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Merge branch 'master' into 20269
This commit is contained in:
commit
5195ae2424
13 changed files with 1168 additions and 5 deletions
|
@ -9,8 +9,7 @@ Please read the [general build guide](BUILD.md) for information on dependencies
|
|||
|
||||
Currently building on Windows has been tested using the following compilers:
|
||||
* Visual Studio 2013
|
||||
|
||||
(If anyone can test using Visual Studio 2013 Express then please update this document)
|
||||
* Visual Studio 2013 Express
|
||||
|
||||
####Visual Studio 2013
|
||||
|
||||
|
|
33
cmake/modules/FindRSSDK.cmake
Normal file
33
cmake/modules/FindRSSDK.cmake
Normal file
|
@ -0,0 +1,33 @@
|
|||
# Try to find the RSSDK library
|
||||
#
|
||||
# You must provide a RSSDK_ROOT_DIR which contains lib and include directories
|
||||
#
|
||||
# Once done this will define
|
||||
#
|
||||
# RSSDK_FOUND - system found RSSDK
|
||||
# RSSDK_INCLUDE_DIRS - the RSSDK include directory
|
||||
# RSSDK_LIBRARIES - Link this to use RSSDK
|
||||
#
|
||||
# Created on 12/7/2014 by Thijs Wenker
|
||||
# Copyright (c) 2014 High Fidelity
|
||||
#
|
||||
|
||||
include("${MACRO_DIR}/HifiLibrarySearchHints.cmake")
|
||||
hifi_library_search_hints("rssdk")
|
||||
|
||||
find_path(RSSDK_INCLUDE_DIRS pxcbase.h PATH_SUFFIXES include HINTS ${RSSDK_SEARCH_DIRS})
|
||||
|
||||
if (WIN32)
|
||||
find_library(RSSDK_LIBRARY_DEBUG libpxc_d PATH_SUFFIXES lib/Win32 HINTS ${RSSDK_SEARCH_DIRS})
|
||||
find_library(RSSDK_LIBRARY_RELEASE libpxc PATH_SUFFIXES lib/Win32 HINTS ${RSSDK_SEARCH_DIRS})
|
||||
endif ()
|
||||
|
||||
include(SelectLibraryConfigurations)
|
||||
select_library_configurations(RSSDK)
|
||||
|
||||
set(RSSDK_LIBRARIES "${RSSDK_LIBRARY}")
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(RSSDK DEFAULT_MSG RSSDK_INCLUDE_DIRS RSSDK_LIBRARIES)
|
||||
|
||||
mark_as_advanced(RSSDK_INCLUDE_DIRS RSSDK_LIBRARIES RSSDK_SEARCH_DIRS)
|
525
examples/realsenseHands.js
Normal file
525
examples/realsenseHands.js
Normal file
|
@ -0,0 +1,525 @@
|
|||
//
|
||||
// realsenseHands.js
|
||||
// examples
|
||||
//
|
||||
// Created by Thijs Wenker on 18 Dec 2014.
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// This is an example script that uses the Intel RealSense to make the avatar's hands replicate the user's hand actions.
|
||||
// Most of this script is copied from leapHands.js
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
var leapHands = (function () {
|
||||
|
||||
var isOnHMD,
|
||||
MotionTracker = "RealSense",
|
||||
LEAP_ON_HMD_MENU_ITEM = "Leap Motion on HMD",
|
||||
LEAP_OFFSET = 0.019, // Thickness of Leap Motion plus HMD clip
|
||||
HMD_OFFSET = 0.070, // Eyeballs to front surface of Oculus DK2 TODO: Confirm and make depend on device and eye relief
|
||||
hasHandAndWristJoints,
|
||||
handToWristOffset = [], // For avatars without a wrist joint we control an estimate of a proper hand joint position
|
||||
HAND_OFFSET = 0.4, // Relative distance of wrist to hand versus wrist to index finger knuckle
|
||||
hands,
|
||||
wrists,
|
||||
NUM_HANDS = 2, // 0 = left; 1 = right
|
||||
fingers,
|
||||
NUM_FINGERS = 5, // 0 = thumb; ...; 4 = pinky
|
||||
THUMB = 0,
|
||||
MIDDLE_FINGER = 2,
|
||||
NUM_FINGER_JOINTS = 3, // 0 = metacarpal(hand)-proximal(finger) joint; ...; 2 = intermediate-distal joint
|
||||
MAX_HAND_INACTIVE_COUNT = 20,
|
||||
calibrationStatus,
|
||||
UNCALIBRATED = 0,
|
||||
CALIBRATING = 1,
|
||||
CALIBRATED = 2,
|
||||
CALIBRATION_TIME = 1000, // milliseconds
|
||||
avatarScale,
|
||||
avatarFaceModelURL,
|
||||
avatarSkeletonModelURL,
|
||||
settingsTimer;
|
||||
|
||||
function printSkeletonJointNames() {
|
||||
var jointNames,
|
||||
i;
|
||||
|
||||
print(MyAvatar.skeletonModelURL);
|
||||
|
||||
print("Skeleton joint names ...");
|
||||
jointNames = MyAvatar.getJointNames();
|
||||
for (i = 0; i < jointNames.length; i += 1) {
|
||||
print(i + ": " + jointNames[i]);
|
||||
}
|
||||
print("... skeleton joint names");
|
||||
|
||||
/*
|
||||
http://public.highfidelity.io/models/skeletons/ron_standing.fst
|
||||
Skeleton joint names ...
|
||||
0: Hips
|
||||
1: RightUpLeg
|
||||
2: RightLeg
|
||||
3: RightFoot
|
||||
4: RightToeBase
|
||||
5: RightToe_End
|
||||
6: LeftUpLeg
|
||||
7: LeftLeg
|
||||
8: LeftFoot
|
||||
9: LeftToeBase
|
||||
10: LeftToe_End
|
||||
11: Spine
|
||||
12: Spine1
|
||||
13: Spine2
|
||||
14: RightShoulder
|
||||
15: RightArm
|
||||
16: RightForeArm
|
||||
17: RightHand
|
||||
18: RightHandPinky1
|
||||
19: RightHandPinky2
|
||||
20: RightHandPinky3
|
||||
21: RightHandPinky4
|
||||
22: RightHandRing1
|
||||
23: RightHandRing2
|
||||
24: RightHandRing3
|
||||
25: RightHandRing4
|
||||
26: RightHandMiddle1
|
||||
27: RightHandMiddle2
|
||||
28: RightHandMiddle3
|
||||
29: RightHandMiddle4
|
||||
30: RightHandIndex1
|
||||
31: RightHandIndex2
|
||||
32: RightHandIndex3
|
||||
33: RightHandIndex4
|
||||
34: RightHandThumb1
|
||||
35: RightHandThumb2
|
||||
36: RightHandThumb3
|
||||
37: RightHandThumb4
|
||||
38: LeftShoulder
|
||||
39: LeftArm
|
||||
40: LeftForeArm
|
||||
41: LeftHand
|
||||
42: LeftHandPinky1
|
||||
43: LeftHandPinky2
|
||||
44: LeftHandPinky3
|
||||
45: LeftHandPinky4
|
||||
46: LeftHandRing1
|
||||
47: LeftHandRing2
|
||||
48: LeftHandRing3
|
||||
49: LeftHandRing4
|
||||
50: LeftHandMiddle1
|
||||
51: LeftHandMiddle2
|
||||
52: LeftHandMiddle3
|
||||
