diff --git a/libraries/avatars/src/AvatarData.cpp b/libraries/avatars/src/AvatarData.cpp index 4dc5d80086..56218c61ad 100644 --- a/libraries/avatars/src/AvatarData.cpp +++ b/libraries/avatars/src/AvatarData.cpp @@ -35,6 +35,7 @@ int unpackFloatAngleFromTwoByte(uint16_t* byteAnglePointer, float* destinationPo AvatarData::AvatarData() : _handPosition(0,0,0), + _lookatPosition(0,0,0), _bodyYaw(-90.0), _bodyPitch(0.0), _bodyRoll(0.0), diff --git a/libraries/avatars/src/AvatarData.h b/libraries/avatars/src/AvatarData.h index 5b5c2980df..2c676d6120 100644 --- a/libraries/avatars/src/AvatarData.h +++ b/libraries/avatars/src/AvatarData.h @@ -28,32 +28,7 @@ enum KeyState class AvatarData : public AgentData { public: - AvatarData() : - _handPosition(0,0,0), - _lookatPosition(0,0,0), - _bodyYaw(-90.0), - _bodyPitch(0.0), - _bodyRoll(0.0), - _headYaw(0), - _headPitch(0), - _headRoll(0), - _headLeanSideways(0), - _headLeanForward(0), - _audioLoudness(0), - _handState(0), - _cameraPosition(0,0,0), - _cameraDirection(0,0,0), - _cameraUp(0,0,0), - _cameraRight(0,0,0), - _cameraFov(0.0f), - _cameraAspectRatio(0.0f), - _cameraNearClip(0.0f), - _cameraFarClip(0.0f), - _keyState(NO_KEY_DOWN), - _wantResIn(false), - _wantColor(true), - _wantDelta(false) - { }; + AvatarData(); const glm::vec3& getPosition() const { return _position; }