mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-15 17:27:44 +02:00
Equip stick instead of grab. String is less rigid. Fixed bug where the ball was not recognized when other clients equipped the stick.
This commit is contained in:
parent
6763ca9b27
commit
49858d3ec5
2 changed files with 194 additions and 311 deletions
scripts/tutorials
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@ -14,20 +14,61 @@
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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var NULL_UUID = "{00000000-0000-0000-0000-000000000000}";
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var LIFETIME = 3600;
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var BALL_SIZE = 0.175;
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var BALL_DAMPING = 0.5;
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var BALL_ANGULAR_DAMPING = 0.5;
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var BALL_RESTITUTION = 0.4;
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var BALL_DENSITY = 1000;
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var STICK_SCRIPT_URL = Script.resolvePath("./entity_scripts/tetherballStick.js?v=" + Date.now());
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var STICK_MODEL_URL = "http://hifi-content.s3.amazonaws.com/caitlyn/production/raveStick/newRaveStick2.fbx";
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var COLLISION_SOUND_URL = "http://public.highfidelity.io/sounds/Footsteps/FootstepW3Left-12db.wav";
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var avatarOrientation = MyAvatar.orientation;
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avatarOrientation = Quat.safeEulerAngles(avatarOrientation);
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avatarOrientation.x = 0;
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avatarOrientation = Quat.fromVec3Degrees(avatarOrientation);
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var startPosition = Vec3.sum(MyAvatar.getRightPalmPosition(), Vec3.multiply(1, Quat.getFront(avatarOrientation)));
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var front = Quat.getFront(avatarOrientation);
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var stickStartPosition = Vec3.sum(MyAvatar.getRightPalmPosition(), front);
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var ballStartPosition = Vec3.sum(stickStartPosition, Vec3.multiply(0.36, front));
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var ballID = Entities.addEntity({
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type: "Model",
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modelURL: "http://hifi-content.s3.amazonaws.com/Examples%20Content/production/marblecollection/Star.fbx",
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name: "TetherballStick Ball",
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shapeType: "Sphere",
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position: ballStartPosition,
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lifetime: LIFETIME,
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collisionSoundURL: COLLISION_SOUND_URL,
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dimensions: {
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x: BALL_SIZE,
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y: BALL_SIZE,
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z: BALL_SIZE
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},
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gravity: {
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x: 0.0,
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y: -9.8,
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z: 0.0
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},
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damping: BALL_DAMPING,
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angularDamping: BALL_ANGULAR_DAMPING,
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density: BALL_DENSITY,
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restitution: BALL_RESTITUTION,
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dynamic: true,
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collidesWith: "static,dynamic,otherAvatar,",
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userData: JSON.stringify({
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grabbableKey: {
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grabbable: false
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}
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})
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});
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var STICK_PROPERTIES = {
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type: 'Model',
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name: "TetherballStick Stick",
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modelURL: STICK_MODEL_URL,
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position: startPosition,
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position: stickStartPosition,
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rotation: MyAvatar.orientation,
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dimensions: {
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x: 0.0651,
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@ -41,31 +82,40 @@ var STICK_PROPERTIES = {
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blue: 20
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},
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shapeType: 'box',
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lifetime: 3600,
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lifetime: LIFETIME,
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userData: JSON.stringify({
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grabbableKey: {
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grabbable: true,
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spatialKey: {
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rightRelativePosition: {
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x: 0.05,
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y: 0,
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z: 0
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},
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leftRelativePosition: {
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x: -0.05,
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y: 0,
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z: 0
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},
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relativeRotation: {
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x: 0.4999999701976776,
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y: 0.4999999701976776,
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z: -0.4999999701976776,
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w: 0.4999999701976776
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}
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},
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invertSolidWhileHeld: true
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invertSolidWhileHeld: true,
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ignoreIK: false
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},
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ownerID: MyAvatar.sessionUUID
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wearable: {
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joints: {
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RightHand: [{
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x: 0.15539926290512085,
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y: 0.14493153989315033,
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z: 0.023641478270292282
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}, {
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x: 0.5481458902359009,
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y: -0.4470711946487427,
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z: -0.3148134648799896,
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w: 0.6328644752502441
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}],
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LeftHand: [{
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x: -0.14998853206634521,
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y: 0.17033983767032623,
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z: 0.023199155926704407
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},
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{
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x: 0.6623835563659668,
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y: -0.1671387255191803,
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z: 0.7071226835250854,
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w: 0.1823924481868744
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}]
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}
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},
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ownerID: MyAvatar.sessionUUID,
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ballID: ballID,
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lifetime: LIFETIME
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})
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};
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@ -18,178 +18,107 @@
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var _this;
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var NULL_UUID = "{00000000-0000-0000-0000-000000000000}";
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var ENTITY_CHECK_INTERVAL = 5; // time in sec
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var LINE_WIDTH = 0.02;
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var BALL_SIZE = 0.175;
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var BALL_DAMPING = 0.5;
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var BALL_ANGULAR_DAMPING = 0.5;
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var BALL_RESTITUTION = 0.4;
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var BALL_DENSITY = 1000;
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var MAX_DISTANCE_MULTIPLIER = 2;