53: LeftHandMiddle4
|
||||
54: LeftHandIndex1
|
||||
55: LeftHandIndex2
|
||||
56: LeftHandIndex3
|
||||
57: LeftHandIndex4
|
||||
58: LeftHandThumb1
|
||||
59: LeftHandThumb2
|
||||
60: LeftHandThumb3
|
||||
61: LeftHandThumb4
|
||||
62: Neck
|
||||
63: Head
|
||||
64: HeadTop_End
|
||||
65: body
|
||||
... skeleton joint names
|
||||
*/
|
||||
}
|
||||
|
||||
function finishCalibration() {
|
||||
var avatarPosition,
|
||||
handPosition,
|
||||
middleFingerPosition,
|
||||
leapHandHeight,
|
||||
h;
|
||||
|
||||
if (!isOnHMD) {
|
||||
if (hands[0].controller.isActive() && hands[1].controller.isActive()) {
|
||||
leapHandHeight = (hands[0].controller.getAbsTranslation().y + hands[1].controller.getAbsTranslation().y) / 2.0;
|
||||
} else {
|
||||
calibrationStatus = UNCALIBRATED;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
avatarPosition = MyAvatar.position;
|
||||
|
||||
for (h = 0; h < NUM_HANDS; h += 1) {
|
||||
handPosition = MyAvatar.getJointPosition(hands[h].jointName);
|
||||
if (!hasHandAndWristJoints) {
|
||||
middleFingerPosition = MyAvatar.getJointPosition(fingers[h][MIDDLE_FINGER][0].jointName);
|
||||
handToWristOffset[h] = Vec3.multiply(Vec3.subtract(handPosition, middleFingerPosition), 1.0 - HAND_OFFSET);
|
||||
}
|
||||
|
||||
if (isOnHMD) {
|
||||
// Offset of Leap Motion origin from physical eye position
|
||||
hands[h].zeroPosition = { x: 0.0, y: 0.0, z: HMD_OFFSET + LEAP_OFFSET };
|
||||
} else {
|
||||
hands[h].zeroPosition = {
|
||||
x: handPosition.x - avatarPosition.x,
|
||||
y: handPosition.y - avatarPosition.y,
|
||||
z: avatarPosition.z - handPosition.z
|
||||
};
|
||||
hands[h].zeroPosition = Vec3.multiplyQbyV(MyAvatar.orientation, hands[h].zeroPosition);
|
||||
hands[h].zeroPosition.y = hands[h].zeroPosition.y - leapHandHeight;
|
||||
}
|
||||
}
|
||||
|
||||
MyAvatar.clearJointData("LeftHand");
|
||||
MyAvatar.clearJointData("LeftForeArm");
|
||||
MyAvatar.clearJointData("LeftArm");
|
||||
MyAvatar.clearJointData("RightHand");
|
||||
MyAvatar.clearJointData("RightForeArm");
|
||||
MyAvatar.clearJointData("RightArm");
|
||||
|
||||
calibrationStatus = CALIBRATED;
|
||||
print("Leap Motion: Calibrated");
|
||||
}
|
||||
|
||||
function calibrate() {
|
||||
var jointNames,
|
||||
i;
|
||||
|
||||
calibrationStatus = CALIBRATING;
|
||||
|
||||
avatarScale = MyAvatar.scale;
|
||||
avatarFaceModelURL = MyAvatar.faceModelURL;
|
||||
avatarSkeletonModelURL = MyAvatar.skeletonModelURL;
|
||||
|
||||
// Does this skeleton have both wrist and hand joints?
|
||||
hasHandAndWristJoints = false;
|
||||
jointNames = MyAvatar.getJointNames();
|
||||
for (i = 0; i < jointNames.length; i += 1) {
|
||||
hasHandAndWristJoints = hasHandAndWristJoints || jointNames[i].toLowerCase() === "leftwrist";
|
||||
}
|
||||
|
||||
// Set avatar arms vertical, forearms horizontal, as "zero" position for calibration
|
||||
MyAvatar.setJointData("LeftArm", Quat.fromPitchYawRollDegrees(90.0, 0.0, -90.0));
|
||||
MyAvatar.setJointData("LeftForeArm", Quat.fromPitchYawRollDegrees(90.0, 0.0, 180.0));
|
||||
MyAvatar.setJointData("LeftHand", Quat.fromPitchYawRollRadians(0.0, 0.0, 0.0));
|
||||
MyAvatar.setJointData("RightArm", Quat.fromPitchYawRollDegrees(90.0, 0.0, 90.0));
|
||||
MyAvatar.setJointData("RightForeArm", Quat.fromPitchYawRollDegrees(90.0, 0.0, 180.0));
|
||||
MyAvatar.setJointData("RightHand", Quat.fromPitchYawRollRadians(0.0, 0.0, 0.0));
|
||||
|
||||
|
||||
// Wait for arms to assume their positions before calculating
|
||||
Script.setTimeout(finishCalibration, CALIBRATION_TIME);
|
||||
}
|
||||
|
||||
function checkCalibration() {
|
||||
|
||||
if (calibrationStatus === CALIBRATED) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (calibrationStatus !== CALIBRATING) {
|
||||
calibrate();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
function setIsOnHMD() {
|
||||
isOnHMD = Menu.isOptionChecked(LEAP_ON_HMD_MENU_ITEM);
|
||||
print("Leap Motion: " + (isOnHMD ? "Is on HMD" : "Is on desk"));
|
||||
}
|
||||
|
||||
function checkSettings() {
|
||||
if (calibrationStatus > UNCALIBRATED && (MyAvatar.scale !== avatarScale
|
||||
|| MyAvatar.faceModelURL !== avatarFaceModelURL
|
||||
|| MyAvatar.skeletonModelURL !== avatarSkeletonModelURL
|
||||
|| Menu.isOptionChecked(LEAP_ON_HMD_MENU_ITEM) !== isOnHMD)) {
|
||||
print("Leap Motion: Recalibrate...");
|
||||
calibrationStatus = UNCALIBRATED;
|
||||
|
||||
setIsOnHMD();
|
||||
}
|
||||
}
|
||||
|
||||
function setUp() {
|
||||
|
||||
wrists = [
|
||||
{
|
||||
jointName: "LeftWrist",
|
||||
controller: Controller.createInputController(MotionTracker, "joint_L_wrist")
|
||||
},
|
||||
{
|
||||
jointName: "RightWrist",
|
||||
controller: Controller.createInputController(MotionTracker, "joint_R_wrist")
|
||||
}
|
||||
];
|
||||
|
||||
hands = [
|
||||
{
|
||||
jointName: "LeftHand",
|
||||
controller: Controller.createInputController(MotionTracker, "joint_L_hand"),
|
||||
inactiveCount: 0
|
||||
},
|
||||
{
|
||||
jointName: "RightHand",
|
||||
controller: Controller.createInputController(MotionTracker, "joint_R_hand"),
|
||||
inactiveCount: 0
|
||||
}
|
||||
];
|
||||
|
||||
// The Leap controller's first joint is the hand-metacarpal joint but this joint's data is not used because it's too
|
||||
// dependent on the model skeleton exactly matching the Leap skeleton; using just the second and subsequent joints
|
||||
// seems to work better over all.
