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Fix potential crash when ending script on main thread
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1 changed files with 9 additions and 4 deletions
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@ -397,15 +397,20 @@ void ScriptEngine::executeOnScriptThread(std::function<void()> function, const Q
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}
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void ScriptEngine::waitTillDoneRunning() {
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// Engine should be stopped already, but be defensive
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stop();
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auto workerThread = thread();
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if (workerThread == QThread::currentThread()) {
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qCWarning(scriptengine) << "ScriptEngine::waitTillDoneRunning called, but the script is on the same thread:" << getFilename();
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return;
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}
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if (_isThreaded && workerThread) {
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// We should never be waiting (blocking) on our own thread
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assert(workerThread != QThread::currentThread());
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// Engine should be stopped already, but be defensive
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stop();
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auto startedWaiting = usecTimestampNow();
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while (workerThread->isRunning()) {
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// If the final evaluation takes too long, then tell the script engine to stop running
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