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var ACTION_DISTANCE = 0.25;
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var ACTION_TIMESCALE = 0.025;
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var ACTION_TAG = "TetherballStick Action";
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var BALL_NAME = "TetherballStick Ball";
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var LINE_NAME = "TetherballStick Line";
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var MAX_DISTANCE_MULTIPLIER = 4;
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var ACTION_DISTANCE = 0.35;
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var ACTION_TIMESCALE = 0.035;
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var COLLISION_SOUND_URL = "http://public.highfidelity.io/sounds/Footsteps/FootstepW3Left-12db.wav";
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var INTERACT_SOUND_URL = "http://hifi-public.s3.amazonaws.com/sounds/color_busters/powerup.wav";
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var INTERACT_SOUND_VOLUME = 0.2;
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var USE_INTERACT_SOUND = false;
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var AVATAR_CHECK_RANGE = 5; // in meters
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var TIP_OFFSET = 0.26;
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var LIFETIME = 3600;
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tetherballStick = function() {
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_this = this;
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return;
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};
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tetherballStick.prototype = {
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lastCheckForEntities: ENTITY_CHECK_INTERVAL,
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originalDimensions: null,
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ownerID: NULL_UUID,
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userID: NULL_UUID,
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entityID: NULL_UUID,
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ballID: NULL_UUID,
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lineID: NULL_UUID,
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actionID: NULL_UUID,
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INTERACT_SOUND: undefined,
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getUserData: function(key) {
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try {
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var stickProps = Entities.getEntityProperties(this.entityID);
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var userData = JSON.parse(stickProps.userData);
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return userData[key];
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} catch (e) {
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print("Error parsing Tetherball Stick UserData in file " +
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e.fileName + " on line " + e.lineNumber);
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}
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},
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preload: function(entityID) {
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this.entityID = entityID;
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if (USE_INTERACT_SOUND) {
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this.INTERACT_SOUND = SoundCache.getSound(INTERACT_SOUND_URL);
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}
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this.originalDimensions = Entities.getEntityProperties(this.entityID).dimensions;
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Script.update.connect(this.update);
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},
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unload: function() {
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Script.update.disconnect(this.update);
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this.ballID = this.getUserData("ballID");
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},
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update: function(dt) {
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// _this during update due to loss of scope
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if (_this.lastCheckForEntities >= ENTITY_CHECK_INTERVAL) {
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_this.lastCheckForEntities = 0;
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// everyone will be running this update loop
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// the only action is to increment the timer till ENTITY_CHECK_INTERVAL
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// when that is reached the userdata ownerID is simply validated by everyone
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// if it's invalid call setNewOwner, to set a new valid user
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if (!_this.checkForOwner()) {
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return;
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}
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_this.drawLine();
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},
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// only one person should ever be running this far
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if (_this.ownerID == MyAvatar.sessionUUID) {
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_this.checkForEntities();
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}
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startEquip: function(id, params) {
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this.removeActions();
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this.createLine();
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Script.update.connect(this.update);
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},
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continueEquip: function(id, params) {
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var stickProps = Entities.getEntityProperties(this.entityID);
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var ballProps = Entities.getEntityProperties(this.ballID);
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var tipPosition = this.getTipPosition();
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var distance = Vec3.distance(tipPosition, ballProps.position);
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var maxDistance = ACTION_DISTANCE;
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var dVel = Vec3.subtract(ballProps.velocity, stickProps.velocity);
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var dPos = Vec3.subtract(ballProps.position, stickProps.position);
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var ballWithinMaxDistance = distance <= maxDistance;
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var ballMovingCloserToStick = Vec3.dot(dVel, dPos) < 0;
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var ballAboveStick = ballProps.position.y > tipPosition.y;
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if(this.hasAction()) {
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if(ballWithinMaxDistance && (ballMovingCloserToStick || ballAboveStick)) {
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this.removeActions();
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} else {
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_this.lastCheckForEntities += dt;
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this.updateOffsetAction();
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}
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} else if(!ballWithinMaxDistance && !ballMovingCloserToStick){
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this.createOffsetAction();
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}
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_this.drawLine();
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this.capBallDistance();
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},
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getScale: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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return stickProps.dimensions.z / this.originalDimensions.z;
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},
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releaseEquip: function(id, params) {
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this.deleteLine();
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this.createSpringAction();
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checkForOwner: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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try {
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var stickData = JSON.parse(stickProps.userData);
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var owner = AvatarManager.getAvatar(stickData.ownerID);
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if (owner.sessionUUID !== undefined) {
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this.ownerID = owner.sessionUUID;
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return true;
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} else {
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// UUID is invalid
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this.setNewOwner();
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return false;
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}
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} catch (e) {
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// all other errors
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this.setNewOwner();
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return false;
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}
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},
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setNewOwner: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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// I only want the closest client to be in charge of creating objects.