|
||||
fingers = [{}, {}];
|
||||
fingers[0] = [
|
||||
[
|
||||
{ jointName: "LeftHandThumb1", controller: Controller.createInputController(MotionTracker, "joint_L_thumb2") },
|
||||
{ jointName: "LeftHandThumb2", controller: Controller.createInputController(MotionTracker, "joint_L_thumb3") },
|
||||
{ jointName: "LeftHandThumb3", controller: Controller.createInputController(MotionTracker, "joint_L_thumb4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "LeftHandIndex1", controller: Controller.createInputController(MotionTracker, "joint_L_index2") },
|
||||
{ jointName: "LeftHandIndex2", controller: Controller.createInputController(MotionTracker, "joint_L_index3") },
|
||||
{ jointName: "LeftHandIndex3", controller: Controller.createInputController(MotionTracker, "joint_L_index4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "LeftHandMiddle1", controller: Controller.createInputController(MotionTracker, "joint_L_middle2") },
|
||||
{ jointName: "LeftHandMiddle2", controller: Controller.createInputController(MotionTracker, "joint_L_middle3") },
|
||||
{ jointName: "LeftHandMiddle3", controller: Controller.createInputController(MotionTracker, "joint_L_middle4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "LeftHandRing1", controller: Controller.createInputController(MotionTracker, "joint_L_ring2") },
|
||||
{ jointName: "LeftHandRing2", controller: Controller.createInputController(MotionTracker, "joint_L_ring3") },
|
||||
{ jointName: "LeftHandRing3", controller: Controller.createInputController(MotionTracker, "joint_L_ring4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "LeftHandPinky1", controller: Controller.createInputController(MotionTracker, "joint_L_pinky2") },
|
||||
{ jointName: "LeftHandPinky2", controller: Controller.createInputController(MotionTracker, "joint_L_pinky3") },
|
||||
{ jointName: "LeftHandPinky3", controller: Controller.createInputController(MotionTracker, "joint_L_pinky4") }
|
||||
]
|
||||
];
|
||||
fingers[1] = [
|
||||
[
|
||||
{ jointName: "RightHandThumb1", controller: Controller.createInputController(MotionTracker, "joint_R_thumb2") },
|
||||
{ jointName: "RightHandThumb2", controller: Controller.createInputController(MotionTracker, "joint_R_thumb3") },
|
||||
{ jointName: "RightHandThumb3", controller: Controller.createInputController(MotionTracker, "joint_R_thumb4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "RightHandIndex1", controller: Controller.createInputController(MotionTracker, "joint_R_index2") },
|
||||
{ jointName: "RightHandIndex2", controller: Controller.createInputController(MotionTracker, "joint_R_index3") },
|
||||
{ jointName: "RightHandIndex3", controller: Controller.createInputController(MotionTracker, "joint_R_index4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "RightHandMiddle1", controller: Controller.createInputController(MotionTracker, "joint_R_middle2") },
|
||||
{ jointName: "RightHandMiddle2", controller: Controller.createInputController(MotionTracker, "joint_R_middle3") },
|
||||
{ jointName: "RightHandMiddle3", controller: Controller.createInputController(MotionTracker, "joint_R_middle4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "RightHandRing1", controller: Controller.createInputController(MotionTracker, "joint_R_ring2") },
|
||||
{ jointName: "RightHandRing2", controller: Controller.createInputController(MotionTracker, "joint_R_ring3") },
|
||||
{ jointName: "RightHandRing3", controller: Controller.createInputController(MotionTracker, "joint_R_ring4") }
|
||||
],
|
||||
[
|
||||
{ jointName: "RightHandPinky1", controller: Controller.createInputController(MotionTracker, "joint_R_pinky2") },
|
||||
{ jointName: "RightHandPinky2", controller: Controller.createInputController(MotionTracker, "joint_R_pinky3") },
|
||||
{ jointName: "RightHandPinky3", controller: Controller.createInputController(MotionTracker, "joint_R_pinky4") }
|
||||
]
|
||||
];
|
||||
|
||||
setIsOnHMD();
|
||||
|
||||
settingsTimer = Script.setInterval(checkSettings, 2000);
|
||||
|
||||
calibrationStatus = UNCALIBRATED;
|
||||
}
|
||||
|
||||
function moveHands() {
|
||||
var h,
|
||||
i,
|
||||
j,
|
||||
side,
|
||||
handOffset,
|
||||
wristOffset,
|
||||
handRotation,
|
||||
locRotation,
|
||||
cameraOrientation,
|
||||
inverseAvatarOrientation;
|
||||
|
||||
for (h = 0; h < NUM_HANDS; h += 1) {
|
||||
side = h === 0 ? -1.0 : 1.0;
|
||||
|
||||
if (hands[h].controller.isActive()) {
|
||||
|
||||
// Calibrate if necessary.
|
||||
if (!checkCalibration()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Hand position ...
|
||||
handOffset = hands[h].controller.getAbsTranslation();
|
||||
handRotation = hands[h].controller.getAbsRotation();
|
||||
|
||||
if (isOnHMD) {
|
||||
|
||||
// Adjust to control wrist position if "hand" joint is at wrist ...
|
||||
if (!hasHandAndWristJoints) {
|
||||
wristOffset = Vec3.multiplyQbyV(handRotation, handToWristOffset[h]);
|
||||
handOffset = Vec3.sum(handOffset, wristOffset);
|
||||
}
|
||||
|
||||
// Hand offset in camera coordinates ...
|
||||
handOffset = {
|
||||
x: hands[h].zeroPosition.x - handOffset.x,
|
||||
y: hands[h].zeroPosition.y - handOffset.z,
|
||||
z: hands[h].zeroPosition.z + handOffset.y
|
||||
};
|
||||
handOffset.z = -handOffset.z;
|
||||
|
||||
// Hand offset in world coordinates ...
|
||||
cameraOrientation = Camera.getOrientation();
|
||||
handOffset = Vec3.sum(Camera.getPosition(), Vec3.multiplyQbyV(cameraOrientation, handOffset));
|
||||
|
||||
// Hand offset in avatar coordinates ...
|
||||
inverseAvatarOrientation = Quat.inverse(MyAvatar.orientation);
|
||||
handOffset = Vec3.subtract(handOffset, MyAvatar.position);
|
||||
handOffset = Vec3.multiplyQbyV(inverseAvatarOrientation, handOffset);
|
||||
handOffset.z = -handOffset.z;
|
||||
handOffset.x = -handOffset.x;
|
||||
|
||||
// Hand rotation in camera coordinates ...
|
||||
handRotation = {
|
||||
x: handRotation.z,
|
||||
y: handRotation.y,
|
||||
z: handRotation.x,
|
||||
w: handRotation.w
|
||||
};
|
||||
|
||||
// Hand rotation in avatar coordinates ...
|
||||
if (h === 0) {
|
||||
handRotation.x = -handRotation.x;
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 1, y: 0, z: 0 }), handRotation);
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 0, z: 1 }), handRotation);
|
||||
} else {
|
||||
handRotation.z = -handRotation.z;
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 1, y: 0, z: 0 }), handRotation);
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 0, z: 1 }), handRotation);
|
||||
}
|
||||
|
||||
cameraOrientation.x = -cameraOrientation.x;
|
||||
cameraOrientation.z = -cameraOrientation.z;
|
||||
handRotation = Quat.multiply(cameraOrientation, handRotation);
|
||||
handRotation = Quat.multiply(inverseAvatarOrientation, handRotation);
|
||||
|
||||
} else {
|
||||
|
||||
// Hand offset in camera coordinates ...
|
||||
handOffset = {
|
||||
x: -handOffset.x,
|
||||
y: hands[h].zeroPosition.y + handOffset.y,
|
||||
z: hands[h].zeroPosition.z - handOffset.z
|
||||
};
|
||||
|
||||
// Hand rotation in camera coordinates ...
|
||||
handRotation = {
|
||||
x: handRotation.y,
|
||||
y: handRotation.z,
|
||||
z: -handRotation.x,
|
||||
w: handRotation.w
|
||||
};
|
||||
|
||||
// Hand rotation in avatar coordinates ...
|
||||
if (h === 0) {
|
||||
handRotation = Quat.multiply(Quat.angleAxis(90.0, { x: 0, y: 1, z: 0 }),
|
||||
handRotation);
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 1, y: 0, z: 0 }),
|
||||
handRotation);
|
||||
} else {
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 0, y: 1, z: 0 }),
|
||||
handRotation);
|
||||
handRotation = Quat.multiply(Quat.angleAxis(-90.0, { x: 1, y: 0, z: 0 }),
|
||||
handRotation);
|
||||
}
|
||||
}
|
||||
|
||||
// Set hand position and orientation ...
|
||||
MyAvatar.setJointModelPositionAndOrientation(hands[h].jointName, handOffset, handRotation, true);
|
||||
|
||||
// Set finger joints ...
