diff --git a/.gitignore b/.gitignore index 4c262f9f4a..747f613a4b 100644 --- a/.gitignore +++ b/.gitignore @@ -99,12 +99,9 @@ tools/jsdoc/package-lock.json # Python compile artifacts **/__pycache__ -# ignore unneeded unity project files for avatar exporter -tools/unity-avatar-exporter/Library -tools/unity-avatar-exporter/Logs -tools/unity-avatar-exporter/Packages -tools/unity-avatar-exporter/ProjectSettings -tools/unity-avatar-exporter/Temp +# ignore local unity project files for avatar exporter +tools/unity-avatar-exporter + server-console/package-lock.json vcpkg/ /tools/nitpick/compiledResources diff --git a/android/apps/interface/build.gradle b/android/apps/interface/build.gradle index f954fbc1f4..bb2745ca22 100644 --- a/android/apps/interface/build.gradle +++ b/android/apps/interface/build.gradle @@ -36,11 +36,6 @@ apply plugin: 'com.android.application' android { compileSdkVersion 26 - //buildToolsVersion '27.0.3' - - def appVersionCode = Integer.valueOf(VERSION_CODE ?: 1) - def appVersionName = RELEASE_NUMBER ?: "1.0" - defaultConfig { applicationId "io.highfidelity.hifiinterface" minSdkVersion 24 diff --git a/android/apps/questInterface/build.gradle b/android/apps/questInterface/build.gradle index 6f4f6b7441..c54401a81b 100644 --- a/android/apps/questInterface/build.gradle +++ b/android/apps/questInterface/build.gradle @@ -18,12 +18,11 @@ task renameHifiACTaskRelease(type: Copy) { android { compileSdkVersion 28 - defaultConfig { applicationId "io.highfidelity.questInterface" minSdkVersion 24 targetSdkVersion 28 - versionCode 1 + versionCode appVersionCode versionName appVersionName ndk { abiFilters 'arm64-v8a' } externalNativeBuild { diff --git a/interface/resources/qml/dialogs/CustomQueryDialog.qml b/interface/resources/qml/dialogs/CustomQueryDialog.qml index 026068eee1..2497781db0 100644 --- a/interface/resources/qml/dialogs/CustomQueryDialog.qml +++ b/interface/resources/qml/dialogs/CustomQueryDialog.qml @@ -273,11 +273,7 @@ ModalWindow { onTriggered: { root.result = null; root.canceled(); - // FIXME we are leaking memory to avoid a crash - // root.destroy(); - - root.disableFade = true - visible = false; + root.destroy(); } } @@ -299,11 +295,7 @@ ModalWindow { } root.result = JSON.stringify(result); root.selected(root.result); - // FIXME we are leaking memory to avoid a crash - // root.destroy(); - - root.disableFade = true - visible = false; + root.destroy(); } } } diff --git a/interface/resources/qml/dialogs/FileDialog.qml b/interface/resources/qml/dialogs/FileDialog.qml index c1509e0fc1..ba5e162391 100644 --- a/interface/resources/qml/dialogs/FileDialog.qml +++ b/interface/resources/qml/dialogs/FileDialog.qml @@ -815,7 +815,7 @@ ModalWindow { Action { id: cancelAction text: "Cancel" - onTriggered: { canceled(); root.shown = false; } + onTriggered: { canceled(); root.destroy(); } } } diff --git a/interface/resources/qml/dialogs/QueryDialog.qml b/interface/resources/qml/dialogs/QueryDialog.qml index 9cfb3011bd..41ded7e934 100644 --- a/interface/resources/qml/dialogs/QueryDialog.qml +++ b/interface/resources/qml/dialogs/QueryDialog.qml @@ -168,11 +168,7 @@ ModalWindow { shortcut: "Esc" onTriggered: { root.canceled(); - // FIXME we are leaking memory to avoid a crash - // root.destroy(); - - root.disableFade = true - visible = false; + root.destroy(); } } @@ -183,11 +179,7 @@ ModalWindow { onTriggered: { root.result = items ? comboBox.currentText : textResult.text root.selected(root.result); - // FIXME we are leaking memory to avoid a crash - // root.destroy(); - - root.disableFade = true - visible = false; + root.destroy(); } } } diff --git a/interface/resources/qml/hifi/commerce/marketplace/Marketplace.qml b/interface/resources/qml/hifi/commerce/marketplace/Marketplace.qml index 3004af6c15..4ff935921f 100644 --- a/interface/resources/qml/hifi/commerce/marketplace/Marketplace.qml +++ b/interface/resources/qml/hifi/commerce/marketplace/Marketplace.qml @@ -41,6 +41,7 @@ Rectangle { property string searchScopeString: "Featured" property bool isLoggedIn: false property bool supports3DHTML: true + property bool pendingGetMarketplaceItemCall: false anchors.fill: (typeof parent === undefined) ? undefined : parent @@ -100,7 +101,9 @@ Rectangle { getMarketplaceItems(); } onGetMarketplaceItemsResult: { - marketBrowseModel.handlePage(result.status !== "success" && result.message, result); + if (!pendingGetMarketplaceItemCall) { + marketBrowseModel.handlePage(result.status !== "success" && result.message, result); + } } onGetMarketplaceItemResult: { @@ -127,6 +130,7 @@ Rectangle { marketplaceItemScrollView.contentHeight = marketplaceItemContent.height; itemsList.visible = false; marketplaceItemView.visible = true; + pendingGetMarketplaceItemCall = false; } } } @@ -1224,6 +1228,7 @@ Rectangle { console.log("A message with method 'updateMarketplaceQMLItem' was sent without an itemId!"); return; } + pendingGetMarketplaceItemCall = true; marketplaceItem.edition = message.params.edition ? message.params.edition : -1; MarketplaceScriptingInterface.getMarketplaceItem(message.params.itemId); break; diff --git a/interface/resources/qml/hifi/commerce/marketplace/MarketplaceItem.qml b/interface/resources/qml/hifi/commerce/marketplace/MarketplaceItem.qml index 8c9d3c31c8..fa7e311026 100644 --- a/interface/resources/qml/hifi/commerce/marketplace/MarketplaceItem.qml +++ b/interface/resources/qml/hifi/commerce/marketplace/MarketplaceItem.qml @@ -52,13 +52,7 @@ Rectangle { } onDescriptionChanged: { - - if(root.supports3DHTML) { - descriptionTextModel.clear(); - descriptionTextModel.append({text: description}); - } else { - descriptionText.text = description; - } + descriptionText.text = description; } onAttributionsChanged: { @@ -250,7 +244,6 @@ Rectangle { function evalHeight() { height = categoriesList.y - buyButton.y + categoriesList.height; - console.log("HEIGHT: " + height); } HifiControlsUit.Button { @@ -272,6 +265,9 @@ Rectangle { text: isUpdate ? "UPDATE FOR FREE" : (isStocking ? "FREE STOCK" : (enabled ? (price || "FREE") : availability)) color: hifi.buttons.blue + buttonGlyphSize: 24 + fontSize: 24 + onClicked: root.buy(); } diff --git a/interface/resources/qml/hifi/commerce/marketplace/MarketplaceListItem.qml b/interface/resources/qml/hifi/commerce/marketplace/MarketplaceListItem.qml index 587d71da28..439247e410 100644 --- a/interface/resources/qml/hifi/commerce/marketplace/MarketplaceListItem.qml +++ b/interface/resources/qml/hifi/commerce/marketplace/MarketplaceListItem.qml @@ -226,6 +226,7 @@ Rectangle { top: parent.top left: parent.left leftMargin: 15 + topMargin: 10 } width: paintedWidth @@ -241,7 +242,7 @@ Rectangle { anchors { top: creatorLabel.top; left: creatorLabel.right; - leftMargin: 15; + leftMargin: 10; } width: paintedWidth; @@ -273,7 +274,7 @@ Rectangle { anchors { top: categoryLabel.top left: categoryLabel.right - leftMargin: 15 + leftMargin: 10 } width: paintedWidth @@ -298,19 +299,21 @@ Rectangle { topMargin:10 bottomMargin: 10 } + width: 180 property bool isNFS: availability === "not for sale" // Note: server will say "sold out" or "invalidated" before it says NFS property bool isMine: creator === Account.username property bool isUpgrade: root.edition >= 0 property int costToMe: ((isMine && isNFS) || isUpgrade) ? 0 : price - property bool isAvailable: costToMe >= 0 + property bool isAvailable: availability === "available" text: isUpgrade ? "UPGRADE FOR FREE" : (isAvailable ? (costToMe || "FREE") : availability) enabled: isAvailable buttonGlyph: isAvailable ? (costToMe ? hifi.glyphs.hfc : "") : "" color: hifi.buttons.blue; - + buttonGlyphSize: 24 + fontSize: 24 onClicked: root.buy(); } } diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp index b8ab4d10db..ca8883f660 100644 --- a/interface/src/Application.cpp +++ b/interface/src/Application.cpp @@ -2346,6 +2346,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo } else { QObject::connect(webSurface.data(), &hifi::qml::OffscreenSurface::rootContextCreated, rootItemLoadedFunctor); } + auto surfaceContext = webSurface->getSurfaceContext(); + surfaceContext->setContextProperty("KeyboardScriptingInterface", DependencyManager::get().data()); } else { // FIXME: the tablet should use the OffscreenQmlSurfaceCache webSurface = QSharedPointer(new OffscreenQmlSurface(), [](OffscreenQmlSurface* webSurface) { @@ -3282,6 +3284,7 @@ void Application::setupQmlSurface(QQmlContext* surfaceContext, bool setAdditiona surfaceContext->setContextProperty("MyAvatar", DependencyManager::get()->getMyAvatar().get()); surfaceContext->setContextProperty("Entities", DependencyManager::get().data()); surfaceContext->setContextProperty("Snapshot", DependencyManager::get().data()); + surfaceContext->setContextProperty("KeyboardScriptingInterface", DependencyManager::get().data()); if (setAdditionalContextProperties) { auto tabletScriptingInterface = DependencyManager::get(); @@ -3292,7 +3295,6 @@ void Application::setupQmlSurface(QQmlContext* surfaceContext, bool setAdditiona surfaceContext->setContextProperty("Settings", SettingsScriptingInterface::getInstance()); surfaceContext->setContextProperty("MenuInterface", MenuScriptingInterface::getInstance()); - surfaceContext->setContextProperty("KeyboardScriptingInterface", DependencyManager::get().data()); surfaceContext->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED surfaceContext->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED diff --git a/interface/src/raypick/RayPick.cpp b/interface/src/raypick/RayPick.cpp index b030a67e17..8157c32a93 100644 --- a/interface/src/raypick/RayPick.cpp +++ b/interface/src/raypick/RayPick.cpp @@ -89,6 +89,8 @@ glm::vec3 RayPick::intersectRayWithEntityXYPlane(const QUuid& entityID, const gl return intersectRayWithXYPlane(origin, direction, props.getPosition(), props.getRotation(), props.getRegistrationPoint()); } + + glm::vec2 RayPick::projectOntoXYPlane(const glm::vec3& worldPos, const glm::vec3& position, const glm::quat& rotation, const glm::vec3& dimensions, const glm::vec3& registrationPoint, bool unNormalized) { glm::quat invRot = glm::inverse(rotation); glm::vec3 localPos = invRot * (worldPos - position); @@ -102,6 +104,19 @@ glm::vec2 RayPick::projectOntoXYPlane(const glm::vec3& worldPos, const glm::vec3 return pos2D; } +glm::vec2 RayPick::projectOntoXZPlane(const glm::vec3& worldPos, const glm::vec3& position, const glm::quat& rotation, const glm::vec3& dimensions, const glm::vec3& registrationPoint, bool unNormalized) { + glm::quat invRot = glm::inverse(rotation); + glm::vec3 localPos = invRot * (worldPos - position); + + glm::vec3 normalizedPos = (localPos / dimensions) + registrationPoint; + + glm::vec2 pos2D = glm::vec2(normalizedPos.x, (1.0f - normalizedPos.z)); + if (unNormalized) { + pos2D *= glm::vec2(dimensions.x, dimensions.z); + } + return pos2D; +} + glm::vec2 RayPick::projectOntoEntityXYPlane(const QUuid& entityID, const glm::vec3& worldPos, bool unNormalized) { EntityPropertyFlags desiredProperties; desiredProperties += PROP_POSITION; diff --git a/interface/src/raypick/RayPick.h b/interface/src/raypick/RayPick.h index 7625146408..161c930fef 100644 --- a/interface/src/raypick/RayPick.h +++ b/interface/src/raypick/RayPick.h @@ -86,6 +86,7 @@ public: static glm::vec2 projectOntoEntityXYPlane(const QUuid& entityID, const glm::vec3& worldPos, bool unNormalized = true); static glm::vec2 projectOntoXYPlane(const glm::vec3& worldPos, const glm::vec3& position, const glm::quat& rotation, const glm::vec3& dimensions, const glm::vec3& registrationPoint, bool unNormalized); + static glm::vec2 projectOntoXZPlane(const glm::vec3& worldPos, const glm::vec3& position, const glm::quat& rotation, const glm::vec3& dimensions, const glm::vec3& registrationPoint, bool unNoemalized); private: static glm::vec3 intersectRayWithXYPlane(const glm::vec3& origin, const glm::vec3& direction, const glm::vec3& point, const glm::quat& rotation, const glm::vec3& registration); diff --git a/interface/src/raypick/StylusPick.cpp b/interface/src/raypick/StylusPick.cpp index cf19b68a45..9139a16c6d 100644 --- a/interface/src/raypick/StylusPick.cpp +++ b/interface/src/raypick/StylusPick.cpp @@ -155,15 +155,33 @@ PickResultPointer StylusPick::getEntityIntersection(const StylusTip& pick) { const auto entityRotation = entity->getWorldOrientation(); const auto entityPosition = entity->getWorldPosition(); + const auto entityType = entity->getType(); + glm::vec3 normal; - glm::vec3 normal = entityRotation * Vectors::UNIT_Z; + // TODO: Use the xz projection method for Sphere and Quad. + if (entityType == EntityTypes::Gizmo) { + normal = entityRotation * Vectors::UNIT_Y; + } else { + normal = entityRotation * Vectors::UNIT_Z; + } float distance = glm::dot(pick.position - entityPosition, normal); if (distance < nearestTarget.distance) { const auto entityDimensions = entity->getScaledDimensions(); const auto entityRegistrationPoint = entity->getRegistrationPoint(); glm::vec3 intersection = pick.position - (normal * distance); - glm::vec2 pos2D = RayPick::projectOntoXYPlane(intersection, entityPosition, entityRotation, - entityDimensions, entityRegistrationPoint, false); + glm::vec2 pos2D; + + + auto entityType = entity->getType(); + + if (entityType == EntityTypes::Gizmo) { + pos2D = RayPick::projectOntoXZPlane(intersection, entityPosition, entityRotation, + entityDimensions, entityRegistrationPoint, false); + } else { + pos2D = RayPick::projectOntoXYPlane(intersection, entityPosition, entityRotation, + entityDimensions, entityRegistrationPoint, false); + } + if (pos2D == glm::clamp(pos2D, glm::vec2(0), glm::vec2(1))) { IntersectionType type = IntersectionType::ENTITY; if (getFilter().doesPickLocalEntities()) { diff --git a/interface/src/ui/Keyboard.cpp b/interface/src/ui/Keyboard.cpp index d344e27d54..9b75f78e67 100644 --- a/interface/src/ui/Keyboard.cpp +++ b/interface/src/ui/Keyboard.cpp @@ -65,7 +65,7 @@ static const glm::vec3 KEYBOARD_TABLET_OFFSET{0.30f, -0.38f, -0.04f}; static const glm::vec3 KEYBOARD_TABLET_DEGREES_OFFSET{-45.0f, 0.0f, 0.0f}; static const glm::vec3 KEYBOARD_TABLET_LANDSCAPE_OFFSET{-0.2f, -0.27f, -0.05f}; static const glm::vec3 KEYBOARD_TABLET_LANDSCAPE_DEGREES_OFFSET{-45.0f, 0.0f, -90.0f}; -static const glm::vec3 KEYBOARD_AVATAR_OFFSET{-0.6f, 0.3f, -0.7f}; +static const glm::vec3 KEYBOARD_AVATAR_OFFSET{-0.3f, 0.0f, -0.7f}; static const glm::vec3 KEYBOARD_AVATAR_DEGREES_OFFSET{0.0f, 180.0f, 0.0f}; static const QString SOUND_FILE = PathUtils::resourcesUrl() + "sounds/keyboardPress.mp3"; @@ -373,6 +373,12 @@ void Keyboard::raiseKeyboardAnchor(bool raise) const { void Keyboard::scaleKeyboard(float sensorToWorldScale) { auto entityScriptingInterface = DependencyManager::get(); + { + EntityItemProperties properties; + properties.setDimensions(_anchor.originalDimensions * sensorToWorldScale); + entityScriptingInterface->editEntity(_anchor.entityID, properties); + } + { EntityItemProperties properties; properties.setLocalPosition(_backPlate.localPosition * sensorToWorldScale); diff --git a/libraries/animation/src/AnimPose.cpp b/libraries/animation/src/AnimPose.cpp index d77514e691..8649db8233 100644 --- a/libraries/animation/src/AnimPose.cpp +++ b/libraries/animation/src/AnimPose.cpp @@ -11,7 +11,6 @@ #include "AnimPose.h" #include #include -#include #include "AnimUtil.h" const AnimPose AnimPose::identity = AnimPose(glm::vec3(1.0f), @@ -19,16 +18,29 @@ const AnimPose AnimPose::identity = AnimPose(glm::vec3(1.0f), glm::vec3(0.0f)); AnimPose::AnimPose(const glm::mat4& mat) { - static const float EPSILON = 0.0001f; - _scale = extractScale(mat); - // quat_cast doesn't work so well with scaled matrices, so cancel it out. - glm::mat4 tmp = glm::scale(mat, 1.0f / _scale); + glm::mat3 m(mat); + _scale = glm::vec3(glm::length(m[0]), glm::length(m[1]), glm::length(m[2])); + float det = glm::determinant(m); + + glm::mat3 tmp; + if (det < 0.0f) { + _scale *= -1.0f; + } + + // quat_cast doesn't work so well with scaled matrices, so cancel out scale. + // also, as a side effect, multiply mirrored matrices by -1 to get the right rotation out. + tmp[0] = m[0] * (1.0f / _scale[0]); + tmp[1] = m[1] * (1.0f / _scale[1]); + tmp[2] = m[2] * (1.0f / _scale[2]); _rot = glm::quat_cast(tmp); + + // normalize quat if necessary float lengthSquared = glm::length2(_rot); if (glm::abs(lengthSquared - 1.0f) > EPSILON) { float oneOverLength = 1.0f / sqrtf(lengthSquared); _rot = glm::quat(_rot.w * oneOverLength, _rot.x * oneOverLength, _rot.y * oneOverLength, _rot.z * oneOverLength); } + _trans = extractTranslation(mat); } diff --git a/libraries/animation/src/AnimTwoBoneIK.cpp b/libraries/animation/src/AnimTwoBoneIK.cpp index 8960b15940..c91518d5db 100644 --- a/libraries/animation/src/AnimTwoBoneIK.cpp +++ b/libraries/animation/src/AnimTwoBoneIK.cpp @@ -156,7 +156,7 @@ const AnimPoseVec& AnimTwoBoneIK::evaluate(const AnimVariantMap& animVars, const glm::quat relMidRot = glm::angleAxis(midAngle, _midHingeAxis); // insert new relative pose into the chain and rebuild it. - ikChain.setRelativePoseAtJointIndex(_midJointIndex, AnimPose(relMidRot, underPoses[_midJointIndex].trans())); + ikChain.setRelativePoseAtJointIndex(_midJointIndex, AnimPose(underPoses[_midJointIndex].scale(), relMidRot, underPoses[_midJointIndex].trans())); ikChain.buildDirtyAbsolutePoses(); // recompute tip pose after mid joint has been rotated @@ -180,7 +180,7 @@ const AnimPoseVec& AnimTwoBoneIK::evaluate(const AnimVariantMap& animVars, const // transform result back into parent relative frame. glm::quat relBaseRot = glm::inverse(baseParentPose.rot()) * absRot; - ikChain.setRelativePoseAtJointIndex(_baseJointIndex, AnimPose(relBaseRot, underPoses[_baseJointIndex].trans())); + ikChain.setRelativePoseAtJointIndex(_baseJointIndex, AnimPose(underPoses[_baseJointIndex].scale(), relBaseRot, underPoses[_baseJointIndex].trans())); } // recompute midJoint pose after base has been rotated. @@ -189,7 +189,7 @@ const AnimPoseVec& AnimTwoBoneIK::evaluate(const AnimVariantMap& animVars, const // transform target rotation in to parent relative frame. glm::quat relTipRot = glm::inverse(midJointPose.rot()) * targetPose.rot(); - ikChain.setRelativePoseAtJointIndex(_tipJointIndex, AnimPose(relTipRot, underPoses[_tipJointIndex].trans())); + ikChain.setRelativePoseAtJointIndex(_tipJointIndex, AnimPose(underPoses[_tipJointIndex].scale(), relTipRot, underPoses[_tipJointIndex].trans())); // blend with the underChain ikChain.blend(underChain, alpha); diff --git a/libraries/entities/src/ShapeEntityItem.h b/libraries/entities/src/ShapeEntityItem.h index 28edf2e1a2..363a7f39d1 100644 --- a/libraries/entities/src/ShapeEntityItem.h +++ b/libraries/entities/src/ShapeEntityItem.h @@ -85,7 +85,7 @@ public: void setUnscaledDimensions(const glm::vec3& value) override; bool shouldBePhysical() const override { return !isDead(); } - + bool supportsDetailedIntersection() const override; bool findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction, OctreeElementPointer& element, float& distance, diff --git a/libraries/graphics/src/graphics/BufferViewHelpers.cpp b/libraries/graphics/src/graphics/BufferViewHelpers.cpp index 4c57abdfd4..301f5d8d73 100644 --- a/libraries/graphics/src/graphics/BufferViewHelpers.cpp +++ b/libraries/graphics/src/graphics/BufferViewHelpers.cpp @@ -257,7 +257,7 @@ template struct GpuVec3ToGlm : GpuToGlmAdapter { static T get(con case gpu::FLOAT: view.edit(index) = value; return true; case gpu::NUINT8: CHECK_SIZE(glm::uint32); view.edit(index) = glm::packUnorm4x8(glm::fvec4(value,0.0f)); return true; case gpu::UINT8: view.edit(index) = value; return true; - case gpu::NINT2_10_10_10: view.edit(index) = glm::packSnorm3x10_1x2(glm::fvec4(value,0.0f)); return true; + case gpu::NINT2_10_10_10: view.edit(index) = glm_packSnorm3x10_1x2(glm::fvec4(value,0.0f)); return true; default: break; } error("GpuVec3ToGlm::set", view, index, hint); return false; } @@ -295,7 +295,7 @@ template struct GpuVec4ToGlm : GpuToGlmAdapter { static T get(const case gpu::FLOAT: view.edit(index) = value; return true; case gpu::HALF: CHECK_SIZE(glm::uint64); view.edit(index) = glm::packHalf4x16(value); return true; case gpu::UINT8: view.edit(index) = value; return true; - case gpu::NINT2_10_10_10: view.edit(index) = glm::packSnorm3x10_1x2(value); return true; + case gpu::NINT2_10_10_10: view.edit(index) = glm_packSnorm3x10_1x2(value); return true; case gpu::NUINT16: CHECK_SIZE(glm::uint64); view.edit(index) = glm::packUnorm4x16(value); return true; case gpu::NUINT8: CHECK_SIZE(glm::uint32); view.edit(index) = glm::packUnorm4x8(value); return true; default: break; diff --git a/libraries/graphics/src/graphics/BufferViewHelpers.h b/libraries/graphics/src/graphics/BufferViewHelpers.h index 8a48c17007..3635ef64e5 100644 --- a/libraries/graphics/src/graphics/BufferViewHelpers.h +++ b/libraries/graphics/src/graphics/BufferViewHelpers.h @@ -46,30 +46,6 @@ namespace buffer_helpers { gpu::BufferView clone(const gpu::BufferView& input); gpu::BufferView resized(const gpu::BufferView& input, glm::uint32 numElements); - inline void packNormalAndTangent(glm::vec3 normal, glm::vec3 tangent, glm::uint32& packedNormal, glm::uint32& packedTangent) { - auto absNormal = glm::abs(normal); - auto absTangent = glm::abs(tangent); - normal /= glm::max(1e-6f, glm::max(glm::max(absNormal.x, absNormal.y), absNormal.z)); - tangent /= glm::max(1e-6f, glm::max(glm::max(absTangent.x, absTangent.y), absTangent.z)); - normal = glm::clamp(normal, -1.0f, 1.0f); - tangent = glm::clamp(tangent, -1.0f, 1.0f); - normal *= 511.0f; - tangent *= 511.0f; - - glm::detail::i10i10i10i2 normalStruct; - glm::detail::i10i10i10i2 tangentStruct; - normalStruct.data.x = fastLrintf(normal.x); - normalStruct.data.y = fastLrintf(normal.y); - normalStruct.data.z = fastLrintf(normal.z); - normalStruct.data.w = 0; - tangentStruct.data.x = fastLrintf(tangent.x); - tangentStruct.data.y = fastLrintf(tangent.y); - tangentStruct.data.z = fastLrintf(tangent.z); - tangentStruct.data.w = 0; - packedNormal = normalStruct.pack; - packedTangent = tangentStruct.pack; - } - namespace mesh { glm::uint32 forEachVertex(const graphics::MeshPointer& mesh, std::function func); bool setVertexAttributes(const graphics::MeshPointer& mesh, glm::uint32 index, const QVariantMap& attributes); diff --git a/libraries/model-baker/src/model-baker/BuildGraphicsMeshTask.cpp b/libraries/model-baker/src/model-baker/BuildGraphicsMeshTask.cpp index 370add2c2e..c41431f940 100644 --- a/libraries/model-baker/src/model-baker/BuildGraphicsMeshTask.cpp +++ b/libraries/model-baker/src/model-baker/BuildGraphicsMeshTask.cpp @@ -125,8 +125,8 @@ void buildGraphicsMesh(const hfm::Mesh& hfmMesh, graphics::MeshPointer& graphics #if HFM_PACK_NORMALS const auto normal = normalizeDirForPacking(*normalIt); const auto tangent = normalizeDirForPacking(*tangentIt); - const auto packedNormal = glm::packSnorm3x10_1x2(glm::vec4(normal, 0.0f)); - const auto packedTangent = glm::packSnorm3x10_1x2(glm::vec4(tangent, 0.0f)); + const auto packedNormal = glm_packSnorm3x10_1x2(glm::vec4(normal, 0.0f)); + const auto packedTangent = glm_packSnorm3x10_1x2(glm::vec4(tangent, 0.0f)); #else const auto packedNormal = *normalIt; const auto packedTangent = *tangentIt; diff --git a/libraries/model-baker/src/model-baker/ParseFlowDataTask.cpp b/libraries/model-baker/src/model-baker/ParseFlowDataTask.cpp index 6dff4f8c55..10991ecbe6 100644 --- a/libraries/model-baker/src/model-baker/ParseFlowDataTask.cpp +++ b/libraries/model-baker/src/model-baker/ParseFlowDataTask.cpp @@ -8,10 +8,11 @@ #include "ParseFlowDataTask.h" -void ParseFlowDataTask::run(const baker::BakeContextPointer& context, const Input& mapping, Output& output) { +void ParseFlowDataTask::run(const baker::BakeContextPointer& context, const Input& mappingPair, Output& output) { FlowData flowData; static const QString FLOW_PHYSICS_FIELD = "flowPhysicsData"; static const QString FLOW_COLLISIONS_FIELD = "flowCollisionsData"; + auto mapping = mappingPair.second; for (auto mappingIter = mapping.begin(); mappingIter != mapping.end(); mappingIter++) { if (mappingIter.key() == FLOW_PHYSICS_FIELD || mappingIter.key() == FLOW_COLLISIONS_FIELD) { QByteArray data = mappingIter.value().toByteArray(); diff --git a/libraries/model-baker/src/model-baker/ParseFlowDataTask.h b/libraries/model-baker/src/model-baker/ParseFlowDataTask.h index 7e1bc9fba1..65b8f7654b 100644 --- a/libraries/model-baker/src/model-baker/ParseFlowDataTask.h +++ b/libraries/model-baker/src/model-baker/ParseFlowDataTask.h @@ -12,9 +12,11 @@ #include #include "Engine.h" +#include "BakerTypes.h" + class ParseFlowDataTask { public: - using Input = QVariantHash; + using Input = baker::GeometryMappingPair; using Output = FlowData; using JobModel = baker::Job::ModelIO; diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp index dd9b0280ca..a8d3e504f1 100644 --- a/libraries/render-utils/src/Model.cpp +++ b/libraries/render-utils/src/Model.cpp @@ -1656,9 +1656,9 @@ void packBlendshapeOffsetTo_Pos_F32_3xSN10_Nor_3xSN10_Tan_3xSN10(glm::uvec4& pac packed = glm::uvec4( glm::floatBitsToUint(len), - glm::packSnorm3x10_1x2(glm::vec4(normalizedPos, 0.0f)), - glm::packSnorm3x10_1x2(glm::vec4(unpacked.normalOffset, 0.0f)), - glm::packSnorm3x10_1x2(glm::vec4(unpacked.tangentOffset, 0.0f)) + glm_packSnorm3x10_1x2(glm::vec4(normalizedPos, 0.0f)), + glm_packSnorm3x10_1x2(glm::vec4(unpacked.normalOffset, 0.0f)), + glm_packSnorm3x10_1x2(glm::vec4(unpacked.tangentOffset, 0.0f)) ); } diff --git a/libraries/shared/src/GLMHelpers.h b/libraries/shared/src/GLMHelpers.h index e7aaace1ae..6deae695cd 100644 --- a/libraries/shared/src/GLMHelpers.h +++ b/libraries/shared/src/GLMHelpers.h @@ -315,6 +315,42 @@ inline void glm_mat4u_mul(const glm::mat4& m1, const glm::mat4& m2, glm::mat4& r #endif } +// +// Fast replacement of glm::packSnorm3x10_1x2() +// The SSE2 version quantizes using round to nearest even. +// The glm version quantizes using round away from zero. +// +inline uint32_t glm_packSnorm3x10_1x2(vec4 const& v) { + + union i10i10i10i2 { + struct { + int x : 10; + int y : 10; + int z : 10; + int w : 2; + } data; + uint32_t pack; + } Result; + +#if GLM_ARCH & GLM_ARCH_SSE2_BIT + __m128 vclamp = _mm_min_ps(_mm_max_ps(_mm_loadu_ps((float*)&v[0]), _mm_set1_ps(-1.0f)), _mm_set1_ps(1.0f)); + __m128i vpack = _mm_cvtps_epi32(_mm_mul_ps(vclamp, _mm_setr_ps(511.f, 511.f, 511.f, 1.f))); + + Result.data.x = _mm_cvtsi128_si32(vpack); + Result.data.y = _mm_cvtsi128_si32(_mm_shuffle_epi32(vpack, _MM_SHUFFLE(1,1,1,1))); + Result.data.z = _mm_cvtsi128_si32(_mm_shuffle_epi32(vpack, _MM_SHUFFLE(2,2,2,2))); + Result.data.w = _mm_cvtsi128_si32(_mm_shuffle_epi32(vpack, _MM_SHUFFLE(3,3,3,3))); +#else + ivec4 const Pack(round(clamp(v, -1.0f, 1.0f) * vec4(511.f, 511.f, 511.f, 1.f))); + + Result.data.x = Pack.x; + Result.data.y = Pack.y; + Result.data.z = Pack.z; + Result.data.w = Pack.w; +#endif + return Result.pack; +} + // convert float to int, using round-to-nearest-even (undefined on overflow) inline int fastLrintf(float x) { #if GLM_ARCH & GLM_ARCH_SSE2_BIT diff --git a/scripts/system/controllers/controllerModules/nearGrabEntity.js b/scripts/system/controllers/controllerModules/nearGrabEntity.js index 0f8071677c..763c1a1ce0 100644 --- a/scripts/system/controllers/controllerModules/nearGrabEntity.js +++ b/scripts/system/controllers/controllerModules/nearGrabEntity.js @@ -134,7 +134,7 @@ Script.include("/~/system/libraries/controllers.js"); var scaleModuleName = this.hand === RIGHT_HAND ? "RightScaleEntity" : "LeftScaleEntity"; var scaleModule = getEnabledModuleByName(scaleModuleName); - if (scaleModule.grabbedThingID || scaleModule.isReady(controllerData).active) { + if (scaleModule && (scaleModule.grabbedThingID || scaleModule.isReady(controllerData).active)) { // we're rescaling -- don't start a grab. return makeRunningValues(false, [], []); } diff --git a/scripts/system/controllers/controllerModules/webSurfaceLaserInput.js b/scripts/system/controllers/controllerModules/webSurfaceLaserInput.js index 4f21b44533..cf700a8ad9 100644 --- a/scripts/system/controllers/controllerModules/webSurfaceLaserInput.js +++ b/scripts/system/controllers/controllerModules/webSurfaceLaserInput.js @@ -247,8 +247,8 @@ Script.include("/~/system/libraries/controllers.js"); this.run = function(controllerData, deltaTime) { this.addObjectToIgnoreList(controllerData); - var type = this.getInteractableType(controllerData, isTriggerPressed, false); var isTriggerPressed = controllerData.triggerValues[this.hand] > TRIGGER_OFF_VALUE; + var type = this.getInteractableType(controllerData, isTriggerPressed, false); var laserOn = isTriggerPressed || this.parameters.handLaser.alwaysOn; this.addObjectToIgnoreList(controllerData); diff --git a/scripts/system/controllers/controllerScripts.js b/scripts/system/controllers/controllerScripts.js index 86ff7701c3..726e075fcc 100644 --- a/scripts/system/controllers/controllerScripts.js +++ b/scripts/system/controllers/controllerScripts.js @@ -30,7 +30,6 @@ var CONTOLLER_SCRIPTS = [ "controllerModules/teleport.js", "controllerModules/hudOverlayPointer.js", "controllerModules/mouseHMD.js", - "controllerModules/scaleEntity.js", "controllerModules/nearGrabHyperLinkEntity.js", "controllerModules/nearTabletHighlight.js", "controllerModules/nearGrabEntity.js", diff --git a/scripts/system/html/js/entityProperties.js b/scripts/system/html/js/entityProperties.js index a5e6a88656..863168d7fd 100644 --- a/scripts/system/html/js/entityProperties.js +++ b/scripts/system/html/js/entityProperties.js @@ -1492,6 +1492,8 @@ const ENTITY_SCRIPT_STATUS = { unloaded: "Unloaded" }; +const ENABLE_DISABLE_SELECTOR = "input, textarea, span, .dropdown dl, .color-picker"; + const PROPERTY_NAME_DIVISION = { GROUP: 0, PROPERTY: 1, @@ -1591,8 +1593,7 @@ function disableChildren(el, selector) { } function enableProperties() { - enableChildren(document.getElementById("properties-list"), - "input, textarea, checkbox, .dropdown dl, .color-picker , .draggable-number.text"); + enableChildren(document.getElementById("properties-list"), ENABLE_DISABLE_SELECTOR); enableChildren(document, ".colpick"); let elLocked = getPropertyInputElement("locked"); @@ -1603,8 +1604,7 @@ function enableProperties() { } function disableProperties() { - disableChildren(document.getElementById("properties-list"), - "input, textarea, checkbox, .dropdown dl, .color-picker, .draggable-number.text"); + disableChildren(document.getElementById("properties-list"), ENABLE_DISABLE_SELECTOR); disableChildren(document, ".colpick"); for (let pickKey in colorPickers) { colorPickers[pickKey].colpickHide(); @@ -3356,8 +3356,8 @@ function loaded() { let shouldHide = selectedEntityProperties.certificateID !== ""; if (shouldHide) { propertyValue = "** Certified **"; + property.elInput.disabled = true; } - property.elInput.disabled = shouldHide; } let isPropertyNotNumber = false; diff --git a/scripts/system/libraries/WebTablet.js b/scripts/system/libraries/WebTablet.js index c5ae9730f2..9d333a1ae4 100644 --- a/scripts/system/libraries/WebTablet.js +++ b/scripts/system/libraries/WebTablet.js @@ -176,7 +176,7 @@ WebTablet = function (url, width, dpi, hand, location, visible) { this.homeButtonID = Overlays.addOverlay("circle3d", { name: "homeButton", localPosition: { x: HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: -HOME_BUTTON_Z_OFFSET }, - localRotation: { x: 0, y: 1, z: 0, w: 0}, + localRotation: Quat.fromVec3Degrees({ x: 180, y: 180, z: 0}), dimensions: { x: homeButtonDim, y: homeButtonDim, z: homeButtonDim }, solid: true, alpha: 0.0, @@ -189,7 +189,7 @@ WebTablet = function (url, width, dpi, hand, location, visible) { this.homeButtonHighlightID = Overlays.addOverlay("circle3d", { name: "homeButtonHighlight", localPosition: { x: -HOME_BUTTON_X_OFFSET, y: HOME_BUTTON_Y_OFFSET, z: -HOME_BUTTON_Z_OFFSET }, - localRotation: { x: 0, y: 1, z: 0, w: 0}, + localRotation: Quat.fromVec3Degrees({ x: 180, y: 180, z: 0}), dimensions: { x: homeButtonDim, y: homeButtonDim, z: homeButtonDim }, color: {red: 255, green: 255, blue: 255}, solid: true, diff --git a/tests/animation/CMakeLists.txt b/tests/animation/CMakeLists.txt index 2af4d5f2cd..e378750425 100644 --- a/tests/animation/CMakeLists.txt +++ b/tests/animation/CMakeLists.txt @@ -1,7 +1,7 @@ # Declare dependencies macro (setup_testcase_dependencies) # link in the shared libraries - link_hifi_libraries(shared animation gpu fbx hfm graphics networking test-utils) + link_hifi_libraries(shared animation gpu fbx hfm graphics networking test-utils image) package_libraries_for_deployment() endmacro () diff --git a/tests/animation/src/AnimTests.cpp b/tests/animation/src/AnimTests.cpp index 0cd9571e22..a14ffcf967 100644 --- a/tests/animation/src/AnimTests.cpp +++ b/tests/animation/src/AnimTests.cpp @@ -443,6 +443,28 @@ void AnimTests::testAnimPose() { } } } + + + // test matrix that has a negative determiant. + glm::vec4 col0(-9.91782e-05f, -5.40349e-05f, 0.000724383f, 0.0f); + glm::vec4 col1(-0.000155237f, 0.00071579f, 3.21398e-05f, 0.0f); + glm::vec4 col2(0.000709614f, 0.000149036f, 0.000108273f, 0.0f); + glm::vec4 col3(0.117922f, 0.250457f, 0.102155f, 1.0f); + glm::mat4 m(col0, col1, col2, col3); + AnimPose p(m); + + glm::vec3 resultTrans = glm::vec3(col3); + glm::quat resultRot = glm::quat(0.0530394f, 0.751549f, 0.0949531f, -0.650649f); + glm::vec3 resultScale = glm::vec3(-0.000733135f, -0.000733135f, -0.000733135f); + + const float TEST_EPSILON2 = 0.00001f; + QCOMPARE_WITH_ABS_ERROR(p.trans(), resultTrans, TEST_EPSILON2); + + if (glm::dot(p.rot(), resultRot) < 0.0f) { + resultRot = -resultRot; + } + QCOMPARE_WITH_ABS_ERROR(p.rot(), resultRot, TEST_EPSILON2); + QCOMPARE_WITH_ABS_ERROR(p.scale(), resultScale, TEST_EPSILON2); } void AnimTests::testExpressionTokenizer() { diff --git a/tools/jsdoc/config.json b/tools/jsdoc/config.json index a24e248661..5074362225 100644 --- a/tools/jsdoc/config.json +++ b/tools/jsdoc/config.json @@ -1,4 +1,17 @@ { + "opts": { + "template": "hifi-jsdoc-template" + }, + "docdash": { + "meta": { + "title": "", + "description": "", + "keyword": "" + }, + "search": [true], + "collapse": [true], + "typedefs": [false] + }, "templates": { "default": { "outputSourceFiles": false diff --git a/tools/jsdoc/hifi-jsdoc-template/LICENSE.md b/tools/jsdoc/hifi-jsdoc-template/LICENSE.md new file mode 100644 index 0000000000..ff66af581b --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/LICENSE.md @@ -0,0 +1,61 @@ +# License + +Docdash is free software, licensed under the Apache License, Version 2.0 (the +"License"). Commercial and non-commercial use are permitted in compliance with +the License. + +Copyright (c) 2016 Clement Moron and the +[contributors to docdash](https://github.com/clenemt/docdash/graphs/contributors). +All rights reserved. + +You may obtain a copy of the License at: +http://www.apache.org/licenses/LICENSE-2.0 + +In addition, a copy of the License is included with this distribution. + +As stated in Section 7, "Disclaimer of Warranty," of the License: + +> Licensor provides the Work (and each Contributor provides its Contributions) +> on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either +> express or implied, including, without limitation, any warranties or +> conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A +> PARTICULAR PURPOSE. You are solely responsible for determining the +> appropriateness of using or redistributing the Work and assume any risks +> associated with Your exercise of permissions under this License. + +The source code for docdash is available at: +https://github.com/clenemt/docdash + +# Third-Party Software + +Docdash includes or depends upon the following third-party software, either in +whole or in part. Each third-party software package is provided under its own +license. + +## JSDoc 3 + +JSDoc 3 is free software, licensed under the Apache License, Version 2.0 (the +"License"). Commercial and non-commercial use are permitted in compliance with +the License. + +Copyright (c) 2011-2016 Michael Mathews and the +[contributors to JSDoc](https://github.com/jsdoc3/jsdoc/graphs/contributors). +All rights reserved. + +You may obtain a copy of the License at: +http://www.apache.org/licenses/LICENSE-2.0 + +In addition, a copy of the License is included with this distribution. + +As stated in Section 7, "Disclaimer of Warranty," of the License: + +> Licensor provides the Work (and each Contributor provides its Contributions) +> on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either +> express or implied, including, without limitation, any warranties or +> conditions of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A +> PARTICULAR PURPOSE. You are solely responsible for determining the +> appropriateness of using or redistributing the Work and assume any risks +> associated with Your exercise of permissions under this License. + +The source code for JSDoc 3 is available at: +https://github.com/jsdoc3/jsdoc diff --git a/tools/jsdoc/hifi-jsdoc-template/README.md b/tools/jsdoc/hifi-jsdoc-template/README.md new file mode 100644 index 0000000000..797beaa79a --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/README.md @@ -0,0 +1,42 @@ +# hifi-jsdoc-template +The hifi-jsdoc-template is based on the [DocDash](https://github.com/clenemt/docdash) template. + +## Usage +Clone repository to your designated `jsdoc/node_modules` template directory. + +In your `config.json` file, add a template