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// the AvatarList also contains a null representing MyAvatar,
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// a new array is created to start with containing the proper UUID
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var avatarList = AvatarList.getAvatarIdentifiers()
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.filter(Boolean) // remove the null
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.concat(MyAvatar.sessionUUID); // add the ID
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var closestAvatarID = undefined;
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var closestAvatarDistance = AVATAR_CHECK_RANGE;
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avatarList.forEach(function(avatarID) {
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var avatar = AvatarList.getAvatar(avatarID);
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var distFrom = Vec3.distance(avatar.position, stickProps.position);
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if (distFrom < closestAvatarDistance) {
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closestAvatarDistance = distFrom;
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closestAvatarID = avatarID;
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}
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});
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// add reference to userData
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try {
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var stickData = JSON.parse(stickProps.userData);
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stickData.ownerID = closestAvatarID; //NOTE: this will assign undefined if all avatars are further than AVATAR_CHECK_RANGE
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Entities.editEntity(this.entityID, {
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userData: JSON.stringify(stickData)
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});
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} catch (e) {
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}
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},
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checkForEntities: function() {
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if (!this.hasBall()) {
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this.createBall();
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}
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if (!this.hasAction()) {
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this.createAction();
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}
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},
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playInteractionSound: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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var INTERACT_SOUND_OPTIONS = {
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volume: INTERACT_SOUND_VOLUME,
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loop: false,
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position: stickProps.position
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};
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Audio.playSound(this.INTERACT_SOUND, INTERACT_SOUND_OPTIONS);
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Script.update.disconnect(this.update);
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},
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getTipPosition: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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var stickProps = Entities.getEntityProperties(this.entityID);
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var stickFront = Quat.getFront(stickProps.rotation);
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var frontOffset = Vec3.multiply(stickFront, TIP_OFFSET);
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var tipPosition = Vec3.sum(stickProps.position, frontOffset);
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var scale = this.getScale();
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var frontVec = Quat.getFront(stickProps.rotation);
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var frontOffset = Vec3.multiply(frontVec, TIP_OFFSET * scale);
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var tipPosition = Vec3.sum(stickProps.position, frontOffset);
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return tipPosition;
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return tipPosition;
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},
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getStickFrontPosition: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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var stickFront = Quat.getFront(stickProps.rotation);
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var tipPosition = this.getTipPosition();
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return Vec3.sum(tipPosition, Vec3.multiply(TIP_OFFSET*.4, stickFront));
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var stickProps = Entities.getEntityProperties(this.entityID);
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var stickFront = Quat.getFront(stickProps.rotation);
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var tipPosition = this.getTipPosition();
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var frontPostion = Vec3.sum(tipPosition, Vec3.multiply(TIP_OFFSET * 0.4, stickFront));
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return frontPostion;
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},
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capBallDistance: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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var ballProps = Entities.getEntityProperties(this.ballID);
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var tipPosition = this.getTipPosition();
