Remove redundant setvbuf and update signal/slot syntax in OctreeServer

This commit is contained in:
Ryan Huffman 2018-06-13 11:23:37 -07:00
parent fa22ea7630
commit 4e230c9e5d

View file

@ -1207,12 +1207,8 @@ void OctreeServer::beginRunning() {
beforeRun(); // after payload has been processed
connect(nodeList.data(), SIGNAL(nodeAdded(SharedNodePointer)), SLOT(nodeAdded(SharedNodePointer)));
connect(nodeList.data(), SIGNAL(nodeKilled(SharedNodePointer)), SLOT(nodeKilled(SharedNodePointer)));
#ifndef WIN32
setvbuf(stdout, nullptr, _IOLBF, 0);
#endif
connect(nodeList.data(), &NodeList::nodeAdded, &OctreeServer::nodeAdded);
connect(nodeList.data(), &NodeList::nodeKilled, &OctreeServer::nodeKilled);
nodeList->linkedDataCreateCallback = [this](Node* node) {
auto queryNodeData = createOctreeQueryNode();