first shape (cannot be NULL)
/// \param listB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool capsuleList(const CapsuleShape* capsuleA, const ListShape* listB, CollisionList& collisions);
/// \param planeA pointer to first shape
/// \param listB pointer to second shape
/// \param planeA pointer to first shape (cannot be NULL)
/// \param listB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool planeList(const PlaneShape* planeA, const ListShape* listB, CollisionList& collisions);
/// \param listA pointer to first shape
/// \param sphereB pointer to second shape
/// \param listA pointer to first shape (cannot be NULL)
/// \param sphereB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool listSphere(const ListShape* listA, const SphereShape* sphereB, CollisionList& collisions);
/// \param listA pointer to first shape
/// \param capsuleB pointer to second shape
/// \param listA pointer to first shape (cannot be NULL)
/// \param capsuleB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool listCapsule(const ListShape* listA, const CapsuleShape* capsuleB, CollisionList& collisions);
/// \param listA pointer to first shape
/// \param planeB pointer to second shape
/// \param listA pointer to first shape (cannot be NULL)
/// \param planeB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool listPlane(const ListShape* listA, const PlaneShape* planeB, CollisionList& collisions);
/// \param listA pointer to first shape
/// \param capsuleB pointer to second shape
/// \param listA pointer to first shape (cannot be NULL)
/// \param capsuleB pointer to second shape (cannot be NULL)
/// \param[out] collisions where to append collision details
/// \return true if shapes collide
bool listList(const ListShape* listA, const ListShape* listB, CollisionList& collisions);
/// \param sphereA pointer to sphere
/// \param sphereA pointer to sphere (cannot be NULL)
/// \param cubeCenter center of cube
/// \param cubeSide lenght of side of cube
/// \param[out] collisions where to append collision details
/// \return true if sphereA collides with axis aligned cube
bool sphereAACube(const SphereShape* sphereA, const glm::vec3& cubeCenter, float cubeSide, CollisionList& collisions);
/// \param capsuleA pointer to capsule
/// \param capsuleA pointer to capsule (cannot be NULL)
/// \param cubeCenter center of cube
/// \param cubeSide lenght of side of cube
/// \param[out] collisions where to append collision details
/// \return true if capsuleA collides with axis aligned cube
bool capsuleAACube(const CapsuleShape* capsuleA, const glm::vec3& cubeCenter, float cubeSide, CollisionList& collisions);
/// \param shapes list of pointers to shapes (shape pointers may be NULL)
/// \param startPoint beginning of ray
/// \param direction direction of ray
/// \param minDistance[out] shortest distance to intersection of ray with a shapes
/// \return true if ray hits any shape in shapes
bool findRayIntersectionWithShapes(const QVector<Shape*> shapes, const glm::vec3& startPoint, const glm::vec3& direction, float& minDistance);
} // namespace ShapeCollider
#endif // hifi_ShapeCollider_h

View file

@ -26,6 +26,7 @@
#include <QtCore/QDebug>
#include <QDateTime>
#include <QElapsedTimer>
#include <QThread>
#include "OctalCode.h"
#include "SharedUtil.h"
@ -415,13 +416,17 @@ void printVoxelCode(unsigned char* voxelCode) {
#ifdef _WIN32
void usleep(int waitTime) {
__int64 time1 = 0, time2 = 0, sysFreq = 0;
QueryPerformanceCounter((LARGE_INTEGER *)&time1);
QueryPerformanceFrequency((LARGE_INTEGER *)&sysFreq);
do {
QueryPerformanceCounter((LARGE_INTEGER *)&time2);
} while( (time2 - time1) < waitTime);
const quint64 BUSY_LOOP_USECS = 2000;
quint64 compTime = waitTime + usecTimestampNow();
quint64 compTimeSleep = compTime - BUSY_LOOP_USECS;
while (true) {
if (usecTimestampNow() < compTimeSleep) {
QThread::msleep(1);
}
if (usecTimestampNow() >= compTime) {
break;
}
}
}
#endif