option. + +```json +"opts": { + "template": "node_modules/hifi-jsdoc-template" +} +``` + +## Sample `config.json` + +```json +{ + "opts": { + "template": "node_modules/hifi-jsdoc-template" + }, + "docdash": { + "meta": { + "title": "", + "description": "", + "keyword": "" + }, + "search": [true], + "collapse": [true], + "typedefs": [false] + }, + "templates": { + "default": { + "outputSourceFiles": false + } + }, + "plugins": [ + "plugins/hifi", + "plugins/hifiJSONExport" + ] +} +``` diff --git a/tools/jsdoc/hifi-jsdoc-template/package.json b/tools/jsdoc/hifi-jsdoc-template/package.json new file mode 100644 index 0000000000..f011adc2ba --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/package.json @@ -0,0 +1,59 @@ +{ + "_from": "docdash", + "_id": "docdash@1.0.0", + "_inBundle": false, + "_integrity": "sha512-HhK72PT4z55og8FDqskO/tTYXxU+LovRz+9pCDHLnUoPchkxjdIJidS+96LqW3CLrRdBmnkDRrcVrDFGLIluTw==", + "_location": "/docdash", + "_phantomChildren": {}, + "_requested": { + "type": "tag", + "registry": true, + "raw": "docdash", + "name": "docdash", + "escapedName": "docdash", + "rawSpec": "", + "saveSpec": null, + "fetchSpec": "latest" + }, + "_requiredBy": [ + "#USER", + "/" + ], + "_resolved": "https://registry.npmjs.org/docdash/-/docdash-1.0.0.tgz", + "_shasum": "5b7df10fed3d341fc4416a8978c65ad561869d18", + "_spec": "docdash", + "_where": "D:\\hifi\\tools\\jsdoc", + "author": { + "name": "Clement Moron", + "email": "clement.moron@gmail.com" + }, + "bugs": { + "url": "https://github.com/clenemt/docdash/issues" + }, + "bundleDependencies": false, + "deprecated": false, + "description": "A clean, responsive documentation template theme for JSDoc 3 inspired by lodash and minami", + "devDependencies": { + "browser-sync": "latest", + "jsdoc": "latest", + "watch-run": "latest" + }, + "homepage": "https://github.com/clenemt/docdash#readme", + "keywords": [ + "jsdoc", + "template" + ], + "license": "Apache-2.0", + "main": "publish.js", + "name": "docdash", + "repository": { + "type": "git", + "url": "git+https://github.com/clenemt/docdash.git" + }, + "scripts": { + "sync": "browser-sync start -s ../fixtures-doc -f ../fixtures-doc --reload-delay 1000 --no-ui --no-notify", + "test": "jsdoc -c fixtures/fixtures.conf.json", + "watch": "watch-run -d 1000 -p tmpl/**,static/** \"npm run test\"" + }, + "version": "1.0.0" +} diff --git a/tools/jsdoc/hifi-jsdoc-template/publish.js b/tools/jsdoc/hifi-jsdoc-template/publish.js new file mode 100644 index 0000000000..9cd428bbbb --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/publish.js @@ -0,0 +1,772 @@ +/*global env: true */ +'use strict'; + +var doop = require('jsdoc/util/doop'); +var fs = require('jsdoc/fs'); +var helper = require('jsdoc/util/templateHelper'); +var logger = require('jsdoc/util/logger'); +var path = require('jsdoc/path'); +var taffy = require('taffydb').taffy; +var template = require('jsdoc/template'); +var util = require('util'); + +var htmlsafe = helper.htmlsafe; +var linkto = helper.linkto; +var resolveAuthorLinks = helper.resolveAuthorLinks; +var scopeToPunc = helper.scopeToPunc; +var hasOwnProp = Object.prototype.hasOwnProperty; + +var data; +var view; + +var outdir = path.normalize(env.opts.destination); + +function copyFile(source, target, cb) { + var cbCalled = false; + + var rd = fs.createReadStream(source); + rd.on("error", function(err) { + done(err); + }); + var wr = fs.createWriteStream(target); + wr.on("error", function(err) { + done(err); + }); + wr.on("close", function(ex) { + done(); + }); + rd.pipe(wr); + + function done(err) { + if (!cbCalled) { + cb(err); + cbCalled = true; + } + } +} + +function find(spec) { + return helper.find(data, spec); +} + +function tutoriallink(tutorial) { + return helper.toTutorial(tutorial, null, { tag: 'em', classname: 'disabled', prefix: 'Tutorial: ' }); +} + +function getAncestorLinks(doclet) { + return helper.getAncestorLinks(data, doclet); +} + +function hashToLink(doclet, hash) { + if ( !/^(#.+)/.test(hash) ) { return hash; } + + var url = helper.createLink(doclet); + + url = url.replace(/(#.+|$)/, hash); + return '' + hash + ''; +} + +function needsSignature(doclet) { + var needsSig = false; + + // function and class definitions always get a signature + if (doclet.kind === 'function' || doclet.kind === 'class' && !doclet.hideconstructor) { + needsSig = true; + } + // typedefs that contain functions get a signature, too + else if (doclet.kind === 'typedef' && doclet.type && doclet.type.names && + doclet.type.names.length) { + for (var i = 0, l = doclet.type.names.length; i < l; i++) { + if (doclet.type.names[i].toLowerCase() === 'function') { + needsSig = true; + break; + } + } + } + + return needsSig; +} + +function getSignatureAttributes(item) { + var attributes = []; + + if (item.optional) { + attributes.push('opt'); + } + + if (item.nullable === true) { + attributes.push('nullable'); + } + else if (item.nullable === false) { + attributes.push('non-null'); + } + + return attributes; +} + +function updateItemName(item) { + var attributes = getSignatureAttributes(item); + var itemName = item.name || ''; + + if (item.variable) { + itemName = '…' + itemName; + } + + if (attributes && attributes.length) { + itemName = util.format( '%s%s', itemName, + attributes.join(', ') ); + } + + return itemName; +} + +function addParamAttributes(params) { + return params.filter(function(param) { + return param.name && param.name.indexOf('.') === -1; + }).map(updateItemName); +} + +function buildItemTypeStrings(item) { + var types = []; + + if (item && item.type && item.type.names) { + item.type.names.forEach(function(name) { + types.push( linkto(name, htmlsafe(name)) ); + }); + } + + return types; +} + +function buildAttribsString(attribs) { + var attribsString = ''; + + if (attribs && attribs.length) { + attribsString = htmlsafe( util.format('(%s) ', attribs.join(', ')) ); + } + + return attribsString; +} + +function addNonParamAttributes(items) { + var types = []; + + items.forEach(function(item) { + types = types.concat( buildItemTypeStrings(item) ); + }); + + return types; +} + +function addSignatureParams(f) { + var params = f.params ? addParamAttributes(f.params) : []; + f.signature = util.format( '%s( %s )', (f.signature || ''), params.join(', ') ); +} + +function addSignatureReturns(f) { + var attribs = []; + var attribsString = ''; + var returnTypes = []; + var returnTypesString = ''; + + // jam all the return-type attributes into an array. this could create odd results (for example, + // if there are both nullable and non-nullable return types), but let's assume that most people + // who use multiple @return tags aren't using Closure Compiler type annotations, and vice-versa. + if (f.returns) { + f.returns.forEach(function(item) { + helper.getAttribs(item).forEach(function(attrib) { + if (attribs.indexOf(attrib) === -1) { + attribs.push(attrib); + } + }); + }); + + attribsString = buildAttribsString(attribs); + } + + if (f.returns) { + returnTypes = addNonParamAttributes(f.returns); + } + if (returnTypes.length) { + returnTypesString = util.format( ' → %s{%s}', attribsString, returnTypes.join('|') ); + } + + f.signature = '' + (f.signature || '') + '' + + '' + returnTypesString + ''; +} + +function addSignatureTypes(f) { + var types = f.type ? buildItemTypeStrings(f) : []; + + f.signature = (f.signature || '') + '' + + (types.length ? ' :' + types.join('|') : '') + ''; +} + +function addAttribs(f) { + var attribs = helper.getAttribs(f); + var attribsString = buildAttribsString(attribs); + + f.attribs = util.format('%s', attribsString); +} + +function shortenPaths(files, commonPrefix) { + Object.keys(files).forEach(function(file) { + files[file].shortened = files[file].resolved.replace(commonPrefix, '') + // always use forward slashes + .replace(/\\/g, '/'); + }); + + return files; +} + +function getPathFromDoclet(doclet) { + if (!doclet.meta) { + return null; + } + + return doclet.meta.path && doclet.meta.path !== 'null' ? + path.join(doclet.meta.path, doclet.meta.filename) : + doclet.meta.filename; +} + +function generate(type, title, docs, filename, resolveLinks) { + resolveLinks = resolveLinks === false ? false : true; + + var docData = { + type: type, + title: title, + docs: docs + }; + + var outpath = path.join(outdir, filename), + html = view.render('container.tmpl', docData); + + if (resolveLinks) { + html = helper.resolveLinks(html); // turn {@link foo} into foo + } + + fs.writeFileSync(outpath, html, 'utf8'); +} + +function generateSourceFiles(sourceFiles, encoding) { + encoding = encoding || 'utf8'; + Object.keys(sourceFiles).forEach(function(file) { + var source; + // links are keyed to the shortened path in each doclet's `meta.shortpath` property + var sourceOutfile = helper.getUniqueFilename(sourceFiles[file].shortened); + helper.registerLink(sourceFiles[file].shortened, sourceOutfile); + + try { + source = { + kind: 'source', + code: helper.htmlsafe( fs.readFileSync(sourceFiles[file].resolved, encoding) ) + }; + } + catch(e) { + logger.error('Error while generating source file %s: %s', file, e.message); + } + + generate('Source', sourceFiles[file].shortened, [source], sourceOutfile, false); + }); +} + +/** + * Look for classes or functions with the same name as modules (which indicates that the module + * exports only that class or function), then attach the classes or functions to the `module` + * property of the appropriate module doclets. The name of each class or function is also updated + * for display purposes. This function mutates the original arrays. + * + * @private + * @param {Array.} doclets - The array of classes and functions to + * check. + * @param {Array.} modules - The array of module doclets to search. + */ +function attachModuleSymbols(doclets, modules) { + var symbols = {}; + + // build a lookup table + doclets.forEach(function(symbol) { + symbols[symbol.longname] = symbols[symbol.longname] || []; + symbols[symbol.longname].push(symbol); + }); + + return modules.map(function(module) { + if (symbols[module.longname]) { + module.modules = symbols[module.longname] + // Only show symbols that have a description. Make an exception for classes, because + // we want to show the constructor-signature heading no matter what. + .filter(function(symbol) { + return symbol.description || symbol.kind === 'class'; + }) + .map(function(symbol) { + symbol = doop(symbol); + + if (symbol.kind === 'class' || symbol.kind === 'function' && !symbol.hideconstructor) { + symbol.name = symbol.name.replace('module:', '(require("') + '"))'; + } + + return symbol; + }); + } + }); +} + +function buildMemberNav(items, itemHeading, itemsSeen, linktoFn) { + var nav = ''; + + if (items && items.length) { + var itemsNav = ''; + + items.forEach(function(item) { + var displayName; + var methods = find({kind:'function', memberof: item.longname}); + var signals = find({kind:'signal', memberof: item.longname}); + var members = find({kind:'member', memberof: item.longname}); + var docdash = env && env.conf && env.conf.docdash || {}; + var conf = env && env.conf || {}; + if ( !hasOwnProp.call(item, 'longname') ) { + itemsNav += '
  • ' + linktoFn('', item.name); + itemsNav += '
  • '; + } else if ( !hasOwnProp.call(itemsSeen, item.longname) ) { + if (conf.templates.default.useLongnameInNav) { + displayName = item.longname; + } else { + displayName = item.name; + } + itemsNav += '
  • ' + linktoFn(item.longname, displayName.replace(/\b(module|event):/g, '')); + + if (docdash.static && members.find(function (m) { return m.scope === 'static'; } )) { + itemsNav += "
      "; + + members.forEach(function (member) { + if (!member.scope === 'static') return; + itemsNav += "
    • '; + } + } + + return nav; +} + +function linktoTutorial(longName, name) { + return tutoriallink(name); +} + +function linktoExternal(longName, name) { + return linkto(longName, name.replace(/(^"|"$)/g, '')); +} + +/** + * Create the navigation sidebar. + * @param {object} members The members that will be used to create the sidebar. + * @param {array} members.classes + * @param {array} members.externals + * @param {array} members.globals + * @param {array} members.mixins + * @param {array} members.modules + * @param {array} members.namespaces + * @param {array} members.tutorials + * @param {array} members.events + * @param {array} members.interfaces + * @return {s + ring} The HTML for the navigation sidebar. + */ + +function buildNav(members) { + var nav = '