|
||||
for (i = 0; i < NUM_FINGERS; i += 1) {
|
||||
for (j = 0; j < NUM_FINGER_JOINTS; j += 1) {
|
||||
if (fingers[h][i][j].controller !== null) {
|
||||
locRotation = fingers[h][i][j].controller.getLocRotation();
|
||||
if (i === THUMB) {
|
||||
locRotation = {
|
||||
x: side * locRotation.y,
|
||||
y: side * -locRotation.z,
|
||||
z: side * -locRotation.x,
|
||||
w: locRotation.w
|
||||
};
|
||||
} else {
|
||||
locRotation = {
|
||||
x: -locRotation.x,
|
||||
y: -locRotation.z,
|
||||
z: -locRotation.y,
|
||||
w: locRotation.w
|
||||
};
|
||||
}
|
||||
MyAvatar.setJointData(fingers[h][i][j].jointName, locRotation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
hands[h].inactiveCount = 0;
|
||||
|
||||
} else {
|
||||
|
||||
if (hands[h].inactiveCount < MAX_HAND_INACTIVE_COUNT) {
|
||||
|
||||
hands[h].inactiveCount += 1;
|
||||
|
||||
if (hands[h].inactiveCount === MAX_HAND_INACTIVE_COUNT) {
|
||||
if (h === 0) {
|
||||
MyAvatar.clearJointData("LeftHand");
|
||||
MyAvatar.clearJointData("LeftForeArm");
|
||||
MyAvatar.clearJointData("LeftArm");
|
||||
} else {
|
||||
MyAvatar.clearJointData("RightHand");
|
||||
MyAvatar.clearJointData("RightForeArm");
|
||||
MyAvatar.clearJointData("RightArm");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function tearDown() {
|
||||
var h,
|
||||
i,
|
||||
j;
|
||||
|
||||
Script.clearInterval(settingsTimer);
|
||||
|
||||
for (h = 0; h < NUM_HANDS; h += 1) {
|
||||
Controller.releaseInputController(hands[h].controller);
|
||||
Controller.releaseInputController(wrists[h].controller);
|
||||
for (i = 0; i < NUM_FINGERS; i += 1) {
|
||||
for (j = 0; j < NUM_FINGER_JOINTS; j += 1) {
|
||||
if (fingers[h][i][j].controller !== null) {
|
||||
Controller.releaseInputController(fingers[h][i][j].controller);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return {
|
||||
printSkeletonJointNames: printSkeletonJointNames,
|
||||
setUp : setUp,
|
||||
moveHands : moveHands,
|
||||
tearDown : tearDown
|
||||
};
|
||||
}());
|
||||
|
||||
|
||||
//leapHands.printSkeletonJointNames();
|
||||
|
||||
leapHands.setUp();
|
||||
Script.update.connect(leapHands.moveHands);
|
||||
Script.scriptEnding.connect(leapHands.tearDown);
|
|
@ -2,7 +2,7 @@ set(TARGET_NAME interface)
|
|||
project(${TARGET_NAME})
|
||||
|
||||
# set a default root dir for each of our optional externals if it was not passed
|
||||
set(OPTIONAL_EXTERNALS "Faceshift" "LibOVR" "PrioVR" "Sixense" "LeapMotion" "RtMidi" "Qxmpp" "SDL2" "Gverb")
|
||||
set(OPTIONAL_EXTERNALS "Faceshift" "LibOVR" "PrioVR" "Sixense" "LeapMotion" "RtMidi" "Qxmpp" "SDL2" "Gverb" "RSSDK")
|
||||
foreach(EXTERNAL ${OPTIONAL_EXTERNALS})
|
||||
string(TOUPPER ${EXTERNAL} ${EXTERNAL}_UPPERCASE)
|
||||
if (NOT ${${EXTERNAL}_UPPERCASE}_ROOT_DIR)
|
||||
|
|
9
interface/external/rssdk/readme.txt
vendored
Normal file
9
interface/external/rssdk/readme.txt
vendored
Normal file
|
@ -0,0 +1,9 @@
|
|||
|
||||
Instructions for adding the Intel Realsense (RSSDK) to Interface
|
||||
Thijs Wenker, December 19, 2014
|
||||
|
||||
This is Windows only for now.
|
||||
|
||||
1. Download the SDK at https://software.intel.com/en-us/intel-realsense-sdk/download
|
||||
|
||||
2. Copy the `lib` and `include` folder inside this directory
|
|
@ -91,6 +91,7 @@
|
|||
#include "devices/DdeFaceTracker.h"
|
||||
#include "devices/Faceshift.h"
|
||||
#include "devices/Leapmotion.h"
|
||||
#include "devices/RealSense.h"
|
||||
#include "devices/MIDIManager.h"
|
||||
#include "devices/OculusManager.h"
|
||||
#include "devices/TV3DManager.h"
|
||||
|
@ -256,6 +257,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
|
|||
|
||||
qDebug() << "[VERSION] Build sequence: " << qPrintable(applicationVersion());
|
||||
|
||||
_bookmarks = new Bookmarks(); // Before setting up the menu
|
||||
|
||||
// call Menu getInstance static method to set up the menu
|
||||
_window->setMenuBar(Menu::getInstance());
|
||||
|
||||
|
@ -1685,6 +1688,7 @@ void Application::init() {
|
|||
DependencyManager::get<Visage>()->init();
|
||||
|
||||
Leapmotion::init();
|
||||
RealSense::init();
|
||||
|
||||
// fire off an immediate domain-server check in now that settings are loaded
|
||||
DependencyManager::get<NodeList>()->sendDomainServerCheckIn();
|
||||
|
@ -2135,12 +2139,17 @@ void Application::updateMyAvatar(float deltaTime) {
|
|||
|
||||
_myAvatar->update(deltaTime);
|
||||
|
||||
{
|
||||
quint64 now = usecTimestampNow();
|
||||
quint64 dt = now - _lastSendAvatarDataTime;
|
||||
|
||||
if (dt > MIN_TIME_BETWEEN_MY_AVATAR_DATA_SENDS) {
|
||||
// send head/hand data to the avatar mixer and voxel server
|
||||
PerformanceTimer perfTimer("send");
|
||||
QByteArray packet = byteArrayWithPopulatedHeader(PacketTypeAvatarData);
|
||||
packet.append(_myAvatar->toByteArray());
|
||||
controlledBroadcastToNodes(packet, NodeSet() << NodeType::AvatarMixer);
|
||||
|
||||
_lastSendAvatarDataTime = now;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include <ViewFrustum.h>
|
||||
|
||||
#include "Audio.h"
|
||||
#include "Bookmarks.h"
|
||||
#include "Camera.h"
|
||||
#include "DatagramProcessor.h"
|
||||
#include "Environment.h"
|
||||
|
@ -111,6 +112,10 @@ static const float MIRROR_REARVIEW_DISTANCE = 0.722f;
|
|||
static const float MIRROR_REARVIEW_BODY_DISTANCE = 2.56f;
|
||||
static const float MIRROR_FIELD_OF_VIEW = 30.0f;
|
||||
|
||||
// 70 times per second - target is 60hz, but this helps account for any small deviations
|
||||
// in the update loop
|
||||
static const quint64 MIN_TIME_BETWEEN_MY_AVATAR_DATA_SENDS = (1000 * 1000) / 70;
|
||||
|
||||
static const quint64 TOO_LONG_SINCE_LAST_SEND_DOWNSTREAM_AUDIO_STATS = 1 * USECS_PER_SECOND;
|
||||
|
||||
static const QString INFO_HELP_PATH = "html/interface-welcome-allsvg.html";
|
||||
|
@ -296,6 +301,8 @@ public:
|
|||
QRect getDesirableApplicationGeometry();
|
||||
RunningScriptsWidget* getRunningScriptsWidget() { return _runningScriptsWidget; }
|
||||
|
||||
Bookmarks* getBookmarks() const { return _bookmarks; }
|
||||
|
||||
signals:
|
||||
|
||||
/// Fired when we're simulating; allows external parties to hook in.
