mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-08 13:23:06 +02:00
Update teleport FBX models
This commit is contained in:
parent
af1b4fef5d
commit
496e0a6304
6 changed files with 6 additions and 5 deletions
Binary file not shown.
Binary file not shown.
BIN
scripts/system/assets/models/teleportationSpotBasev8.fbx
Normal file
BIN
scripts/system/assets/models/teleportationSpotBasev8.fbx
Normal file
Binary file not shown.
Binary file not shown.
BIN
scripts/system/assets/models/trackingSpacev9.fbx
Normal file
BIN
scripts/system/assets/models/trackingSpacev9.fbx
Normal file
Binary file not shown.
|
@ -21,7 +21,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
|
||||
(function() { // BEGIN LOCAL_SCOPE
|
||||
|
||||
var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleportationSpotBasev5.fbx");
|
||||
var TARGET_MODEL_URL = Script.resolvePath("../../assets/models/teleportationSpotBasev8.fbx");
|
||||
var SEAT_MODEL_URL = Script.resolvePath("../../assets/models/teleport-seat.fbx");
|
||||
|
||||
var TARGET_MODEL_DIMENSIONS = { x: 0.6552, y: 0.3063, z: 0.6552 };
|
||||
|
@ -150,13 +150,13 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
this.teleportParabolaHeadCollisions;
|
||||
|
||||
|
||||
this.PLAY_AREA_OVERLAY_MODEL = Script.resolvePath("../../assets/models/trackingSpacev2.fbx");
|
||||
this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS = { x: 2, y: 0.2, z: 2 };
|
||||
this.PLAY_AREA_OVERLAY_MODEL = Script.resolvePath("../../assets/models/trackingSpacev9.fbx");
|
||||
this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS = { x: 1.969, y: 0.001, z: 1.969 };
|
||||
this.PLAY_AREA_FLOAT_ABOVE_FLOOR = 0;
|
||||
this.PLAY_AREA_OVERLAY_OFFSET = // Offset from floor.
|
||||
{ x: 0, y: this.PLAY_AREA_OVERLAY_MODEL_DIMENSIONS.y / 2 + this.PLAY_AREA_FLOAT_ABOVE_FLOOR, z: 0 };
|
||||
this.PLAY_AREA_SENSOR_OVERLAY_MODEL = Script.resolvePath("../../assets/models/oculusSensorv2.fbx");
|
||||
this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS = { x: 0.1198, y: 0.2981, z: 0.1198 };
|
||||
this.PLAY_AREA_SENSOR_OVERLAY_MODEL = Script.resolvePath("../../assets/models/oculusSensorv4.fbx");
|
||||
this.PLAY_AREA_SENSOR_OVERLAY_DIMENSIONS = { x: 0.1198, y: 0.2981, z: 0.1199 };
|
||||
this.PLAY_AREA_SENSOR_OVERLAY_ROTATION = Quat.fromVec3Degrees({ x: 0, y: -90, z: 0 });
|
||||
this.playAreaSensorPositions = [];
|
||||
this.playArea = { x: 0, y: 0 };
|
||||
|
@ -400,6 +400,7 @@ Script.include("/~/system/libraries/controllers.js");
|
|||
|
||||
_this.playAreaOverlay = Overlays.addOverlay("model", {
|
||||
url: _this.PLAY_AREA_OVERLAY_MODEL,
|
||||
textures: { "Map #264": Math.random().toString() }, // Work around model displaying black.
|
||||
drawInFront: false,
|
||||
visible: false
|
||||
});
|
||||
|
|
Loading…
Reference in a new issue