View file

@ -0,0 +1,44 @@
//
// SphereShape.cpp
// libraries/shared/src
//
// Created by Andrew Meadows on 2014.06.17
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <glm/gtx/norm.hpp>
#include "SphereShape.h"
bool SphereShape::findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const {
float r2 = _boundingRadius * _boundingRadius;
// compute closest approach (CA)
float a = glm::dot(_position - rayStart, rayDirection); // a = distance from ray-start to CA
float b2 = glm::distance2(_position, rayStart + a * rayDirection); // b2 = squared distance from sphere-center to CA
if (b2 > r2) {
// ray does not hit sphere
return false;
}
float c = sqrtf(r2 - b2); // c = distance from CA to sphere surface along rayDirection
float d2 = glm::distance2(rayStart, _position); // d2 = squared distance from sphere-center to ray-start
if (a < 0.0f) {
// ray points away from sphere-center
if (d2 > r2) {
// ray starts outside sphere
return false;
}
// ray starts inside sphere
distance = c + a;
} else if (d2 > r2) {
// ray starts outside sphere
distance = a - c;
} else {
// ray starts inside sphere
distance = a + c;
}
return true;
}

View file

@ -29,6 +29,8 @@ public:
float getRadius() const { return _boundingRadius; }
void setRadius(float radius) { _boundingRadius = radius; }
bool findRayIntersection(const glm::vec3& rayStart, const glm::vec3& rayDirection, float& distance) const;
};
#endif // hifi_SphereShape_h

View file

@ -214,6 +214,35 @@ static bool testSerialization(Bitstream::MetadataType metadataType) {
return true;
}
// go back to the beginning and read everything as generics
inStream.device()->seek(0);
Bitstream genericIn(inStream, metadataType, Bitstream::ALL_GENERICS);
genericIn >> testObjectReadA;
genericIn >> testObjectReadB;
genericIn >> messageRead;
genericIn >> endRead;
// reassign the ids
testObjectReadA->setID(testObjectWrittenA->getID());
testObjectReadA->setOriginID(testObjectWrittenA->getOriginID());
testObjectReadB->setID(testObjectWrittenB->getID());
testObjectReadB->setOriginID(testObjectWrittenB->getOriginID());
// write it back out and compare
QByteArray compareArray;
QDataStream compareOutStream(&compareArray, QIODevice::WriteOnly);
Bitstream compareOut(compareOutStream, metadataType);
compareOut << testObjectReadA;
compareOut << testObjectReadB;
compareOut << messageRead;
compareOut << endRead;
compareOut.flush();
if (array != compareArray) {
qDebug() << "Mismatch between written/generic written streams.";
return true;
}
return false;
}

