Add stopwatch scripts

This commit is contained in:
Ryan Huffman 2017-01-19 16:49:32 -08:00
parent fae94b5500
commit 43255f16bf
2 changed files with 74 additions and 0 deletions

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(function() {
this.equipped = false;
this.preload = function(entityID) {
this.entityID = entityID;
this.messageChannel = "STOPWATCH-" + entityID;
print("In stopwatch client", this.messageChannel);
};
this.startEquip = function(entityID, args) {
this.equipped = true;
};
this.continueEquip = function(entityID, args) {
var triggerValue = Controller.getValue(args[0] === 'left' ? Controller.Standard.LT : Controller.Standard.RT);
if (triggerValue > 0.5) {
Messages.sendMessage(messageChannel, 'click');
}
};
this.releaseEquip = function(entityID, args) {
this.equipped = false;
};
});

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(function() {
this.equipped = false;
this.isActive = false;
this.secondsEntityID = null;
this.minutesEntityID = null;
this.preload = function(entityID) {
print("Stopwatch Server Preload");
this.entityID = entityID;
this.messageChannel = "STOPWATCH-" + entityID;
var userData = Entities.getEntityProperties(this.entityID, 'userData').userData;
var data = JSON.parse(userData);
this.secondsEntityID = data.secondsEntityID;
this.minutesEntityID = data.minutesEntityID;
this.resetTimer();
Messages.subscribe(this.messageChannel);
Messages.messageReceived.connect(this, this.messageReceived);
};
this.unload = function() {
print("Stopwatch Server Unload");
Messages.unsubscribe(this.messageChannel);
Messages.messageReceived.disconnect(this, this.messageReceived);
};
this.resetTimer = function() {
Entities.editEntity(this.secondsEntityID, {
rotation: Quat.fromPitchYawRollDegrees(0, 0, 0),
angularVelocity: { x: 0, y: 0, z: 0 },
});
this.isActive = false;
};
this.startTimer = function() {
Entities.editEntity(this.secondsEntityID, {
angularVelocity: { x: 0, y: -6, z: 0 },
});
this.isActive = true;
};
this.messageReceived = function(channel, sender, message) {
print("Message received", channel, sender, message);
if (channel == this.messageChannel && message === 'click') {
if (this.isActive) {
resetTimer();
} else {
startTimer();
}
}
};
});