      Home

      '; + var seen = {}; + var seenTutorials = {}; + var docdash = env && env.conf && env.conf.docdash || {}; + if(docdash.menu){ + for(var menu in docdash.menu){ + nav += '

      '; + } + } + var defaultOrder = [ + 'Namespaces', 'Classes', 'Modules', 'Externals', 'Events', 'Mixins', 'Tutorials', 'Interfaces' + ]; + var order = docdash.sectionOrder || defaultOrder; + var sections = { + Namespaces: buildMemberNav(members.namespaces, 'Namespaces', seen, linkto), + Classes: buildMemberNav(members.classes, 'Classes', seen, linkto), + Modules: buildMemberNav(members.modules, 'Modules', {}, linkto), + Externals: buildMemberNav(members.externals, 'Externals', seen, linktoExternal), + Events: buildMemberNav(members.events, 'Events', seen, linkto), + Mixins: buildMemberNav(members.mixins, 'Mixins', seen, linkto), + Tutorials: buildMemberNav(members.tutorials, 'Tutorials', seenTutorials, linktoTutorial), + Interfaces: buildMemberNav(members.interfaces, 'Interfaces', seen, linkto), + }; + order.forEach(member => nav += sections[member]); + + if (members.globals.length) { + var globalNav = ''; + + members.globals.forEach(function(g) { + if ( (docdash.typedefs || g.kind !== 'typedef') && !hasOwnProp.call(seen, g.longname) ) { + globalNav += '
    • ' + linkto(g.longname, g.name) + '
    • '; + } + seen[g.longname] = true; + }); + + if (!globalNav) { + // turn the heading into a link so you can actually get to the global page + nav += '

      ' + linkto('global', 'Global') + '

      '; + } + else { + nav += '

      Globals

        ' + globalNav + '
      '; + } + } + + return nav; +} + +/** + @param {TAFFY} taffyData See . + @param {object} opts + @param {Tutorial} tutorials + */ +exports.publish = function(taffyData, opts, tutorials) { + var docdash = env && env.conf && env.conf.docdash || {}; + data = taffyData; + + var conf = env.conf.templates || {}; + conf.default = conf.default || {}; + + var templatePath = path.normalize(opts.template); + view = new template.Template( path.join(templatePath, 'tmpl') ); + + // claim some special filenames in advance, so the All-Powerful Overseer of Filename Uniqueness + // doesn't try to hand them out later + var indexUrl = helper.getUniqueFilename('index'); + // don't call registerLink() on this one! 'index' is also a valid longname + + var globalUrl = helper.getUniqueFilename('global'); + helper.registerLink('global', globalUrl); + + // set up templating + view.layout = conf.default.layoutFile ? + path.getResourcePath(path.dirname(conf.default.layoutFile), + path.basename(conf.default.layoutFile) ) : + 'layout.tmpl'; + + // set up tutorials for helper + helper.setTutorials(tutorials); + + data = helper.prune(data); + + docdash.sort !== false && data.sort('longname, version, since'); + helper.addEventListeners(data); + + var sourceFiles = {}; + var sourceFilePaths = []; + data().each(function(doclet) { + if(docdash.removeQuotes){ + if(docdash.removeQuotes === "all"){ + if(doclet.name){ + doclet.name = doclet.name.replace(/"/g, ''); + doclet.name = doclet.name.replace(/'/g, ''); + } + if(doclet.longname){ + doclet.longname = doclet.longname.replace(/"/g, ''); + doclet.longname = doclet.longname.replace(/'/g, ''); + } + } + else if(docdash.removeQuotes === "trim"){ + if(doclet.name){ + doclet.name = doclet.name.replace(/^"(.*)"$/, '$1'); + doclet.name = doclet.name.replace(/^'(.*)'$/, '$1'); + } + if(doclet.longname){ + doclet.longname = doclet.longname.replace(/^"(.*)"$/, '$1'); + doclet.longname = doclet.longname.replace(/^'(.*)'$/, '$1'); + } + } + } + doclet.attribs = ''; + + if (doclet.examples) { + doclet.examples = doclet.examples.map(function(example) { + var caption, code; + + if (example && example.match(/^\s*([\s\S]+?)<\/caption>(\s*[\n\r])([\s\S]+)$/i)) { + caption = RegExp.$1; + code = RegExp.$3; + } + + return { + caption: caption || '', + code: code || example || '' + }; + }); + } + if (doclet.see) { + doclet.see.forEach(function(seeItem, i) { + doclet.see[i] = hashToLink(doclet, seeItem); + }); + } + + // build a list of source files + var sourcePath; + if (doclet.meta) { + sourcePath = getPathFromDoclet(doclet); + sourceFiles[sourcePath] = { + resolved: sourcePath, + shortened: null + }; + if (sourceFilePaths.indexOf(sourcePath) === -1) { + sourceFilePaths.push(sourcePath); + } + } + }); + + // update outdir if necessary, then create outdir + var packageInfo = ( find({kind: 'package'}) || [] ) [0]; + if (packageInfo && packageInfo.name) { + outdir = path.join( outdir, packageInfo.name, (packageInfo.version || '') ); + } + fs.mkPath(outdir); + + // copy the template's static files to outdir + var fromDir = path.join(templatePath, 'static'); + var staticFiles = fs.ls(fromDir, 3); + + staticFiles.forEach(function(fileName) { + var toDir = fs.toDir( fileName.replace(fromDir, outdir) ); + fs.mkPath(toDir); + copyFile(fileName, path.join(toDir, path.basename(fileName)), function(err){if(err) console.err(err);}); + }); + + // copy user-specified static files to outdir + var staticFilePaths; + var staticFileFilter; + var staticFileScanner; + if (conf.default.staticFiles) { + // The canonical property name is `include`. We accept `paths` for backwards compatibility + // with a bug in JSDoc 3.2.x. + staticFilePaths = conf.default.staticFiles.include || + conf.default.staticFiles.paths || + []; + staticFileFilter = new (require('jsdoc/src/filter')).Filter(conf.default.staticFiles); + staticFileScanner = new (require('jsdoc/src/scanner')).Scanner(); + + staticFilePaths.forEach(function(filePath) { + var extraStaticFiles = staticFileScanner.scan([filePath], 10, staticFileFilter); + + extraStaticFiles.forEach(function(fileName) { + var sourcePath = fs.toDir(filePath); + var toDir = fs.toDir( fileName.replace(sourcePath, outdir) ); + fs.mkPath(toDir); + copyFile(fileName, path.join(toDir, path.basename(fileName)), function(err){if(err) console.err(err);}); + }); + }); + } + + if (sourceFilePaths.length) { + sourceFiles = shortenPaths( sourceFiles, path.commonPrefix(sourceFilePaths) ); + } + data().each(function(doclet) { + var url = helper.createLink(doclet); + helper.registerLink(doclet.longname, url); + + // add a shortened version of the full path + var docletPath; + if (doclet.meta) { + docletPath = getPathFromDoclet(doclet); + docletPath = sourceFiles[docletPath].shortened; + if (docletPath) { + doclet.meta.shortpath = docletPath; + } + } + }); + + data().each(function(doclet) { + var url = helper.longnameToUrl[doclet.longname]; + + if (url.indexOf('#') > -1) { + doclet.id = helper.longnameToUrl[doclet.longname].split(/#/).pop(); + } + else { + doclet.id = doclet.name; + } + + if ( needsSignature(doclet) ) { + addSignatureParams(doclet); + addSignatureReturns(doclet); + addAttribs(doclet); + } + }); + + // do this after the urls have all been generated + data().each(function(doclet) { + doclet.ancestors = getAncestorLinks(doclet); + + if (doclet.kind === 'member') { + addSignatureTypes(doclet); + addAttribs(doclet); + } + + if (doclet.kind === 'constant') { + addSignatureTypes(doclet); + addAttribs(doclet); + doclet.kind = 'member'; + } + }); + + var members = helper.getMembers(data); + members.tutorials = tutorials.children; + + // output pretty-printed source files by default + var outputSourceFiles = conf.default && conf.default.outputSourceFiles !== false + ? true + : false; + + // add template helpers + view.find = find; + view.linkto = linkto; + view.resolveAuthorLinks = resolveAuthorLinks; + view.tutoriallink = tutoriallink; + view.htmlsafe = htmlsafe; + view.outputSourceFiles = outputSourceFiles; + + // once for all + view.nav = buildNav(members); + attachModuleSymbols( find({ longname: {left: 'module:'} }), members.modules ); + + // generate the pretty-printed source files first so other pages can link to them + if (outputSourceFiles) { + generateSourceFiles(sourceFiles, opts.encoding); + } + + if (members.globals.length) { + generate('', 'Global', [{kind: 'globalobj'}], globalUrl); + } + + // index page displays information from package.json and lists files + var files = find({kind: 'file'}); + var packages = find({kind: 'package'}); + + generate('', 'High Fidelity API Reference', + packages.concat( + [{kind: 'mainpage', readme: opts.readme, longname: (opts.mainpagetitle) ? opts.mainpagetitle : 'Main Page'}] + ).concat(files), + indexUrl); + + // set up the lists that we'll use to generate pages + var classes = taffy(members.classes); + var modules = taffy(members.modules); + var namespaces = taffy(members.namespaces); + var mixins = taffy(members.mixins); + var externals = taffy(members.externals); + var interfaces = taffy(members.interfaces); + + Object.keys(helper.longnameToUrl).forEach(function(longname) { + var myModules = helper.find(modules, {longname: longname}); + if (myModules.length) { + generate('Module', myModules[0].name, myModules, helper.longnameToUrl[longname]); + } + + var myClasses = helper.find(classes, {longname: longname}); + if (myClasses.length) { + generate('Class', myClasses[0].name, myClasses, helper.longnameToUrl[longname]); + } + + var myNamespaces = helper.find(namespaces, {longname: longname}); + if (myNamespaces.length) { + generate('Namespace', myNamespaces[0].name, myNamespaces, helper.longnameToUrl[longname]); + } + + var myMixins = helper.find(mixins, {longname: longname}); + if (myMixins.length) { + generate('Mixin', myMixins[0].name, myMixins, helper.longnameToUrl[longname]); + } + + var myExternals = helper.find(externals, {longname: longname}); + if (myExternals.length) { + generate('External', myExternals[0].name, myExternals, helper.longnameToUrl[longname]); + } + + var myInterfaces = helper.find(interfaces, {longname: longname}); + if (myInterfaces.length) { + generate('Interface', myInterfaces[0].name, myInterfaces, helper.longnameToUrl[longname]); + } + }); + + // TODO: move the tutorial functions to templateHelper.js + function generateTutorial(title, tutorial, filename) { + var tutorialData = { + title: title, + header: tutorial.title, + content: tutorial.parse(), + children: tutorial.children + }; + + var tutorialPath = path.join(outdir, filename); + var html = view.render('tutorial.tmpl', tutorialData); + + // yes, you can use {@link} in tutorials too! + html = helper.resolveLinks(html); // turn {@link foo} into
      foo + fs.writeFileSync(tutorialPath, html, 'utf8'); + } + + // tutorials can have only one parent so there is no risk for loops + function saveChildren(node) { + node.children.forEach(function(child) { + generateTutorial('Tutorial: ' + child.title, child, helper.tutorialToUrl(child.name)); + saveChildren(child); + }); + } + + saveChildren(tutorials); +}; diff --git a/tools/jsdoc/hifi-jsdoc-template/static/fonts/Cairo-Bold.ttf b/tools/jsdoc/hifi-jsdoc-template/static/fonts/Cairo-Bold.ttf new file mode 100644 index 0000000000..ad884391d7 Binary files /dev/null and b/tools/jsdoc/hifi-jsdoc-template/static/fonts/Cairo-Bold.ttf differ diff --git a/tools/jsdoc/hifi-jsdoc-template/static/fonts/proximanova-regular.otf b/tools/jsdoc/hifi-jsdoc-template/static/fonts/proximanova-regular.otf new file mode 100644 index 0000000000..27c8d8f7bf Binary files /dev/null and b/tools/jsdoc/hifi-jsdoc-template/static/fonts/proximanova-regular.otf differ diff --git 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      +

      + + + + +
      + + + +
      + +
      + + + + + + + + + + + + + + + + + + + + + + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/mainpage.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/mainpage.tmpl new file mode 100644 index 0000000000..b38a185c0f --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/mainpage.tmpl @@ -0,0 +1,10 @@ + + + +
      +
      +
      + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/members.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/members.tmpl new file mode 100644 index 0000000000..eef64c1f3f --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/members.tmpl @@ -0,0 +1,41 @@ + + + + + + + + + + + + + +
      +
      + Type: +
      + +

      + +

       

      + + + + +
      Example 1? 's':'' ?>
      + + + +
      + + +
      Fires:
      +
        +
      • +
      + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/method.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/method.tmpl new file mode 100644 index 0000000000..153459f475 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/method.tmpl @@ -0,0 +1,119 @@ + + + + + + + + + + + + + +
      + +
      + Returns: + + + +
      + +

      + + +

      + +

       

      + + + +

      Throws:

      + 1) { ?>
        +
      • +
      +

      + + + + + +

      Parameters

      + + + +
      Example 1? 's':'' ?>
      + + + +
      + + + +
      Extends:
      + + + + +
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      +
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      +
      + + + +
      Requires:
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      Listeners of This Event:
      +
        +
      • +
      + + + +
      Yields:
      + 1) { ?>
        +
      • +
      + + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/methodList.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/methodList.tmpl new file mode 100644 index 0000000000..7d88cd5e51 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/methodList.tmpl @@ -0,0 +1,107 @@ + + + +

      Constructor

      + + + + + + + + + + None + + 1) { ?>
        +
      • +
      + + + + + + + + + + + + + + + + + +
      Extends:
      + + + + +
      Type:
      +
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      + + + +
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      +
      + + + + +
      Requires:
      +
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      Listeners of This Event:
      +
        +
      • +
      + + + +
      Yields:
      + 1) { ?>
        +
      • +
      + + + + \ No newline at end of file diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/paramList.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/paramList.tmpl new file mode 100644 index 0000000000..5b5164b771 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/paramList.tmpl @@ -0,0 +1,67 @@ + + + + + + + , + + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/params.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/params.tmpl new file mode 100644 index 0000000000..17f58b1677 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/params.tmpl @@ -0,0 +1,115 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      NameTypeAttributesDefaultDescription
      + + + + + + Default Value: + + +
      Properties
      + +
      \ No newline at end of file diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/properties.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/properties.tmpl new file mode 100644 index 0000000000..5c83a7d587 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/properties.tmpl @@ -0,0 +1,103 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
      NameTypeAttributesSummary
      + + + + + + <optional>
      + + + + <nullable>
      + +
      + + + +

      Default Value:

      + + + +
      Properties
      + +
      diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/returns.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/returns.tmpl new file mode 100644 index 0000000000..3958e7018e --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/returns.tmpl @@ -0,0 +1,8 @@ + + + + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/returnsSimp.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/returnsSimp.tmpl new file mode 100644 index 0000000000..b93aa50ad4 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/returnsSimp.tmpl @@ -0,0 +1,6 @@ + + + + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/signal.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/signal.tmpl new file mode 100644 index 0000000000..20743fe052 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/signal.tmpl @@ -0,0 +1,123 @@ + + + + + + + + + + + + + +
      + ( + + + + ) +
      + Returns: + + + +
      + +

      + + +

      + +

       

      + + + +

      Throws:

      + 1) { ?>
        +
      • +
      +

      + + + + + +

      Parameters

      + + + +
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      + + + +
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      + + + + +
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      +
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      +
      + + + +
      Requires:
      +
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      Fires:
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      + + + +
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      + + + +
      Listeners of This Event:
      +
        +
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      + + + +
      Yields:
      + 1) { ?>
        +
      • +
      + + + diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/signalList.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/signalList.tmpl new file mode 100644 index 0000000000..b9a0e0ca86 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/signalList.tmpl @@ -0,0 +1,92 @@ + + + +

      Constructor

      + + + + + + + + + + + + + + + + + + + + +
      Extends:
      + + + + +
      Type:
      +
        +
      • + +
      • +
      + + + +
      This:
      +
      + + + + +
      Requires:
      +
        +
      • +
      + + + +
      Fires:
      +
        +
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      + + + +
      Listens to Events:
      +
        +
      • +
      + + + +
      Listeners of This Event:
      +
        +
      • +
      + + + +
      Yields:
      + 1) { ?>
        +
      • +
      + + + + \ No newline at end of file diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/source.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/source.tmpl new file mode 100644 index 0000000000..e559b5d103 --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/source.tmpl @@ -0,0 +1,8 @@ + +
      +
      +
      +
      +
      \ No newline at end of file diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/tutorial.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/tutorial.tmpl new file mode 100644 index 0000000000..88a0ad52aa --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/tutorial.tmpl @@ -0,0 +1,19 @@ +
      + +
      + 0) { ?> +
        +
      • +
      + + +

      +
      + +
      + +
      + +
      diff --git a/tools/jsdoc/hifi-jsdoc-template/tmpl/type.tmpl b/tools/jsdoc/hifi-jsdoc-template/tmpl/type.tmpl new file mode 100644 index 0000000000..8f8d89369d --- /dev/null +++ b/tools/jsdoc/hifi-jsdoc-template/tmpl/type.tmpl @@ -0,0 +1,7 @@ + + +| + \ No newline at end of file diff --git a/tools/jsdoc/plugins/hifi.js b/tools/jsdoc/plugins/hifi.js index a525093965..b4350ddbdb 100644 --- a/tools/jsdoc/plugins/hifi.js +++ b/tools/jsdoc/plugins/hifi.js @@ -107,9 +107,6 @@ exports.handlers = { if (e.doclet.hifiClientEntity) { rows.push("Client Entity Scripts"); } - if (e.doclet.hifiAvatar) { - rows.push("Avatar Scripts"); - } if (e.doclet.hifiServerEntity) { rows.push("Server Entity Scripts"); } @@ -117,15 +114,30 @@ exports.handlers = { rows.push("Assignment Client Scripts"); } - // Append an Available In: table at the end of the namespace description. + // Append an Available In: sentence at the beginning of the namespace description. if (rows.length > 0) { - var table = "
      Available in:" + rows.join("") + "

      "; - e.doclet.description = table + (e.doclet.description ? e.doclet.description : ""); - } + var availableIn = "

      Supported Script Types: " + rows.join(" • ") + "

