Updated AvatarDataPacket section with sequence number info.

This commit is contained in:
Anthony J. Thibault 2016-05-23 11:11:37 -07:00
parent 9aad38b2c2
commit 4342a07108

View file

@ -49,6 +49,7 @@ const glm::vec3 DEFAULT_LOCAL_AABOX_SCALE(1.0f);
const QString AvatarData::FRAME_NAME = "com.highfidelity.recording.AvatarData";
namespace AvatarDataPacket {
// NOTE: AvatarDataPackets start with a uint16_t sequence number that is not reflected in the Header structure.
PACKED_BEGIN struct Header {
float position[3]; // skeletal model's position