|
||||
|
@ -567,9 +574,13 @@ private:
|
|||
quint64 _lastNackTime;
|
||||
quint64 _lastSendDownstreamAudioStats;
|
||||
|
||||
quint64 _lastSendAvatarDataTime;
|
||||
|
||||
bool _isVSyncOn;
|
||||
|
||||
bool _aboutToQuit;
|
||||
|
||||
Bookmarks* _bookmarks;
|
||||
};
|
||||
|
||||
#endif // hifi_Application_h
|
||||
|
|
73
interface/src/Bookmarks.cpp
Normal file
73
interface/src/Bookmarks.cpp
Normal file
|
@ -0,0 +1,73 @@
|
|||
//
|
||||
// Bookmarks.cpp
|
||||
// interface/src
|
||||
//
|
||||
// Created by David Rowe on 13 Jan 2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#include <QFile>
|
||||
#include <QJsonDocument>
|
||||
#include <QStandardPaths>
|
||||
|
||||
#include "Bookmarks.h"
|
||||
|
||||
Bookmarks::Bookmarks() {
|
||||
_bookmarksFilename = QStandardPaths::writableLocation(QStandardPaths::DataLocation) + "/" + BOOKMARKS_FILENAME;
|
||||
readFromFile();
|
||||
}
|
||||
|
||||
void Bookmarks::insert(const QString& name, const QString& address) {
|
||||
_bookmarks.insert(name, address);
|
||||
|
||||
if (contains(name)) {
|
||||
qDebug() << "Added bookmark:" << name << "," << address;
|
||||
persistToFile();
|
||||
} else {
|
||||
qWarning() << "Couldn't add bookmark: " << name << "," << address;
|
||||
}
|
||||
}
|
||||
|
||||
void Bookmarks::remove(const QString& name) {
|
||||
_bookmarks.remove(name);
|
||||
|
||||
if (!contains(name)) {
|
||||
qDebug() << "Deleted bookmark:" << name;
|
||||
persistToFile();
|
||||
} else {
|
||||
qWarning() << "Couldn't delete bookmark:" << name;
|
||||
}
|
||||
}
|
||||
|
||||
bool Bookmarks::contains(const QString& name) const {
|
||||
return _bookmarks.contains(name);
|
||||
}
|
||||
|
||||
void Bookmarks::readFromFile() {
|
||||
QFile loadFile(_bookmarksFilename);
|
||||
|
||||
if (!loadFile.open(QIODevice::ReadOnly)) {
|
||||
qWarning("Couldn't open bookmarks file for reading");
|
||||
return;
|
||||
}
|
||||
|
||||
QByteArray data = loadFile.readAll();
|
||||
QJsonDocument json(QJsonDocument::fromJson(data));
|
||||
_bookmarks = json.object().toVariantMap();
|
||||
}
|
||||
|
||||
void Bookmarks::persistToFile() {
|
||||
QFile saveFile(_bookmarksFilename);
|
||||
|
||||
if (!saveFile.open(QIODevice::WriteOnly)) {
|
||||
qWarning("Couldn't open bookmarks file for writing");
|
||||
return;
|
||||
}
|
||||
|
||||
QJsonDocument json(QJsonObject::fromVariantMap(_bookmarks));
|
||||
QByteArray data = json.toJson();
|
||||
saveFile.write(data);
|
||||
}
|
41
interface/src/Bookmarks.h
Normal file
41
interface/src/Bookmarks.h
Normal file
|
@ -0,0 +1,41 @@
|
|||
//
|
||||
// Bookmarks.h
|
||||
// interface/src
|
||||
//
|
||||
// Created by David Rowe on 13 Jan 2015.
|
||||
// Copyright 2015 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_Bookmarks_h
|
||||
#define hifi_Bookmarks_h
|
||||
|
||||
#include <QJsonObject>
|
||||
#include <QDebug>
|
||||
#include <QMap>
|
||||
#include <QObject>
|
||||
|
||||
class Bookmarks: public QObject {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
Bookmarks();
|
||||
|
||||
void insert(const QString& name, const QString& address); // Overwrites any existing entry with same name.
|
||||
void remove(const QString& name);
|
||||
bool contains(const QString& name) const;
|
||||
|
||||
QVariantMap* getBookmarks() { return &_bookmarks; };
|
||||
|
||||
private:
|
||||
QVariantMap _bookmarks; // { name: address, ... }
|
||||
|
||||
const QString BOOKMARKS_FILENAME = "bookmarks.json";
|
||||
QString _bookmarksFilename;
|
||||
void readFromFile();
|
||||
void persistToFile();
|
||||
};
|
||||
|
||||
#endif // hifi_Bookmarks_h
|
|
@ -44,6 +44,7 @@
|
|||
#include "Audio.h"
|
||||
#include "audio/AudioIOStatsRenderer.h"
|
||||
#include "audio/AudioScope.h"
|
||||
#include "devices/RealSense.h"
|
||||
#include "devices/Visage.h"
|
||||
#include "Menu.h"
|
||||
#include "scripting/LocationScriptingInterface.h"
|
||||
|
@ -124,6 +125,15 @@ Menu::Menu() :
|
|||
appInstance, SLOT(toggleRunningScriptsWidget()));
|
||||
|
||||
addDisabledActionAndSeparator(fileMenu, "Location");
|
||||
addActionToQMenuAndActionHash(fileMenu, MenuOption::BookmarkLocation, 0,
|
||||
this, SLOT(bookmarkLocation()));
|
||||
_bookmarksMenu = fileMenu->addMenu(MenuOption::Bookmarks);
|
||||
_bookmarksMenu->setEnabled(false);
|
||||
_deleteBookmarksMenu = addActionToQMenuAndActionHash(fileMenu,
|
||||
MenuOption::DeleteBookmark, 0,
|
||||
this, SLOT(deleteBookmark()));
|
||||
_deleteBookmarksMenu->setEnabled(false);
|
||||
loadBookmarks();
|
||||
addActionToQMenuAndActionHash(fileMenu,
|
||||
MenuOption::NameLocation,
|
||||
Qt::CTRL | Qt::Key_N,
|
||||
|
@ -266,7 +276,7 @@ Menu::Menu() :
|
|||
addCheckableActionToQMenuAndActionHash(avatarMenu, MenuOption::ShiftHipsForIdleAnimations, 0, false,
|
||||
avatar, SLOT(updateMotionBehavior()));
|
||||
|
||||
QMenu* collisionsMenu = avatarMenu->addMenu("Collide With...");
|
||||
QMenu* collisionsMenu = avatarMenu->addMenu("Collide With");
|
||||
addCheckableActionToQMenuAndActionHash(collisionsMenu, MenuOption::CollideAsRagdoll, 0, false,
|
||||
avatar, SLOT(onToggleRagdoll()));
|
||||
addCheckableActionToQMenuAndActionHash(collisionsMenu, MenuOption::CollideWithAvatars,
|
||||
|
@ -444,6 +454,11 @@ Menu::Menu() :
|
|||
QMenu* leapOptionsMenu = handOptionsMenu->addMenu("Leap Motion");
|
||||
addCheckableActionToQMenuAndActionHash(leapOptionsMenu, MenuOption::LeapMotionOnHMD, 0, false);
|
||||
|
||||
#ifdef HAVE_RSSDK
|
||||
QMenu* realSenseOptionsMenu = handOptionsMenu->addMenu("RealSense");
|
||||
addActionToQMenuAndActionHash(realSenseOptionsMenu, MenuOption::LoadRSSDKFile, 0, this, SLOT(loadRSSDKFile()));
|
||||
#endif
|
||||
|
||||
QMenu* networkMenu = developerMenu->addMenu("Network");
|
||||
addCheckableActionToQMenuAndActionHash(networkMenu, MenuOption::DisableNackPackets, 0, false);
|
||||
addCheckableActionToQMenuAndActionHash(networkMenu,
|
||||
|
@ -1029,6 +1044,125 @@ void Menu::changeVSync() {
|
|||
Application::getInstance()->setVSyncEnabled(isOptionChecked(MenuOption::RenderTargetFramerateVSyncOn));
|
||||
}
|
||||
|
||||
void Menu::loadBookmarks() {
|
||||
QVariantMap* bookmarks = Application::getInstance()->getBookmarks()->getBookmarks();
|
||||
if (bookmarks->count() > 0) {
|
||||
|
||||
QMapIterator<QString, QVariant> i(*bookmarks);
|
||||
while (i.hasNext()) {
|
||||
i.next();
|
||||
|
||||
QString bookmarkName = i.key();
|
||||
QString bookmarkAddress = i.value().toString();
|
||||
|
||||
QAction* teleportAction = new QAction(getMenu(MenuOption::Bookmarks));
|
||||