View file

@ -0,0 +1,100 @@
//
// AABoxCubeTests.h
// tests/octree/src
//
// Created by Brad Hefta-Gaub on 06/04/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QDebug>
#include <AABox.h>
#include <AACube.h>
#include "AABoxCubeTests.h"
void AABoxCubeTests::AABoxCubeTests() {
qDebug() << "******************************************************************************************";
qDebug() << "AABoxCubeTests::AABoxCubeTests()";
{
qDebug() << "Test 1: AABox.findRayIntersection() inside out MIN_X_FACE";
glm::vec3 corner(0.0f, 0.0f, 0.0f);
float size = 1.0f;
AABox box(corner, size);
glm::vec3 origin(0.5f, 0.5f, 0.5f);
glm::vec3 direction(-1.0f, 0.0f, 0.0f);
float distance;
BoxFace face;
bool intersects = box.findRayIntersection(origin, direction, distance, face);
if (intersects && distance == 0.5f && face == MIN_X_FACE) {
qDebug() << "Test 1: PASSED";
} else {
qDebug() << "intersects=" << intersects << "expected=" << true;
qDebug() << "distance=" << distance << "expected=" << 0.5f;
qDebug() << "face=" << face << "expected=" << MIN_X_FACE;
}
}
{
qDebug() << "Test 2: AABox.findRayIntersection() inside out MAX_X_FACE";
glm::vec3 corner(0.0f, 0.0f, 0.0f);
float size = 1.0f;
AABox box(corner, size);
glm::vec3 origin(0.5f, 0.5f, 0.5f);
glm::vec3 direction(1.0f, 0.0f, 0.0f);
float distance;
BoxFace face;
bool intersects = box.findRayIntersection(origin, direction, distance, face);
if (intersects && distance == 0.5f && face == MAX_X_FACE) {
qDebug() << "Test 2: PASSED";
} else {
qDebug() << "intersects=" << intersects << "expected=" << true;
qDebug() << "distance=" << distance << "expected=" << 0.5f;
qDebug() << "face=" << face << "expected=" << MAX_X_FACE;
}
}
{
qDebug() << "Test 3: AABox.findRayIntersection() outside in";
glm::vec3 corner(0.5f, 0.0f, 0.0f);
float size = 0.5f;
AABox box(corner, size);
glm::vec3 origin(0.25f, 0.25f, 0.25f);
glm::vec3 direction(1.0f, 0.0f, 0.0f);
float distance;
BoxFace face;
bool intersects = box.findRayIntersection(origin, direction, distance, face);
if (intersects && distance == 0.25f && face == MIN_X_FACE) {
qDebug() << "Test 3: PASSED";
} else {
qDebug() << "intersects=" << intersects << "expected=" << true;
qDebug() << "distance=" << distance << "expected=" << 0.5f;
qDebug() << "face=" << face << "expected=" << MIN_X_FACE;
}
}
qDebug() << "******************************************************************************************";
}
void AABoxCubeTests::runAllTests() {
AABoxCubeTests();
}

View file

@ -0,0 +1,20 @@
//
// AABoxCubeTests.h
// tests/octree/src
//
// Created by Brad Hefta-Gaub on 06/04/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AABoxCubeTests_h
#define hifi_AABoxCubeTests_h
namespace AABoxCubeTests {
void AABoxCubeTests();
void runAllTests();
}
#endif // hifi_AABoxCubeTests_h

View file

@ -1,6 +1,6 @@
//
// OctreeTests.h
// tests/physics/src
// tests/octree/src
//
// Created by Brad Hefta-Gaub on 06/04/2014.
// Copyright 2014 High Fidelity, Inc.

View file

@ -1,6 +1,6 @@
//
// OctreeTests.h
// tests/physics/src
// tests/octree/src
//
// Created by Brad Hefta-Gaub on 06/04/2014.
// Copyright 2014 High Fidelity, Inc.

View file

@ -8,15 +8,15 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AABoxCubeTests.h"
#include "OctreeTests.h"
#include "SharedUtil.h"
int main(int argc, const char* argv[]) {
const char* VERBOSE = "--verbose";
bool verbose = cmdOptionExists(argc, argv, VERBOSE);
qDebug() << "OctreeTests::runAllTests()";
OctreeTests::runAllTests(verbose);
AABoxCubeTests::runAllTests();
return 0;
}