      "; + + e.doclet.description = (e.doclet.description ? e.doclet.description : "") + availableIn; + } } } }; +// Functions for adding @signal custom tag +/** @private */ +function setDocletKindToTitle(doclet, tag) { + doclet.addTag( 'kind', tag.title ); +} + +function setDocletNameToValue(doclet, tag) { + if (tag.value && tag.value.description) { // as in a long tag + doclet.addTag('name', tag.value.description); + } else if (tag.text) { // or a short tag + doclet.addTag('name', tag.text); + } +} + // Define custom hifi tags here exports.defineTags = function (dictionary) { @@ -143,14 +155,6 @@ exports.defineTags = function (dictionary) { } }); - // @hifi-avatar-script - dictionary.defineTag("hifi-avatar", { - onTagged: function (doclet, tag) { - doclet.hifiAvatar = true; - } - }); - - // @hifi-client-entity dictionary.defineTag("hifi-client-entity", { onTagged: function (doclet, tag) { @@ -164,4 +168,14 @@ exports.defineTags = function (dictionary) { doclet.hifiServerEntity = true; } }); + + // @signal + dictionary.defineTag("signal", { + mustHaveValue: true, + onTagged: function(doclet, tag) { + setDocletKindToTitle(doclet, tag); + setDocletNameToValue(doclet, tag); + } + }); + }; \ No newline at end of file diff --git a/tools/unity-avatar-exporter/Assets/Editor.meta b/tools/unity-avatar-exporter/Assets/Editor.meta deleted file mode 100644 index cf7dcf12dd..0000000000 --- a/tools/unity-avatar-exporter/Assets/Editor.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 02111c50e71dd664da8ad5c6a6eca767 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs b/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs index 7b90145223..8160ad8aa0 100644 --- a/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs +++ b/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs @@ -14,12 +14,14 @@ using System.Collections.Generic; class AvatarExporter : MonoBehaviour { // update version number for every PR that changes this file, also set updated version in README file - static readonly string AVATAR_EXPORTER_VERSION = "0.2"; + static readonly string AVATAR_EXPORTER_VERSION = "0.3.1"; static readonly float HIPS_GROUND_MIN_Y = 0.01f; static readonly float HIPS_SPINE_CHEST_MIN_SEPARATION = 0.001f; static readonly int MAXIMUM_USER_BONE_COUNT = 256; static readonly string EMPTY_WARNING_TEXT = "None"; + static readonly string TEXTURES_DIRECTORY = "textures"; + static readonly string DEFAULT_MATERIAL_NAME = "No Name"; // TODO: use regex static readonly string[] RECOMMENDED_UNITY_VERSIONS = new string[] { @@ -195,8 +197,17 @@ class AvatarExporter : MonoBehaviour { " Thumb Intermediate", " Thumb Proximal", }; + + static readonly string STANDARD_SHADER = "Standard"; + static readonly string STANDARD_ROUGHNESS_SHADER = "Standard (Roughness setup)"; + static readonly string STANDARD_SPECULAR_SHADER = "Standard (Specular setup)"; + static readonly string[] SUPPORTED_SHADERS = new string[] { + STANDARD_SHADER, + STANDARD_ROUGHNESS_SHADER, + STANDARD_SPECULAR_SHADER, + }; - enum BoneRule { + enum AvatarRule { RecommendedUnityVersion, SingleRoot, NoDuplicateMapping, @@ -215,14 +226,14 @@ class AvatarExporter : MonoBehaviour { HipsNotOnGround, HipsSpineChestNotCoincident, TotalBoneCountUnderLimit, - BoneRuleEnd, + AvatarRuleEnd, }; // rules that are treated as errors and prevent exporting, otherwise rules will show as warnings - static readonly BoneRule[] EXPORT_BLOCKING_BONE_RULES = new BoneRule[] { - BoneRule.HipsMapped, - BoneRule.SpineMapped, - BoneRule.ChestMapped, - BoneRule.HeadMapped, + static readonly AvatarRule[] EXPORT_BLOCKING_AVATAR_RULES = new AvatarRule[] { + AvatarRule.HipsMapped, + AvatarRule.SpineMapped, + AvatarRule.ChestMapped, + AvatarRule.HeadMapped, }; class UserBoneInformation { @@ -255,15 +266,63 @@ class AvatarExporter : MonoBehaviour { } } - static Dictionary userBoneInfos = new Dictionary(); - static Dictionary humanoidToUserBoneMappings = new Dictionary(); - static BoneTreeNode userBoneTree = new BoneTreeNode(); - static Dictionary failedBoneRules = new Dictionary(); + class MaterialData { + public Color albedo; + public string albedoMap; + public double metallic; + public string metallicMap; + public double roughness; + public string roughnessMap; + public string normalMap; + public string occlusionMap; + public Color emissive; + public string emissiveMap; + + public string getJSON() { + string json = "{ \"materialVersion\": 1, \"materials\": { "; + json += "\"albedo\": [" + albedo.r + ", " + albedo.g + ", " + albedo.b + "], "; + if (!string.IsNullOrEmpty(albedoMap)) { + json += "\"albedoMap\": \"" + albedoMap + "\", "; + } + json += "\"metallic\": " + metallic + ", "; + if (!string.IsNullOrEmpty(metallicMap)) { + json += "\"metallicMap\": \"" + metallicMap + "\", "; + } + json += "\"roughness\": " + roughness + ", "; + if (!string.IsNullOrEmpty(roughnessMap)) { + json += "\"roughnessMap\": \"" + roughnessMap + "\", "; + } + if (!string.IsNullOrEmpty(normalMap)) { + json += "\"normalMap\": \"" + normalMap + "\", "; + } + if (!string.IsNullOrEmpty(occlusionMap)) { + json += "\"occlusionMap\": \"" + occlusionMap + "\", "; + } + json += "\"emissive\": [" + emissive.r + ", " + emissive.g + ", " + emissive.b + "] "; + if (!string.IsNullOrEmpty(emissiveMap)) { + json += "\", emissiveMap\": \"" + emissiveMap + "\""; + } + json += "} }"; + return json; + } + } static string assetPath = ""; static string assetName = ""; + + static ModelImporter modelImporter; static HumanDescription humanDescription; - static Dictionary dependencyTextures = new Dictionary(); + + static Dictionary userBoneInfos = new Dictionary(); + static Dictionary humanoidToUserBoneMappings = new Dictionary(); + static BoneTreeNode userBoneTree = new BoneTreeNode(); + static Dictionary failedAvatarRules = new Dictionary(); + + static Dictionary textureDependencies = new Dictionary(); + static Dictionary materialMappings = new Dictionary(); + static Dictionary materialDatas = new Dictionary(); + static List materialAlternateStandardShader = new List(); + static Dictionary materialUnsupportedShader = new Dictionary(); [MenuItem("High Fidelity/Export New Avatar")] static void ExportNewAvatar() { @@ -280,7 +339,10 @@ class AvatarExporter : MonoBehaviour { EditorUtility.DisplayDialog("About", "High Fidelity, Inc.\nAvatar Exporter\nVersion " + AVATAR_EXPORTER_VERSION, "Ok"); } - static void ExportSelectedAvatar(bool updateAvatar) { + static void ExportSelectedAvatar(bool updateAvatar) { + // ensure everything is saved to file before exporting + AssetDatabase.SaveAssets(); + string[] guids = Selection.assetGUIDs; if (guids.Length != 1) { if (guids.Length == 0) { @@ -292,7 +354,7 @@ class AvatarExporter : MonoBehaviour { } assetPath = AssetDatabase.GUIDToAssetPath(Selection.assetGUIDs[0]); assetName = Path.GetFileNameWithoutExtension(assetPath); - ModelImporter modelImporter = ModelImporter.GetAtPath(assetPath) as ModelImporter; + modelImporter = ModelImporter.GetAtPath(assetPath) as ModelImporter; if (Path.GetExtension(assetPath).ToLower() != ".fbx" || modelImporter == null) { EditorUtility.DisplayDialog("Error", "Please select an .fbx model asset to export.", "Ok"); return; @@ -302,26 +364,34 @@ class AvatarExporter : MonoBehaviour { " the Rig section of it's Inspector window.", "Ok"); return; } - + humanDescription = modelImporter.humanDescription; - SetUserBoneInformation(); string textureWarnings = SetTextureDependencies(); + SetBoneAndMaterialInformation(); // check if we should be substituting a bone for a missing UpperChest mapping AdjustUpperChestMapping(); - // format resulting bone rule failure strings - // consider export-blocking bone rules to be errors and show them in an error dialog, - // and also include any other bone rule failures plus texture warnings as warnings in the dialog + // format resulting avatar rule failure strings + // consider export-blocking avatar rules to be errors and show them in an error dialog, + // and also include any other avatar rule failures plus texture warnings as warnings in the dialog string boneErrors = ""; string warnings = ""; - foreach (var failedBoneRule in failedBoneRules) { - if (Array.IndexOf(EXPORT_BLOCKING_BONE_RULES, failedBoneRule.Key) >= 0) { - boneErrors += failedBoneRule.Value + "\n\n"; + foreach (var failedAvatarRule in failedAvatarRules) { + if (Array.IndexOf(EXPORT_BLOCKING_AVATAR_RULES, failedAvatarRule.Key) >= 0) { + boneErrors += failedAvatarRule.Value + "\n\n"; } else { - warnings += failedBoneRule.Value + "\n\n"; + warnings += failedAvatarRule.Value + "\n\n"; } } + foreach (string materialName in materialAlternateStandardShader) { + warnings += "The material " + materialName + " is not using the recommended variation of the Standard shader. " + + "We recommend you change it to Standard (Roughness setup) shader for improved performance.\n\n"; + } + foreach (var material in materialUnsupportedShader) { + warnings += "The material " + material.Key + " is using an unsupported shader " + material.Value + + ". Please change it to a Standard shader type.\n\n"; + } warnings += textureWarnings; if (!string.IsNullOrEmpty(boneErrors)) { // if there are both errors and warnings then warnings will be displayed with errors in the error dialog @@ -334,7 +404,7 @@ class AvatarExporter : MonoBehaviour { EditorUtility.DisplayDialog("Error", boneErrors, "Ok"); return; } - + string documentsFolder = System.Environment.GetFolderPath(System.Environment.SpecialFolder.MyDocuments); string hifiFolder = documentsFolder + "\\High Fidelity Projects"; if (updateAvatar) { // Update Existing Avatar menu option @@ -408,9 +478,9 @@ class AvatarExporter : MonoBehaviour { modelImporter.SaveAndReimport(); // redo parent names, joint mappings, and user bone positions due to the fbx change - // as well as re-check the bone rules for failures + // as well as re-check the avatar rules for failures humanDescription = modelImporter.humanDescription; - SetUserBoneInformation(); + SetBoneAndMaterialInformation(); } } } else { @@ -456,7 +526,7 @@ class AvatarExporter : MonoBehaviour { return; } - // display success dialog with any bone rule warnings + // display success dialog with any avatar rule warnings string successDialog = "Avatar successfully updated!"; if (!string.IsNullOrEmpty(warnings)) { successDialog += "\n\nWarnings:\n" + warnings; @@ -575,6 +645,27 @@ class AvatarExporter : MonoBehaviour { jointOffset.y + ", " + jointOffset.z + ", " + jointOffset.w + ")\n"); } } + + // if there is any material data to save then write out all materials in JSON material format to the materialMap field + if (materialDatas.Count > 0) { + string materialJson = "{ "; + foreach (var materialData in materialDatas) { + // if this is the only material in the mapping and it is the default name No Name mapped to No Name, + // then the avatar has no embedded materials and this material should be applied to all meshes + string materialName = materialData.Key; + if (materialMappings.Count == 1 && materialName == DEFAULT_MATERIAL_NAME && + materialMappings[materialName] == DEFAULT_MATERIAL_NAME) { + materialJson += "\"all\": "; + } else { + materialJson += "\"mat::" + materialName + "\": "; + } + materialJson += materialData.Value.getJSON(); + materialJson += ", "; + } + materialJson = materialJson.Substring(0, materialJson.LastIndexOf(", ")); + materialJson += " }"; + File.AppendAllText(exportFstPath, "materialMap = " + materialJson); + } // open File Explorer to the project directory once finished System.Diagnostics.Process.Start("explorer.exe", "/select," + exportFstPath); @@ -582,11 +673,17 @@ class AvatarExporter : MonoBehaviour { return true; } - static void SetUserBoneInformation() { + static void SetBoneAndMaterialInformation() { userBoneInfos.Clear(); humanoidToUserBoneMappings.Clear(); userBoneTree = new BoneTreeNode(); + materialDatas.Clear(); + materialAlternateStandardShader.Clear(); + materialUnsupportedShader.Clear(); + + SetMaterialMappings(); + // instantiate a game object of the user avatar to traverse the bone tree to gather // bone parents and positions as well as build a bone tree, then destroy it UnityEngine.Object avatarResource = AssetDatabase.LoadAssetAtPath(assetPath, typeof(UnityEngine.Object)); @@ -610,32 +707,40 @@ class AvatarExporter : MonoBehaviour { } } - // generate the list of bone rule failure strings for any bone rules that are not satisfied by this avatar - SetFailedBoneRules(); + // generate the list of avatar rule failure strings for any avatar rules that are not satisfied by this avatar + SetFailedAvatarRules(); } static void TraverseUserBoneTree(Transform modelBone) { GameObject gameObject = modelBone.gameObject; // check if this transform is a node containing mesh, light, or camera instead of a bone - bool mesh = gameObject.GetComponent() != null || gameObject.GetComponent() != null; + MeshRenderer meshRenderer = gameObject.GetComponent(); + SkinnedMeshRenderer skinnedMeshRenderer = gameObject.GetComponent(); + bool mesh = meshRenderer != null || skinnedMeshRenderer != null; bool light = gameObject.GetComponent() != null; bool camera = gameObject.GetComponent() != null; - // if it is in fact a bone, add it to the bone tree as well as user bone infos list with position and parent name - if (!mesh && !light && !camera) { + // if this is a mesh and the model is using external materials then store its material data to be exported + if (mesh && modelImporter.materialLocation == ModelImporterMaterialLocation.External) { + Material[] materials = skinnedMeshRenderer != null ? skinnedMeshRenderer.sharedMaterials : meshRenderer.sharedMaterials; + StoreMaterialData(materials); + } else if (!light && !camera) { + // if it is in fact a bone, add it to the bone tree as well as user bone infos list with position and parent name UserBoneInformation userBoneInfo = new UserBoneInformation(); userBoneInfo.position = modelBone.position; // bone's absolute position string boneName = modelBone.name; if (modelBone.parent == null) { // if no parent then this is actual root bone node of the user avatar, so consider it's parent as "root" + boneName = GetRootBoneName(); // ensure we use the root bone name from the skeleton list for consistency userBoneTree = new BoneTreeNode(boneName); // initialize root of tree userBoneInfo.parentName = "root"; userBoneInfo.boneTreeNode = userBoneTree; } else { // otherwise add this bone node as a child to it's parent's children list - string parentName = modelBone.parent.name; + // if its a child of the root bone, use the root bone name from the skeleton list as the parent for consistency + string parentName = modelBone.parent.parent == null ? GetRootBoneName() : modelBone.parent.name; BoneTreeNode boneTreeNode = new BoneTreeNode(boneName); userBoneInfos[parentName].boneTreeNode.children.Add(boneTreeNode); userBoneInfo.parentName = parentName; @@ -658,7 +763,7 @@ class AvatarExporter : MonoBehaviour { } return result; } - + static void AdjustUpperChestMapping() { if (!humanoidToUserBoneMappings.ContainsKey("UpperChest")) { // if parent of Neck is not Chest then map the parent to UpperChest @@ -682,8 +787,16 @@ class AvatarExporter : MonoBehaviour { } } - static void SetFailedBoneRules() { - failedBoneRules.Clear(); + static string GetRootBoneName() { + // the "root" bone is the first element in the human skeleton bone list + if (humanDescription.skeleton.Length > 0) { + return humanDescription.skeleton[0].name; + } + return ""; + } + + static void SetFailedAvatarRules() { + failedAvatarRules.Clear(); string hipsUserBone = ""; string spineUserBone = ""; @@ -692,60 +805,60 @@ class AvatarExporter : MonoBehaviour { Vector3 hipsPosition = new Vector3(); - // iterate over all bone rules in order and add any rules that fail - // to the failed bone rules map with appropriate error or warning text - for (BoneRule boneRule = 0; boneRule < BoneRule.BoneRuleEnd; ++boneRule) { - switch (boneRule) { - case BoneRule.RecommendedUnityVersion: + // iterate over all avatar rules in order and add any rules that fail + // to the failed avatar rules map with appropriate error or warning text + for (AvatarRule avatarRule = 0; avatarRule < AvatarRule.AvatarRuleEnd; ++avatarRule) { + switch (avatarRule) { + case AvatarRule.RecommendedUnityVersion: if (Array.IndexOf(RECOMMENDED_UNITY_VERSIONS, Application.unityVersion) == -1) { - failedBoneRules.Add(boneRule, "The current version of Unity is not one of the recommended Unity " + - "versions. If you are using a version of Unity later than 2018.2.12f1, " + - "it is recommended to apply Enforce T-Pose under the Pose dropdown " + - "in Humanoid configuration."); + failedAvatarRules.Add(avatarRule, "The current version of Unity is not one of the recommended Unity " + + "versions. If you are using a version of Unity later than 2018.2.12f1, " + + "it is recommended to apply Enforce T-Pose under the Pose dropdown " + + "in Humanoid configuration."); } break; - case BoneRule.SingleRoot: - // bone rule fails if the root bone node has more than one child bone + case AvatarRule.SingleRoot: + // avatar rule fails if the root bone node has more than one child bone if (userBoneTree.children.Count > 1) { - failedBoneRules.Add(boneRule, "There is more than one bone at