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cleanup
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@ -277,8 +277,6 @@ void HmdDisplayPlugin::internalPresent() {
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if (getGLBackend()->isTextureReady(_previewTexture)) {
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auto viewport = getViewportForSourceSize(uvec2(_previewTexture->getDimensions()));
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qDebug() << "viewport:" << viewport.x << "," << viewport.y << "," << viewport.z << "," << viewport.w;
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render([&](gpu::Batch& batch) {
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batch.enableStereo(false);
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batch.resetViewTransform();
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