trying again -- frantic clicking on reload no longer appears to wedge things

This commit is contained in:
Seth Alves 2016-05-25 13:39:13 -07:00
parent 75329c812c
commit 49769f7d29
6 changed files with 18 additions and 27 deletions

View file

@ -476,7 +476,7 @@ void Agent::aboutToFinish() {
setIsAvatar(false);// will stop timers for sending identity packets
if (_scriptEngine) {
_scriptEngine->stop(false);
_scriptEngine->stop();
}
// our entity tree is going to go away so tell that to the EntityScriptingInterface

View file

@ -114,7 +114,7 @@ void EntityTreeRenderer::clear() {
// Unload and stop the engine here (instead of in its deleter) to
// avoid marshalling unload signals back to this thread
_entitiesScriptEngine->unloadAllEntityScripts();
_entitiesScriptEngine->stop(false);
_entitiesScriptEngine->stop();
}
if (_wantScripts && !_shuttingDown) {

View file

@ -290,7 +290,7 @@ void ScriptEngine::waitTillDoneRunning() {
assert(workerThread != QThread::currentThread());
// Engine should be stopped already, but be defensive
stop(false);
stop();
auto startedWaiting = usecTimestampNow();
while (workerThread->isRunning()) {
@ -944,12 +944,9 @@ void ScriptEngine::stopAllTimersForEntityScript(const EntityItemID& entityID) {
void ScriptEngine::stop(bool marshal) {
_isStopping = true; // this can be done on any thread
// marshal us over to the correct thread
if (marshal) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "stop");
return;
}
QMetaObject::invokeMethod(this, "stop");
return;
}
if (!_isFinished) {
_isFinished = true;

View file

@ -84,7 +84,7 @@ public:
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// NOTE - this is intended to be a public interface for Agent scripts, and local scripts, but not for EntityScripts
Q_INVOKABLE void stop(bool marshal); // this can be called from any thread
Q_INVOKABLE void stop(bool marshal = false);
// Stop any evaluating scripts and wait for the scripting thread to finish.
void waitTillDoneRunning();

View file

@ -160,7 +160,7 @@ void ScriptEngines::shutdownScripting() {
scriptEngine->disconnect(this);
// Gracefully stop the engine's scripting thread
scriptEngine->stop(false);
scriptEngine->stop();
// We need to wait for the engine to be done running before we proceed, because we don't
// want any of the scripts final "scriptEnding()" or pending "update()" methods from accessing
@ -359,10 +359,7 @@ QStringList ScriptEngines::getRunningScripts() {
QList<QUrl> urls = _scriptEnginesHash.keys();
QStringList result;
for (auto url : urls) {
ScriptEngine* engine = getScriptEngineInternal(url);
if (engine) {
result.append(url.toString());
}
result.append(url.toString());
}
return result;
}
@ -383,7 +380,7 @@ void ScriptEngines::stopAllScripts(bool restart) {
// Stop and possibly restart all currently running scripts
for (QHash<QUrl, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
it != _scriptEnginesHash.constEnd(); it++) {
if (it.value()->isFinished()) {
if (it.value()->isFinished() || it.value()->isStopping()) {
continue;
}
if (restart && it.value()->isUserLoaded()) {
@ -414,7 +411,7 @@ bool ScriptEngines::stopScript(const QString& rawScriptURL, bool restart) {
reloadScript(scriptName);
});
}
scriptEngine->stop(false);
scriptEngine->stop();
stoppedScript = true;
qCDebug(scriptengine) << "stopping script..." << scriptURL;
}
@ -487,21 +484,19 @@ ScriptEngine* ScriptEngines::loadScript(const QUrl& scriptFilename, bool isUserL
return scriptEngine;
}
ScriptEngine* ScriptEngines::getScriptEngineInternal(const QUrl& rawScriptURL) {
ScriptEngine* ScriptEngines::getScriptEngine(const QUrl& rawScriptURL) {
ScriptEngine* result = nullptr;
const QUrl scriptURL = normalizeScriptURL(rawScriptURL);
auto it = _scriptEnginesHash.find(scriptURL);
if (it != _scriptEnginesHash.end()) {
result = it.value();
{
QReadLocker lock(&_scriptEnginesHashLock);
const QUrl scriptURL = normalizeScriptURL(rawScriptURL);
auto it = _scriptEnginesHash.find(scriptURL);
if (it != _scriptEnginesHash.end()) {
result = it.value();
}
}
return result;
}
ScriptEngine* ScriptEngines::getScriptEngine(const QUrl& rawScriptURL) {
QReadLocker lock(&_scriptEnginesHashLock);
return getScriptEngineInternal(rawScriptURL);
}
// FIXME - change to new version of ScriptCache loading notification
void ScriptEngines::onScriptEngineLoaded(const QString& rawScriptURL) {
UserActivityLogger::getInstance().loadedScript(rawScriptURL);

View file

@ -87,7 +87,6 @@ protected:
void onScriptEngineLoaded(const QString& scriptFilename);
void onScriptEngineError(const QString& scriptFilename);
void launchScriptEngine(ScriptEngine* engine);
ScriptEngine* getScriptEngineInternal(const QUrl& rawScriptURL);
QReadWriteLock _scriptEnginesHashLock;
QHash<QUrl, ScriptEngine*> _scriptEnginesHash;