teleportAction->setData(bookmarkAddress);
|
||||
connect(teleportAction, SIGNAL(triggered()), this, SLOT(teleportToBookmark()));
|
||||
|
||||
addActionToQMenuAndActionHash(_bookmarksMenu, teleportAction, bookmarkName, 0, QAction::NoRole);
|
||||
}
|
||||
|
||||
_bookmarksMenu->setEnabled(true);
|
||||
_deleteBookmarksMenu->setEnabled(true);
|
||||
}
|
||||
}
|
||||
|
||||
void Menu::bookmarkLocation() {
|
||||
|
||||
QInputDialog bookmarkLocationDialog(Application::getInstance()->getWindow());
|
||||
bookmarkLocationDialog.setWindowTitle("Bookmark Location");
|
||||
bookmarkLocationDialog.setLabelText("Name:");
|
||||
bookmarkLocationDialog.setInputMode(QInputDialog::TextInput);
|
||||
bookmarkLocationDialog.resize(400, 200);
|
||||
|
||||
if (bookmarkLocationDialog.exec() == QDialog::Rejected) {
|
||||
return;
|
||||
}
|
||||
|
||||
QString bookmarkName = bookmarkLocationDialog.textValue().trimmed();
|
||||
bookmarkName = bookmarkName.replace(QRegExp("(\r\n|[\r\n\t\v ])+"), " ");
|
||||
if (bookmarkName.length() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto addressManager = DependencyManager::get<AddressManager>();
|
||||
QString bookmarkAddress = addressManager->currentAddress().toString();
|
||||
|
||||
Bookmarks* bookmarks = Application::getInstance()->getBookmarks();
|
||||
if (bookmarks->contains(bookmarkName)) {
|
||||
QMessageBox duplicateBookmarkMessage;
|
||||
duplicateBookmarkMessage.setIcon(QMessageBox::Warning);
|
||||
duplicateBookmarkMessage.setText("The bookmark name you entered already exists in your list.");
|
||||
duplicateBookmarkMessage.setInformativeText("Would you like to overwrite it?");
|
||||
duplicateBookmarkMessage.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
|
||||
duplicateBookmarkMessage.setDefaultButton(QMessageBox::Yes);
|
||||
if (duplicateBookmarkMessage.exec() == QMessageBox::No) {
|
||||
return;
|
||||
}
|
||||
removeAction(_bookmarksMenu, bookmarkName);
|
||||
}
|
||||
|
||||
QAction* teleportAction = new QAction(getMenu(MenuOption::Bookmarks));
|
||||
teleportAction->setData(bookmarkAddress);
|
||||
connect(teleportAction, SIGNAL(triggered()), this, SLOT(teleportToBookmark()));
|
||||
|
||||
QList<QAction*> menuItems = _bookmarksMenu->actions();
|
||||
int position = 0;
|
||||
while (position < menuItems.count() && bookmarkName > menuItems[position]->text()) {
|
||||
position += 1;
|
||||
}
|
||||
|
||||
addActionToQMenuAndActionHash(_bookmarksMenu, teleportAction, bookmarkName, 0,
|
||||
QAction::NoRole, position);
|
||||
|
||||
bookmarks->insert(bookmarkName, bookmarkAddress); // Overwrites any item with the same bookmarkName.
|
||||
|
||||
_bookmarksMenu->setEnabled(true);
|
||||
_deleteBookmarksMenu->setEnabled(true);
|
||||
}
|
||||
|
||||
void Menu::teleportToBookmark() {
|
||||
QAction *action = qobject_cast<QAction *>(sender());
|
||||
QString address = action->data().toString();
|
||||
DependencyManager::get<AddressManager>()->handleLookupString(address);
|
||||
}
|
||||
|
||||
void Menu::deleteBookmark() {
|
||||
|
||||
QStringList bookmarkList;
|
||||
QList<QAction*> menuItems = _bookmarksMenu->actions();
|
||||
for (int i = 0; i < menuItems.count(); i += 1) {
|
||||
bookmarkList.append(menuItems[i]->text());
|
||||
}
|
||||
|
||||
QInputDialog deleteBookmarkDialog(Application::getInstance()->getWindow());
|
||||
deleteBookmarkDialog.setWindowTitle("Delete Bookmark");
|
||||
deleteBookmarkDialog.setLabelText("Select the bookmark to delete");
|
||||
deleteBookmarkDialog.resize(400, 400);
|
||||
deleteBookmarkDialog.setOption(QInputDialog::UseListViewForComboBoxItems);
|
||||
deleteBookmarkDialog.setComboBoxItems(bookmarkList);
|
||||
deleteBookmarkDialog.setOkButtonText("Delete");
|
||||
|
||||
if (deleteBookmarkDialog.exec() == QDialog::Rejected) {
|
||||
return;
|
||||
}
|
||||
|
||||
QString bookmarkName = deleteBookmarkDialog.textValue().trimmed();
|
||||
if (bookmarkName.length() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
removeAction(_bookmarksMenu, bookmarkName);
|
||||
|
||||
Bookmarks* bookmarks = Application::getInstance()->getBookmarks();
|
||||
bookmarks->remove(bookmarkName);
|
||||
|
||||
if (_bookmarksMenu->actions().count() == 0) {
|
||||
_bookmarksMenu->setEnabled(false);
|
||||
_deleteBookmarksMenu->setEnabled(false);
|
||||
}
|
||||
}
|
||||
|
||||
void Menu::displayNameLocationResponse(const QString& errorString) {
|
||||
|
||||
if (!errorString.isEmpty()) {
|
||||
|
@ -1169,6 +1303,10 @@ void Menu::showChat() {
|
|||
}
|
||||
}
|
||||
|
||||
void Menu::loadRSSDKFile() {
|
||||
RealSense::getInstance()->loadRSSDKFile();
|
||||
}
|
||||
|
||||
void Menu::toggleChat() {
|
||||
#ifdef HAVE_QXMPP
|
||||
_chatAction->setEnabled(XmppClient::getInstance().getXMPPClient().isConnected());
|
||||
|
|
|
@ -202,6 +202,9 @@ private slots:
|
|||
void editAttachments();
|
||||
void editAnimations();
|
||||
void changePrivateKey();
|
||||
void bookmarkLocation();
|
||||
void teleportToBookmark();
|
||||
void deleteBookmark();
|
||||
void nameLocation();
|
||||
void toggleLocationList();
|
||||
void hmdToolsClosed();
|
||||
|
@ -216,6 +219,7 @@ private slots:
|
|||
void audioMuteToggled();
|
||||
void displayNameLocationResponse(const QString& errorString);
|
||||
void changeVSync();
|
||||
void loadRSSDKFile();
|
||||
|
||||
private:
|
||||
static Menu* _instance;
|
||||
|
@ -309,6 +313,10 @@ private:
|
|||
|
||||
bool _shouldRenderTableNeedsRebuilding = true;
|
||||
QMap<float, float> _shouldRenderTable;
|
||||
|
||||
void loadBookmarks();
|
||||
QMenu* _bookmarksMenu;
|
||||
QAction* _deleteBookmarksMenu;
|
||||
};
|
||||
|
||||
namespace MenuOption {
|
||||
|
@ -336,6 +344,8 @@ namespace MenuOption {
|
|||
const QString Bandwidth = "Bandwidth Display";
|
||||
const QString BandwidthDetails = "Bandwidth Details";
|
||||
const QString BlueSpeechSphere = "Blue Sphere While Speaking";
|
||||
const QString BookmarkLocation = "Bookmark Location";
|
||||
const QString Bookmarks = "Bookmarks";
|
||||
const QString CascadedShadows = "Cascaded";
|
||||
const QString CachesSize = "Caches Size";
|
||||
const QString Chat = "Chat...";
|
||||
|
@ -348,6 +358,7 @@ namespace MenuOption {
|
|||
const QString CopyAddress = "Copy Address to Clipboard";
|
||||
const QString CopyPath = "Copy Path to Clipboard";
|
||||
const QString ControlWithSpeech = "Control With Speech";
|
||||
const QString DeleteBookmark = "Delete Bookmark...";
|
||||
const QString DontRenderEntitiesAsScene = "Don't Render Entities as Scene";
|
||||
const QString DontDoPrecisionPicking = "Don't Do Precision Picking";