View file

@ -11,6 +11,7 @@
//#include <stdio.h>
#include <iostream>
#include <math.h>
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
@ -897,6 +898,405 @@ void ShapeColliderTests::sphereMissesAACube() {
}
}
void ShapeColliderTests::rayHitsSphere() {
float startDistance = 3.0f;
glm::vec3 rayStart(-startDistance, 0.0f, 0.0f);
glm::vec3 rayDirection(1.0f, 0.0f, 0.0f);
float radius = 1.0f;
glm::vec3 center(0.0f);
SphereShape sphere(radius, center);
// very simple ray along xAxis
{
float distance = FLT_MAX;
if (!sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should intersect sphere" << std::endl;
}
float expectedDistance = startDistance - radius;
float relativeError = fabsf(distance - expectedDistance) / startDistance;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray sphere intersection distance error = " << relativeError << std::endl;
}
}
// ray along a diagonal axis
{
rayStart = glm::vec3(startDistance, startDistance, 0.0f);
rayDirection = - glm::normalize(rayStart);
float distance = FLT_MAX;
if (!sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should intersect sphere" << std::endl;
}
float expectedDistance = SQUARE_ROOT_OF_2 * startDistance - radius;
float relativeError = fabsf(distance - expectedDistance) / startDistance;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray sphere intersection distance error = " << relativeError << std::endl;
}
}
// rotated and displaced ray and sphere
{
startDistance = 7.41f;
radius = 3.917f;
glm::vec3 axis = glm::normalize(glm::vec3(1.0f, 2.0f, 3.0f));
glm::quat rotation = glm::angleAxis(0.987654321f, axis);
glm::vec3 translation(35.7f, 2.46f, -1.97f);
glm::vec3 unrotatedRayDirection(-1.0f, 0.0f, 0.0f);
glm::vec3 untransformedRayStart(startDistance, 0.0f, 0.0f);
rayStart = rotation * (untransformedRayStart + translation);
rayDirection = rotation * unrotatedRayDirection;
sphere.setRadius(radius);
sphere.setPosition(rotation * translation);
float distance = FLT_MAX;
if (!sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should intersect sphere" << std::endl;
}
float expectedDistance = startDistance - radius;
float relativeError = fabsf(distance - expectedDistance) / startDistance;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray sphere intersection distance error = " << relativeError << std::endl;
}
}
}
void ShapeColliderTests::rayBarelyHitsSphere() {
float radius = 1.0f;
glm::vec3 center(0.0f);
float delta = 2.0f * EPSILON;
float startDistance = 3.0f;
glm::vec3 rayStart(-startDistance, radius - delta, 0.0f);
glm::vec3 rayDirection(1.0f, 0.0f, 0.0f);
SphereShape sphere(radius, center);
// very simple ray along xAxis
float distance = FLT_MAX;
if (!sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should just barely hit sphere" << std::endl;
}
// translate and rotate the whole system...
glm::vec3 axis = glm::normalize(glm::vec3(1.0f, 2.0f, 3.0f));
glm::quat rotation = glm::angleAxis(0.987654321f, axis);
glm::vec3 translation(35.7f, 2.46f, -1.97f);
rayStart = rotation * (rayStart + translation);
rayDirection = rotation * rayDirection;
sphere.setPosition(rotation * translation);
// ...and test again
distance = FLT_MAX;
if (!sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should just barely hit sphere" << std::endl;
}
}
void ShapeColliderTests::rayBarelyMissesSphere() {
// same as the barely-hits case, but this time we move the ray away from sphere
float radius = 1.0f;
glm::vec3 center(0.0f);
float delta = 2.0f * EPSILON;
float startDistance = 3.0f;
glm::vec3 rayStart(-startDistance, radius + delta, 0.0f);
glm::vec3 rayDirection(1.0f, 0.0f, 0.0f);
SphereShape sphere(radius, center);
// very simple ray along xAxis
float distance = FLT_MAX;
if (sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should just barely miss sphere" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
// translate and rotate the whole system...
glm::vec3 axis = glm::normalize(glm::vec3(1.0f, 2.0f, 3.0f));
glm::quat rotation = glm::angleAxis(0.987654321f, axis);
glm::vec3 translation(35.7f, 2.46f, -1.97f);
rayStart = rotation * (rayStart + translation);
rayDirection = rotation * rayDirection;
sphere.setPosition(rotation * translation);
// ...and test again
distance = FLT_MAX;
if (sphere.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should just barely miss sphere" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