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var scale = this.getScale();
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var distance = Vec3.distance(tipPosition, ballProps.position);
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var maxDistance = ACTION_DISTANCE * MAX_DISTANCE_MULTIPLIER * scale;
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var maxDistance = ACTION_DISTANCE * MAX_DISTANCE_MULTIPLIER;
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if(distance > maxDistance) {
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var direction = Vec3.normalize(Vec3.subtract(ballProps.position, tipPosition));
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@ -200,175 +129,39 @@
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}
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},
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startNearGrab: function(id, params) {
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var stickProps = Entities.getEntityProperties(this.entityID);
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// set variables from data in case someone else created the components
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try {
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var stickData = JSON.parse(stickProps.userData);
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this.userID = MyAvatar.sessionUUID;
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this.ballID = stickData.ballID;
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this.actionID = stickData.actionID;
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if(!this.hasLine()) {
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this.createLine();
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}
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if (USE_INTERACT_SOUND) {
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var hand = params[0];
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Controller.triggerShortHapticPulse(1, hand);
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this.playInteractionSound();
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}
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} catch (e) { }
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},
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releaseGrab: function(id, params) {
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this.userID = NULL_UUID;
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if (USE_INTERACT_SOUND) {
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this.playInteractionSound();
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}
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},
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continueNearGrab: function(id, params) {
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this.repositionAction();
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this.updateDimensions();
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this.capBallDistance();
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},
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createLine: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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if(!this.hasLine()) {
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this.lineID = Entities.addEntity({
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type: "PolyLine",
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name: LINE_NAME,
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name: "TetherballStick Line",
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color: {
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red: 0,
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green: 120,
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blue: 250
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},
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textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
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position: stickProps.position,
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position: this.getTipPosition(),
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dimensions: {
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x: 10,
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y: 10,
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z: 10
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},
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lifetime: LIFETIME
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lifetime: this.getUserData("lifetime")
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});
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}
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},
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deleteLine: function() {
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Entities.deleteEntity(this.lineID);
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this.lineID = NULL_UUID;
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Entities.deleteEntity(this.lineID);
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this.lineID = NULL_UUID;
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},
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hasLine: function() {
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var lineProps = Entities.getEntityProperties(this.lineID);
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return lineProps.name == LINE_NAME;
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},
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createBall: function() {
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var stickProps = Entities.getEntityProperties(this.entityID);
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this.ballID = Entities.addEntity({
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type: "Model",
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modelURL: "http://hifi-content.s3.amazonaws.com/Examples%20Content/production/marblecollection/Star.fbx",