|
||||
const QString DecreaseAvatarSize = "Decrease Avatar Size";
|
||||
|
@ -391,6 +402,7 @@ namespace MenuOption {
|
|||
const QString LeapMotionOnHMD = "Leap Motion on HMD";
|
||||
const QString LoadScript = "Open and Run Script File...";
|
||||
const QString LoadScriptURL = "Open and Run Script from URL...";
|
||||
const QString LoadRSSDKFile = "Load .rssdk file";
|
||||
const QString LodTools = "LOD Tools";
|
||||
const QString Login = "Login";
|
||||
const QString Log = "Log";
|
||||
|
|
250
interface/src/devices/RealSense.cpp
Normal file
250
interface/src/devices/RealSense.cpp
Normal file
|
@ -0,0 +1,250 @@
|
|||
//
|
||||
// RealSense.cpp
|
||||
// interface/src/devices
|
||||
//
|
||||
// Created by Thijs Wenker on 12/10/14
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
#include "RealSense.h"
|
||||
#include "MainWindow.h"
|
||||
#include "Menu.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
const int PALMROOT_NUM_JOINTS = 2;
|
||||
const int FINGER_NUM_JOINTS = 4;
|
||||
|
||||
const DeviceTracker::Name RealSense::NAME = "RealSense";
|
||||
|
||||
// find the index of a joint from
|
||||
// the side: true = right
|
||||
// the finger & the bone:
|
||||
// finger in [0..4] : bone in [0..3] a finger phalange
|
||||
// [-1] up the hand branch : bone in [0..1] <=> [ hand, forearm]
|
||||
MotionTracker::Index evalRealSenseJointIndex(bool isRightSide, int finger, int bone) {
|
||||
#ifdef HAVE_RSSDK
|
||||
MotionTracker::Index offset = 1 // start after root
|
||||
+ (int(isRightSide) * PXCHandData::NUMBER_OF_JOINTS) // then offset for side
|
||||
+ PALMROOT_NUM_JOINTS; // then add the arm/forearm/hand chain
|
||||
if (finger >= 0) {
|
||||
// from there go down in the correct finger and bone
|
||||
return offset + (finger * FINGER_NUM_JOINTS) + bone;
|
||||
} else {
|
||||
// or go back up for the correct root bone
|
||||
return offset - 1 - bone;
|
||||
}
|
||||
#else
|
||||
return -1;
|
||||
#endif // HAVE_RSSDK
|
||||
}
|
||||
|
||||
// static
|
||||
void RealSense::init() {
|
||||
DeviceTracker* device = DeviceTracker::getDevice(NAME);
|
||||
if (!device) {
|
||||
// create a new RealSense and register it
|
||||
RealSense* realSense = new RealSense();
|
||||
DeviceTracker::registerDevice(NAME, realSense);
|
||||
}
|
||||
}
|
||||
|
||||
// static
|
||||
RealSense* RealSense::getInstance() {
|
||||
DeviceTracker* device = DeviceTracker::getDevice(NAME);
|
||||
if (!device) {
|
||||
// create a new RealSense and register it
|
||||
RealSense* realSense = new RealSense();
|
||||
DeviceTracker::registerDevice(NAME, realSense);
|
||||
}
|
||||
return dynamic_cast< RealSense* > (device);
|
||||
}
|
||||
|
||||
RealSense::RealSense() :
|
||||
MotionTracker(),
|
||||
_active(false)
|
||||
{
|
||||
#ifdef HAVE_RSSDK
|
||||
_handData = NULL;
|
||||
_session = PXCSession_Create();
|
||||
initSession(false, NULL);
|
||||
|
||||
// Create the RealSense joint hierarchy
|
||||
std::vector< Semantic > sides;
|
||||
sides.push_back("joint_L_");
|
||||
sides.push_back("joint_R_");
|
||||
|
||||
std::vector< Semantic > rootBones;
|
||||
rootBones.push_back("wrist");
|
||||
rootBones.push_back("hand");
|
||||
|
||||
std::vector< Semantic > fingers;
|
||||
fingers.push_back("thumb");
|
||||
fingers.push_back("index");
|
||||
fingers.push_back("middle");
|
||||
fingers.push_back("ring");
|
||||
fingers.push_back("pinky");
|
||||
|
||||
std::vector< Semantic > fingerBones;
|
||||
fingerBones.push_back("1");
|
||||
fingerBones.push_back("2");
|
||||
fingerBones.push_back("3");
|
||||
fingerBones.push_back("4");
|
||||
|
||||
std::vector< Index > palms;
|
||||
for (unsigned int s = 0; s < sides.size(); s++) {
|
||||
Index rootJoint = 0;
|
||||
for (unsigned int rb = 0; rb < rootBones.size(); rb++) {
|
||||
rootJoint = addJoint(sides[s] + rootBones[rb], rootJoint);
|
||||
}
|
||||
|
||||
// capture the hand index for debug
|
||||
palms.push_back(rootJoint);
|
||||
|
||||
for (unsigned int f = 0; f < fingers.size(); f++) {
|
||||
for (unsigned int b = 0; b < fingerBones.size(); b++) {
|
||||
rootJoint = addJoint(sides[s] + fingers[f] + fingerBones[b], rootJoint);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // HAVE_RSSDK
|
||||
}
|
||||
|
||||
RealSense::~RealSense() {
|
||||
#ifdef HAVE_RSSDK
|
||||
_manager->Release();
|
||||
#endif // HAVE_RSSDK
|
||||
}
|
||||
|
||||
void RealSense::initSession(bool playback, QString filename) {
|
||||
#ifdef HAVE_RSSDK
|
||||
_active = false;
|
||||
_properlyInitialized = false;
|
||||
if (_handData != NULL) {
|
||||
_handData->Release();
|
||||
_handController->Release();
|
||||
_session->Release();
|
||||
_config->Release();
|
||||
}
|
||||
_manager = _session->CreateSenseManager();
|
||||
if (playback) {
|
||||
_manager->QueryCaptureManager()->SetFileName(filename.toStdWString().c_str(), false);
|
||||
}
|
||||
_manager->QueryCaptureManager()->SetRealtime(!playback);
|
||||
_manager->EnableHand(0);
|
||||
_handController = _manager->QueryHand();
|
||||
|
||||
if (_manager->Init() == PXC_STATUS_NO_ERROR) {
|
||||
_handData = _handController->CreateOutput();
|
||||
|
||||
PXCCapture::Device *device = _manager->QueryCaptureManager()->QueryDevice();
|
||||
PXCCapture::DeviceInfo dinfo;
|
||||
_manager->QueryCaptureManager()->QueryDevice()->QueryDeviceInfo(&dinfo);
|
||||
if (dinfo.model == PXCCapture::DEVICE_MODEL_IVCAM)
|
||||
{
|
||||
device->SetDepthConfidenceThreshold(1);
|
||||
device->SetMirrorMode(PXCCapture::Device::MIRROR_MODE_DISABLED);
|
||||
device->SetIVCAMFilterOption(6);
|
||||
}
|
||||
_properlyInitialized = true;
|
||||
}
|
||||
|
||||
_config = _handController->CreateActiveConfiguration();
|
||||
_config->EnableStabilizer(true);
|
||||
_config->SetTrackingMode(PXCHandData::TRACKING_MODE_FULL_HAND);
|
||||
_config->ApplyChanges();
|
||||
#endif // HAVE_RSSDK
|
||||
}
|
||||
|
||||
#ifdef HAVE_RSSDK
|
||||
glm::quat quatFromPXCPoint4DF32(const PXCPoint4DF32& basis) {
|
||||
return glm::normalize(glm::quat(basis.w, basis.x, basis.y, basis.z) * glm::quat(glm::vec3(0, M_PI, 0)));
|
||||
}
|
||||
|
||||
glm::vec3 vec3FromPXCPoint3DF32(const PXCPoint3DF32& vec) {
|
||||
return glm::vec3(-vec.x, vec.y, -vec.z);
|
||||
}
|
||||
#endif // HAVE_RSSDK
|
||||
|
||||
void RealSense::update() {
|
||||
#ifdef HAVE_RSSDK
|
||||
bool wasActive = _active;
|
||||
_active = _manager->IsConnected() && _properlyInitialized;
|
||||
if (_active || wasActive) {
|
||||
// Go through all the joints and increment their counter since last update.