}
void ShapeColliderTests::rayHitsCapsule() {
float startDistance = 3.0f;
float radius = 1.0f;
float halfHeight = 2.0f;
glm::vec3 center(0.0f);
CapsuleShape capsule(radius, halfHeight);
{ // simple test along xAxis
// toward capsule center
glm::vec3 rayStart(startDistance, 0.0f, 0.0f);
glm::vec3 rayDirection(-1.0f, 0.0f, 0.0f);
float distance = FLT_MAX;
if (!capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit capsule" << std::endl;
}
float expectedDistance = startDistance - radius;
float relativeError = fabsf(distance - expectedDistance) / startDistance;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray capsule intersection distance error = " << relativeError << std::endl;
}
// toward top of cylindrical wall
rayStart.y = halfHeight;
distance = FLT_MAX;
if (!capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit capsule" << std::endl;
}
relativeError = fabsf(distance - expectedDistance) / startDistance;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray capsule intersection distance error = " << relativeError << std::endl;
}
// toward top cap
float delta = 2.0f * EPSILON;
rayStart.y = halfHeight + delta;
distance = FLT_MAX;
if (!capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit capsule" << std::endl;
}
relativeError = fabsf(distance - expectedDistance) / startDistance;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray capsule intersection distance error = " << relativeError << std::endl;
}
const float EDGE_CASE_SLOP_FACTOR = 20.0f;
// toward tip of top cap
rayStart.y = halfHeight + radius - delta;
distance = FLT_MAX;
if (!capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit capsule" << std::endl;
}
expectedDistance = startDistance - radius * sqrtf(2.0f * delta); // using small angle approximation of cosine
relativeError = fabsf(distance - expectedDistance) / startDistance;
// for edge cases we allow a LOT of error
if (relativeError > EDGE_CASE_SLOP_FACTOR * EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray capsule intersection distance error = " << relativeError << std::endl;
}
// toward tip of bottom cap
rayStart.y = - halfHeight - radius + delta;
distance = FLT_MAX;
if (!capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit capsule" << std::endl;
}
expectedDistance = startDistance - radius * sqrtf(2.0f * delta); // using small angle approximation of cosine
relativeError = fabsf(distance - expectedDistance) / startDistance;
// for edge cases we allow a LOT of error
if (relativeError > EDGE_CASE_SLOP_FACTOR * EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray capsule intersection distance error = " << relativeError << std::endl;
}
// toward edge of capsule cylindrical face
rayStart.y = 0.0f;
rayStart.z = radius - delta;
distance = FLT_MAX;
if (!capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit capsule" << std::endl;
}
expectedDistance = startDistance - radius * sqrtf(2.0f * delta); // using small angle approximation of cosine
relativeError = fabsf(distance - expectedDistance) / startDistance;
// for edge cases we allow a LOT of error
if (relativeError > EDGE_CASE_SLOP_FACTOR * EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray capsule intersection distance error = " << relativeError << std::endl;
}
}
// TODO: test at steep angles near cylinder/cap junction
}
void ShapeColliderTests::rayMissesCapsule() {
// same as edge case hit tests, but shifted in the opposite direction
float startDistance = 3.0f;
float radius = 1.0f;
float halfHeight = 2.0f;
glm::vec3 center(0.0f);
CapsuleShape capsule(radius, halfHeight);
{ // simple test along xAxis
// toward capsule center
glm::vec3 rayStart(startDistance, 0.0f, 0.0f);
glm::vec3 rayDirection(-1.0f, 0.0f, 0.0f);
float delta = 2.0f * EPSILON;
// over top cap
rayStart.y = halfHeight + radius + delta;
float distance = FLT_MAX;
if (capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss capsule" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
// below bottom cap
rayStart.y = - halfHeight - radius - delta;
distance = FLT_MAX;
if (capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss capsule" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
// past edge of capsule cylindrical face
rayStart.y = 0.0f;
rayStart.z = radius + delta;
distance = FLT_MAX;