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name: BALL_NAME,
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shapeType: "Sphere",
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position: this.getStickFrontPosition(),
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lifetime: LIFETIME,
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collisionSoundURL: COLLISION_SOUND_URL,
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dimensions: {
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x: BALL_SIZE,
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y: BALL_SIZE,
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z: BALL_SIZE
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},
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gravity: {
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x: 0.0,
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y: -9.8,
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z: 0.0
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},
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damping: BALL_DAMPING,
|
||||
angularDamping: BALL_ANGULAR_DAMPING,
|
||||
density: BALL_DENSITY,
|
||||
restitution: BALL_RESTITUTION,
|
||||
dynamic: true,
|
||||
collidesWith: "static,dynamic,otherAvatar,",
|
||||
userData: JSON.stringify({
|
||||
grabbableKey: {
|
||||
grabbable: false
|
||||
}
|
||||
})
|
||||
});
|
||||
|
||||
// add reference to userData
|
||||
try {
|
||||
var stickData = JSON.parse(stickProps.userData);
|
||||
stickData.ballID = this.ballID;
|
||||
Entities.editEntity(this.entityID, {
|
||||
userData: JSON.stringify(stickData)
|
||||
});
|
||||
} catch (e) {}
|
||||
},
|
||||
|
||||
hasBall: function() {
|
||||
// validate the userData to handle unexpected item deletion
|
||||
var stickProps = Entities.getEntityProperties(this.entityID);
|
||||
try {
|
||||
var data = JSON.parse(stickProps.userData);
|
||||
var ballProps = Entities.getEntityProperties(data.ballID);
|
||||
return ballProps.name == BALL_NAME;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
createAction: function() {
|
||||
var stickProps = Entities.getEntityProperties(this.entityID);
|
||||
this.actionID = Entities.addAction("offset", this.ballID, {
|
||||
pointToOffsetFrom: stickProps.position,
|
||||
linearDistance: ACTION_DISTANCE,
|
||||
tag: ACTION_TAG,
|
||||
linearTimeScale: ACTION_TIMESCALE
|
||||
});
|
||||
|
||||
// add reference to userData
|
||||
try {
|
||||
var stickData = JSON.parse(stickProps.userData);
|
||||
stickData.actionID = this.actionID;
|
||||
Entities.editEntity(this.entityID, {
|
||||
userData: JSON.stringify(stickData)
|
||||
});
|
||||
} catch (e) {}
|
||||
},
|
||||
|
||||
hasAction: function() {
|
||||
// validate the userData to handle unexpected item deletion
|
||||
var stickProps = Entities.getEntityProperties(this.entityID);
|
||||
try {
|
||||
var stickData = JSON.parse(stickProps.userData);
|
||||
var actionProps = Entities.getActionArguments(stickData.ballID, stickData.actionID);
|
||||
return actionProps.tag == ACTION_TAG;
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
},
|
||||
|
||||
hasRequiredComponents: function() {
|
||||
return this.hasBall() && this.hasAction() && this.hasLine();
|
||||
},
|
||||
|
||||
updateDimensions: function() {
|
||||
var scale = this.getScale();
|
||||
Entities.editEntity(this.ballID, {
|
||||
dimensions: {
|
||||
x: BALL_SIZE * scale,
|
||||
y: BALL_SIZE * scale,
|
||||
z: BALL_SIZE * scale
|
||||
}
|
||||
});
|
||||
return this.lineID != NULL_UUID;
|
||||
},
|
||||
|
||||
drawLine: function() {
|
||||
if(!this.hasLine())
|
||||
return;
|
||||
|
||||
if(this.hasLine()) {
|
||||
var stickProps = Entities.getEntityProperties(this.entityID);
|
||||
var tipPosition = this.getTipPosition();
|
||||
var ballProps = Entities.getEntityProperties(this.ballID);
|
||||
|
@ -390,19 +183,59 @@
|
|||
strokeWidths: strokeWidths,
|
||||
position: tipPosition,
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
repositionAction: function() {
|
||||
var stickProps = Entities.getEntityProperties(this.entityID);
|
||||
var tipPosition = this.getTipPosition();
|
||||
var scale = this.getScale();
|
||||
createOffsetAction: function() {
|
||||
this.removeActions();
|
||||
|
||||
Entities.updateAction(this.ballID, this.actionID, {
|
||||
pointToOffsetFrom: tipPosition,
|
||||
linearDistance: ACTION_DISTANCE * scale,
|
||||
tag: ACTION_TAG,
|
||||
linearTimeScale: ACTION_TIMESCALE
|
||||
Entities.addAction("offset", this.ballID, {
|
||||
pointToOffsetFrom: this.getTipPosition(),
|
||||
linearDistance: ACTION_DISTANCE,
|
||||
linearTimeScale: ACTION_TIMESCALE
|
||||
});
|
||||
},
|
||||
|
||||
createSpringAction: function() {
|
||||
this.removeActions();
|
||||
|
||||
Entities.addAction("spring", this.ballID, {
|
||||
targetPosition: this.getTipPosition(),
|
||||
linearTimeScale: ACTION_TIMESCALE
|
||||
});
|
||||
},
|
||||
|
||||
updateOffsetAction: function() {
|
||||
var actionIDs = Entities.getActionIDs(this.ballID);
|
||||
var actionID;
|
||||
|
||||
// Sometimes two offset actions are applied to the ball simultaneously.
|
||||
// Here we ensure that only the most recent action is updated
|
||||
// and the rest are deleted.
|
||||
while(actionIDs.length > 1) {
|
||||
actionID = actionIDs.shift();
|
||||
Entities.deleteAction(this.ballID, actionID);
|
||||
}
|
||||
|
||||
actionID = actionIDs.shift();
|
||||
if(actionID) {
|
||||
Entities.updateAction(this.ballID, actionID, {
|
||||
pointToOffsetFrom: this.getTipPosition()
|
||||
});
|
||||
}
|
||||
},
|
||||
|
||||
removeActions: function() {
|
||||
// Ball should only ever have one action, but sometimes sneaky little actions attach themselves
|
||||
// So we remove all possible actions in this call.
|
||||
var actionIDs = Entities.getActionIDs(this.ballID);
|
||||
for(var i = 0; i < actionIDs.length; i++) {
|
||||
Entities.deleteAction(this.ballID, actionIDs[i]);
|
||||
}
|
||||
},
|
||||
|
||||
hasAction: function() {
|
||||
return Entities.getActionIDs(this.ballID).length > 0;
|
||||
}
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in a new issue