Correction of string literals

Last update to string literals, miscommunication.
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r3tk0n 2018-06-29 16:12:31 -07:00 committed by GitHub
parent 5158a9c4fd
commit 4feba7e66e
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@ -312,7 +312,7 @@ void setupPreferences() {
{
auto getter = [=]()->float { return myAvatar->getPitchSpeed(); };
auto setter = [=](float value) { myAvatar->setPitchSpeed(value); };
auto preference = new SpinnerSliderPreference(AVATAR_CAMERA, "Y axis:", getter, setter);
auto preference = new SpinnerSliderPreference(AVATAR_CAMERA, "Y input:", getter, setter);
preference->setMin(1.0f);
preference->setMax(360.0f);
preference->setStep(1);
@ -322,7 +322,7 @@ void setupPreferences() {
{
auto getter = [=]()->float { return myAvatar->getYawSpeed(); };
auto setter = [=](float value) { myAvatar->setYawSpeed(value); };
auto preference = new SpinnerSliderPreference(AVATAR_CAMERA, "X axis: ", getter, setter);
auto preference = new SpinnerSliderPreference(AVATAR_CAMERA, "X input:", getter, setter);
preference->setMin(1.0f);
preference->setMax(360.0f);
preference->setStep(1);