the top level of the selected avatar's " + - "bone hierarchy. Please ensure all bones for Humanoid mappings are " + - "under the same bone hierarchy."); + failedAvatarRules.Add(avatarRule, "There is more than one bone at the top level of the selected avatar's " + + "bone hierarchy. Please ensure all bones for Humanoid mappings are " + + "under the same bone hierarchy."); } break; - case BoneRule.NoDuplicateMapping: - // bone rule fails if any user bone is mapped to more than one Humanoid bone + case AvatarRule.NoDuplicateMapping: + // avatar rule fails if any user bone is mapped to more than one Humanoid bone foreach (var userBoneInfo in userBoneInfos) { string boneName = userBoneInfo.Key; int mappingCount = userBoneInfo.Value.mappingCount; if (mappingCount > 1) { string text = "The " + boneName + " bone is mapped to more than one bone in Humanoid."; - if (failedBoneRules.ContainsKey(boneRule)) { - failedBoneRules[boneRule] += "\n" + text; + if (failedAvatarRules.ContainsKey(avatarRule)) { + failedAvatarRules[avatarRule] += "\n" + text; } else { - failedBoneRules.Add(boneRule, text); + failedAvatarRules.Add(avatarRule, text); } } } break; - case BoneRule.NoAsymmetricalLegMapping: - CheckAsymmetricalMappingRule(boneRule, LEG_MAPPING_SUFFIXES, "leg"); + case AvatarRule.NoAsymmetricalLegMapping: + CheckAsymmetricalMappingRule(avatarRule, LEG_MAPPING_SUFFIXES, "leg"); break; - case BoneRule.NoAsymmetricalArmMapping: - CheckAsymmetricalMappingRule(boneRule, ARM_MAPPING_SUFFIXES, "arm"); + case AvatarRule.NoAsymmetricalArmMapping: + CheckAsymmetricalMappingRule(avatarRule, ARM_MAPPING_SUFFIXES, "arm"); break; - case BoneRule.NoAsymmetricalHandMapping: - CheckAsymmetricalMappingRule(boneRule, HAND_MAPPING_SUFFIXES, "hand"); + case AvatarRule.NoAsymmetricalHandMapping: + CheckAsymmetricalMappingRule(avatarRule, HAND_MAPPING_SUFFIXES, "hand"); break; - case BoneRule.HipsMapped: - hipsUserBone = CheckHumanBoneMappingRule(boneRule, "Hips"); + case AvatarRule.HipsMapped: + hipsUserBone = CheckHumanBoneMappingRule(avatarRule, "Hips"); break; - case BoneRule.SpineMapped: - spineUserBone = CheckHumanBoneMappingRule(boneRule, "Spine"); + case AvatarRule.SpineMapped: + spineUserBone = CheckHumanBoneMappingRule(avatarRule, "Spine"); break; - case BoneRule.SpineDescendantOfHips: - CheckUserBoneDescendantOfHumanRule(boneRule, spineUserBone, "Hips"); + case AvatarRule.SpineDescendantOfHips: + CheckUserBoneDescendantOfHumanRule(avatarRule, spineUserBone, "Hips"); break; - case BoneRule.ChestMapped: + case AvatarRule.ChestMapped: if (!humanoidToUserBoneMappings.TryGetValue("Chest", out chestUserBone)) { // check to see if there is a child of Spine that we can suggest to be mapped to Chest string spineChild = ""; @@ -755,54 +868,54 @@ class AvatarExporter : MonoBehaviour { spineChild = spineTreeNode.children[0].boneName; } } - failedBoneRules.Add(boneRule, "There is no Chest bone mapped in Humanoid for the selected avatar."); + failedAvatarRules.Add(avatarRule, "There is no Chest bone mapped in Humanoid for the selected avatar."); // if the only found child of Spine is not yet mapped then add it as a suggestion for Chest mapping if (!string.IsNullOrEmpty(spineChild) && !userBoneInfos[spineChild].HasHumanMapping()) { - failedBoneRules[boneRule] += " It is suggested that you map bone " + spineChild + - " to Chest in Humanoid."; + failedAvatarRules[avatarRule] += " It is suggested that you map bone " + spineChild + + " to Chest in Humanoid."; } } break; - case BoneRule.ChestDescendantOfSpine: - CheckUserBoneDescendantOfHumanRule(boneRule, chestUserBone, "Spine"); + case AvatarRule.ChestDescendantOfSpine: + CheckUserBoneDescendantOfHumanRule(avatarRule, chestUserBone, "Spine"); break; - case BoneRule.NeckMapped: - CheckHumanBoneMappingRule(boneRule, "Neck"); + case AvatarRule.NeckMapped: + CheckHumanBoneMappingRule(avatarRule, "Neck"); break; - case BoneRule.HeadMapped: - headUserBone = CheckHumanBoneMappingRule(boneRule, "Head"); + case AvatarRule.HeadMapped: + headUserBone = CheckHumanBoneMappingRule(avatarRule, "Head"); break; - case BoneRule.HeadDescendantOfChest: - CheckUserBoneDescendantOfHumanRule(boneRule, headUserBone, "Chest"); + case AvatarRule.HeadDescendantOfChest: + CheckUserBoneDescendantOfHumanRule(avatarRule, headUserBone, "Chest"); break; - case BoneRule.EyesMapped: + case AvatarRule.EyesMapped: bool leftEyeMapped = humanoidToUserBoneMappings.ContainsKey("LeftEye"); bool rightEyeMapped = humanoidToUserBoneMappings.ContainsKey("RightEye"); if (!leftEyeMapped || !rightEyeMapped) { if (leftEyeMapped && !rightEyeMapped) { - failedBoneRules.Add(boneRule, "There is no RightEye bone mapped in Humanoid " + - "for the selected avatar."); + failedAvatarRules.Add(avatarRule, "There is no RightEye bone mapped in Humanoid " + + "for the selected avatar."); } else if (!leftEyeMapped && rightEyeMapped) { - failedBoneRules.Add(boneRule, "There is no LeftEye bone mapped in Humanoid " + - "for the selected avatar."); + failedAvatarRules.Add(avatarRule, "There is no LeftEye bone mapped in Humanoid " + + "for the selected avatar."); } else { - failedBoneRules.Add(boneRule, "There is no LeftEye or RightEye bone mapped in Humanoid " + - "for the selected avatar."); + failedAvatarRules.Add(avatarRule, "There is no LeftEye or RightEye bone mapped in Humanoid " + + "for the selected avatar."); } } break; - case BoneRule.HipsNotOnGround: + case AvatarRule.HipsNotOnGround: // ensure the absolute Y position for the bone mapped to Hips (if its mapped) is at least HIPS_GROUND_MIN_Y if (!string.IsNullOrEmpty(hipsUserBone)) { UserBoneInformation hipsBoneInfo = userBoneInfos[hipsUserBone]; hipsPosition = hipsBoneInfo.position; if (hipsPosition.y < HIPS_GROUND_MIN_Y) { - failedBoneRules.Add(boneRule, "The bone mapped to Hips in Humanoid (" + hipsUserBone + - ") should not be at ground level."); + failedAvatarRules.Add(avatarRule, "The bone mapped to Hips in Humanoid (" + hipsUserBone + + ") should not be at ground level."); } } break; - case BoneRule.HipsSpineChestNotCoincident: + case AvatarRule.HipsSpineChestNotCoincident: // ensure the bones mapped to Hips, Spine, and Chest are all not in the same position, // check Hips to Spine and Spine to Chest lengths are within HIPS_SPINE_CHEST_MIN_SEPARATION if (!string.IsNullOrEmpty(spineUserBone) && !string.IsNullOrEmpty(chestUserBone) && @@ -813,34 +926,34 @@ class AvatarExporter : MonoBehaviour { Vector3 spineToChest = spineBoneInfo.position - chestBoneInfo.position; if (hipsToSpine.magnitude < HIPS_SPINE_CHEST_MIN_SEPARATION && spineToChest.magnitude < HIPS_SPINE_CHEST_MIN_SEPARATION) { - failedBoneRules.Add(boneRule, "The bone mapped to Hips in Humanoid (" + hipsUserBone + - "), the bone mapped to Spine in Humanoid (" + spineUserBone + - "), and the bone mapped to Chest in Humanoid (" + chestUserBone + - ") should not be coincidental."); + failedAvatarRules.Add(avatarRule, "The bone mapped to Hips in Humanoid (" + hipsUserBone + + "), the bone mapped to Spine in Humanoid (" + spineUserBone + + "), and the bone mapped to Chest in Humanoid (" + chestUserBone + + ") should not be coincidental."); } } break; - case BoneRule.TotalBoneCountUnderLimit: + case AvatarRule.TotalBoneCountUnderLimit: int userBoneCount = userBoneInfos.Count; if (userBoneCount > MAXIMUM_USER_BONE_COUNT) { - failedBoneRules.Add(boneRule, "The total number of bones in the avatar (" + userBoneCount + - ") exceeds the maximum bone limit (" + MAXIMUM_USER_BONE_COUNT + ")."); + failedAvatarRules.Add(avatarRule, "The total number of bones in the avatar (" + userBoneCount + + ") exceeds the maximum bone limit (" + MAXIMUM_USER_BONE_COUNT + ")."); } break; } } } - static string CheckHumanBoneMappingRule(BoneRule boneRule, string humanBoneName) { + static string CheckHumanBoneMappingRule(AvatarRule avatarRule, string humanBoneName) { string userBoneName = ""; - // bone rule fails if bone is not mapped in Humanoid + // avatar rule fails if bone is not mapped in Humanoid if (!humanoidToUserBoneMappings.TryGetValue(humanBoneName, out userBoneName)) { - failedBoneRules.Add(boneRule, "There is no " + humanBoneName + " bone mapped in Humanoid for the selected avatar."); + failedAvatarRules.Add(avatarRule, "There is no " + humanBoneName + " bone mapped in Humanoid for the selected avatar."); } return userBoneName; } - static void CheckUserBoneDescendantOfHumanRule(BoneRule boneRule, string userBoneName, string descendantOfHumanName) { + static void CheckUserBoneDescendantOfHumanRule(AvatarRule avatarRule, string userBoneName, string descendantOfHumanName) { if (string.IsNullOrEmpty(userBoneName)) { return; } @@ -867,13 +980,13 @@ class AvatarExporter : MonoBehaviour { } } - // bone rule fails if no ancestor of given user bone matched the descendant of name (no early return) - failedBoneRules.Add(boneRule, "The bone mapped to " + userBoneInfo.humanName + " in Humanoid (" + userBoneName + - ") is not a child of the bone mapped to " + descendantOfHumanName + " in Humanoid (" + - descendantOfUserBoneName + ")."); + // avatar rule fails if no ancestor of given user bone matched the descendant of name (no early return) + failedAvatarRules.Add(avatarRule, "The bone mapped to " + userBoneInfo.humanName + " in Humanoid (" + userBoneName + + ") is not a child of the bone mapped to " + descendantOfHumanName + " in Humanoid (" + + descendantOfUserBoneName + ")."); } - static void CheckAsymmetricalMappingRule(BoneRule boneRule, string[] mappingSuffixes, string appendage) { + static void CheckAsymmetricalMappingRule(AvatarRule avatarRule, string[] mappingSuffixes, string appendage) { int leftCount = 0; int rightCount = 0; // add Left/Right to each mapping suffix to make Humanoid mapping names, @@ -888,23 +1001,23 @@ class AvatarExporter : MonoBehaviour { ++rightCount; } } - // bone rule fails if number of left appendage mappings doesn't match number of right appendage mappings + // avatar rule fails if number of left appendage mappings doesn't match number of right appendage mappings if (leftCount != rightCount) { - failedBoneRules.Add(boneRule, "The number of bones mapped in Humanoid for the left " + appendage + " (" + - leftCount + ") does not match the number of bones mapped in Humanoid for the right " + - appendage + " (" + rightCount + ")."); + failedAvatarRules.Add(avatarRule, "The number of bones mapped in Humanoid for the left " + appendage + " (" + + leftCount + ") does not match the number of bones mapped in Humanoid for the right " + + appendage + " (" + rightCount + ")."); } } static string GetTextureDirectory(string basePath) { - string textureDirectory = Path.GetDirectoryName(basePath) + "\\textures"; + string textureDirectory = Path.GetDirectoryName(basePath) + "\\" + TEXTURES_DIRECTORY; textureDirectory = textureDirectory.Replace("\\\\", "\\"); return textureDirectory; } - + static string SetTextureDependencies() { string textureWarnings = ""; - dependencyTextures.Clear(); + textureDependencies.Clear(); // build the list of all local asset paths for textures that Unity considers dependencies of the model // for any textures that have duplicate names, return a string of duplicate name warnings @@ -913,11 +1026,11 @@ class AvatarExporter : MonoBehaviour { UnityEngine.Object textureObject = AssetDatabase.LoadAssetAtPath(dependencyPath, typeof(Texture2D)); if (textureObject != null) { string textureName = Path.GetFileName(dependencyPath); - if (dependencyTextures.ContainsKey(textureName)) { + if (textureDependencies.ContainsKey(textureName)) { textureWarnings += "There is more than one texture with the name " + textureName + " referenced in the selected avatar.\n\n"; } else { - dependencyTextures.Add(textureName, dependencyPath); + textureDependencies.Add(textureName, dependencyPath); } } } @@ -927,7 +1040,7 @@ class AvatarExporter : MonoBehaviour { static bool CopyExternalTextures(string texturesDirectory) { // copy the found dependency textures from the local asset folder to the textures folder in the target export project - foreach (var texture in dependencyTextures) { + foreach (var texture in textureDependencies) { string targetPath = texturesDirectory + "\\" + texture.Key; try { File.Copy(texture.Value, targetPath, true); @@ -939,6 +1052,88 @@ class AvatarExporter : MonoBehaviour { } return true; } + + static void StoreMaterialData(Material[] materials) { + // store each material's info in the materialDatas list to be written out later to the FST if it is a supported shader + foreach (Material material in materials) { + string materialName = material.name; + string shaderName = material.shader.name; + + // don't store any material data for unsupported shader types + if (Array.IndexOf(SUPPORTED_SHADERS, shaderName) == -1) { + if (!materialUnsupportedShader.ContainsKey(materialName)) { + materialUnsupportedShader.Add(materialName, shaderName); + } + continue; + } + + MaterialData materialData = new MaterialData(); + materialData.albedo = material.GetColor("_Color"); + materialData.albedoMap = GetMaterialTexture(material, "_MainTex"); + materialData.roughness = material.GetFloat("_Glossiness"); + materialData.roughnessMap = GetMaterialTexture(material, "_SpecGlossMap"); + materialData.normalMap = GetMaterialTexture(material, "_BumpMap"); + materialData.occlusionMap = GetMaterialTexture(material, "_OcclusionMap"); + materialData.emissive = material.GetColor("_EmissionColor"); + materialData.emissiveMap = GetMaterialTexture(material, "_EmissionMap"); + + // for specular setups we will treat the metallic value as the average of the specular RGB intensities + if (shaderName == STANDARD_SPECULAR_SHADER) { + Color specular = material.GetColor("_SpecColor"); + materialData.metallic = (specular.r + specular.g + specular.b) / 3.0f; + } else { + materialData.metallic = material.GetFloat("_Metallic"); + materialData.metallicMap = GetMaterialTexture(material, "_MetallicGlossMap"); + } + + // for non-roughness Standard shaders give a warning that is not the recommended Standard shader, + // and invert smoothness for roughness + if (shaderName == STANDARD_SHADER || shaderName == STANDARD_SPECULAR_SHADER) { + if (!materialAlternateStandardShader.Contains(materialName)) { + materialAlternateStandardShader.Add(materialName); + } + materialData.roughness = 1.0f - materialData.roughness; + } + + // remap the material name from the Unity material name to the fbx material name that it overrides + if (materialMappings.ContainsKey(materialName)) { + materialName = materialMappings[materialName]; + } + if (!materialDatas.ContainsKey(materialName)) { + materialDatas.Add(materialName, materialData); + } + } + } + + static string GetMaterialTexture(Material material, string textureProperty) { + // ensure the texture property name exists in this material and return its texture directory path if so + string[] textureNames = material.GetTexturePropertyNames(); + if (Array.IndexOf(textureNames, textureProperty) >= 0) { + Texture texture = material.GetTexture(textureProperty); + if (texture) { + foreach (var textureDependency in textureDependencies) { + string textureFile = textureDependency.Key; + if (Path.GetFileNameWithoutExtension(textureFile) == texture.name) { + return TEXTURES_DIRECTORY + "/" + textureFile; + } + } + } + } + return ""; + } + + static void SetMaterialMappings() { + materialMappings.Clear(); + + // store the mappings from fbx material name to the Unity material name overriding it using external fbx mapping + var objectMap = modelImporter.GetExternalObjectMap(); + foreach (var mapping in objectMap) { + var material = mapping.Value as UnityEngine.Material; + if (material != null) { + materialMappings.Add(material.name, mapping.Key.name); + } + } + } } class ExportProjectWindow : EditorWindow { diff --git a/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs.meta b/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs.meta deleted file mode 100644 index 373aecc6a8..0000000000 --- a/tools/unity-avatar-exporter/Assets/Editor/AvatarExporter.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 00403fdc52187214c8418bc0a7f387e2 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/tools/unity-avatar-exporter/Assets/README.txt b/tools/unity-avatar-exporter/Assets/README.txt index c84cec2978..b1e8a5c537 100644 --- a/tools/unity-avatar-exporter/Assets/README.txt +++ b/tools/unity-avatar-exporter/Assets/README.txt @@ -1,7 +1,6 @@ High Fidelity, Inc. Avatar Exporter -Version 0.2 - +Version 0.3.1 Note: It is recommended to use Unity versions between 2017.4.17f1 and 2018.2.12f1 for this Avatar Exporter. diff --git a/tools/unity-avatar-exporter/Assets/README.txt.meta b/tools/unity-avatar-exporter/Assets/README.txt.meta deleted file mode 100644 index 148fd21fdd..0000000000 --- a/tools/unity-avatar-exporter/Assets/README.txt.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: 30b2b6221fd08234eb07c4d6d525d32e -TextScriptImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/tools/unity-avatar-exporter/avatarExporter.unitypackage b/tools/unity-avatar-exporter/avatarExporter.unitypackage index 95c000e7c6..281cc80ddb 100644 Binary files a/tools/unity-avatar-exporter/avatarExporter.unitypackage and b/tools/unity-avatar-exporter/avatarExporter.unitypackage differ