|
||||
// Increment all counters once after controller first becomes inactive so that each joint reports itself as inactive.
|
||||
// TODO C++11 for (auto jointIt = _jointsArray.begin(); jointIt != _jointsArray.end(); jointIt++) {
|
||||
for (JointTracker::Vector::iterator jointIt = _jointsArray.begin(); jointIt != _jointsArray.end(); jointIt++) {
|
||||
(*jointIt).tickNewFrame();
|
||||
}
|
||||
}
|
||||
|
||||
if (!_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
pxcStatus sts = _manager->AcquireFrame(true);
|
||||
_handData->Update();
|
||||
PXCHandData::JointData nodes[2][PXCHandData::NUMBER_OF_JOINTS] = {};
|
||||
PXCHandData::ExtremityData extremitiesPointsNodes[2][PXCHandData::NUMBER_OF_EXTREMITIES] = {};
|
||||
for (pxcI32 i = 0; i < _handData->QueryNumberOfHands(); i++) {
|
||||
PXCHandData::IHand* handData;
|
||||
if (_handData->QueryHandData(PXCHandData::ACCESS_ORDER_BY_TIME, i, handData) == PXC_STATUS_NO_ERROR) {
|
||||
int rightSide = handData->QueryBodySide() == PXCHandData::BODY_SIDE_RIGHT;
|
||||
PXCHandData::JointData jointData;
|
||||
JointTracker* parentJointTracker = _jointsArray.data();
|
||||
//Iterate Joints
|
||||
int rootBranchIndex = -1;
|
||||
JointTracker* palmJoint = NULL;
|
||||
for (int j = 0; j < PXCHandData::NUMBER_OF_JOINTS; j++) {
|
||||
handData->QueryTrackedJoint((PXCHandData::JointType)j, jointData);
|
||||
nodes[i][j] = jointData;
|
||||
if (j == PXCHandData::JOINT_WRIST) {
|
||||
JointTracker* wrist = editJointTracker(evalRealSenseJointIndex(rightSide, rootBranchIndex, 1)); // 1 is the index of the wrist joint
|
||||
wrist->editAbsFrame().setTranslation(vec3FromPXCPoint3DF32(jointData.positionWorld));
|
||||
wrist->editAbsFrame().setRotation(quatFromPXCPoint4DF32(jointData.globalOrientation));
|
||||
wrist->updateLocFromAbsTransform(parentJointTracker);
|
||||
wrist->activeFrame();
|
||||
parentJointTracker = wrist;
|
||||
continue;
|
||||
} else if (j == PXCHandData::JOINT_CENTER) {
|
||||
palmJoint = editJointTracker(evalRealSenseJointIndex(rightSide, rootBranchIndex, 0)); // 0 is the index of the palm joint
|
||||
palmJoint->editAbsFrame().setTranslation(vec3FromPXCPoint3DF32(jointData.positionWorld));
|
||||
palmJoint->editAbsFrame().setRotation(quatFromPXCPoint4DF32(jointData.globalOrientation));
|
||||
palmJoint->updateLocFromAbsTransform(parentJointTracker);
|
||||
palmJoint->activeFrame();
|
||||
parentJointTracker = palmJoint;
|
||||
continue;
|
||||
}
|
||||
int finger_index = j - PALMROOT_NUM_JOINTS;
|
||||
int finger = finger_index / FINGER_NUM_JOINTS;
|
||||
int finger_bone = finger_index % FINGER_NUM_JOINTS;
|
||||
JointTracker* ljointTracker = editJointTracker(evalRealSenseJointIndex(rightSide, finger, finger_bone));
|
||||
if (jointData.confidence > 0) {
|
||||
ljointTracker->editAbsFrame().setTranslation(vec3FromPXCPoint3DF32(jointData.positionWorld));
|
||||
ljointTracker->editAbsFrame().setRotation(quatFromPXCPoint4DF32(jointData.globalOrientation));
|
||||
ljointTracker->updateLocFromAbsTransform(parentJointTracker);
|
||||
ljointTracker->activeFrame();
|
||||
}
|
||||
if (finger_bone == (FINGER_NUM_JOINTS - 1)) {
|
||||
parentJointTracker = palmJoint;
|
||||
continue;
|
||||
}
|
||||
parentJointTracker = ljointTracker;
|
||||
}
|
||||
}
|
||||
}
|
||||
_manager->ReleaseFrame();
|
||||
#endif // HAVE_RSSDK
|
||||
}
|
||||
|
||||
void RealSense::loadRSSDKFile() {
|
||||
QString locationDir(QStandardPaths::displayName(QStandardPaths::DesktopLocation));
|
||||
QString fileNameString = QFileDialog::getOpenFileName(Application::getInstance()->getWindow(), tr("Open RSSDK clip"),
|
||||
locationDir,
|
||||
tr("RSSDK Recordings (*.rssdk)"));
|
||||
if (!fileNameString.isEmpty()) {
|
||||
initSession(true, fileNameString);
|
||||
}
|
||||
}
|
63
interface/src/devices/RealSense.h
Normal file
63
interface/src/devices/RealSense.h
Normal file
|
@ -0,0 +1,63 @@
|
|||
//
|
||||
// RealSense.h
|
||||
// interface/src/devices
|
||||
//
|
||||
// Created by Thijs Wenker on 12/10/14
|
||||
// Copyright 2014 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_RealSense_h
|
||||
#define hifi_RealSense_h
|
||||
|
||||
#include <QFileDialog>
|
||||
|
||||
#include "MotionTracker.h"
|
||||
|
||||
#ifdef HAVE_RSSDK
|
||||
#include <pxcsession.h>
|
||||
#include <pxchandmodule.h>
|
||||
#include <pxchandconfiguration.h>
|
||||
#include <pxcsensemanager.h>
|
||||
#include <pxchanddata.h>
|
||||
#endif
|
||||
|
||||
/// Handles interaction with the RealSense skeleton tracking suit.
|
||||
class RealSense : public QObject, public MotionTracker {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
static const Name NAME;
|
||||
|
||||
static void init();
|
||||
|
||||
/// RealSense MotionTracker factory
|
||||
static RealSense* getInstance();
|
||||
|
||||
bool isActive() const { return _active; }
|
||||
|
||||
virtual void update();
|
||||
|
||||
void loadRSSDKFile();
|
||||
|
||||
protected:
|
||||
RealSense();
|
||||
virtual ~RealSense();
|
||||
|
||||
void initSession(bool playback, QString filename);
|
||||
|
||||
private:
|
||||
#ifdef HAVE_RSSDK
|
||||
PXCSession* _session;
|
||||
PXCSenseManager* _manager;
|
||||
PXCHandModule* _handController;
|
||||
PXCHandData* _handData;
|
||||
PXCHandConfiguration* _config;
|
||||
#endif
|
||||
bool _properlyInitialized;
|
||||
bool _active;
|
||||
};
|
||||
|
||||
#endif // hifi_RealSense_h
|
Loading…
Reference in a new issue