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remove QUADS from GLBackendShared and Format
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2 changed files with 0 additions and 7 deletions
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@ -213,11 +213,6 @@ enum Primitive {
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TRIANGLES,
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TRIANGLE_STRIP,
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TRIANGLE_FAN,
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// FIXME - remove these
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QUADS,
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QUAD_STRIP,
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NUM_PRIMITIVES,
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};
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@ -23,8 +23,6 @@ static const GLenum _primitiveToGLmode[gpu::NUM_PRIMITIVES] = {
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GL_TRIANGLES,
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GL_TRIANGLE_STRIP,
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GL_TRIANGLE_FAN,
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GL_QUADS,
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GL_QUAD_STRIP,
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};
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static const GLenum _elementTypeToGLType[gpu::NUM_TYPES] = {
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