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remove the winsdk hack to solve with VS SP1

This commit is contained in:
Stephen Birarda 2014-03-04 15:59:49 -08:00
parent b78e723253
commit 494bf59e9b
2 changed files with 1 additions and 10 deletions

View file

@ -3,13 +3,11 @@ cmake_minimum_required(VERSION 2.8)
project(hifi)
IF (WIN32)
include_directories(SYSTEM "externals/winsdk")
add_definitions( -DNOMINMAX -D_CRT_SECURE_NO_WARNINGS )
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} "C:\\Program Files\\Microsoft SDKs\\Windows\\v7.1 ")
ENDIF(WIN32)
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} $ENV{QT_CMAKE_PREFIX_PATH} )
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} $ENV{QT_CMAKE_PREFIX_PATH})
# set our Base SDK to 10.8
set(CMAKE_OSX_SYSROOT /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk)

View file

@ -1,7 +0,0 @@
// fake/empty ammintrin.h
//
// NOTE: Windows build will reference this file, but it's not available in the WindowsSDK
// it's also apparently not needed. So we've included this empty version here to get the
// windows build to compile cleanly.
//
// nothing to see here... move along.