if (capsule.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss capsule" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
}
// TODO: test at steep angles near edge
}
void ShapeColliderTests::rayHitsPlane() {
// make a simple plane
float planeDistanceFromOrigin = 3.579;
glm::vec3 planePosition(0.0f, planeDistanceFromOrigin, 0.0f);
PlaneShape plane;
plane.setPosition(planePosition);
// make a simple ray
float startDistance = 1.234f;
glm::vec3 rayStart(-startDistance, 0.0f, 0.0f);
glm::vec3 rayDirection = glm::normalize(glm::vec3(1.0f, 1.0f, 1.0f));
float distance = FLT_MAX;
if (!plane.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit plane" << std::endl;
}
float expectedDistance = SQUARE_ROOT_OF_3 * planeDistanceFromOrigin;
float relativeError = fabsf(distance - expectedDistance) / planeDistanceFromOrigin;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray plane intersection distance error = " << relativeError << std::endl;
}
// rotate the whole system and try again
float angle = 37.8f;
glm::vec3 axis = glm::normalize( glm::vec3(-7.0f, 2.8f, 9.3f) );
glm::quat rotation = glm::angleAxis(angle, axis);
plane.setPosition(rotation * planePosition);
plane.setRotation(rotation);
rayStart = rotation * rayStart;
rayDirection = rotation * rayDirection;
distance = FLT_MAX;
if (!plane.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should hit plane" << std::endl;
}
expectedDistance = SQUARE_ROOT_OF_3 * planeDistanceFromOrigin;
relativeError = fabsf(distance - expectedDistance) / planeDistanceFromOrigin;
if (relativeError > EPSILON) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray plane intersection distance error = " << relativeError << std::endl;
}
}
void ShapeColliderTests::rayMissesPlane() {
// make a simple plane
float planeDistanceFromOrigin = 3.579;
glm::vec3 planePosition(0.0f, planeDistanceFromOrigin, 0.0f);
PlaneShape plane;
plane.setPosition(planePosition);
{ // parallel rays should miss
float startDistance = 1.234f;
glm::vec3 rayStart(-startDistance, 0.0f, 0.0f);
glm::vec3 rayDirection = glm::normalize(glm::vec3(-1.0f, 0.0f, -1.0f));
float distance = FLT_MAX;
if (plane.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss plane" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
// rotate the whole system and try again
float angle = 37.8f;
glm::vec3 axis = glm::normalize( glm::vec3(-7.0f, 2.8f, 9.3f) );
glm::quat rotation = glm::angleAxis(angle, axis);
plane.setPosition(rotation * planePosition);
plane.setRotation(rotation);
rayStart = rotation * rayStart;
rayDirection = rotation * rayDirection;
distance = FLT_MAX;
if (plane.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss plane" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
}
{ // make a simple ray that points away from plane
float startDistance = 1.234f;
glm::vec3 rayStart(-startDistance, 0.0f, 0.0f);
glm::vec3 rayDirection = glm::normalize(glm::vec3(-1.0f, -1.0f, -1.0f));
float distance = FLT_MAX;
if (plane.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss plane" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
// rotate the whole system and try again
float angle = 37.8f;
glm::vec3 axis = glm::normalize( glm::vec3(-7.0f, 2.8f, 9.3f) );
glm::quat rotation = glm::angleAxis(angle, axis);
plane.setPosition(rotation * planePosition);
plane.setRotation(rotation);
rayStart = rotation * rayStart;
rayDirection = rotation * rayDirection;
distance = FLT_MAX;
if (plane.findRayIntersection(rayStart, rayDirection, distance)) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: ray should miss plane" << std::endl;
}
if (distance != FLT_MAX) {
std::cout << __FILE__ << ":" << __LINE__ << " ERROR: distance should be unchanged after intersection miss" << std::endl;
}
}
}
void ShapeColliderTests::runAllTests() {
sphereMissesSphere();
@ -911,4 +1311,12 @@ void ShapeColliderTests::runAllTests() {
sphereTouchesAACubeFaces();
sphereTouchesAACubeEdges();
sphereMissesAACube();
rayHitsSphere();
rayBarelyHitsSphere();
rayBarelyMissesSphere();
rayHitsCapsule();
rayMissesCapsule();
rayHitsPlane();
rayMissesPlane();
}

View file

@ -27,6 +27,14 @@ namespace ShapeColliderTests {
void sphereTouchesAACubeEdges();
void sphereMissesAACube();
void rayHitsSphere();
void rayBarelyHitsSphere();
void rayBarelyMissesSphere();
void rayHitsCapsule();
void rayMissesCapsule();
void rayHitsPlane();
void rayMissesPlane();
void runAllTests();
}