mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-10 03:32:25 +02:00
interstitial page
This commit is contained in:
parent
353121be7d
commit
46297c6b22
1 changed files with 11 additions and 7 deletions
|
@ -67,11 +67,12 @@
|
|||
ignoreRayIntersection: true,
|
||||
drawInFront: true,
|
||||
grabbable: false,
|
||||
parentID: MyAvatar.SELF_ID
|
||||
});
|
||||
|
||||
var anchorOverlay = Overlays.addOverlay("cube", {
|
||||
dimensions: {x: 0.2, y: 0.2, z: 0.2},
|
||||
visible: true,
|
||||
visible: false,
|
||||
grabbable: false,
|
||||
ignoreRayIntersection: true,
|
||||
localPosition: {x: 0.0, y: getAnchorLocalYOffset(), z: DEFAULT_Z_OFFSET },
|
||||
|
@ -314,9 +315,9 @@
|
|||
MyAvatar.headOrientation = Quat.multiply(Quat.cancelOutRollAndPitch(MyAvatar.headOrientation), Quat.fromPitchYawRollDegrees(-3.0, 0, 0));
|
||||
}
|
||||
|
||||
//renderViewTask.getConfig("LightingModel")["enableAmbientLight"] = physicsEnabled;
|
||||
//renderViewTask.getConfig("LightingModel")["enableDirectionalLight"] = physicsEnabled;
|
||||
//renderViewTask.getConfig("LightingModel")["enablePointLight"] = physicsEnabled;
|
||||
renderViewTask.getConfig("LightingModel")["enableAmbientLight"] = physicsEnabled;
|
||||
renderViewTask.getConfig("LightingModel")["enableDirectionalLight"] = physicsEnabled;
|
||||
renderViewTask.getConfig("LightingModel")["enablePointLight"] = physicsEnabled;
|
||||
Overlays.editOverlay(loadingSphereID, mainSphereProperties);
|
||||
Overlays.editOverlay(loadingToTheSpotID, properties);
|
||||
Overlays.editOverlay(domainNameTextID, properties);
|
||||
|
@ -350,15 +351,18 @@
|
|||
|
||||
progress += MAX_X_SIZE * (deltaTime / 1000);
|
||||
print(progress);
|
||||
if (progress > MAX_X_SIZE) {
|
||||
progress = 4;
|
||||
}
|
||||
var properties = {
|
||||
localPosition: { x: -(progress / 2) + 2, y: -0.99, z: 0.0 },
|
||||
localPosition: { x: 2.0 - (progress / 2), y: -0.99, z: -0.3 },
|
||||
dimensions: {
|
||||
x: progress,
|
||||
y: 2.8
|
||||
}
|
||||
};
|
||||
|
||||
if (progress > MAX_X_SIZE) {
|
||||
if (progress >= MAX_X_SIZE) {
|
||||
progress = 0;
|
||||
}
|
||||
|
||||
|
@ -398,7 +402,7 @@
|
|||
}
|
||||
currentProgress = lerp(currentProgress, target, 0.2);
|
||||
var properties = {
|
||||
localPosition: { x: -(currentProgress / 2) + 2, y: 0.99, z: 5.45 },
|
||||
localPosition: { x: 2 - (currentProgress / 2), y: -0.99, z: -0.3 },
|
||||
dimensions: {
|
||||
x: currentProgress,
|
||||
y: 2.8
|
||||
|
|
Loading…
Reference in a new issue