use click handler only, remove triggerClicked

This commit is contained in:
David Back 2018-07-31 11:51:16 -07:00
parent 93335feba1
commit 4a722a62f7
2 changed files with 37 additions and 79 deletions

View file

@ -66,44 +66,33 @@ Script.include("/~/system/libraries/utils.js");
this.sendPickData = function(controllerData) {
if (controllerData.triggerClicks[this.hand]) {
var hand = this.hand === RIGHT_HAND ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
if (!this.triggerClicked) {
this.selectedTarget = controllerData.rayPicks[this.hand];
if (!this.selectedTarget.intersects) {
Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({
method: "clearSelection"
method: "clearSelection",
hand: hand
}));
}
Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({
method: "triggerClicked",
clicked: true,
rightHand: this.hand === RIGHT_HAND
}));
}
if (this.selectedTarget.type === Picks.INTERSECTED_ENTITY) {
if (!this.isTabletMaterialEntity(this.selectedTarget.objectID)) {
Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({
method: "selectEntity",
entityID: this.selectedTarget.objectID
entityID: this.selectedTarget.objectID,
hand: hand
}));
}
} else if (this.selectedTarget.type === Picks.INTERSECTED_OVERLAY) {
Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({
method: "selectOverlay",
overlayID: this.selectedTarget.objectID
overlayID: this.selectedTarget.objectID,
hand: hand
}));
}
this.triggerClicked = true;
} else {
if (this.triggerClicked) {
Messages.sendLocalMessage("entityToolUpdates", JSON.stringify({
method: "triggerClicked",
clicked: false,
rightHand: this.hand === RIGHT_HAND
}));
}
this.triggerClicked = false;
}
this.sendPointingAtData(controllerData);

View file

@ -53,26 +53,24 @@ SelectionManager = (function() {
}
if (messageParsed.method === "selectEntity") {
if (wantDebug) {
print("setting selection to " + messageParsed.entityID);
if (!SelectionDisplay.triggered() || SelectionDisplay.triggeredHand === messageParsed.hand) {
if (wantDebug) {
print("setting selection to " + messageParsed.entityID);
}
that.setSelections([messageParsed.entityID]);
}
that.setSelections([messageParsed.entityID]);
} else if (messageParsed.method === "clearSelection") {
that.clearSelections();
if (!SelectionDisplay.triggered() || SelectionDisplay.triggeredHand === messageParsed.hand) {
that.clearSelections();
}
} else if (messageParsed.method === "pointingAt") {
if (messageParsed.rightHand) {
if (messageParsed.hand === Controller.Standard.RightHand) {
that.pointingAtDesktopWindowRight = messageParsed.desktopWindow;
that.pointingAtTabletRight = messageParsed.tablet;
} else {
that.pointingAtDesktopWindowLeft = messageParsed.desktopWindow;
that.pointingAtTabletLeft = messageParsed.tablet;
}
} else if (messageParsed.method === "triggerClicked") {
if (messageParsed.rightHand) {
that.triggerClickedRight = messageParsed.clicked;
} else {
that.triggerClickedLeft = messageParsed.clicked;
}
}
}
@ -115,9 +113,6 @@ SelectionManager = (function() {
that.pointingAtDesktopWindowRight = false;
that.pointingAtTabletLeft = false;
that.pointingAtTabletRight = false;
that.triggerClickedRight = false;
that.triggerClickedLeft = false;
that.saveProperties = function() {
that.savedProperties = {};
@ -761,62 +756,36 @@ SelectionDisplay = (function() {
// We get mouseMoveEvents from the handControllers, via handControllerPointer.
// But we dont' get mousePressEvents.
that.triggerMapping = Controller.newMapping(Script.resolvePath('') + '-click');
that.triggerPressMapping = Controller.newMapping(Script.resolvePath('') + '-press');
Script.scriptEnding.connect(that.triggerMapping.disable);
that.triggeredHand = NO_TRIGGER_HAND;
that.triggered = function() {
return that.triggeredHand !== NO_TRIGGER_HAND;
}
function triggerPress(hand) {
var pointingAtDesktopWindow = (hand === Controller.Standard.RightHand &&
SelectionManager.pointingAtDesktopWindowRight) ||
(hand === Controller.Standard.LeftHand &&
SelectionManager.pointingAtDesktopWindowLeft);
var pointingAtTablet = (hand === Controller.Standard.RightHand && SelectionManager.pointingAtTabletRight) ||
(hand === Controller.Standard.LeftHand && SelectionManager.pointingAtTabletLeft);
if (pointingAtDesktopWindow || pointingAtTablet) {
return;
}
that.triggeredHand = hand;
that.mousePressEvent({});
}
function triggerRelease(hand) {
that.triggeredHand = NO_TRIGGER_HAND;
that.mouseReleaseEvent({});
var otherTriggerClicked = hand == Controller.Standard.RightHand ? SelectionManager.triggerClickedLeft :
SelectionManager.triggerClickedRight;
// When one hand is released check if the other hand is clicked and should then trigger a press
if (otherTriggerClicked) {
var otherHand = hand == Controller.Standard.RightHand ? Controller.Standard.LeftHand :
Controller.Standard.RightHand;
triggerPress(otherHand);
}
}
function handleTriggerPress(hand, triggerClicked) {
// Don't allow both hands to trigger at the same time
if (that.triggered() && hand !== that.triggeredHand) {
return;
}
if (!that.triggered() && triggerClicked) {
triggerPress(hand);
} else if (that.triggered() && !triggerClicked) {
triggerRelease(hand);
}
}
function makePressHandler(hand) {
return function (value) {
var triggerClicked = hand == Controller.Standard.RightHand ? SelectionManager.triggerClickedRight :
SelectionManager.triggerClickedLeft;
handleTriggerPress(hand, triggerClicked);
};
}
function makeClickHandler(hand) {
return function (clicked) {
handleTriggerPress(hand, clicked);
print("DBACK TEST makeClickHandler " + hand + " " + clicked);
// Don't allow both hands to trigger at the same time
if (that.triggered() && hand !== that.triggeredHand) {
return;
}
if (!that.triggered() && clicked) {
var pointingAtDesktopWindow = (hand === Controller.Standard.RightHand &&
SelectionManager.pointingAtDesktopWindowRight) ||
(hand === Controller.Standard.LeftHand &&
SelectionManager.pointingAtDesktopWindowLeft);
var pointingAtTablet = (hand === Controller.Standard.RightHand && SelectionManager.pointingAtTabletRight) ||
(hand === Controller.Standard.LeftHand && SelectionManager.pointingAtTabletLeft);
if (pointingAtDesktopWindow || pointingAtTablet) {
return;
}
that.triggeredHand = hand;
that.mousePressEvent({});
} else if (that.triggered() && !clicked) {
that.triggeredHand = NO_TRIGGER_HAND;
that.mouseReleaseEvent({});
}
};
}
that.triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
that.triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
that.triggerMapping.from(Controller.Standard.RTClick).peek().to(makeClickHandler(Controller.Standard.RightHand));
that.triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Controller.Standard.LeftHand));